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Zlong Games


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Published in: Entertainment & Humor
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  • Transcript

    • 1. China Innovatiereis 2008 Overview
    • 2.
      • Born in Laren, the Netherlands
      • Business administration Erasmus University
      • Marketing Manager Media Republic Amsterdam
      • Studied Chinese at China Normal University
      • International Sales Zlong Games
      • Business Development Spill Group Asia
      Thijs Bosma Business Development Manager Spill Group
    • 3.
      • Zlong Games
      • About Zlong games
      • Cases Zlong Games
        • Casual Games
          • Flash Games
          • Downloadable Games
        • Serious Games
      • Cooperation Holland & China
        • Zlong Games more independent
        • Working Together with Chinese
      • End
      March 31 Monday
    • 4.  
    • 5. History Zlong Games
      • Founded in 2005 by 3 Chinese entrepreneurs
      • Headquartered in Shanghai, China
      • Over 60 employees working in Shanghai
      • Initial focus on Casual Game & Serious Game development
      • Part of Spill Group since 2006
    • 6. Exclusive Casual Flash Game Development for Spill Group global portals 70 games per year of which 50% is made by Zlong and the other 50% outsourced to Chinese development companies Casual Games Flash Games
    • 7. Besides Flash games, downloadable C++ games are very popular in the casual game industry Zlong Games has already developed two of these with 1 more close to release For the publishing of these games we make deals with game publishers like Oberon and Real Networks Casual Games Downloadable Games
    • 8. Zlong Games has built Serious Simulation Games and Virtual Worlds for western multinationals Serious Games & Virtual Worlds Projects
    • 9.
      • Game Concepts are created by the team in Holland
      • Development takes place in China with feedback and guidance coming from Holland
      • Assigned Chinese project managers are contact point with Holland
      • Communication mostly by email, however game designers from Holland come here occasionally to improve workflow
      Holland & China Co operation
    • 10.
      • At the moment we are busy with letting Zlong Games work more independently
        • Create own Game Concepts
        • Develop more independently with less feedback rounds
      • In the process of doing so we focus on:
      • Making the game designers more familiar with western games & Art style
      • Giving them more responsibility in the development process
      Zlong Games more independent Process
    • 11.
      • Difficulties
      • Language
      • Responsibility & Fear of making mistakes
      • Problem Solving
      • Initiative
      • Commitment
      Working With Chinese Culture Clash
      • How to cope with them
      • Active management
      • Frequent Communication
      • Trust Building
      • Give responsibility
      • Involvement in business