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Salford City College 
Eccles Sixth Form Centre 
BTEC Extended Diploma in GAMES DESIGN 
Unit 73: Sound For Computer Games 
IG2 Task 1 
1 
Produce a glossary of terms specific to the methods and principles of Video Game Design and Video Game Terms. Using a provided template, 
you must research and gather definitions specific to provided glossary terms. Any definitions must be referenced with the URL link of the 
website you have obtained the definition. 
You must also, where possible, provide specific details of how researched definitions relate to your own production practice. 
Name: 
Terence 
Byrne 
RESEARCHED 
DEFINITION 
(provide short 
internet 
researched 
definition and URL 
link) 
DESCRIBE THE RELEVANCE OF THE 
RESEARCHED TERM TO YOUR OWN 
PRODUCTION PRACTICE? 
IMAGE SUPPORT (Provide an image and/or video link of said term 
being used in a game) 
VIDEO 
GAMES / 
VIDEO 
GAME 
TESTING 
Demo A game demo is a 
basic demonstration 
of the game used, to 
support and advertise 
it. A demo also 
indicates how the 
game works, what it’s 
like, and why people 
should get it. It’s a 
basic expedition for 
the gamer to 
participate in. 
http://www.thefreed 
ictionary.com/demo 
A game demo is used as a type of feature for 
gamers to play to see if they like the game or 
not. This is also useful for game developers as 
from the demo they can see what needs to be 
changed if needed. From using a game demo 
myself for Minecraft, I found it useful as I learnt 
the controls of the game and later decided to 
buy it. 
http://i47.tinypic.com/291f0cy.png 
here is an image of the minecraft demo loading screen 
https://www.youtube.com/watch?v=cYL21nZC4wE 
This is a video of minecraft being played as a demo.
Salford City College 
Eccles Sixth Form Centre 
BTEC Extended Diploma in GAMES DESIGN 
Unit 73: Sound For Computer Games 
IG2 Task 1 
2 
Beta Beta is a trial version 
from a games 
company, in order to 
give gamers a trial 
with the game. The 
Beta (game) is usually 
incomplete with 
bugs; but this is a test 
to see where the 
creators are up to 
and what they need 
to improve 
throughout the game 
https://uk.answers.ya 
hoo.com/question/in 
dex?qid=2008101914 
3302AAIBseY 
This is basically a trial sent out by the game 
developers to get results back from the public. 
Even though the game is incomplete and often 
full of bugs, the game developers get and 
understanding as well as the public of how the 
game is. From using Beta’s I found that they 
were useful, as it gave me a choice whether to 
get the game later on or not. 
http://g-ecx.images-amazon.com/images/G/02/uk-videogames/2013/Pre-orders/ 
d20130912-001_Amazon_LeftBB_FINAL._V356040032_.jpg 
This is an image of a recent game brought out on Beta called destiny. 
https://www.youtube.com/watch?v=2uMc5hZxZ6E 
This is a video of the game destiny being played through beta 
Alpha Alpha in the games 
industry is where a 
test is performed by 
the game 
programmers 
themselves to simply 
ensure them that the 
game is getting 
better and progress is 
being made. 
https://answers.yaho 
o.com/question/inde 
This makes it clear to games designers when it 
comes to improvements and unwanted errors in 
games. From an alpha test, they can view bad 
aspects of the incomplete game and where they 
to work on. 
https://www.youtube.com/watch?v=lC0Rs_ARfMM 
This is a video on a game called Tug being played through alpha.
Salford City College 
Eccles Sixth Form Centre 
BTEC Extended Diploma in GAMES DESIGN 
Unit 73: Sound For Computer Games 
IG2 Task 1 
3 
x?qid=201101191846 
50AAfwy7x 
https://xaben.com/blog/wp-content/uploads/2014/04/2014-04-01_00009-ps- 
1024-web.jpg?2fea49 
This is an image of the gameplay from the game Tug whilst in alpha 
Pre-Alpha A development status 
given to a program or 
game that is usually 
not feature complete. 
In addition this is 
usually not released 
to the public. Also 
developers are 
usually still deciding 
on what features the 
game should have 
and if anything needs 
to be improved. 
http://en.wiktionary. 
org/wiki/pre-alpha_ 
version 
Through pre alpha, game developers have the 
chance to decide on what other features to add 
or to improve. Pre alpha however is not released 
to the public as it’s just for developers to add 
final development. 
https://www.youtube.com/watch?v=aJrZkNVwNTs 
This is a video based on the early access pre alpha game released called Next Car 
Game. This was played as a test for game developers to see if any changes 
needed to be made to the game, and to check for any faults.
Salford City College 
Eccles Sixth Form Centre 
BTEC Extended Diploma in GAMES DESIGN 
Unit 73: Sound For Computer Games 
IG2 Task 1 
4 
https://www.teamvvv.com/assets/js/ckeditor/kcfinder/upload/images/NCG-Screenshot- 
2014-01-03-06.jpg 
This is an image from the game Next Car Game being played whilst on pre alpha 
Gold 
“Gone gold” is when 
the final master copy 
of a game has been 
produced at the 
developer and sent 
off for replication, 
packaging and 
shipment. This means 
in about 2 to 3 
weeks, the game will 
be for sale. 
http://www.urbandic 
tionary.com/define.p 
A game which has gone gold is ready to be 
shipped and sold as the game is now complete. 
This means the game can now officially go on 
sale and the creators can make money for their 
sales. 
https://www.youtube.com/watch?v=eNwh-dNj4Vw 
This is a advertisement video of the game Sniper Ghost warrior as the game 
went gold
Salford City College 
Eccles Sixth Form Centre 
BTEC Extended Diploma in GAMES DESIGN 
Unit 73: Sound For Computer Games 
IG2 Task 1 
5 
hp?term=Gone%20G 
old 
http://3.bp.blogspot.com/- 
y5inn2c0jhc/Ud0JF20MesI/AAAAAAAAaGE/0pKmEjLUA1M/s1600/Sniper+Ghost 
+Warrior+Gold+Edition.jpg 
This is an image of Sniper Ghost warrior released when the game went gold. 
Debug This is used to change 
many aspects of a 
game. However, 
many game 
developers use debug 
as it allows them to 
change many things 
and see many details 
in a game which need 
working on or not. 
http://www.answers. 
com/Q/What_is_deb 
ug_mode_in_gaming 
This is used to remove bugs; glitches in a game. 
By doing this the game will be improved and 
better. Game designers decide to do this so the 
game will be fixed the best of its abilities possibly 
meaning that in the future the game will make 
more money than others. 
https://www.youtube.com/watch?v=YZF0DjknXt4 
This video shows debugging in use. The person is showing the public how to 
debug steam games from CLI on Ubuntu. 
Automation The technique of 
making an 
apparatus, a 
process, or a 
system operates 
automatically. 
http://www.merriam 
- 
webster.com/diction 
ary/automation 
In games this is used to give object, characters, 
motions e.g. movement. Automation can be 
used in cut scenes for games to make the scene 
better and more realistic e.g. a car speeding in 
the background. 
http://upload.wikimedia.org/wikipedia/en/b/be/SSBB_Gameplay.jpg 
This is an image of automation in use e.g. the player is Mario and Kirby and the 
other 2 characters are fighting with the player, the automation is telling the 
other 2 characters to fight e.g. do power moves against the player.
Salford City College 
Eccles Sixth Form Centre 
BTEC Extended Diploma in GAMES DESIGN 
Unit 73: Sound For Computer Games 
IG2 Task 1 
6 
https://www.youtube.com/watch?v=83LDQ7T-lu0 
This is a video of a pure automation fight on the game Super Smash Bro’s 
White-Box 
Testing 
A method of testing 
software that tests 
internal structures 
or workings of an 
application, as 
opposed to its 
functionality. 
http://en.wikipedi 
a.org/wiki/White-box_ 
testing 
Game designer use this method as they van 
tweak and repair internal structures in the game 
if they are corrupted e.c.t. This test provides 
reassurance as the developers can then move on 
knowing that the repairs were made making the 
application (game) better and improved. 
https://www.youtube.com/watch?v=wLINA-Gj7eA 
This video is an example of white box testing, and how its works. 
http://h71000.www7.hp.com/doc/73final/4518/zk-4069.gif 
This is an image which shows other test in which are included in white box 
testing. 
Bug A bug is a short-lived 
fault in a 
system. It is often 
used to describe a 
transient fault that 
corrects itself, and 
is therefore 
difficult to 
Bugs in games can cause huge faults in games 
and are usually fixed by the developers. 
Sometimes the bug fixes itself but this makes it 
difficult to troubleshoot as it is hard to repair 
correctly. 
https://www.youtube.com/watch?v=npsez5yZb50 
This video is from the game Fifa 12. The video shows bugs in this game taking 
place over a period of time.
Salford City College 
Eccles Sixth Form Centre 
BTEC Extended Diploma in GAMES DESIGN 
Unit 73: Sound For Computer Games 
IG2 Task 1 
7 
troubleshoot. Bugs 
indicate to 
developers, what 
things in a game 
need looking over. 
http://en.wikipedi 
a.org/wiki/Glitch 
http://i.ytimg.com/vi/POXD-u_QAzI/hqdefault.jpg 
This is an image of a bug also from the game Fifa. 
GAME 
ENGINES 
GAME 
ENGINES 
Vertex 
Shader 
This is a 
programmable 
function that offers 
flexibility when 
rendering an image. 
http://encyclopedia2. 
thefreedictionary.co 
m/Vertex+shading 
This is key to a game as this basically gives the 
environments and characters in a game the 
features they have e.g. the character may look 
very clear and life like as well as the background. 
This is also key for the game genre e.g. horror 
should have dark colours used and shadows 
e.c.t. 
http://s.pcformat.pl/g/a/uploads/34/a1.jpg 
This image is an example of what the vertex shader does for characters in 
games. 
https://www.youtube.com/watch?v=1G37-Yav2ZM 
This is a video showing how to rebuild vertex normal in a vertex shader. 
Pixel Shader This is when a 
shader that 
operates on the 
level of individual 
pixels, is used to 
This gives each pixel a feature in a game e.g. 
colours. Pixels are key in a game and so with the 
pixel shader assisting the pixels, this should 
determine how the game is graphics wise. This 
means developers who want a realistic looking 
https://www.youtube.com/watch?v=-zwhGKCj1eo 
This video is based on pixel shading. The video shows how to pixel shade using 
different tools from the software they are using.
Salford City College 
Eccles Sixth Form Centre 
BTEC Extended Diploma in GAMES DESIGN 
Unit 73: Sound For Computer Games 
IG2 Task 1 
8 
generate complex 
visual effects. 
http://www.yourdicti 
onary.com/pixel-shader 
game will need to focus closely when applying 
the pixel shader. 
http://i.imgur.com/CGzTHER.png 
This is an image of someone manipulating the lighting effects using a pixel 
shader. 
Post 
Processing 
This is used in the 
video game 
business for 
quality-improvement 
image processing 
(specifically digital 
image processing) 
Also, this is the 
process of changing 
the perceived 
quality of a video 
on playback (done 
after the decoding 
process). 
http://en.wikipedi 
a.org/wiki/Video_p 
ost-processing 
This style of processing in games improves 
quality improvement image processing. This 
means the graphics of the game can be improved 
if needed 
https://www.youtube.com/watch?v=d4S__Nyi3t0 
This video shows a person post processing effects in Overgrowth. 
http://www.worldoftanksguide.com/images/post-processing.jpg 
This image portrays the effects when manipulating with post processing.
Salford City College 
Eccles Sixth Form Centre 
BTEC Extended Diploma in GAMES DESIGN 
Unit 73: Sound For Computer Games 
IG2 Task 1 
9 
Rendering This Is the process 
of generating an 
image from a 2D or 
3D model by means 
of computer 
programs. 
http://en.wikipedia.o 
rg/wiki/Rendering_(c 
omputer_graphics) 
This is where an image either 2d or 3d model is 
processed with the use of computer programs. 
https://www.youtube.com/watch?v=00gAbgBu8R4 
This video shows what a group of people have done to graphics by manipulating 
with rendering settings e.c.t. The groups aim was to make the graphics look 
realistic by rendering the graphics. 
http://tobias.isenberg.cc/uploads/VideosAndDemos/Isenberg_2003_IVD_350.jp 
g 
This is an image showing rendering process. 
Normal Map In 3D computer 
graphics, normal 
mapping is a 
technique used for 
faking the lighting 
of bumps and dents 
– an 
implementation of 
bump mapping. It 
is used to add 
This can be used to improve environments in 
games as well as lighting. The reason this is used 
is because the developers are able to add details 
without adding or using more polygons. 
https://www.youtube.com/watch?v=2P6C8ZodYnA 
This is a video showing a person developing their work through normal map.
Salford City College 
Eccles Sixth Form Centre 
BTEC Extended Diploma in GAMES DESIGN 
Unit 73: Sound For Computer Games 
IG2 Task 1 
10 
details without 
using more 
polygons 
http://en.wikipedia.o 
rg/wiki/Normal_map 
ping 
http://fc09.deviantart.net/fs71/f/2012/194/8/2/red_riding_hood__normal_ma 
p_ao_5_by_einaryoris-d5749nh.jpg 
This is an image of normal map, being used on a character 
Entity Abstractions and 
legal fictions are 
usually regarded as 
entities. In 
addition, in a game 
the entity could be 
a chair or tree that 
is placed there by 
level designers. 
http://piemaster.net/ 
2011/07/entity-component- 
primer/ 
This is basically an object in a game placed in by 
level designer’s e.g. in the game could be a 
bench and next to it a tree. This is added for part 
of the game environment. 
https://www.youtube.com/watch?v=GVh2bMOBJgk 
This is a video of an entity in which is now ready to be added to a game. 
http://www.kevs3d.co.uk/k3d2/images/LWsubpatch.jpg 
This is an image of a character developed and ready to be placed into a game as
Salford City College 
Eccles Sixth Form Centre 
BTEC Extended Diploma in GAMES DESIGN 
Unit 73: Sound For Computer Games 
IG2 Task 1 
11 
an entity. 
UV Map When UV mapping, 
you are remapping 
the XYZ 
coordinates of your 
object in a new 3D 
space 
http://blenderartists. 
org/forum/archive/in 
dex.php/t- 
173777.html 
By using this technique XYZ coordinates can be 
remapped in a new 3d space. This allows game 
designers to improve the size of an object e.c.t. 
https://www.youtube.com/watch?v=A3M21GqAgHM 
This is a video showing a person using UV mapping to design a Pepsi can on the 
software blender. 
Procedural 
Texture 
555555555 
This is a computer-generated 
image 
created using an 
algorithm intended 
to create a realistic 
representation of 
natural elements 
such as wood, 
marble, granite, 
metal, stone, and 
others 
http://en.wikipedia.o 
rg/wiki/Procedural_t 
exture 
Game designers use this to improve their quality 
of assets that are natural elements in a game e.g. 
they can make stone and metal look realistic 
https://www.youtube.com/watch?v=_8CmR_5KXFo 
This video shows a person showing the viewer 
how to do procedural textures, and how they 
work. 
http://upload.wikimedia.org/wikipedia/commons/thumb/e/e7/Procedural_Text 
ure.jpg/225px-Procedural_Texture.jpg
Salford City College 
Eccles Sixth Form Centre 
BTEC Extended Diploma in GAMES DESIGN 
Unit 73: Sound For Computer Games 
IG2 Task 1 
12 
Physics This involves the 
introduction of the 
laws of physics into 
a simulation or 
game engine, 
particularly in 3D 
computer graphics, 
for the purpose of 
making the effects 
appear more real 
to the observer. 
http://en.wikipedia.o 
rg/wiki/Game_physic 
s 
This is key in a game as this adds simulation to 
the game engine. A game with 3d computer 
graphics relies on the physics as this will allow 
the effects to appear and appear more real to 
the observer (player) 
https://www.youtube.com/watch?v=hS9seZ_G6pU 
This is a video showing game physics within the software blender. 
http://static.guim.co.uk/sys-images/ 
Guardian/Pix/pictures/2009/6/22/1245706291345/bf_1943_may_09_5. 
gif 
This is an image showing game physics e.g.. Explosions and gun fire. 
Collision 
Collision detection 
is used to detect 
the contact of 
objects within your 
game 
http://relativity.ne 
t.au/gaming/java/ 
SimpleCollisionDete 
ction.htm 
This is where contact with object in a game are 
detected e.g. a car crashing into a wall. 
https://www.youtube.com/watch?v=SCN5TEO7JGk 
This is a video showing a person, creating custom collision for game assets in 
UDK. 
http://johnpdoran.com/blog/wp-content/uploads/2013/11/collision.png 
This is an image of collision taking place in the game software Unreal.
Salford City College 
Eccles Sixth Form Centre 
BTEC Extended Diploma in GAMES DESIGN 
Unit 73: Sound For Computer Games 
IG2 Task 1 
13 
Lighting Lighting is used in 
games to give off 
different effects e.g. 
if the game is scary, 
the lighting would be 
dark and gloomy to 
give the game 
atmosphere 
http://www.moddb.c 
om/tutorials/lighting-in- 
game-environments- 
the-hows- 
and-whys 
Designers for games add this as this sets a mood 
for the game e.g. a horror game would usually 
have dark lighting to create tension. In addition, 
the lighting sets the atmosphere of the game. 
https://www.youtube.com/watch?v=-b7jbqwlW4c 
This is a video showing natural lighting in games. 
http://gamingbolt.com/wp-content/gallery/best-lighting-in-games/ 
killzone-2-lighting.jpg 
This is an image of lighting in a game. 
AA – Anti- 
Aliasing 
Anti aliasing is 
often referred in 
games and on 
graphics cards. In 
games especially 
the chance to 
smooth edges of 
the images goes a 
long way to 
creating a realistic 
3D image on the 
screen. 
http://www.panther 
products.co.uk/index. 
Designers for games use this to smooth edges 
and create realistic 3d images on the screen. 
Graphics cards also provide these things for 
gamers. 
https://www.youtube.com/watch?v=u4sUasP0-yE 
This is a video sowing what anti aliasing is, in video games.
Salford City College 
Eccles Sixth Form Centre 
BTEC Extended Diploma in GAMES DESIGN 
Unit 73: Sound For Computer Games 
IG2 Task 1 
14 
php?pageid=antialiasi 
ng 
http://solidlystated.com/content/2011/06/divinity2-anti-aliasing.jpg 
This is an image showing anti aliasing in action . 
LoD – Level 
of Detail 
In computer 
graphics, 
accounting for 
level of detail 
involves decreasing 
the complexity of a 
3D object 
representation as it 
moves away from 
the viewer or 
according to other 
metrics such as 
object importance 
http://en.wikipedia.o 
rg/wiki/Level_of_det 
ail 
This is used by developers to add more detail 
and even fix graphical problems as well as 
motion errors in games. 
https://www.youtube.com/watch?v=xePqoDJ_WcU 
This video shows the amount of detail in the game The secret world. This video 
also portrays the game after the level of detail was improved when designers 
thought it needed to be improved. 
http://prodigythegame.com/devblog/wp-content/ 
uploads/2014/04/HEAD2.jpg
Salford City College 
Eccles Sixth Form Centre 
BTEC Extended Diploma in GAMES DESIGN 
Unit 73: Sound For Computer Games 
IG2 Task 1 
15 
Animation is the process used 
for generating 
animated images 
by using computer 
graphics. 
http://en.wikipedi 
a.org/wiki/Comput 
er_animation 
This is used by developers in the games industry 
as this is needed to basically play the game e.g. 
without animation, a game cannot be played. 
https://www.youtube.com/watch?v=M4xJaXLE_98 
This video shows animation of a figure running around with a sword. 
http://media.indiedb.com/images/games/1/15/14848/Demo_Main_Character_ 
LP_by_Luke.jpg 
This is an image showing animation in a game. 
Sprite Sprites are 2D 
bitmaps that are 
drawn directly to a 
render target 
without using the 
pipeline for 
transformations, 
lighting or effects. 
http://msdn.microsof 
t.com/en-gb/ 
library/bb203919. 
aspx 
These are 2d bitmaps that are drawn directly to a 
render target. The sprite symbolises as 2d 
character in a game e.g. Recently I created a 
sprites on game maker as part of a task. Some 
sprites were enemies and one was my main 
character. 
https://www.youtube.com/watch?v=YR1Na4BOVis 
This video shows a person organising sprites in complex games.
Salford City College 
Eccles Sixth Form Centre 
BTEC Extended Diploma in GAMES DESIGN 
Unit 73: Sound For Computer Games 
IG2 Task 1 
16 
http://i.imgur.com/LT2w0.png 
This image shows numerous sprites created and ready to use in a game. 
Scene A sequence in a 
video game over 
which the player 
has no or only 
limited control, 
breaking up the 
gameplay and used 
to advance the 
plot, strengthen 
the main 
character's 
development 
http://en.wikipedia.o 
rg/wiki/Cutscene 
Scenes in games are portrayed towards the 
player as the scene is where the story of the 
game is based. Cut scenes are also used to tell 
the story of a game. 
https://www.youtube.com/watch?v=adBj5_lXngE 
This is a video showing a cut scene from the game Dark souls 2
Salford City College 
Eccles Sixth Form Centre 
BTEC Extended Diploma in GAMES DESIGN 
Unit 73: Sound For Computer Games 
IG2 Task 1 
17 
http://www.mobygames.com/images/shots/l/352788-saints-row-2-windows-screenshot- 
the-story-is-told-through.jpg 
This is an image of a cut scene from Saints row 2 
Library A library is a 
collection of non-volatile 
resources used by 
programs on a 
computer, often to 
develop software. 
http://www.alatechs 
ource.org/ltr/gaming-and- 
libraries-update 
Software Libraries are used by games designers 
as they provide resources and programmes in 
which they can use to develop software. 
https://www.youtube.com/watch?v=T4lWM-NfGls 
This is a video showing a software library in use. 
This is an image of a software library for the Xbox360 on Amazon.
Salford City College 
Eccles Sixth Form Centre 
BTEC Extended Diploma in GAMES DESIGN 
Unit 73: Sound For Computer Games 
IG2 Task 1 
18 
http://g-ecx.images-amazon. 
com/images/G/01/digital/infinity/img_help_library_05_online_game_c 
odes._V192187374_.gif 
UI The fiction involves 
an avatar of the 
actual user, or 
player. The player 
becomes an 
invisible, but key 
element to the 
story, much like a 
narrator in a novel 
or film. 
http://www.gamasutra. 
com/blogs/AnthonySton 
ehouse/20140227/2118 
23/User_interface_desig 
n_in_video_games.php 
This is used in games as this allows the player to 
become an invisible but key element to the story 
much like a narrator 
https://www.youtube.com/watch?v=QCPWd7roTNw 
This video shows numerous User interfaces in games. 
This image shows an example of user interface in the game Red dead 
redemption. 
http://admintell.napco.com/ee/images/uploads/gamertell/Red_Dead_Redempt 
ion_outfitters.jpg 
Frames This is the frequency 
rate in which an 
imaging device 
produces unique 
consecutive images 
called frames. 
http://en.wikipedia.o 
rg/wiki/Frame_rate 
Frames keep the game running I order for the 
player to see clearly what they are doing when 
playing the game 
https://www.youtube.com/watch?v=dQl0tiLGHDU 
This video portrays how to get better frame rate in video games.
Salford City College 
Eccles Sixth Form Centre 
BTEC Extended Diploma in GAMES DESIGN 
Unit 73: Sound For Computer Games 
IG2 Task 1 
19 
This is an image showing frame rate whilst the person is playing minecraft. 
http://updo.nl/file/d2e7513f.png 
Concept This style of art is 
used in games design 
as it is used to convey 
ideas before being 
put into the final 
product. Usually, a 
character for 
example will be 
This is where concept art is used to create 
characters, environments e.c.t for games. In my 
course I have used concept art for 3d modelling 
my robot and comic strip scene. 
https://www.youtube.com/watch?v=jVYzsbBxaQw 
This video shows concept art being used in order to create a game.
Salford City College 
Eccles Sixth Form Centre 
BTEC Extended Diploma in GAMES DESIGN 
Unit 73: Sound For Computer Games 
IG2 Task 1 
20 
drawn, the maybe 
sculpted and then 
digitally designed. 
http://en.wikipedia.o 
rg/wiki/Concept_art 
This image shows concept art being used to create a character for a game. 
http://www.toptenz.net/wp-content/uploads/2013/04/Very-Early-Alex- 
Concept-Art-570x382.png 
Event An event in a game is 
where a NPC e.c.t. 
triggers something in 
which creates an 
action e.g. a enemy 
shooting at you or an 
character you’re not 
controlling opening a 
door. 
These are placed into games to make the game 
look more realistic e.g. NPC’s will do actions 
without the actual gamer making them e.g. 
enemies in games will try and kill you. 
https://www.youtube.com/watch?v=IfPUqON5sVQ 
This video shows a person creating enemies in the software game maker so that 
they will try and attack him.
Salford City College 
Eccles Sixth Form Centre 
BTEC Extended Diploma in GAMES DESIGN 
Unit 73: Sound For Computer Games 
IG2 Task 1 
21 
This image shows an event in the game Watchdogs. 
http://www.gameranx.com/img/13-Aug/watch-dogs-1.jpg 
Pathfinding This is where NPC’s 
e.c.t. have a set path 
in the game in which 
they follow e.g. a NPC 
might have a job in 
the game and so he 
will work then go 
home through the 
created path. 
These paths are placed into games to make a 
game more realistic and simply better. This way 
the game is more active and this adds reality into 
the game. 
https://www.youtube.com/watch?v=A_AurmdOnw4 
This video portrays a pathfinder being made in Game maker.

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Terence Byrne Y2 gd Engine_Terminology

  • 1. Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games IG2 Task 1 1 Produce a glossary of terms specific to the methods and principles of Video Game Design and Video Game Terms. Using a provided template, you must research and gather definitions specific to provided glossary terms. Any definitions must be referenced with the URL link of the website you have obtained the definition. You must also, where possible, provide specific details of how researched definitions relate to your own production practice. Name: Terence Byrne RESEARCHED DEFINITION (provide short internet researched definition and URL link) DESCRIBE THE RELEVANCE OF THE RESEARCHED TERM TO YOUR OWN PRODUCTION PRACTICE? IMAGE SUPPORT (Provide an image and/or video link of said term being used in a game) VIDEO GAMES / VIDEO GAME TESTING Demo A game demo is a basic demonstration of the game used, to support and advertise it. A demo also indicates how the game works, what it’s like, and why people should get it. It’s a basic expedition for the gamer to participate in. http://www.thefreed ictionary.com/demo A game demo is used as a type of feature for gamers to play to see if they like the game or not. This is also useful for game developers as from the demo they can see what needs to be changed if needed. From using a game demo myself for Minecraft, I found it useful as I learnt the controls of the game and later decided to buy it. http://i47.tinypic.com/291f0cy.png here is an image of the minecraft demo loading screen https://www.youtube.com/watch?v=cYL21nZC4wE This is a video of minecraft being played as a demo.
  • 2. Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games IG2 Task 1 2 Beta Beta is a trial version from a games company, in order to give gamers a trial with the game. The Beta (game) is usually incomplete with bugs; but this is a test to see where the creators are up to and what they need to improve throughout the game https://uk.answers.ya hoo.com/question/in dex?qid=2008101914 3302AAIBseY This is basically a trial sent out by the game developers to get results back from the public. Even though the game is incomplete and often full of bugs, the game developers get and understanding as well as the public of how the game is. From using Beta’s I found that they were useful, as it gave me a choice whether to get the game later on or not. http://g-ecx.images-amazon.com/images/G/02/uk-videogames/2013/Pre-orders/ d20130912-001_Amazon_LeftBB_FINAL._V356040032_.jpg This is an image of a recent game brought out on Beta called destiny. https://www.youtube.com/watch?v=2uMc5hZxZ6E This is a video of the game destiny being played through beta Alpha Alpha in the games industry is where a test is performed by the game programmers themselves to simply ensure them that the game is getting better and progress is being made. https://answers.yaho o.com/question/inde This makes it clear to games designers when it comes to improvements and unwanted errors in games. From an alpha test, they can view bad aspects of the incomplete game and where they to work on. https://www.youtube.com/watch?v=lC0Rs_ARfMM This is a video on a game called Tug being played through alpha.
  • 3. Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games IG2 Task 1 3 x?qid=201101191846 50AAfwy7x https://xaben.com/blog/wp-content/uploads/2014/04/2014-04-01_00009-ps- 1024-web.jpg?2fea49 This is an image of the gameplay from the game Tug whilst in alpha Pre-Alpha A development status given to a program or game that is usually not feature complete. In addition this is usually not released to the public. Also developers are usually still deciding on what features the game should have and if anything needs to be improved. http://en.wiktionary. org/wiki/pre-alpha_ version Through pre alpha, game developers have the chance to decide on what other features to add or to improve. Pre alpha however is not released to the public as it’s just for developers to add final development. https://www.youtube.com/watch?v=aJrZkNVwNTs This is a video based on the early access pre alpha game released called Next Car Game. This was played as a test for game developers to see if any changes needed to be made to the game, and to check for any faults.
  • 4. Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games IG2 Task 1 4 https://www.teamvvv.com/assets/js/ckeditor/kcfinder/upload/images/NCG-Screenshot- 2014-01-03-06.jpg This is an image from the game Next Car Game being played whilst on pre alpha Gold “Gone gold” is when the final master copy of a game has been produced at the developer and sent off for replication, packaging and shipment. This means in about 2 to 3 weeks, the game will be for sale. http://www.urbandic tionary.com/define.p A game which has gone gold is ready to be shipped and sold as the game is now complete. This means the game can now officially go on sale and the creators can make money for their sales. https://www.youtube.com/watch?v=eNwh-dNj4Vw This is a advertisement video of the game Sniper Ghost warrior as the game went gold
  • 5. Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games IG2 Task 1 5 hp?term=Gone%20G old http://3.bp.blogspot.com/- y5inn2c0jhc/Ud0JF20MesI/AAAAAAAAaGE/0pKmEjLUA1M/s1600/Sniper+Ghost +Warrior+Gold+Edition.jpg This is an image of Sniper Ghost warrior released when the game went gold. Debug This is used to change many aspects of a game. However, many game developers use debug as it allows them to change many things and see many details in a game which need working on or not. http://www.answers. com/Q/What_is_deb ug_mode_in_gaming This is used to remove bugs; glitches in a game. By doing this the game will be improved and better. Game designers decide to do this so the game will be fixed the best of its abilities possibly meaning that in the future the game will make more money than others. https://www.youtube.com/watch?v=YZF0DjknXt4 This video shows debugging in use. The person is showing the public how to debug steam games from CLI on Ubuntu. Automation The technique of making an apparatus, a process, or a system operates automatically. http://www.merriam - webster.com/diction ary/automation In games this is used to give object, characters, motions e.g. movement. Automation can be used in cut scenes for games to make the scene better and more realistic e.g. a car speeding in the background. http://upload.wikimedia.org/wikipedia/en/b/be/SSBB_Gameplay.jpg This is an image of automation in use e.g. the player is Mario and Kirby and the other 2 characters are fighting with the player, the automation is telling the other 2 characters to fight e.g. do power moves against the player.
  • 6. Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games IG2 Task 1 6 https://www.youtube.com/watch?v=83LDQ7T-lu0 This is a video of a pure automation fight on the game Super Smash Bro’s White-Box Testing A method of testing software that tests internal structures or workings of an application, as opposed to its functionality. http://en.wikipedi a.org/wiki/White-box_ testing Game designer use this method as they van tweak and repair internal structures in the game if they are corrupted e.c.t. This test provides reassurance as the developers can then move on knowing that the repairs were made making the application (game) better and improved. https://www.youtube.com/watch?v=wLINA-Gj7eA This video is an example of white box testing, and how its works. http://h71000.www7.hp.com/doc/73final/4518/zk-4069.gif This is an image which shows other test in which are included in white box testing. Bug A bug is a short-lived fault in a system. It is often used to describe a transient fault that corrects itself, and is therefore difficult to Bugs in games can cause huge faults in games and are usually fixed by the developers. Sometimes the bug fixes itself but this makes it difficult to troubleshoot as it is hard to repair correctly. https://www.youtube.com/watch?v=npsez5yZb50 This video is from the game Fifa 12. The video shows bugs in this game taking place over a period of time.
  • 7. Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games IG2 Task 1 7 troubleshoot. Bugs indicate to developers, what things in a game need looking over. http://en.wikipedi a.org/wiki/Glitch http://i.ytimg.com/vi/POXD-u_QAzI/hqdefault.jpg This is an image of a bug also from the game Fifa. GAME ENGINES GAME ENGINES Vertex Shader This is a programmable function that offers flexibility when rendering an image. http://encyclopedia2. thefreedictionary.co m/Vertex+shading This is key to a game as this basically gives the environments and characters in a game the features they have e.g. the character may look very clear and life like as well as the background. This is also key for the game genre e.g. horror should have dark colours used and shadows e.c.t. http://s.pcformat.pl/g/a/uploads/34/a1.jpg This image is an example of what the vertex shader does for characters in games. https://www.youtube.com/watch?v=1G37-Yav2ZM This is a video showing how to rebuild vertex normal in a vertex shader. Pixel Shader This is when a shader that operates on the level of individual pixels, is used to This gives each pixel a feature in a game e.g. colours. Pixels are key in a game and so with the pixel shader assisting the pixels, this should determine how the game is graphics wise. This means developers who want a realistic looking https://www.youtube.com/watch?v=-zwhGKCj1eo This video is based on pixel shading. The video shows how to pixel shade using different tools from the software they are using.
  • 8. Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games IG2 Task 1 8 generate complex visual effects. http://www.yourdicti onary.com/pixel-shader game will need to focus closely when applying the pixel shader. http://i.imgur.com/CGzTHER.png This is an image of someone manipulating the lighting effects using a pixel shader. Post Processing This is used in the video game business for quality-improvement image processing (specifically digital image processing) Also, this is the process of changing the perceived quality of a video on playback (done after the decoding process). http://en.wikipedi a.org/wiki/Video_p ost-processing This style of processing in games improves quality improvement image processing. This means the graphics of the game can be improved if needed https://www.youtube.com/watch?v=d4S__Nyi3t0 This video shows a person post processing effects in Overgrowth. http://www.worldoftanksguide.com/images/post-processing.jpg This image portrays the effects when manipulating with post processing.
  • 9. Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games IG2 Task 1 9 Rendering This Is the process of generating an image from a 2D or 3D model by means of computer programs. http://en.wikipedia.o rg/wiki/Rendering_(c omputer_graphics) This is where an image either 2d or 3d model is processed with the use of computer programs. https://www.youtube.com/watch?v=00gAbgBu8R4 This video shows what a group of people have done to graphics by manipulating with rendering settings e.c.t. The groups aim was to make the graphics look realistic by rendering the graphics. http://tobias.isenberg.cc/uploads/VideosAndDemos/Isenberg_2003_IVD_350.jp g This is an image showing rendering process. Normal Map In 3D computer graphics, normal mapping is a technique used for faking the lighting of bumps and dents – an implementation of bump mapping. It is used to add This can be used to improve environments in games as well as lighting. The reason this is used is because the developers are able to add details without adding or using more polygons. https://www.youtube.com/watch?v=2P6C8ZodYnA This is a video showing a person developing their work through normal map.
  • 10. Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games IG2 Task 1 10 details without using more polygons http://en.wikipedia.o rg/wiki/Normal_map ping http://fc09.deviantart.net/fs71/f/2012/194/8/2/red_riding_hood__normal_ma p_ao_5_by_einaryoris-d5749nh.jpg This is an image of normal map, being used on a character Entity Abstractions and legal fictions are usually regarded as entities. In addition, in a game the entity could be a chair or tree that is placed there by level designers. http://piemaster.net/ 2011/07/entity-component- primer/ This is basically an object in a game placed in by level designer’s e.g. in the game could be a bench and next to it a tree. This is added for part of the game environment. https://www.youtube.com/watch?v=GVh2bMOBJgk This is a video of an entity in which is now ready to be added to a game. http://www.kevs3d.co.uk/k3d2/images/LWsubpatch.jpg This is an image of a character developed and ready to be placed into a game as
  • 11. Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games IG2 Task 1 11 an entity. UV Map When UV mapping, you are remapping the XYZ coordinates of your object in a new 3D space http://blenderartists. org/forum/archive/in dex.php/t- 173777.html By using this technique XYZ coordinates can be remapped in a new 3d space. This allows game designers to improve the size of an object e.c.t. https://www.youtube.com/watch?v=A3M21GqAgHM This is a video showing a person using UV mapping to design a Pepsi can on the software blender. Procedural Texture 555555555 This is a computer-generated image created using an algorithm intended to create a realistic representation of natural elements such as wood, marble, granite, metal, stone, and others http://en.wikipedia.o rg/wiki/Procedural_t exture Game designers use this to improve their quality of assets that are natural elements in a game e.g. they can make stone and metal look realistic https://www.youtube.com/watch?v=_8CmR_5KXFo This video shows a person showing the viewer how to do procedural textures, and how they work. http://upload.wikimedia.org/wikipedia/commons/thumb/e/e7/Procedural_Text ure.jpg/225px-Procedural_Texture.jpg
  • 12. Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games IG2 Task 1 12 Physics This involves the introduction of the laws of physics into a simulation or game engine, particularly in 3D computer graphics, for the purpose of making the effects appear more real to the observer. http://en.wikipedia.o rg/wiki/Game_physic s This is key in a game as this adds simulation to the game engine. A game with 3d computer graphics relies on the physics as this will allow the effects to appear and appear more real to the observer (player) https://www.youtube.com/watch?v=hS9seZ_G6pU This is a video showing game physics within the software blender. http://static.guim.co.uk/sys-images/ Guardian/Pix/pictures/2009/6/22/1245706291345/bf_1943_may_09_5. gif This is an image showing game physics e.g.. Explosions and gun fire. Collision Collision detection is used to detect the contact of objects within your game http://relativity.ne t.au/gaming/java/ SimpleCollisionDete ction.htm This is where contact with object in a game are detected e.g. a car crashing into a wall. https://www.youtube.com/watch?v=SCN5TEO7JGk This is a video showing a person, creating custom collision for game assets in UDK. http://johnpdoran.com/blog/wp-content/uploads/2013/11/collision.png This is an image of collision taking place in the game software Unreal.
  • 13. Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games IG2 Task 1 13 Lighting Lighting is used in games to give off different effects e.g. if the game is scary, the lighting would be dark and gloomy to give the game atmosphere http://www.moddb.c om/tutorials/lighting-in- game-environments- the-hows- and-whys Designers for games add this as this sets a mood for the game e.g. a horror game would usually have dark lighting to create tension. In addition, the lighting sets the atmosphere of the game. https://www.youtube.com/watch?v=-b7jbqwlW4c This is a video showing natural lighting in games. http://gamingbolt.com/wp-content/gallery/best-lighting-in-games/ killzone-2-lighting.jpg This is an image of lighting in a game. AA – Anti- Aliasing Anti aliasing is often referred in games and on graphics cards. In games especially the chance to smooth edges of the images goes a long way to creating a realistic 3D image on the screen. http://www.panther products.co.uk/index. Designers for games use this to smooth edges and create realistic 3d images on the screen. Graphics cards also provide these things for gamers. https://www.youtube.com/watch?v=u4sUasP0-yE This is a video sowing what anti aliasing is, in video games.
  • 14. Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games IG2 Task 1 14 php?pageid=antialiasi ng http://solidlystated.com/content/2011/06/divinity2-anti-aliasing.jpg This is an image showing anti aliasing in action . LoD – Level of Detail In computer graphics, accounting for level of detail involves decreasing the complexity of a 3D object representation as it moves away from the viewer or according to other metrics such as object importance http://en.wikipedia.o rg/wiki/Level_of_det ail This is used by developers to add more detail and even fix graphical problems as well as motion errors in games. https://www.youtube.com/watch?v=xePqoDJ_WcU This video shows the amount of detail in the game The secret world. This video also portrays the game after the level of detail was improved when designers thought it needed to be improved. http://prodigythegame.com/devblog/wp-content/ uploads/2014/04/HEAD2.jpg
  • 15. Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games IG2 Task 1 15 Animation is the process used for generating animated images by using computer graphics. http://en.wikipedi a.org/wiki/Comput er_animation This is used by developers in the games industry as this is needed to basically play the game e.g. without animation, a game cannot be played. https://www.youtube.com/watch?v=M4xJaXLE_98 This video shows animation of a figure running around with a sword. http://media.indiedb.com/images/games/1/15/14848/Demo_Main_Character_ LP_by_Luke.jpg This is an image showing animation in a game. Sprite Sprites are 2D bitmaps that are drawn directly to a render target without using the pipeline for transformations, lighting or effects. http://msdn.microsof t.com/en-gb/ library/bb203919. aspx These are 2d bitmaps that are drawn directly to a render target. The sprite symbolises as 2d character in a game e.g. Recently I created a sprites on game maker as part of a task. Some sprites were enemies and one was my main character. https://www.youtube.com/watch?v=YR1Na4BOVis This video shows a person organising sprites in complex games.
  • 16. Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games IG2 Task 1 16 http://i.imgur.com/LT2w0.png This image shows numerous sprites created and ready to use in a game. Scene A sequence in a video game over which the player has no or only limited control, breaking up the gameplay and used to advance the plot, strengthen the main character's development http://en.wikipedia.o rg/wiki/Cutscene Scenes in games are portrayed towards the player as the scene is where the story of the game is based. Cut scenes are also used to tell the story of a game. https://www.youtube.com/watch?v=adBj5_lXngE This is a video showing a cut scene from the game Dark souls 2
  • 17. Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games IG2 Task 1 17 http://www.mobygames.com/images/shots/l/352788-saints-row-2-windows-screenshot- the-story-is-told-through.jpg This is an image of a cut scene from Saints row 2 Library A library is a collection of non-volatile resources used by programs on a computer, often to develop software. http://www.alatechs ource.org/ltr/gaming-and- libraries-update Software Libraries are used by games designers as they provide resources and programmes in which they can use to develop software. https://www.youtube.com/watch?v=T4lWM-NfGls This is a video showing a software library in use. This is an image of a software library for the Xbox360 on Amazon.
  • 18. Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games IG2 Task 1 18 http://g-ecx.images-amazon. com/images/G/01/digital/infinity/img_help_library_05_online_game_c odes._V192187374_.gif UI The fiction involves an avatar of the actual user, or player. The player becomes an invisible, but key element to the story, much like a narrator in a novel or film. http://www.gamasutra. com/blogs/AnthonySton ehouse/20140227/2118 23/User_interface_desig n_in_video_games.php This is used in games as this allows the player to become an invisible but key element to the story much like a narrator https://www.youtube.com/watch?v=QCPWd7roTNw This video shows numerous User interfaces in games. This image shows an example of user interface in the game Red dead redemption. http://admintell.napco.com/ee/images/uploads/gamertell/Red_Dead_Redempt ion_outfitters.jpg Frames This is the frequency rate in which an imaging device produces unique consecutive images called frames. http://en.wikipedia.o rg/wiki/Frame_rate Frames keep the game running I order for the player to see clearly what they are doing when playing the game https://www.youtube.com/watch?v=dQl0tiLGHDU This video portrays how to get better frame rate in video games.
  • 19. Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games IG2 Task 1 19 This is an image showing frame rate whilst the person is playing minecraft. http://updo.nl/file/d2e7513f.png Concept This style of art is used in games design as it is used to convey ideas before being put into the final product. Usually, a character for example will be This is where concept art is used to create characters, environments e.c.t for games. In my course I have used concept art for 3d modelling my robot and comic strip scene. https://www.youtube.com/watch?v=jVYzsbBxaQw This video shows concept art being used in order to create a game.
  • 20. Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games IG2 Task 1 20 drawn, the maybe sculpted and then digitally designed. http://en.wikipedia.o rg/wiki/Concept_art This image shows concept art being used to create a character for a game. http://www.toptenz.net/wp-content/uploads/2013/04/Very-Early-Alex- Concept-Art-570x382.png Event An event in a game is where a NPC e.c.t. triggers something in which creates an action e.g. a enemy shooting at you or an character you’re not controlling opening a door. These are placed into games to make the game look more realistic e.g. NPC’s will do actions without the actual gamer making them e.g. enemies in games will try and kill you. https://www.youtube.com/watch?v=IfPUqON5sVQ This video shows a person creating enemies in the software game maker so that they will try and attack him.
  • 21. Salford City College Eccles Sixth Form Centre BTEC Extended Diploma in GAMES DESIGN Unit 73: Sound For Computer Games IG2 Task 1 21 This image shows an event in the game Watchdogs. http://www.gameranx.com/img/13-Aug/watch-dogs-1.jpg Pathfinding This is where NPC’s e.c.t. have a set path in the game in which they follow e.g. a NPC might have a job in the game and so he will work then go home through the created path. These paths are placed into games to make a game more realistic and simply better. This way the game is more active and this adds reality into the game. https://www.youtube.com/watch?v=A_AurmdOnw4 This video portrays a pathfinder being made in Game maker.