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WARGAMING.NET LEAGUE
2
Team’s promotion options
WGL RU guarantees team’s partner following
promotion possibilities*
1/ Media support: wgleague.net news.
2/ Social Networks support: vk.com, facebook publications.
3/ Broadcasting branding: sponsor’s assets during translation.
4/ LAN-events advertisement: assets co-branding.
5/ WGL statistics can be found in the last section of current presentation.
*offer is valid for CIS region only
//
4
Team’s promotion options
Sponsor package
*Sponsor package may vary.
Sponsor package* Source Number
Gold series news: active logo with a link to sponsor
webpage. 2 sponsor logos per news unit limit.
wgleague.net from 2 to 8 units (depends on team progression)
Sponsor logo on team and player’s pages
on WGL.net
wgleague.net, League twitch channels Regular season
Social Media Networks:
League announcements mentioning: sponsor name:
sponsor name plus link to its site.
League social networks groups from 2 to 8 units (depends on team progression)
Social Media Networks:
Sponsor logo in team profile during matches on WGL.net League twitch channels 15 units/once per match
VOD records sharing League twitch channels 15 units/once per match
Advertisement:
Graphic assets co-branding: team banners with their
sponsors’ logos
LAN-final venue 1 banner (all days)
//
Team’s promotion options
Wargaming.net League Site
2 or 8 news units (depends on team progression). Active logo with a sponsor’s webpage link .
6
Team’s promotion options
Wargaming.net League team & player profiles
Unlimited number of sponsors. Period: regular season. Page visits depend on team popularity.
7
Team’s promotion options
Wargaming.net League team & player profiles
Active team logo on WGL twitch channel redirects to wgleague.net team profile with sponsor’s logo.
8
Active logo redirects to wgleague.net team profile.
Team’s promotion options
Social Networks news
2 to 8 news units (depends on team progression).
Company name with a sponsor’s webpage link.
9
Team’s promotion options
Twitch Team profile
15 units during regular season. 1 display during a match
10
Team’s promotion options
VOD records sharing
Twitch records are uploaded to WGL Youtube channels.
11
Team’s promotion options
Team banners
1 banner per team. Banner is placed for all tournament days.
12
//
14
Team’s promotion options
1/ 5 regions around the globe: North America, Europe, South Korea,
Southeast Asia, Commonwealth of Independent States.
2/ Additional partner’s tournament in China.
3/ 15 live events for regional finals during a year including Igromir,
Gamescom, G-STAR.
4/ Grand Final as one of the biggest Wargaming eSports events.
5/ $2,5 million global prize pool.
Wargaming.net League: Information
15
Team’s promotion options
1/ More than 1 700 000 unique viewers of live broadcasting in 3 days
worldwide during Grand Final 2013.
2/ Around 110 000 peak concurrent viewers across WGL streams.
3/ More than 1 000 000 views of related to GF YouTube videos.
4/ 2 top twitter trends for Russia during the event.
5/ More than 480 articles in Media worldwide after the event.
Wargaming.net League Grand Final: Statistics
16
Team’s promotion options
1/ Around 1 100 000 unique viewers of live broadcasting in 4 month worldwide.
2/ More than 1 700 000 unique viewers of live broadcasting in 3 days worldwide
during Grand Final 2013.
3/ Average number of tournament page visitors per month worldwide 790 000.
4/ Engaged Social Networks audience worldwide* 307 937.
5/ More than 1 000 publications in Media in 8 month worldwide.
Wargaming.net League: Statistics
*players interested in eSports from all our social networks channels
17
Team’s promotion options
1/ More than 670 000 unique viewers of live broadcasting in 4 month.
2/ More than 700 000 unique viewers of live broadcasting in 3 days during
Grand Final 2013.
3/ Average number of tournament page visitors per month 421 780 users.
4/ Engaged Social Networks audience worldwide* 221 016 users.
5/ More than 300 publications in Media in 12 months.
6/ Special Projects in gaming Media.
Wargaming.net League CIS: Statistics
*players interested in eSports from all our social networks channels
18
Team’s promotion options
1/ Planned number of stream viewers during a season 450 000.
2/ Period 3,5 month.
3/ Number of streams 78.
4/ Average running time 123 min.
Wargaming.net League CIS: Broadcasting
*players interested in eSports from all our social networks channels
//

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Wgl pp-presentation

  • 2. 2 Team’s promotion options WGL RU guarantees team’s partner following promotion possibilities* 1/ Media support: wgleague.net news. 2/ Social Networks support: vk.com, facebook publications. 3/ Broadcasting branding: sponsor’s assets during translation. 4/ LAN-events advertisement: assets co-branding. 5/ WGL statistics can be found in the last section of current presentation. *offer is valid for CIS region only
  • 3. //
  • 4. 4 Team’s promotion options Sponsor package *Sponsor package may vary. Sponsor package* Source Number Gold series news: active logo with a link to sponsor webpage. 2 sponsor logos per news unit limit. wgleague.net from 2 to 8 units (depends on team progression) Sponsor logo on team and player’s pages on WGL.net wgleague.net, League twitch channels Regular season Social Media Networks: League announcements mentioning: sponsor name: sponsor name plus link to its site. League social networks groups from 2 to 8 units (depends on team progression) Social Media Networks: Sponsor logo in team profile during matches on WGL.net League twitch channels 15 units/once per match VOD records sharing League twitch channels 15 units/once per match Advertisement: Graphic assets co-branding: team banners with their sponsors’ logos LAN-final venue 1 banner (all days)
  • 5. //
  • 6. Team’s promotion options Wargaming.net League Site 2 or 8 news units (depends on team progression). Active logo with a sponsor’s webpage link . 6
  • 7. Team’s promotion options Wargaming.net League team & player profiles Unlimited number of sponsors. Period: regular season. Page visits depend on team popularity. 7
  • 8. Team’s promotion options Wargaming.net League team & player profiles Active team logo on WGL twitch channel redirects to wgleague.net team profile with sponsor’s logo. 8 Active logo redirects to wgleague.net team profile.
  • 9. Team’s promotion options Social Networks news 2 to 8 news units (depends on team progression). Company name with a sponsor’s webpage link. 9
  • 10. Team’s promotion options Twitch Team profile 15 units during regular season. 1 display during a match 10
  • 11. Team’s promotion options VOD records sharing Twitch records are uploaded to WGL Youtube channels. 11
  • 12. Team’s promotion options Team banners 1 banner per team. Banner is placed for all tournament days. 12
  • 13. //
  • 14. 14 Team’s promotion options 1/ 5 regions around the globe: North America, Europe, South Korea, Southeast Asia, Commonwealth of Independent States. 2/ Additional partner’s tournament in China. 3/ 15 live events for regional finals during a year including Igromir, Gamescom, G-STAR. 4/ Grand Final as one of the biggest Wargaming eSports events. 5/ $2,5 million global prize pool. Wargaming.net League: Information
  • 15. 15 Team’s promotion options 1/ More than 1 700 000 unique viewers of live broadcasting in 3 days worldwide during Grand Final 2013. 2/ Around 110 000 peak concurrent viewers across WGL streams. 3/ More than 1 000 000 views of related to GF YouTube videos. 4/ 2 top twitter trends for Russia during the event. 5/ More than 480 articles in Media worldwide after the event. Wargaming.net League Grand Final: Statistics
  • 16. 16 Team’s promotion options 1/ Around 1 100 000 unique viewers of live broadcasting in 4 month worldwide. 2/ More than 1 700 000 unique viewers of live broadcasting in 3 days worldwide during Grand Final 2013. 3/ Average number of tournament page visitors per month worldwide 790 000. 4/ Engaged Social Networks audience worldwide* 307 937. 5/ More than 1 000 publications in Media in 8 month worldwide. Wargaming.net League: Statistics *players interested in eSports from all our social networks channels
  • 17. 17 Team’s promotion options 1/ More than 670 000 unique viewers of live broadcasting in 4 month. 2/ More than 700 000 unique viewers of live broadcasting in 3 days during Grand Final 2013. 3/ Average number of tournament page visitors per month 421 780 users. 4/ Engaged Social Networks audience worldwide* 221 016 users. 5/ More than 300 publications in Media in 12 months. 6/ Special Projects in gaming Media. Wargaming.net League CIS: Statistics *players interested in eSports from all our social networks channels
  • 18. 18 Team’s promotion options 1/ Planned number of stream viewers during a season 450 000. 2/ Period 3,5 month. 3/ Number of streams 78. 4/ Average running time 123 min. Wargaming.net League CIS: Broadcasting *players interested in eSports from all our social networks channels
  • 19. //