Second Life For CLA

Loading...

Flash Player 9 (or above) is needed to view presentations.
We have detected that you do not have it on your computer. To install it, go here.

2 comments

Comments 1 - 2 of 2 previous next Post a comment

  • + awssu awssu 3 years ago
    I had the good luck to stumble by just as this presentation was happening in Second Life. I found it fascinating and am glad to find it again here.
  • + BethRitterGuth Beth Ritter-Guth 3 years ago
    Excellent! Thank you for sharing with SLed!
Post a comment
Embed Video
Edit your comment Cancel

Notes on slide 1

Are you overworked in your “real life” (RL)? Maybe what you need is a brand new self in “Second Life” (SL). I’m Esther Grassian from the UCLA College Library, and I’m here to talk with you about how we might use new technology for teaching, learning and research, by participating in a grand experiment…

8 Favorites

Second Life For CLA - Presentation Transcript

  1. Stumbling, Bumbling, Teleporting & Flying… a Librarian Avatar in “ Second Life ” Esther Grassian (aka Alexandria Knight ) UCLA College Library Rev. 29 May 2007
  2. Alexandria Knight
  3. Agenda
    • What is Second Life (SL)?
    • Who’s Involved?
    • Examples: Real & Fictional Sites
    • Examples: Library & Librarian Involvement & Fun
    • Questions Welcome!
  4. What is “Second Life” (SL)?
    • Modifiable MMOG/MMORPG
    • Massively Multiplayer Online Role-Playing Game
    • >6.6 million Registered Users
    • 25%+ Increase/Month
  5.  
  6. Virtual World?
    • Community Standards
    • Currency = Linden $$
    • Newspaper = “Metaverse Messenger”
    • Objects Designed by Residents
    • Intellectual Property Rights Respected (Lawrence Lessig)
    • >7000 Businesses
  7. More…
    • Top Ten SL Entrepreneurs: >$200,000/year
    • Linden Lab’s Profit
      • $20/virtual acre/month = $1 million/month
      • + cut of currency exchange: L$ & US$
    • L$266-270 = US$1
    • January 2007: US$5 million traded
  8. SL Demographics
    • 43% Female/57% Male Participants
    • Age
      • 18-24=27%
      • 25-34=39%
    • 75% U.S. Participants (early summer 2006)
    • 16% U.S.; 61% Europe (April 2007)
    • 63% Unique Users
    • 3.6 Million Visits (March 2007)
  9. Some considerations…
    • Access Requirements
    • Internet Connectivity
    • Platform development & revision
    • Platform stability
    • Learning curve
    • Time commitment
    • Sleaze factor…
  10.  
  11. Businesses…
  12. More…
  13. Marketing/Advertising
  14. More…
  15. “ Metaverse Messenger” Kiosk
  16. Caledon (19 th century Sim)
  17. Caledon Library
  18. Steam-Powered Card Catalogs
  19. Elven Glen
  20. Campuses
    • San Diego State University
    • Ohio University
    • NMC (New Media Consortium)
    • 100 in development…
  21. San Diego State University
  22. SDSU WebQuest
  23. NMC Campus
  24. SJSU SLIS
  25. Research Studies & Social & Political Events
    • Are they real?
    • Are they authoritative?
  26. Heart Murmur Sim
  27. Heart Murmur Sim…
  28. Fictional!
    • “This exhibit is for your entertainment only. None of the medical information presented here should be taken as true.”
    • Kemp, Jeremy. “Notices and Disclaimers…”
  29. Svarga
  30. Fictional, but…
    • "If I was to turn off the clouds the whole system would die in about six hours…”
    • Laukosargas Svarog, “Second Life Virtual Ecosystem New World Notes”
  31.  
  32. Realistic attempt to replicate…
    • “…the building contains a closely researched recreation of visual and aural hallucinations, based on interviews of real schizophrenics.”
    • Nash Baldwin, MD & computer programmer, UC Davis
  33. Social Issues… Sponsor?
  34. Real!
    • White Band Day: 17 Oct 2006
    • Global Call to Action Against Poverty (GCAP)
  35. Libraries, Librarians & Others
    • Info Island Archipelago
      • Main Library
      • Mystery Manor
      • Sci-Fi Building
      • More…
    • Health Info Island
    • ICT Library
    • TechSoup
  36. Flying in Info Island…
  37.  
  38.  
  39.  
  40.  
  41. Medical Library
  42.  
  43. Sci-Fi Fantasy Library
  44.  
  45. Cybrary City
    • UCLA Library
    • Stanford Science & Engineering Libraries
    • Many more…
  46. UCLA Library
  47. UCLA Library
  48.  
  49.  
  50.  
  51. International Spaceflight Museum
  52. Entertainment
    • Bazaars
    • Casinos
    • Bars
    • Be wary… Mature areas
  53. Yadni’s Junk Yard
  54. Casino…
  55. ATM…
  56. Blarney Stone Bar (Dublin Sim)
  57. Blarney Stone Bar…
  58. Review
    • What is Second Life (SL)?
    • Who’s Involved?
    • Examples: Library & Librarian Involvement & Fun
    • To conclude…
  59. Why Get Into SL?
    • Higher Education, Research & Training
    • Businesses
    • Learn New Technology Skills
    • Collaboration Opportunities
      • Faculty
      • Other Librarians & Technologists
    • And…
  60. Go To Users!
  61. Machinimas…
    • Info Island Tour
    • Ohio University
    • SJSU SLIS

+ Esther GrassianEsther Grassian, 3 years ago

custom

3928 views, 8 favs, 3 embeds more stats

Presented to RL & SL audiences on 6/1/07 for the CL more

More info about this document

CC Attribution-NonCommercial-ShareAlike LicenseCC Attribution-NonCommercial-ShareAlike LicenseCC Attribution-NonCommercial-ShareAlike License

Go to text version

  • Total Views 3928
    • 3889 on SlideShare
    • 39 from embeds
  • Comments 2
  • Favorites 8
  • Downloads 146
Most viewed embeds
  • 34 views on http://virtualbridges.net
  • 3 views on http://www.virtualbridges.net
  • 2 views on http://www.netvibes.com

more

All embeds
  • 34 views on http://virtualbridges.net
  • 3 views on http://www.virtualbridges.net
  • 2 views on http://www.netvibes.com

less

Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate. If needed, use the feedback form to let us know more details.

Cancel
File a copyright complaint
Having problems? Go to our helpdesk?

Categories