2. Information Technology and Communications
The impact of technology and networks on our lives, culture, and
society continues to increase. The very fact that you can take this
course requires a technological infrastructure that was designed,
engineered, and built over the past sixty years. To function in an
information-centric world, we need to understand the workings of
network technology. This course will open up the Internet and show
you how it was created, who created it and how it works. Along the
way we will meet many of the innovations who that we use today.
3. Information Technology and Communications
Information Technologies are part of our culture
that surround us.
Technology amplifies our physical and mental abilities and the
possibility of social development.
Teleprocessing, Teleconference and Multimedia are now part of our
daily vocabulary.
4. Information Technology and Communications
Objective
Understand and Define the concept of Digital,
Information and Communication Technologies.
through the use of Computers and Networks.
Identify the numerous tools and 'spaces'
to interact in the Internet.
5. Information Technology and Communications
Unit 1.- Conceptualization of the Information Technologies
To comprehend the Information Technologies in a holistic way.
Activity
Consult different sources of information using a variety of
educational material such as, Internet, e-Books, printed documents,
etcetera.
6. Tecnologías de la información y la Comunicación
Unit 2.- Computers and Networking
To comprehend the operation of a computer and networks from an
interactive perspective.
Activity
Conceptual evaluation of the way a computer
and a network interact.
1. Brief history of the computer, components of a computer.
2. Operating systems & networks (LAN, MAN, WAN)
3. End-User Software
7. Information Technology and Communications
Unit 3.- Tools and 'Spaces' of the Information Technologies.
Activity
1. Introduction to Open Source Software
- OpenOffice
- dfforge
- Inkscape
- Gimp
- Audacity
- Jahshaka
- Hypermedia y multimedia
- 2D and 3D animation & rendering
2. Multimedia Tools (Players, Plug-ins, Drivers)
3. Social Media in a productive way
-Twitter, Blogger, the code.
Special Module
Future of the Information Technology
-Robotics
-AR Technology
-AI and Programming