Training scenarios and simulations can be powerful for learning. They give people an opportunity for realistic practice in an environment where it’s safe to experiment and learn from mistakes. But they are, admittedly, more complex to envision and build than a linear eLearning course. Thankfully, when it comes to figuring out how to get them right, there’s no reason we need to start from scratch. That’s because another field has been innovating in this space for decades: video games.
In this session you’ll uncover the practical lessons video games can teach us about creating effective simulations and branched scenarios. You’ll get advice on how to make player decisions have real weight, why strong writing is your most powerful asset, how to streamline development without weakening the experience, and how to use fun to enhance (instead of distract from) learning. Whether you’re an experienced gamer or someone who hasn’t picked up a controller since you were a kid, there’s lots anyone can take from this session to make their scenarios more enjoyable and useful for their learners. And it’ll also give you a great excuse to pick up a few new games in the name of “work research.”
2. What’s your experience with video games?
1
I don’t play video games
or haven’t played them
since I was a kid
2 I only play them socially
with friends and family
3 I play the occasional
game here and there
4 I play games regularly
26. Look for times you can…
Give options, but not branch at all afterwards
Have multiple answers lead to the same branch
Merge branches back into each other
27. It’s okay to offer all bad
(or all good) options
51. Questions to ask yourself
What’s motivating me to keep playing?
What makes me care about the scenario?
What’s pulling me in or out of flow state?
What do I like/hate about the game mechanics and UI?