This document proposes using online gaming communities to help Syrian refugees by adding new quests and missions to popular games like World of Warcraft. Players would complete missions related to helping refugees, with each action generating donations. The goals are to attract over 1.7 billion gamers worldwide to take immediate action through their hobby, changing perceptions and creating a movement to support refugees with minimal effort. Rewards like experience points and exclusive items would motivate continued gameplay for humanitarian causes. By making heroic actions in games also help people in real life, gamers could feel like superheroes.