台灣使⽤用者經驗設計教育的挑戰與回應
THE CHALLENGES AND RESPONSES FOR
UX DESIGN EDUCATION IN TAIWAN
Hsien-Hui Tang / ditldesign.sqsp.com
唐⽞玄...
台灣設計產業的現況
• PRO
• 製造業轉型,使⽤用者經驗需求增

加、薪⽔水增加
• 服務業對於互動介⾯面的需求增加
• 專業UX組織與活動興盛
• 對於創新與創業的需求增加

• CON
• 缺乏對於使⽤用者經驗的了解,不會

運⽤用UX...
台灣⽤用⼾戶體驗設計教育的現況
• PRO

• CON

• 市場需求⼤大,學⽣生學習意願濃厚

• 不知道⽤用⼾戶體驗設計

• 產業與學界的落差還沒加⼤大

• 缺乏資通訊科技的了解

• UX相關從業⼈人員⼗十分活躍友善

• 缺乏相關...
DITLDESIGN的做法
• 建置硬體設備

Mobile Device & Dyson

• 建⽴立基礎知識

專家演講

• 陳⽂文剛、張群儀、許瓊⽂文、蔡志

• 跨領域合作課程

with NTU IS Mike

• 跨領域
• 使...
DITLDESIGN LAB & STUDIO
• Samsung App

• 2013
• UXD

Award China ⾦金獎

• Reddot

Communication Awards X 2

• 第⼗十屆育秀盃 銅獎

使⽤...
INDUSTRY & ACADEMIC
Cross Disciplinary
THE REASONS BEHIND
• if

we think the results were
good

• Besides

the things we did

• excellent

design students with p...
GRADUATE STUDENTS
• Acer
• MSI
•H

UX team

UX team

company in Shanghai / international (why)

• partner

for startup com...
CRISIS
• excellent
• we
• the

UX designers tend to leave Taiwan for a better position overseas

do have excellent UX desi...
WHAT WE NEED
FOR DESIGN EDUCATION
• the

reform of design education system for UX & Innovation

• more
• to

resource on d...
UX DESIGNERS IN NEED
• need

for people knowing UX

• qualitative
• need

research + transformation from discovery to deve...
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[Happy UX] UX 教育 唐玄輝 / 台科大工商業設計研究所 副教授

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Happy UX 2013 快樂使用者經驗設計論壇
http://happyux.hpx.tw/

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[Happy UX] UX 教育 唐玄輝 / 台科大工商業設計研究所 副教授

  1. 1. 台灣使⽤用者經驗設計教育的挑戰與回應 THE CHALLENGES AND RESPONSES FOR UX DESIGN EDUCATION IN TAIWAN Hsien-Hui Tang / ditldesign.sqsp.com 唐⽞玄輝 副教授 台科⼤大設計資訊與思考研究室
  2. 2. 台灣設計產業的現況 • PRO • 製造業轉型,使⽤用者經驗需求增 加、薪⽔水增加 • 服務業對於互動介⾯面的需求增加 • 專業UX組織與活動興盛 • 對於創新與創業的需求增加 • CON • 缺乏對於使⽤用者經驗的了解,不會 運⽤用UX⼈人才 • 國際與⼤大陸對於UX⼈人才的需求 • 未受過UX訓練的設計師從事UX
  3. 3. 台灣⽤用⼾戶體驗設計教育的現況 • PRO • CON • 市場需求⼤大,學⽣生學習意願濃厚 • 不知道⽤用⼾戶體驗設計 • 產業與學界的落差還沒加⼤大 • 缺乏資通訊科技的了解 • UX相關從業⼈人員⼗十分活躍友善 • 缺乏相關師資、系列課程 • 好的UX⼈人才業界更需要
  4. 4. DITLDESIGN的做法 • 建置硬體設備 Mobile Device & Dyson • 建⽴立基礎知識 專家演講 • 陳⽂文剛、張群儀、許瓊⽂文、蔡志 • 跨領域合作課程 with NTU IS Mike • 跨領域 • 使⽤用者經驗 浩、賴曉君... • 持續原形製作 • 建教合作 AUO • 完整專案 iCAN • 資通訊知識
  5. 5. DITLDESIGN LAB & STUDIO • Samsung App • 2013 • UXD Award China ⾦金獎 • Reddot Communication Awards X 2 • 第⼗十屆育秀盃 銅獎 使⽤用經驗UX獎 • 2012 • 第九屆育秀盃 ⾦金獎。 Contest 優勝 • APP STAR ⾼高⼿手爭霸戰-市集應⽤用 軟體設計⼤大賽 亞軍/最佳⽰示範獎。 • 2011 • 通訊⼤大賽-Android使⽤用者介⾯面設計競 賽企業獎、遠傳平板獎、競賽冠軍
  6. 6. INDUSTRY & ACADEMIC
  7. 7. Cross Disciplinary
  8. 8. THE REASONS BEHIND • if we think the results were good • Besides the things we did • excellent design students with passion • excellent IT students and company • passionate • friends UX experts share the same vision
  9. 9. GRADUATE STUDENTS • Acer • MSI •H UX team UX team company in Shanghai / international (why) • partner for startup company / entrepreneurship • potential employee in Taiwan international company and internship in Hongkong • International internship in New Jersey Siemens US
  10. 10. CRISIS • excellent • we • the UX designers tend to leave Taiwan for a better position overseas do have excellent UX designers but can we afford them course structure is not implemented in the current design education system • cross-disciplinary collaboration is difficult • we do not have design project lasting for more than one year • the relationship between school and industry is not good enough
  11. 11. WHAT WE NEED FOR DESIGN EDUCATION • the reform of design education system for UX & Innovation • more • to resource on design from industry foster the future UX designers & guide their learning directions • cooperation • target • test between school and industry users / technology advantage / new direction and meaning students abilities / foster loyalty (if company cannot pay more)
  12. 12. UX DESIGNERS IN NEED • need for people knowing UX • qualitative • need research + transformation from discovery to development for people knowing UX-based innovation UXResearch UXTesting UXDesign Iteration UXEntrepreneurship
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