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Board game work shop design fun-2014
Board game work shop design fun-2014
Board game work shop design fun-2014
Board game work shop design fun-2014
Board game work shop design fun-2014
Board game work shop design fun-2014
Board game work shop design fun-2014
Board game work shop design fun-2014
Board game work shop design fun-2014
Board game work shop design fun-2014
Board game work shop design fun-2014
Board game work shop design fun-2014
Board game work shop design fun-2014
Board game work shop design fun-2014
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Board game work shop design fun-2014

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It began as a 2 hr workshop,as a means to introduce students to game design practically & in quick time. The more i did these workshops, the more i realized that it not only allowed people to …

It began as a 2 hr workshop,as a means to introduce students to game design practically & in quick time. The more i did these workshops, the more i realized that it not only allowed people to understand , but also apply design in a simple & easy manner.Every workshop ended with groups of participants coming up with small games, which an hour back was literally impossible. all that was needed, a few bits of paper, pen or pencil, dice & game bits and a whole lot of interaction, brainstorming, design thinking, creating game rules & testing playable game prototypes.

The realisation of having designed something as unthinkable as a game, with literally nothing & having enjoyed playing it with freinds all of this & more within 2 hours, is an unbeleivable expereince to have.

Published in: Design, Entertainment & Humor
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  • 1. Design A Game- Design Fun Board Game Workshop Harold Raichur
  • 2. Why Do we play Games • • • • • • • Enjoy Entertain Learn Experience Participate Compete Challenge = FUN
  • 3. What is FUN • Physical FunRun, Hide, Chase, Escape • Mental FunProblem solving, Decision taking • Social FunBonding, Survival,Relations
  • 4. 8 Kinds of FUN 1. Sensation Game as sense-pleasure 2. Fantasy Game as make-believe 3. Narrative Game as drama 4. Challenge Game as obstacle course 5. Fellowship Game as social framework 6. Discovery Game as uncharted territory 7. Expression Game as self-discovery 8. Submission Game as pastime
  • 5. 8 Kinds of FUN• Sensation-Visual, Auditory, Touch, Dance ,Emotion • Fantasy- Make Believe, Escapism • Narrative- Embedded, Emergent • Challenge- Competitive • Fellowship- Monopoly • Discovery- Exploration, Adventure, Role Playing • Expression- Acting, Deception, Customization • Submission- Community-Clans, Guilds,
  • 6. In Games FUN = a meaningful gameplay experience.
  • 7. What is a GAME An activity with RULES-It is a form of play, often but not always involving conflict, either with other players or with the game system itself.(Challenges for Game Designers) OR Games are a “system in which players engage in an artificial conflict, defined by rules, that results in a quantifiable outcome (Rules of Play) Name a Game WITHOUT rules
  • 8. What is GAME design Its is NOT Art, It is NOT Programming “Game Design is the process of creating the CONTENT and the RULES a SYSTEM for that game. Good game design is the process of creating GOALS that a player feels motivated to reach and the rules that a player must follow as he makes meaningful decisions in pursuit of those goals
  • 9. Rules = System Design= Mechanics • Rules for setup-How does the game begin? • Rules for progression of play- Once the game begins, what can the players do, and what happens when they do things? • Rules for resolution- What, if anything, causes the game to end? If the game has an outcome (such as winning or losing), how is that outcome determined? The creation of those rules is System Design
  • 10. Playing Tic Tac Toe
  • 11. Make a RULE CHANGE to add interesting NEW decisions ----------- HA ------------ H A B C A C D H H BB D T
  • 12. This is the beginning of designing FUN
  • 13. http://8kindsoffun.com/ http://gamedesignconcepts.wordpress.com/ http://www.amazon.com/Challenges-Game-Designers-BrendaBrathwaite/dp/158450580X http://www.amazon.com/Rules-Play-Game-DesignFundamentals/dp/0262240459 https://www.scirra.com/tutorials/434/game-design-8-kinds-of-fun http://www.wikihow.com/Make-Your-Own-Board-Game www.seamedu.com
  • 14. Thank You Harold Raichur hraichur@gmail.com

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