Social Velocity

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  • + juleskragen juleskragen 10 months ago
    Great job of provoking thought in a changing marketplace. My question/comment is what does a small or smaller business do to implement this wave of change. Will this change free small business from the incredible capital burden that has been the gatekeeper in the past?
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Social Velocity - Presentation Transcript

  1. Ken Chin SOCIAL VELOCITY: Key trends that accelerate user adoption and advocacy online and how they impact your brand
  2. AGENDA
    • SOCIAL VELOCITY
    • FLUID
    • FABLE
    • COLLABORATE
    • DIGITAL WORLDS
    • SUMMARY
    • PARTING THOUGHTS
  3. Social Velocity: What is it?
  4. SOCIAL
  5. VELOCITY
  6. Social Velocity: Key Trends
  7. FLUID
  8.  
  9.  
  10.  
  11. FLUID – What it means for your brand
    • The user is the destination, not your website
    • Power has shifted from the Content Provider to the Content Consumer
    • Nuggets of Interaction provide you with a continuum of face time with consumers
    • The ability to move from simply providing marketing to providing timely and relevant information/advice
  12. FABLE
      • The great brands of yesterday told the best stories about themselves. The great brands of today are those whose consumers tell the best stories about the brands. The great brands of tomorrow will be those who help consumers tell THEIR own stories.
  13.  
  14.  
  15.  
  16. FABLE – What it means for your brand
    • Empower consumers to create their own fables by giving users the tools to make this easy
    • If you build your users up, they will build you up
    • Promote their stories – in return, they will promote you
    • There is an opportunity to weave your brand story with your consumers’ stories
  17.  
  18.  
  19.  
  20.  
  21. COLLABORATE – What it means for your brand
    • Your best ideas will come from your customers and employees
    • Empower consumers to take ownership of your brand; don’t be scared to give control to your users
    • Contribution = Increased ownership and affinity
    • Minimize policing; too much interference leads to distrust
    • Reward contributions and celebrate successes
  22. DIGITAL WORLDS
  23. Average hours per week spent playing Massively Multiplayer Online (MMO) Games vs. TV viewing hours Source: AC Nielsen Source: Daedalus Project Before Playing MMOs After Playing MMOs
  24. Print Ad + Webcam = …
  25. http://www.youtube.com/watch?v=HTYeuo6pIjY
  26. Virtual Worlds, Virtual Marriages…
  27.  
  28. DIGITAL WORLDS – What it means for your brand
    • Traditional media is declining, but digital worlds are thriving
    • Hybrid models such as augmented reality can work
    • More and more, digital worlds are becoming destinations for consumers; leverage your brand identity there
    • Create compelling experiences by integrating real world and digital properties
  29. Social Velocity: Summary
  30. FLUID - Your users are not standing still and are continually changing; your offerings must adapt to this new paradigm
  31. FABLE - If you help users tell their own tales, they will reward you with greater brand loyalty and affinity
  32. COLLABORATE – Your users and employees have great ideas to be leveraged. Start the conversation.
  33. DIGITAL WORLDS DIGITAL WORLDS – these are real destinations and future generations of consumers are already living in them
  34. Social Velocity allows you to move from being “just” a brand to becoming a living entity users can interact with
  35. Social Velocity: Parting Thoughts
  36. How can you enable consumers to dictate / direct your interactions?
  37. How do you enable collaboration?
  38. How will you align with tomorrow’s customers?
  39. To what degree are you ready to let go?
  40. [email_address] Questions? slideshare.net/MolecularInc
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