1. Context and Learning Design ETUG Fall Workshop 2009 Tannis Morgan With contributions from Amanda Coolidge Bonnie Johnston, Michelle Kearns,Pat Pattison, Shan Satoglu, Louis D’Mello
Driven by desire to be sustainable in practice, give students real-world authentic experiences
Driven by desire to give students real-world authentic task/activity--extension of student outside of BCIT space into that of industry or prospective employer
Decision making --assess, implement a decision Modular--reuse of scene by scene and entire
Highlight discussion of learning outcomes of previous day, some professionals hold training insitutions to their outcomes, and regularly audited to see whether training is doing what it is supposed to be doing.
Developed by one person--SME and an instructional enhancement grant
Developed using graphics from supplier, audio narration by IDC and Video producer, SME.