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BRAND INNOVATION ASSIGNMENT
DEFINITION

Innovation

Brand Innovation

The process of harnessing
creative ideas to meet business
needs

The creative engagement
between product potential and
customer potential

To transform understandings of current consumer insights in to reality, bringing
additional benefits to consumers – To transform your BRAND into a dynamic,

relevant asset
Brand
Innovation
Mix

PRICING
Reasoning for
the current
position and
market

PRODUCT
Transforming
to meet
current need
COMMUNICATION

Adjusting to fit
current ears

CONSUMER
PACKAGING
Adjusting to
shape for the
current value

CHANNEL
Widening and
sharpening to
reach current
touch points

PROCESS
Elevating to
deliver the
fresh
experience
1. Product Innovation: Expanding the iconic Mario into both 2D and 3D worlds,
incorporating car racing, shooting, fighting, mini games, character playing into the old journey

2. Community Innovation: Escaping from the current boring
princess saving story, Mario now tells the story of adventurous
journey to overcome challenges, discovering magic, solving
childhood dream

3. Process Innovation: Constantly investigating current market trend to incorporate into Mario’s icon,
young, energetic software developer to keep the boy up to trend, asking players to constantly improve
4. Packaging Innovation: Diversifying and updating the packages to fit Mario’s playful, lovely new image,
with 3 ranges: standard, silver, platinum – fitting each channel

5. Channel Innovation: wii game, gamecube, Nintendo DS, Ios and Android application
6. Pricing Innovation: Mario do not madly run in the race of technology, he keeps his simplicity
and addiction, so his price is always lower than current average of Play station, Xbox
Brand
Innovation
Process
STRATEGY

Internal
Investigation
Listening
Brainstorming

Ideation
Innovation
Facilitation
Goal
Identification

Implementation

MAKING IT
HAPPEN

Prototype / beta
1.0 and beyond

External
Investigation

Goal
Codification

User interview
Stakeholder interview
Secondary research
Competitive analysis
Qualitative
Quanttative

Clarify objectives
Revisit Initial
Assumptions

Create
Implementation
plan

Testing

Launch

User testing
Interviews

Continually get
feedback and

improve
Idea Tunnel
Ideation
feasibility
Capability

What
should
we do

Can we
do it

Make sure
we can do it!

Let’s
do it!

Launch
Contract

Charter

Post
launch
evaluation

Launch
preparation

L
A
U
N
C
H

In 1st
markets

Rollout
contender

Was it a
success?

Recommend
others to do the
same

Roll-out
Brand Innovation
Process

Internal
Investigation

External
Investigation

Ideas
STRATEGY

• New young –
country loving
images
• Trendy
Innovation
• Cute Address

Implementation

MAKING IT
HAPPEN

First launch in
Boo city

Goal
Codification

Objective
Problem
• Old, stereotyping
image
• Sales dropping

Testing
Warm welcome
of consumer
Sales improving
More premium –
trendy –
personal image

A new –
trendier, more
personal image

Plan
Launch a new
product line
Launch

Continually get
feedback and

improve
Idea Tunnel
Ideation
feasibility
Capability
•
•
•
•
•

New brand
Cute image
More
personal
More
Vietnam
…

Bosua
The dynamic
comic casual
wear

•
•
•

Only need the
change in
design
Meeting
current trend –
big market
The fist and
only in the
market

•

•
•

Good supplier
with best
enduring
material
Nice designers
No need to
change
infrastructure

•

Hire new
designers

•

Cooperate
with DC Comic

•

Prepare
images of hot
girls, hot boys

Launch
Contract

Charter

Post
launch
evaluation

Launch
preparation

L
A
U
N
C
H

•

Big hit in
Hanoi

•

Attracting
lines of
consumers

•

Promising
good sales

Rollout
contender

• Open new show
rooms of BOSUA itself
• Expand to Southern
market
• Sponsor YanTV

In Boo City
Roll-out
Brand Innovation
Process
Young marketers elite 2013   assignment 6.1 - phong tiên.

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Young marketers elite 2013 assignment 6.1 - phong tiên.

  • 2. DEFINITION Innovation Brand Innovation The process of harnessing creative ideas to meet business needs The creative engagement between product potential and customer potential To transform understandings of current consumer insights in to reality, bringing additional benefits to consumers – To transform your BRAND into a dynamic, relevant asset
  • 3. Brand Innovation Mix PRICING Reasoning for the current position and market PRODUCT Transforming to meet current need COMMUNICATION Adjusting to fit current ears CONSUMER PACKAGING Adjusting to shape for the current value CHANNEL Widening and sharpening to reach current touch points PROCESS Elevating to deliver the fresh experience
  • 4. 1. Product Innovation: Expanding the iconic Mario into both 2D and 3D worlds, incorporating car racing, shooting, fighting, mini games, character playing into the old journey 2. Community Innovation: Escaping from the current boring princess saving story, Mario now tells the story of adventurous journey to overcome challenges, discovering magic, solving childhood dream 3. Process Innovation: Constantly investigating current market trend to incorporate into Mario’s icon, young, energetic software developer to keep the boy up to trend, asking players to constantly improve 4. Packaging Innovation: Diversifying and updating the packages to fit Mario’s playful, lovely new image, with 3 ranges: standard, silver, platinum – fitting each channel 5. Channel Innovation: wii game, gamecube, Nintendo DS, Ios and Android application 6. Pricing Innovation: Mario do not madly run in the race of technology, he keeps his simplicity and addiction, so his price is always lower than current average of Play station, Xbox
  • 5. Brand Innovation Process STRATEGY Internal Investigation Listening Brainstorming Ideation Innovation Facilitation Goal Identification Implementation MAKING IT HAPPEN Prototype / beta 1.0 and beyond External Investigation Goal Codification User interview Stakeholder interview Secondary research Competitive analysis Qualitative Quanttative Clarify objectives Revisit Initial Assumptions Create Implementation plan Testing Launch User testing Interviews Continually get feedback and improve
  • 6. Idea Tunnel Ideation feasibility Capability What should we do Can we do it Make sure we can do it! Let’s do it! Launch Contract Charter Post launch evaluation Launch preparation L A U N C H In 1st markets Rollout contender Was it a success? Recommend others to do the same Roll-out
  • 7. Brand Innovation Process Internal Investigation External Investigation Ideas STRATEGY • New young – country loving images • Trendy Innovation • Cute Address Implementation MAKING IT HAPPEN First launch in Boo city Goal Codification Objective Problem • Old, stereotyping image • Sales dropping Testing Warm welcome of consumer Sales improving More premium – trendy – personal image A new – trendier, more personal image Plan Launch a new product line Launch Continually get feedback and improve
  • 8. Idea Tunnel Ideation feasibility Capability • • • • • New brand Cute image More personal More Vietnam … Bosua The dynamic comic casual wear • • • Only need the change in design Meeting current trend – big market The fist and only in the market • • • Good supplier with best enduring material Nice designers No need to change infrastructure • Hire new designers • Cooperate with DC Comic • Prepare images of hot girls, hot boys Launch Contract Charter Post launch evaluation Launch preparation L A U N C H • Big hit in Hanoi • Attracting lines of consumers • Promising good sales Rollout contender • Open new show rooms of BOSUA itself • Expand to Southern market • Sponsor YanTV In Boo City Roll-out