Second Life For CLA

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Presented to RL & SL audiences on 6/1/07 for the CLA Academic Section, thanks to collaborative efforts by Lori Bell (ALS), Jeff Lebow (Worldbridges), Barbara Quarton (CLA), Caroline Bordinaro (CSUDH), and myself--thank you, everyone!

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  • Are you overworked in your “real life” (RL)? Maybe what you need is a brand new self in “Second Life” (SL). I’m Esther Grassian from the UCLA College Library, and I’m here to talk with you about how we might use new technology for teaching, learning and research, by participating in a grand experiment…
  • Second Life For CLA

    1. 1. Stumbling, Bumbling, Teleporting & Flying… a Librarian Avatar in “ Second Life ” Esther Grassian (aka Alexandria Knight ) UCLA College Library Rev. 29 May 2007
    2. 2. Alexandria Knight
    3. 3. Agenda <ul><li>What is Second Life (SL)? </li></ul><ul><li>Who’s Involved? </li></ul><ul><li>Examples: Real & Fictional Sites </li></ul><ul><li>Examples: Library & Librarian Involvement & Fun </li></ul><ul><li>Questions Welcome! </li></ul>
    4. 4. What is “Second Life” (SL)? <ul><li>Modifiable MMOG/MMORPG </li></ul><ul><li>Massively Multiplayer Online Role-Playing Game </li></ul><ul><li>>6.6 million Registered Users </li></ul><ul><li>25%+ Increase/Month </li></ul>
    5. 6. Virtual World? <ul><li>Community Standards </li></ul><ul><li>Currency = Linden $$ </li></ul><ul><li>Newspaper = “Metaverse Messenger” </li></ul><ul><li>Objects Designed by Residents </li></ul><ul><li>Intellectual Property Rights Respected (Lawrence Lessig) </li></ul><ul><li>>7000 Businesses </li></ul>
    6. 7. More… <ul><li>Top Ten SL Entrepreneurs: >$200,000/year </li></ul><ul><li>Linden Lab’s Profit </li></ul><ul><ul><li>$20/virtual acre/month = $1 million/month </li></ul></ul><ul><ul><li>+ cut of currency exchange: L$ & US$ </li></ul></ul><ul><li>L$266-270 = US$1 </li></ul><ul><li>January 2007: US$5 million traded </li></ul>
    7. 8. SL Demographics <ul><li>43% Female/57% Male Participants </li></ul><ul><li>Age </li></ul><ul><ul><li>18-24=27% </li></ul></ul><ul><ul><li>25-34=39% </li></ul></ul><ul><li>75% U.S. Participants (early summer 2006) </li></ul><ul><li>16% U.S.; 61% Europe (April 2007) </li></ul><ul><li>63% Unique Users </li></ul><ul><li>3.6 Million Visits (March 2007) </li></ul>
    8. 9. Some considerations… <ul><li>Access Requirements </li></ul><ul><li>Internet Connectivity </li></ul><ul><li>Platform development & revision </li></ul><ul><li>Platform stability </li></ul><ul><li>Learning curve </li></ul><ul><li>Time commitment </li></ul><ul><li>Sleaze factor… </li></ul>
    9. 11. Businesses…
    10. 12. More…
    11. 13. Marketing/Advertising
    12. 14. More…
    13. 15. “ Metaverse Messenger” Kiosk
    14. 16. Caledon (19 th century Sim)
    15. 17. Caledon Library
    16. 18. Steam-Powered Card Catalogs
    17. 19. Elven Glen
    18. 20. Campuses <ul><li>San Diego State University </li></ul><ul><li>Ohio University </li></ul><ul><li>NMC (New Media Consortium) </li></ul><ul><li>100 in development… </li></ul>
    19. 21. San Diego State University
    20. 22. SDSU WebQuest
    21. 23. NMC Campus
    22. 24. SJSU SLIS
    23. 25. Research Studies & Social & Political Events <ul><li>Are they real? </li></ul><ul><li>Are they authoritative? </li></ul>
    24. 26. Heart Murmur Sim
    25. 27. Heart Murmur Sim…
    26. 28. Fictional! <ul><li>“This exhibit is for your entertainment only. None of the medical information presented here should be taken as true.” </li></ul><ul><li>Kemp, Jeremy. “Notices and Disclaimers…” </li></ul>
    27. 29. Svarga
    28. 30. Fictional, but… <ul><li>&quot;If I was to turn off the clouds the whole system would die in about six hours…” </li></ul><ul><li>Laukosargas Svarog, “Second Life Virtual Ecosystem New World Notes” </li></ul>
    29. 32. Realistic attempt to replicate… <ul><li>“…the building contains a closely researched recreation of visual and aural hallucinations, based on interviews of real schizophrenics.” </li></ul><ul><li>Nash Baldwin, MD & computer programmer, UC Davis </li></ul>
    30. 33. Social Issues… Sponsor?
    31. 34. Real! <ul><li>White Band Day: 17 Oct 2006 </li></ul><ul><li>Global Call to Action Against Poverty (GCAP) </li></ul>
    32. 35. Libraries, Librarians & Others <ul><li>Info Island Archipelago </li></ul><ul><ul><li>Main Library </li></ul></ul><ul><ul><li>Mystery Manor </li></ul></ul><ul><ul><li>Sci-Fi Building </li></ul></ul><ul><ul><li>More… </li></ul></ul><ul><li>Health Info Island </li></ul><ul><li>ICT Library </li></ul><ul><li>TechSoup </li></ul>
    33. 36. Flying in Info Island…
    34. 41. Medical Library
    35. 43. Sci-Fi Fantasy Library
    36. 45. Cybrary City <ul><li>UCLA Library </li></ul><ul><li>Stanford Science & Engineering Libraries </li></ul><ul><li>Many more… </li></ul>
    37. 46. UCLA Library
    38. 47. UCLA Library
    39. 51. International Spaceflight Museum
    40. 52. Entertainment <ul><li>Bazaars </li></ul><ul><li>Casinos </li></ul><ul><li>Bars </li></ul><ul><li>Be wary… Mature areas </li></ul>
    41. 53. Yadni’s Junk Yard
    42. 54. Casino…
    43. 55. ATM…
    44. 56. Blarney Stone Bar (Dublin Sim)
    45. 57. Blarney Stone Bar…
    46. 58. Review <ul><li>What is Second Life (SL)? </li></ul><ul><li>Who’s Involved? </li></ul><ul><li>Examples: Library & Librarian Involvement & Fun </li></ul><ul><li>To conclude… </li></ul>
    47. 59. Why Get Into SL? <ul><li>Higher Education, Research & Training </li></ul><ul><li>Businesses </li></ul><ul><li>Learn New Technology Skills </li></ul><ul><li>Collaboration Opportunities </li></ul><ul><ul><li>Faculty </li></ul></ul><ul><ul><li>Other Librarians & Technologists </li></ul></ul><ul><li>And… </li></ul>
    48. 60. Go To Users!
    49. 61. Machinimas… <ul><li>Info Island Tour </li></ul><ul><li>Ohio University </li></ul><ul><li>SJSU SLIS </li></ul>

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