SlideShare a Scribd company logo
Bridging Community, Research,
Skill-Building & Entertainment with




                                           & Libraries

 Bob Beck                                   Michael Porter                                           David Lisa
Central Arkansas                                     WebJunction/                                       New Jersey
 Library System                                    libraryman.com                                       State Library

  World of Warcraft® and Blizzard Entertainment® are all trademarks or registered trademarks of Blizzard Entertainment in the United
    States and/or other countries. These terms and all related materials, logos, and images are copyright © Blizzard Entertainment.
#cilwow
About WoW
 WoW Research & Skill-Building
    WoW as a Library Service
Building Communities Using WoW
What is
World of
Warcraft?
WoW
Massively
Multiplayer
  Online
   Role-
  Playing
   Game
(MMORPG)
More than
11.5 million
subscribers
Play the
game your
   way.
It’s a social
  network.
The game
expands.
The Burning
  Crusade
 Expansion
Wrath of
 the Lich
   King
Expansion
Cataclysm
Expansion
 Coming
  Soon
Who Plays WoW?
Why do they play?
Does WoW require
  skill to play?
Can WoW help you
build real-life skills?
Studying Virtual Worlds
“Convergence of the
    Real and Virtual”
convergentsystems.pbworks.com
The Daedalus Project
     nickyee.com
WoW As a Library
   Service
Our Inspiration
Administrative Buy-In

• Game Demonstration
• Location & Equipment
• Patron Access Options
Licensing & Installation

•One client per computer used
•Remember to Patch!
Programs
Playing Program Themes




     •Mini Raids
     •Player vs. Player
     •Role Playing
Social Program Themes




 •Meet & Greets
 •How-To Discussions
Does This Look
         Familiar?

#showtooltip
/cast [nocombat, dead, help] Ancestral Spirit;
[mod:alt, @player] [help, nodead] Healing Wave;
[harm, nodead] Lightning Bolt;
[@player] Healing Wave
http://librarywow.blogspot.com
The Libraries &
Librarians Guild
Questions?
Comments?
Join Us For Dinner!
     WoW/Gaming
Dine-Around Tonight @
     Kebob Palace,
     526 23 rd St.S.,

       Arlington.
   Starts at 5:30 pm.
Credits




World of Warcraft® and Blizzard Entertainment® are all trademarks
  or registered trademarks of Blizzard Entertainment in the United
States and/or other countries. These terms and all related materials,
      logos, and images are copyright © Blizzard Entertainment.
David Lisa, Consultant,
           New Jersey State Library
           dlisa@njstatelib.org



Michael Porter
WebJunction/libraryman.com
michael.libraryman@gmail.com



                Bob Beck
        Central Arkansas
          Library System
         bbeck@cals.org

More Related Content

Viewers also liked

The Influence of Revenue Models on Game Design - ICA2013
The Influence of Revenue  Models on Game Design - ICA2013The Influence of Revenue  Models on Game Design - ICA2013
The Influence of Revenue Models on Game Design - ICA2013
Patrick Prax
 
MDY Industries vs Blizzard Inc Case Analysis
MDY Industries vs Blizzard Inc Case AnalysisMDY Industries vs Blizzard Inc Case Analysis
MDY Industries vs Blizzard Inc Case Analysissprite2005
 
Breaking down the World of Warcraft Terms of Use Agreement
Breaking down the World of Warcraft Terms of Use Agreement Breaking down the World of Warcraft Terms of Use Agreement
Breaking down the World of Warcraft Terms of Use Agreement
CTondut
 
Presentation cst
Presentation cstPresentation cst
Presentation cst
nguyentruong1914
 
Blizzard - Digital Branding
Blizzard - Digital BrandingBlizzard - Digital Branding
Blizzard - Digital Branding
Edouard Courcelle
 
Electronic arts vs. activision blizzard
Electronic arts vs. activision blizzardElectronic arts vs. activision blizzard
Electronic arts vs. activision blizzard
Sakib Hussain
 
Blizzard entertainment
Blizzard entertainmentBlizzard entertainment
Blizzard entertainmentvidenovam
 
Blizzard entertainment
Blizzard entertainmentBlizzard entertainment
Blizzard entertainment
Nickolas Bertie
 
Blizzard Entertainment Presentation
Blizzard Entertainment PresentationBlizzard Entertainment Presentation
Blizzard Entertainment Presentationacetoky
 
Crm Enterprise Rent A Car Case Study
Crm Enterprise Rent A Car Case StudyCrm Enterprise Rent A Car Case Study
Crm Enterprise Rent A Car Case Study
pgsm.crm
 

Viewers also liked (13)

The Influence of Revenue Models on Game Design - ICA2013
The Influence of Revenue  Models on Game Design - ICA2013The Influence of Revenue  Models on Game Design - ICA2013
The Influence of Revenue Models on Game Design - ICA2013
 
MDY Industries vs Blizzard Inc Case Analysis
MDY Industries vs Blizzard Inc Case AnalysisMDY Industries vs Blizzard Inc Case Analysis
MDY Industries vs Blizzard Inc Case Analysis
 
Breaking down the World of Warcraft Terms of Use Agreement
Breaking down the World of Warcraft Terms of Use Agreement Breaking down the World of Warcraft Terms of Use Agreement
Breaking down the World of Warcraft Terms of Use Agreement
 
Presentation cst
Presentation cstPresentation cst
Presentation cst
 
B lizzard powerpoint
B lizzard powerpointB lizzard powerpoint
B lizzard powerpoint
 
Blizzard - Digital Branding
Blizzard - Digital BrandingBlizzard - Digital Branding
Blizzard - Digital Branding
 
Electronic arts vs. activision blizzard
Electronic arts vs. activision blizzardElectronic arts vs. activision blizzard
Electronic arts vs. activision blizzard
 
Blizzard entertainment
Blizzard entertainmentBlizzard entertainment
Blizzard entertainment
 
Blizzard entertainment
Blizzard entertainmentBlizzard entertainment
Blizzard entertainment
 
Blizzard Entertainment Presentation
Blizzard Entertainment PresentationBlizzard Entertainment Presentation
Blizzard Entertainment Presentation
 
Blizzard Presentation
Blizzard PresentationBlizzard Presentation
Blizzard Presentation
 
Swot Analyse for Rent a Car company
Swot Analyse for Rent a Car companySwot Analyse for Rent a Car company
Swot Analyse for Rent a Car company
 
Crm Enterprise Rent A Car Case Study
Crm Enterprise Rent A Car Case StudyCrm Enterprise Rent A Car Case Study
Crm Enterprise Rent A Car Case Study
 

Similar to World of Warcraft Computers in Libraries 2010

WoW Lightning Talk NJLA 2010
WoW Lightning Talk NJLA 2010WoW Lightning Talk NJLA 2010
WoW Lightning Talk NJLA 2010David Lisa
 
Gaming in Libraries
Gaming in LibrariesGaming in Libraries
Gaming in Libraries
Lori Reed
 
Gaming in Libraries: A Book Club Discussion
Gaming in Libraries: A Book Club DiscussionGaming in Libraries: A Book Club Discussion
Gaming in Libraries: A Book Club DiscussionLori Reed
 
Gaming in Libraries Webinar for NEFLIN
Gaming in Libraries Webinar for NEFLINGaming in Libraries Webinar for NEFLIN
Gaming in Libraries Webinar for NEFLINLori Reed
 
Game On - MaintainIT Project 1-Hour Webinar
Game On - MaintainIT Project 1-Hour WebinarGame On - MaintainIT Project 1-Hour Webinar
Game On - MaintainIT Project 1-Hour Webinar
Lori Reed
 
Gaming presentation
Gaming presentationGaming presentation
Gaming presentation
kczarnec
 
Deep Web Presentation April 25
Deep Web Presentation April 25Deep Web Presentation April 25
Deep Web Presentation April 25nagold
 
Gaming wikis & learning
Gaming wikis & learningGaming wikis & learning
Gaming wikis & learningmatthewbarr
 
Who/Why/How YA
Who/Why/How YAWho/Why/How YA
Who/Why/How YA
Beth Gallaway
 

Similar to World of Warcraft Computers in Libraries 2010 (9)

WoW Lightning Talk NJLA 2010
WoW Lightning Talk NJLA 2010WoW Lightning Talk NJLA 2010
WoW Lightning Talk NJLA 2010
 
Gaming in Libraries
Gaming in LibrariesGaming in Libraries
Gaming in Libraries
 
Gaming in Libraries: A Book Club Discussion
Gaming in Libraries: A Book Club DiscussionGaming in Libraries: A Book Club Discussion
Gaming in Libraries: A Book Club Discussion
 
Gaming in Libraries Webinar for NEFLIN
Gaming in Libraries Webinar for NEFLINGaming in Libraries Webinar for NEFLIN
Gaming in Libraries Webinar for NEFLIN
 
Game On - MaintainIT Project 1-Hour Webinar
Game On - MaintainIT Project 1-Hour WebinarGame On - MaintainIT Project 1-Hour Webinar
Game On - MaintainIT Project 1-Hour Webinar
 
Gaming presentation
Gaming presentationGaming presentation
Gaming presentation
 
Deep Web Presentation April 25
Deep Web Presentation April 25Deep Web Presentation April 25
Deep Web Presentation April 25
 
Gaming wikis & learning
Gaming wikis & learningGaming wikis & learning
Gaming wikis & learning
 
Who/Why/How YA
Who/Why/How YAWho/Why/How YA
Who/Why/How YA
 

More from David Lisa

Njla year’s best video games 2012
Njla year’s best video games 2012Njla year’s best video games 2012
Njla year’s best video games 2012
David Lisa
 
The Year's Best Graphic Novels 2012
The Year's Best Graphic Novels 2012The Year's Best Graphic Novels 2012
The Year's Best Graphic Novels 2012David Lisa
 
Rocking the Joint - How We Grew the Newest Camden County Library System Branch
Rocking the Joint - How We Grew the Newest Camden County Library System BranchRocking the Joint - How We Grew the Newest Camden County Library System Branch
Rocking the Joint - How We Grew the Newest Camden County Library System BranchDavid Lisa
 
Handout for The Best Graphic Novels of 2011
Handout for The Best Graphic Novels of 2011Handout for The Best Graphic Novels of 2011
Handout for The Best Graphic Novels of 2011
David Lisa
 
Surveying the Ereading Landscape
Surveying the Ereading LandscapeSurveying the Ereading Landscape
Surveying the Ereading Landscape
David Lisa
 
The Best Graphic Novels of 2011
The Best Graphic Novels of 2011The Best Graphic Novels of 2011
The Best Graphic Novels of 2011
David Lisa
 
Ereading- CCLS - Staff Day 2012
Ereading- CCLS - Staff Day 2012Ereading- CCLS - Staff Day 2012
Ereading- CCLS - Staff Day 2012David Lisa
 
The Future of Reading - Princeton
The Future of Reading - PrincetonThe Future of Reading - Princeton
The Future of Reading - PrincetonDavid Lisa
 
Screencasting in the cloud march 2010
Screencasting in the cloud march 2010Screencasting in the cloud march 2010
Screencasting in the cloud march 2010David Lisa
 
Njla Graphic Novel panel 2011
Njla Graphic Novel panel 2011Njla Graphic Novel panel 2011
Njla Graphic Novel panel 2011David Lisa
 
Library journal book reviewing
Library journal book reviewingLibrary journal book reviewing
Library journal book reviewingDavid Lisa
 
Libraries and the cloud
Libraries and the cloudLibraries and the cloud
Libraries and the cloudDavid Lisa
 
NJLA Graphic Novel panel 2010
NJLA Graphic Novel panel 2010NJLA Graphic Novel panel 2010
NJLA Graphic Novel panel 2010David Lisa
 
Creating tutorials with screencasting 2010
Creating tutorials with screencasting   2010Creating tutorials with screencasting   2010
Creating tutorials with screencasting 2010David Lisa
 
EBSCOhost Mobile
EBSCOhost MobileEBSCOhost Mobile
EBSCOhost MobileDavid Lisa
 
The Future of Reading:
The Future of Reading: The Future of Reading:
The Future of Reading: David Lisa
 
Digital Comics and Libraries: Past, Present and Future
Digital Comics and Libraries: Past, Present and FutureDigital Comics and Libraries: Past, Present and Future
Digital Comics and Libraries: Past, Present and Future
David Lisa
 
Libraries and the Cloud
Libraries and the CloudLibraries and the Cloud
Libraries and the Cloud
David Lisa
 
Comically Graphic
Comically GraphicComically Graphic
Comically GraphicDavid Lisa
 
Screencasting In The Cloud
Screencasting In The CloudScreencasting In The Cloud
Screencasting In The CloudDavid Lisa
 

More from David Lisa (20)

Njla year’s best video games 2012
Njla year’s best video games 2012Njla year’s best video games 2012
Njla year’s best video games 2012
 
The Year's Best Graphic Novels 2012
The Year's Best Graphic Novels 2012The Year's Best Graphic Novels 2012
The Year's Best Graphic Novels 2012
 
Rocking the Joint - How We Grew the Newest Camden County Library System Branch
Rocking the Joint - How We Grew the Newest Camden County Library System BranchRocking the Joint - How We Grew the Newest Camden County Library System Branch
Rocking the Joint - How We Grew the Newest Camden County Library System Branch
 
Handout for The Best Graphic Novels of 2011
Handout for The Best Graphic Novels of 2011Handout for The Best Graphic Novels of 2011
Handout for The Best Graphic Novels of 2011
 
Surveying the Ereading Landscape
Surveying the Ereading LandscapeSurveying the Ereading Landscape
Surveying the Ereading Landscape
 
The Best Graphic Novels of 2011
The Best Graphic Novels of 2011The Best Graphic Novels of 2011
The Best Graphic Novels of 2011
 
Ereading- CCLS - Staff Day 2012
Ereading- CCLS - Staff Day 2012Ereading- CCLS - Staff Day 2012
Ereading- CCLS - Staff Day 2012
 
The Future of Reading - Princeton
The Future of Reading - PrincetonThe Future of Reading - Princeton
The Future of Reading - Princeton
 
Screencasting in the cloud march 2010
Screencasting in the cloud march 2010Screencasting in the cloud march 2010
Screencasting in the cloud march 2010
 
Njla Graphic Novel panel 2011
Njla Graphic Novel panel 2011Njla Graphic Novel panel 2011
Njla Graphic Novel panel 2011
 
Library journal book reviewing
Library journal book reviewingLibrary journal book reviewing
Library journal book reviewing
 
Libraries and the cloud
Libraries and the cloudLibraries and the cloud
Libraries and the cloud
 
NJLA Graphic Novel panel 2010
NJLA Graphic Novel panel 2010NJLA Graphic Novel panel 2010
NJLA Graphic Novel panel 2010
 
Creating tutorials with screencasting 2010
Creating tutorials with screencasting   2010Creating tutorials with screencasting   2010
Creating tutorials with screencasting 2010
 
EBSCOhost Mobile
EBSCOhost MobileEBSCOhost Mobile
EBSCOhost Mobile
 
The Future of Reading:
The Future of Reading: The Future of Reading:
The Future of Reading:
 
Digital Comics and Libraries: Past, Present and Future
Digital Comics and Libraries: Past, Present and FutureDigital Comics and Libraries: Past, Present and Future
Digital Comics and Libraries: Past, Present and Future
 
Libraries and the Cloud
Libraries and the CloudLibraries and the Cloud
Libraries and the Cloud
 
Comically Graphic
Comically GraphicComically Graphic
Comically Graphic
 
Screencasting In The Cloud
Screencasting In The CloudScreencasting In The Cloud
Screencasting In The Cloud
 

Recently uploaded

The Art of the Pitch: WordPress Relationships and Sales
The Art of the Pitch: WordPress Relationships and SalesThe Art of the Pitch: WordPress Relationships and Sales
The Art of the Pitch: WordPress Relationships and Sales
Laura Byrne
 
Elizabeth Buie - Older adults: Are we really designing for our future selves?
Elizabeth Buie - Older adults: Are we really designing for our future selves?Elizabeth Buie - Older adults: Are we really designing for our future selves?
Elizabeth Buie - Older adults: Are we really designing for our future selves?
Nexer Digital
 
FIDO Alliance Osaka Seminar: Overview.pdf
FIDO Alliance Osaka Seminar: Overview.pdfFIDO Alliance Osaka Seminar: Overview.pdf
FIDO Alliance Osaka Seminar: Overview.pdf
FIDO Alliance
 
SAP Sapphire 2024 - ASUG301 building better apps with SAP Fiori.pdf
SAP Sapphire 2024 - ASUG301 building better apps with SAP Fiori.pdfSAP Sapphire 2024 - ASUG301 building better apps with SAP Fiori.pdf
SAP Sapphire 2024 - ASUG301 building better apps with SAP Fiori.pdf
Peter Spielvogel
 
Securing your Kubernetes cluster_ a step-by-step guide to success !
Securing your Kubernetes cluster_ a step-by-step guide to success !Securing your Kubernetes cluster_ a step-by-step guide to success !
Securing your Kubernetes cluster_ a step-by-step guide to success !
KatiaHIMEUR1
 
UiPath Test Automation using UiPath Test Suite series, part 5
UiPath Test Automation using UiPath Test Suite series, part 5UiPath Test Automation using UiPath Test Suite series, part 5
UiPath Test Automation using UiPath Test Suite series, part 5
DianaGray10
 
GraphSummit Singapore | Graphing Success: Revolutionising Organisational Stru...
GraphSummit Singapore | Graphing Success: Revolutionising Organisational Stru...GraphSummit Singapore | Graphing Success: Revolutionising Organisational Stru...
GraphSummit Singapore | Graphing Success: Revolutionising Organisational Stru...
Neo4j
 
GridMate - End to end testing is a critical piece to ensure quality and avoid...
GridMate - End to end testing is a critical piece to ensure quality and avoid...GridMate - End to end testing is a critical piece to ensure quality and avoid...
GridMate - End to end testing is a critical piece to ensure quality and avoid...
ThomasParaiso2
 
Climate Impact of Software Testing at Nordic Testing Days
Climate Impact of Software Testing at Nordic Testing DaysClimate Impact of Software Testing at Nordic Testing Days
Climate Impact of Software Testing at Nordic Testing Days
Kari Kakkonen
 
DevOps and Testing slides at DASA Connect
DevOps and Testing slides at DASA ConnectDevOps and Testing slides at DASA Connect
DevOps and Testing slides at DASA Connect
Kari Kakkonen
 
Alt. GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using ...
Alt. GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using ...Alt. GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using ...
Alt. GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using ...
James Anderson
 
LF Energy Webinar: Electrical Grid Modelling and Simulation Through PowSyBl -...
LF Energy Webinar: Electrical Grid Modelling and Simulation Through PowSyBl -...LF Energy Webinar: Electrical Grid Modelling and Simulation Through PowSyBl -...
LF Energy Webinar: Electrical Grid Modelling and Simulation Through PowSyBl -...
DanBrown980551
 
20240605 QFM017 Machine Intelligence Reading List May 2024
20240605 QFM017 Machine Intelligence Reading List May 202420240605 QFM017 Machine Intelligence Reading List May 2024
20240605 QFM017 Machine Intelligence Reading List May 2024
Matthew Sinclair
 
Secstrike : Reverse Engineering & Pwnable tools for CTF.pptx
Secstrike : Reverse Engineering & Pwnable tools for CTF.pptxSecstrike : Reverse Engineering & Pwnable tools for CTF.pptx
Secstrike : Reverse Engineering & Pwnable tools for CTF.pptx
nkrafacyberclub
 
Removing Uninteresting Bytes in Software Fuzzing
Removing Uninteresting Bytes in Software FuzzingRemoving Uninteresting Bytes in Software Fuzzing
Removing Uninteresting Bytes in Software Fuzzing
Aftab Hussain
 
GraphSummit Singapore | The Art of the Possible with Graph - Q2 2024
GraphSummit Singapore | The Art of the  Possible with Graph - Q2 2024GraphSummit Singapore | The Art of the  Possible with Graph - Q2 2024
GraphSummit Singapore | The Art of the Possible with Graph - Q2 2024
Neo4j
 
Essentials of Automations: The Art of Triggers and Actions in FME
Essentials of Automations: The Art of Triggers and Actions in FMEEssentials of Automations: The Art of Triggers and Actions in FME
Essentials of Automations: The Art of Triggers and Actions in FME
Safe Software
 
Video Streaming: Then, Now, and in the Future
Video Streaming: Then, Now, and in the FutureVideo Streaming: Then, Now, and in the Future
Video Streaming: Then, Now, and in the Future
Alpen-Adria-Universität
 
Smart TV Buyer Insights Survey 2024 by 91mobiles.pdf
Smart TV Buyer Insights Survey 2024 by 91mobiles.pdfSmart TV Buyer Insights Survey 2024 by 91mobiles.pdf
Smart TV Buyer Insights Survey 2024 by 91mobiles.pdf
91mobiles
 
Elevating Tactical DDD Patterns Through Object Calisthenics
Elevating Tactical DDD Patterns Through Object CalisthenicsElevating Tactical DDD Patterns Through Object Calisthenics
Elevating Tactical DDD Patterns Through Object Calisthenics
Dorra BARTAGUIZ
 

Recently uploaded (20)

The Art of the Pitch: WordPress Relationships and Sales
The Art of the Pitch: WordPress Relationships and SalesThe Art of the Pitch: WordPress Relationships and Sales
The Art of the Pitch: WordPress Relationships and Sales
 
Elizabeth Buie - Older adults: Are we really designing for our future selves?
Elizabeth Buie - Older adults: Are we really designing for our future selves?Elizabeth Buie - Older adults: Are we really designing for our future selves?
Elizabeth Buie - Older adults: Are we really designing for our future selves?
 
FIDO Alliance Osaka Seminar: Overview.pdf
FIDO Alliance Osaka Seminar: Overview.pdfFIDO Alliance Osaka Seminar: Overview.pdf
FIDO Alliance Osaka Seminar: Overview.pdf
 
SAP Sapphire 2024 - ASUG301 building better apps with SAP Fiori.pdf
SAP Sapphire 2024 - ASUG301 building better apps with SAP Fiori.pdfSAP Sapphire 2024 - ASUG301 building better apps with SAP Fiori.pdf
SAP Sapphire 2024 - ASUG301 building better apps with SAP Fiori.pdf
 
Securing your Kubernetes cluster_ a step-by-step guide to success !
Securing your Kubernetes cluster_ a step-by-step guide to success !Securing your Kubernetes cluster_ a step-by-step guide to success !
Securing your Kubernetes cluster_ a step-by-step guide to success !
 
UiPath Test Automation using UiPath Test Suite series, part 5
UiPath Test Automation using UiPath Test Suite series, part 5UiPath Test Automation using UiPath Test Suite series, part 5
UiPath Test Automation using UiPath Test Suite series, part 5
 
GraphSummit Singapore | Graphing Success: Revolutionising Organisational Stru...
GraphSummit Singapore | Graphing Success: Revolutionising Organisational Stru...GraphSummit Singapore | Graphing Success: Revolutionising Organisational Stru...
GraphSummit Singapore | Graphing Success: Revolutionising Organisational Stru...
 
GridMate - End to end testing is a critical piece to ensure quality and avoid...
GridMate - End to end testing is a critical piece to ensure quality and avoid...GridMate - End to end testing is a critical piece to ensure quality and avoid...
GridMate - End to end testing is a critical piece to ensure quality and avoid...
 
Climate Impact of Software Testing at Nordic Testing Days
Climate Impact of Software Testing at Nordic Testing DaysClimate Impact of Software Testing at Nordic Testing Days
Climate Impact of Software Testing at Nordic Testing Days
 
DevOps and Testing slides at DASA Connect
DevOps and Testing slides at DASA ConnectDevOps and Testing slides at DASA Connect
DevOps and Testing slides at DASA Connect
 
Alt. GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using ...
Alt. GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using ...Alt. GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using ...
Alt. GDG Cloud Southlake #33: Boule & Rebala: Effective AppSec in SDLC using ...
 
LF Energy Webinar: Electrical Grid Modelling and Simulation Through PowSyBl -...
LF Energy Webinar: Electrical Grid Modelling and Simulation Through PowSyBl -...LF Energy Webinar: Electrical Grid Modelling and Simulation Through PowSyBl -...
LF Energy Webinar: Electrical Grid Modelling and Simulation Through PowSyBl -...
 
20240605 QFM017 Machine Intelligence Reading List May 2024
20240605 QFM017 Machine Intelligence Reading List May 202420240605 QFM017 Machine Intelligence Reading List May 2024
20240605 QFM017 Machine Intelligence Reading List May 2024
 
Secstrike : Reverse Engineering & Pwnable tools for CTF.pptx
Secstrike : Reverse Engineering & Pwnable tools for CTF.pptxSecstrike : Reverse Engineering & Pwnable tools for CTF.pptx
Secstrike : Reverse Engineering & Pwnable tools for CTF.pptx
 
Removing Uninteresting Bytes in Software Fuzzing
Removing Uninteresting Bytes in Software FuzzingRemoving Uninteresting Bytes in Software Fuzzing
Removing Uninteresting Bytes in Software Fuzzing
 
GraphSummit Singapore | The Art of the Possible with Graph - Q2 2024
GraphSummit Singapore | The Art of the  Possible with Graph - Q2 2024GraphSummit Singapore | The Art of the  Possible with Graph - Q2 2024
GraphSummit Singapore | The Art of the Possible with Graph - Q2 2024
 
Essentials of Automations: The Art of Triggers and Actions in FME
Essentials of Automations: The Art of Triggers and Actions in FMEEssentials of Automations: The Art of Triggers and Actions in FME
Essentials of Automations: The Art of Triggers and Actions in FME
 
Video Streaming: Then, Now, and in the Future
Video Streaming: Then, Now, and in the FutureVideo Streaming: Then, Now, and in the Future
Video Streaming: Then, Now, and in the Future
 
Smart TV Buyer Insights Survey 2024 by 91mobiles.pdf
Smart TV Buyer Insights Survey 2024 by 91mobiles.pdfSmart TV Buyer Insights Survey 2024 by 91mobiles.pdf
Smart TV Buyer Insights Survey 2024 by 91mobiles.pdf
 
Elevating Tactical DDD Patterns Through Object Calisthenics
Elevating Tactical DDD Patterns Through Object CalisthenicsElevating Tactical DDD Patterns Through Object Calisthenics
Elevating Tactical DDD Patterns Through Object Calisthenics
 

World of Warcraft Computers in Libraries 2010

Editor's Notes

  1. Thank you for attending our panel! Introduce panelists. Mention that Liz Danforth was scheduled to be on panel but could not attend the conference.
  2. Feel free to use this identifier for your social media posts about this program!
  3. So, what will we be covering?
  4. Are there any World of Warcraft players in the audience?World of Warcraft was released in late 2004 and has been going strong for the last 5.5 years!WoW is a PC game and is not available on consoles.It is produced by Blizzard Entertainment, creators of the Warcraft, Diablo and Starcraft franchises.
  5. World of Warcraft is commonly abbreviated as WoW.
  6. WoW is a Massively Multiplayer Online Role-Playing Game, or MMO for short.It is a subscription-based online adventure game in which players create characters of different races and classes on a particular server that corresponds to their play style (Normal, PvP, Role-Playing).Players start out adventuring in the world of Azeroth, a fantasy gaming world composed of exotic creatures, awe-inspiring races and amazing landscapes.Players level up their characters by getting in-game experience by completing quests, killing creatures or NPCs or teaming with others to complete harder challenges in what are called instances. Without a doubt, WoW is probably Blizzard’s most popular game ever.
  7. WoW has approximately 11.5 million subscribers, more or less, making it the most successful game of its kind.This is phenomenal considering the fact that the game is 5 years old, and is popularity that rarely happens with PC games this old.
  8. Why is the game so popular?One reason is that players can approach the game differently and play it any way they please.PvP. Questing. Role-playing. Professions. Economy. Team-building.
  9. Another important quality of WoW is that it is a social network made up of people playing the game, many of whom band together to more easily complete game content.Based upon the individual’s play style, a character is not required to team and can level up solo through the entire 80 levels.We will look at some of the many benefits of banding together with others when we begin to talk about guilds later with Michael.
  10. World of Warcraft, from the outset, was designed to be an ever-changing online gaming world. As such, patches to the game are instituted occasionally, which update world content, graphics, items, NPCs, etc. This transforms a static gaming world into a malleable, ever-changing one.The most major content updates come in the form of expansion packs.
  11. The first WoW expansion was called The Burning Crusade and enabled players to adventure in the world of Outland.
  12. The second World of Warcraft expansion was called Wrath of the Lich King and introduced the continent of Northrend to Azeroth.
  13. The thirdWoW expansion will be called Cataclysm and will be released later this year. Blizzard promises that this expansion will bring great changes to world of Azeroth.
  14. World of Warcraft has become very successful. People from all age groups, economic strata, professions and ways of life play the game. Studies have been conducted to investigate the player makeup of WoW. They generally indicate that those who play the game are generally and innately educated and enjoy the social aspect of the game.
  15. People play WoW for a variety of reasons.Some enjoy the lure of a PC gaming environment. Some are interested in the combination of a PC game and a social environment.Others likeWoW because it is a complex game filled with a variety of different things to do.Some consider WoW a good economic value, paying a flat fee to experience as much game content as they wish during a month.Most people play WoW because…it is fun.
  16. This is a common question that comes up and the answer is not simple. Some say that WoW does require skill to play WELL.The truth is that all game content is easily assimilated and previous PC gaming experience is not required in order to play.
  17. This is an integral question that has fascinated researchers during the past couple years.The general indication is that WoW can help individuals build real-life skills.Leadership skills are required in order to, for example, found and maintain a guild of players. Moderating and directing a party of players, each with a specific role, in order to complete harder instance content, requires organization, management skills, diplomacy and motivational skills. Getting experience leading parties can help build these skills.
  18. This inevitably leads us to the study of virtual worlds, as WoW is one of the most successful virtual gaming worlds existing today.Here are two examples of virtual world research utilizing WoW.
  19. This is an example of using WoW as a home base for scientific research and discussion.In 2008, a research conference was held within WoW and the results can be seen on this wiki. The organizers of the conference were Williams Sims Bainbridge and John Bohannon. During the conference, participants held sessions in specific locations in WoW (Undercity and Booty Bay, among them). Afterwards they went on expeditions to other areas in Azeroth. This, of course is similar to how we are holding our conference here at this hotel and will afterwards go on a dine-around later after the day’s conference has concluded.Topics covered included:Research and World of WarcraftRelationships between WoW and the “real world”The future of virtual worldsI urge you to go the conference wiki address noted here because there is far too much information about the conference contained there to show here. You will find screenshots and videos, working papers, a list of conference participants, a bibliography, transcripts of the sessions and expeditions and more.
  20. For an example of a study of World of Warcraft players and their environments, we have no further to look than the research done by Palo Alto Research Center scientist Nick Yee. At his site you will find a link to The Daedalus Project, in which Nick investigated the motivations of WoW players and how their activities in this virtual world compared to their real life activities. Although the project is currently in “hibernation mode,” a wealth of information about the results of the study can be found at the site including links to Nick’s articles on the project. Much of his research was focused upon World of Warcraft players.
  21. So. In WoW players travel fascinating continents, like this one, Scholazar Basin in Northrend.
  22. It’s not uncommon to find players relaxing with a little fishing with their favorite pet by their side.
  23. Friends working together can accomplish game content easier. They can know each other in real life, or meet in game!
  24. Sometimes it takes a LARGE group of players to get something done!
  25. Here’s an example of how questing works in WoW. Questing is the easiest way to level up. Here we see the diminutive gnome mage Atoz querying the murloc Old Icefin for a quest. Old Icefin is the one with the yellow exclamation point above his head. Atoz will accept the quest, go and accomplish the quest requirements and come back to Old Icefin, turn in the quest and get experience and some money as a reward. Atoz then moves on to the next quest.
  26. The gaming vistas in World of Warcraft can be beautiful as well as dangerous. Here we see a Night Elf Hunter running into the sunset with his pet cat.
  27. Introduce Bob Beck of the Central Arkansas Library System, who will be talking about WoW as a library service.
  28. The Library Knitting Group.The social nature of WoW is comparable to a book club or knitting group, and that sharing of experience is what we attempt to harness in our programs.If they can sit there and knit, we can sit there and play games.
  29. Game Demonstration – The game needs to be shown to your administrators for them to fully understand its scope. Seeing the Realm Selection Menu, the in-game map feature, and a fly-by over Dalaran sold my administrators within minutes.Location & Equipment – Unless you have the budget for new gaming computers, Public Training Lab computers, laptops, etc. purchased within the last 3 years should meet the minimum game requirements.Minimum Processor: Intel Pentium 4 1.3 GHz or AMD Athlon XP 1500Minimum Memory: 512 MBMinimum Video: 3D Graphics processor with 32 MB VRAMPatron Access Options – 10-Day Free Trials are available at http://www.worldofwarcraft.com/. Subscription pricing choices are monthly at $14.99, every three months at $41.97, or every six months at $77.94 for each license.
  30. All Blizzard asks is that one copy of their software be purchased for each computer used in your program.A full installation of the game client uses about 16 GB of hard drive space.You do not need to create an account after installing the client.Remember to run the game prior to your programs to install all Patches (updates).
  31. WoW’s fragmented nature posed a problem in that patrons at our programs wouldn’t be able to play together. We had to design programs that involved direct social interaction among participants, or programs that would allow participants to play separately.
  32. Our Programs focus on an exchange of ideas and shared experiences among our patrons. We try to provide something that players can’t get at home.
  33. Mini Raids – Choose a realm and invite particpants to create new “toons.” Once everyone reaches level 4 or 5, go out as a group and attack the nearest mini boss.Player vs. Player – There are many options to choose from here. New “toons” on the same realm to duel each other; get the most Honorable Kills within a certain time period; the first particpant to win three duels. Prizes are key to PvP program success.Role Playing – Conduct an open discussion of your character backgrounds, or script an event so particpants can play along.
  34. Also, a free-play environment lets people discuss topics of their own choice.
  35. Meet & Greets – Large, orchestrated social events designed to bring in large numbers of patrons.How-to Discussions – Topical discussion programs used to help patrons understand various aspects of the game.
  36. Meet & Greet programs are big events we plan months in advance. We offer goody bags for everyone, bigger door prizes and a larger selection of munchies. We use the Meet & Greet programs to spread the word of our smaller how-to programs to our patrons.
  37. Macro writing, userinterface customization, add-ons and video capture workshops are a big part of what we offer.
  38. Introduce Bob Beck of the Central Arkansas Library System, who will be talking about WoW as a library service.
  39. Michael’s slides.
  40. Thanks from the panel!
  41. Thanks from the panel!
  42. Thanks from the panel!
  43. Take questions for all panel members.
  44. Announce the dine around for this evening.
  45. The panelists would like to acknowledge Blizzard Entertainment for all game content, screenshots and trademarks that have appeared in this presentation.
  46. Thanks from the panel!