James Hursthouse, CEO of Roadhouse Interactive
Mark Long, CEO of Meteor Entertainment
Trends in Online Gaming, from Transmedia to Free-to-Play
For over 30 years, video games have held a significant position in popular culture and in the technology industry. Console gaming has historically been the dominant platform and money-maker within the games business; however we have recently seen seismic shifts towards new models and platforms. The popularity of console gaming has leveled off. Mobile and social gaming are now at the forefront and there has been a huge increase in the prevalence of online games, many of which are one part of a larger mixed media strategy. Games aren’t just games anymore. They extend across film, books, action figures and beyond, opening doors for IP holders and brands of all kinds, even those outside the gaming space. And with an increasing amount of games adopting free-to-play business models, they are now more accessible than ever and reach a constantly widening audience. Join James Hursthouse and Mark Long for an intimate discussion about trends in the online gaming space and learn how these shifts within the game industry may be beneficial to your company.
Clipping is a handy way to collect important slides you want to go back to later.