This document discusses cybersecurity lessons that can be learned from classic arcade games. It begins by thanking sponsors and introducing the speaker. Then each of 10 "rules" is presented, pairing a classic arcade game like Space Invaders or Donkey Kong with an analogous cybersecurity principle. For example, it notes that in Space Invaders hiding behind a wall is not enough for defense, just as passive defenses are not sufficient in cybersecurity. The document concludes by recommending a video of arcade games and mentioning additional resources.
2. ◦ MERCI A NOS SPONSORS
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3. HELLO!
Sylvain CORTES – Security Strategist chez tenable
sylvaincortes [at] Hotmail [dot com] - @sylvaincortes
Gestion des identités et des accès - Sécurité des Annuaires
AD Security - AD Hardening – AD bridging
www.identitycosmos.com
4. HELLO!
Sylvain CORTES – Security Strategist chez tenable
sylvaincortes [at] Hotmail [dot com] - @sylvaincortes
Gestion des identités et des accès - Sécurité des Annuaires
AD Security - AD Hardening – AD bridging
www.identitycosmos.com
7. Comment apprendre et retenir l’apprentissage ?
Understand the stages of memory
Source: https://healthandbeautystuff.com/how-to-remember-things-you-forgot/
9. Rule 1 with Space Invaders: hide yourself behind a wall is
not enough for a good defense strategy
Images source: https://www.musee-des-jeux-video.com/
11. Rule 2 with Donkey Kong: For the attacker, lateral
movement is the first step for privileges escalation
Images source: https://www.musee-des-jeux-video.com/
12. Rule 2 with Donkey Kong: For the attacker, lateral
movement is the first step for privileges escalation
Images source: https://www.musee-des-jeux-video.com/
13. Rule 3 with Spy vs Spy: Using some HoneyPots is always a
good strategy
Images source: https://www.musee-des-jeux-video.com/
14. Rule 3 with Spy vs Spy: Using some HoneyPots is always a
good strategy
Images source: https://www.musee-des-jeux-video.com/
15. Rule 4 with 1942: Agility and movement are key if you want
to succeed against the enemy
Images source: https://www.musee-des-jeux-video.com/
16. Rule 4 with 1942: Agility and movement are key if you want
to succeed against the enemy
Images source: https://www.musee-des-jeux-video.com/
17. Rule 5 with Double Dragon: Yes, you can beat a boss bigger
than you
Images source: https://www.musee-des-jeux-video.com/
18. Rule 5 with Double Dragon: Yes, you can beat a boss bigger
than you
Images source: https://www.musee-des-jeux-video.com/
19. Rule 6 with Sorcery: Each system owns a specific weakness
Images source: https://www.musee-des-jeux-video.com/
20. Rule 6 with Sorcery: Each system owns a specific weakness
Images source: https://www.musee-des-jeux-video.com/
21. Rule 7 with Ghosts’N Goblins: Practice, practice and again
practice
Images source: https://www.musee-des-jeux-video.com/
22. Rule 7 with Ghosts’N Goblins: Practice, practice and again
practice
Images source: https://www.musee-des-jeux-video.com/
23. Rule 8 with Golden Axe: Different people, different skills,
you need to build a strong team for defense
Images source: https://www.musee-des-jeux-video.com/
24. Rule 8 with Golden Axe: Different people, different skills,
you need to build a strong team for defense
Images source: https://www.musee-des-jeux-video.com/
25. Rule 9 with OutRun: Speed is your best friend and speed is
your best enemy
Images source: https://www.musee-des-jeux-video.com/
26. Rule 9 with OutRun: Speed is your best friend and speed is
your best enemy
Images source: https://www.musee-des-jeux-video.com/
27. Rule 10 with Tetris: Build your own pattern
Images source: https://www.musee-des-jeux-video.com/