In this material, I have tried to summarize and provide an overview about the video game industry. By defining the production, production main milestones, more details about required team and team structure. At the end we elaborate about the budgeting with a comparison between production cost in the US and Egypt, based on some illustrated assumptions.
In part 1, we have covered the defining of the main concepts as classification norms including genres, platforms and rating, then providing an introduction about Production Nature, Production Team, Supply Chain, Marketing Overview (not completed in this version), Sample Games and Sample Egyptian Cartoons.
In part 3, I have tried to conclude part 1 and 2, then summarizing my suggested strategy to develop an international level video game industry in Egypt.