Foundations of Serious Games Professor Carrie Heeter
Carolyn: Wii FIT http://www.wiifit.com/   Sandrine: Finding Zoe http://www.metrac.org/replay/   Kristy: EASe Games http://www.vision-audio.com/ease_games.html   Ted: Dirty Bomb: After the Blast http://eduweb.com/portfolio/portfolio.php https://cpheo1.sph.umn.edu/login/?tname=UMNCPHP&desturl=https%3A%2F%2Fcpheo1.sph.umn.edu%2Fdbomb%2Findex.asp
Daniel  50 |  28 | 37 Kari  49 | 26 | 16 Derek  45 | 28 | 40 Kristy  44 | 34 | 37 Alan  39 | 26 | 17 Julia    31 | 25 | 21 Ted    31 | 27 | 36 Mete  31 | 13 | 25 Steve  28 | 19 | 28 John  28 | 18 | 39 Greg    29 | 37 Carolyn    18 |36 Kristine    24 | 28 Sandrine    18 | 27 June    13 | 27 Points reset at beginning of or soon after  each class… 50+ Tweets
Read GDW Chapter 5: System Dynamics Protoype a very small piece of gameplay that fits as part of your Health Game concept.  It should include a kind of action players engage in multiple times in the game – a system dynamic. Discuss in terms of system dynamics.  What (exactly) does the player do? What objects do they interact with? Are outcomes visible or  hidden? Create a physical prototype of this piece of your game (a drawing or schematic).  Use this to map out explanations of what goes on. Not cut scenes. Not avatar customization. Not feedback.  Yes GAME PLAY mechanics.
A stress-management RPG! Carolyn Schedule weekly time studying, exercising, time with friends, alone, and working. Make decisions when challenges are presented. Goal is balance, that’s how you win.  Teach ways to increase/decrease stress Live Love Football Steve Manage yourself through football season playing well in each game and getting A's in your studies Takes place on map of MSU. Each day player must study, exercise, go to football practice, go to classes, eat, and rest.  Other  appealing opportunities arise – what do you do?
in Somnia Kristy You play Orphe, a child of the god Morpheus, the god of dreams.  This makes you a child of two worlds, Awake (Vigil) and Asleep (Somnia).  You are seeking to prove your worth the Morpheus, who only exists in Somnia, the world of sleep Vigil and Somnia are maze like game worlds.   Encounter enemies, drink potions, find Morpheus (takes at least 8 hours in Somnia) .
ARG Game: Fitness for Competition! Ted Transform your workouts into ARG Olympic competitions, 4 fitness levels, individual & country(team) competition  COGNITIVE FUNCTION, FITNESS LEVEL, OLYMPIC SCORE, colorful coaches, self-esteem meter Around the World in 2-minutes - A mobile game fitness app Julia 200 mini games (quantity matters more than quality). Social networked competition. Game limits force participation over time.  Advance your avatar in race around world. Fitness Racer Mobil App Greg No real story, track distance, speed, compete with world/friends The Lance Project Kari  for cylists Diet decisions, fitness plan, cancer info (resources are resources WITHIN game) gameplay not clear Social Norm Duck Adventure Hunt John campus-wide scavenger hunt, mobile-enabled
Make me better, healthier and awesome! June For combating obesity. Through play, avatar appearance grows more awesome. Visit real buildings, make menu choices (fitness menu, iHop menu). Impacts avatar & points.
You smokin'? Alan  Orient to smoking rules, help those wanting to quit Create strong bonding with avatar & reinforce intent to quit smoking Practice self-distraction, destroying smoking tools Health Game - Sexual Prevention Sandrine Choose avatar, sex, & sexual orientation. Freshman enters U of their dreams. Keep stress low, happiness & health Make party decisions about risky sex & see consequences Freshman Year - a game to prevent irresponsible alcohol consumption among college students Kristine Strong justification for need.  Large emphasis on story and setting.  Exposed to situations, control impacted by alcohol
SimHealth Mete You are alien visiting planets.  Somewhat like Ayiti R each the "earth" and notice the unhealthy living conditions (green smoke, over-weight people, lines in front of hospitals etc.). Show the players that "healthy" food costs  more ,  needs  more  food knowledge/culture,  needs  more  time to prepare.  Working for hard labor jobs gets you  less  money, takes more time and makes you  less  healthy.  So there is a big  conflict  that is the main learning point of the game.
Garbage Detectives Daniel  OCD On a dark and stormy night, Mr. Craig Corpse was murdered in his eerie mansion. Two detectives, Detective Steven Sleuth and Detective Claire Clues, were sent to investigate the crime and arrest the culprit. investigate a cluttered and disorderly mansion by tossing certain clues into the “trash” and admitting other clues into “evidence” Each piece of evidence costs time. Teaches raise self-efficacy in dealing with obsessive compulsive hoarding.  Not all objects should be kept. Joe Nobody –sim - Derek  Social Anxiety Disorder teach importance of social communication Creature from newborn to mature access to built-in professional/medical help Face your fears, practice, try teams, earn confidence tokens
Carolyn: Wii FIT http://www.wiifit.com/   Sandrine: Finding Zoe http://www.metrac.org/replay/   Kristy: EASe Games http://www.vision-audio.com/ease_games.html   Ted: Dirty Bomb: After the Blast http://eduweb.com/portfolio/portfolio.php https://cpheo1.sph.umn.edu/login/?tname=UMNCPHP&desturl=https%3A%2F%2Fcpheo1.sph.umn.edu%2Fdbomb%2Findex.asp
Week 5 Corporate Games Kari The Business Game  Pixel Learning  http://www.pixelearning.com/services-the_business.htm   Greg Cisco Mind Share Game   Cisco  https://learningnetwork.cisco.com/docs/DOC-3820   Mete Visa Financial Soccer  Visa  http://www.financialfootballbeta.com/learn/index.php   June At Risk (suicide prevention)  Kognito  http://www.kognito.com/atrisk
Carolyn - Appreciate Thomas' cautious optimism regarding video games and learning--I think it's good to not make grand claims when the field is so new Sandrine:  "Skills developed in games transferring to real life". Doesn't work with me and guitar hero :(  Alan - To learn to play a game is to learn a new form of literacy. Kari - “To play a game is to learn a new language, one native to the medium of videogames, rich in the culture of gaming... June - Museum+ game + AR= Ego-trap  Ted: How to build a dynamic 'serious' game when you have 3 overlapping and competing areas of expertise driving the design? Jlock - Game Designers are rarely in the drivers seat in serious games projects, is this a good thing
Steve: How do we know what we are teaching is what students are learning?"  Kristy - Many creatives describe "flow" as "in the zone."  Kristine - I wonder if the different player types are usually the same types in real life as when playing games?  Mete – can one player's "player type" change during a single play, or a game? Julia - Fullerton claims that player created characters may be more empathetic , but doesn't cite anyone's research  Derek - Do Re-Mission narrative and plot add value?  Daniel - What makes characters like Mario, Sonic, Link, or Laura Croft (for example) so wildly appealing to audiences when others fall flat?
What was your brainstorm process? Where did you start? What role did theory play in your thinking? What is theory-driven design? What should the relationship be between theory and serious game design?
 
Intrinsic Motivation"," ZPD", "Scaffolding", "Extrinsic Motivation", "Assimilation", "Accommodation", "Situated Learning", "Distributed Cognition", "Multiple Intelligences", "Problem-Based Learning",  "Pedagogical Agent", "Social Cognitive Theory", "Evolutionary Psychology", "Learning Styles", "Fishtank", "Sandbox", "Media Equation", "Credibility", "Captology", "Procedural Rhetoric", "Role Taking", "Presence", "Interactivity", "Narrative Arc", "Reinforcement",  "Differential Reinforcement“ Which one is most useful to serious game design?
 

Week 4 class2010

  • 1.
    Foundations of SeriousGames Professor Carrie Heeter
  • 2.
    Carolyn: Wii FIThttp://www.wiifit.com/ Sandrine: Finding Zoe http://www.metrac.org/replay/ Kristy: EASe Games http://www.vision-audio.com/ease_games.html Ted: Dirty Bomb: After the Blast http://eduweb.com/portfolio/portfolio.php https://cpheo1.sph.umn.edu/login/?tname=UMNCPHP&desturl=https%3A%2F%2Fcpheo1.sph.umn.edu%2Fdbomb%2Findex.asp
  • 3.
    Daniel 50| 28 | 37 Kari 49 | 26 | 16 Derek 45 | 28 | 40 Kristy 44 | 34 | 37 Alan 39 | 26 | 17 Julia 31 | 25 | 21 Ted 31 | 27 | 36 Mete 31 | 13 | 25 Steve 28 | 19 | 28 John 28 | 18 | 39 Greg 29 | 37 Carolyn 18 |36 Kristine 24 | 28 Sandrine 18 | 27 June 13 | 27 Points reset at beginning of or soon after each class… 50+ Tweets
  • 4.
    Read GDW Chapter5: System Dynamics Protoype a very small piece of gameplay that fits as part of your Health Game concept. It should include a kind of action players engage in multiple times in the game – a system dynamic. Discuss in terms of system dynamics. What (exactly) does the player do? What objects do they interact with? Are outcomes visible or hidden? Create a physical prototype of this piece of your game (a drawing or schematic). Use this to map out explanations of what goes on. Not cut scenes. Not avatar customization. Not feedback. Yes GAME PLAY mechanics.
  • 5.
    A stress-management RPG!Carolyn Schedule weekly time studying, exercising, time with friends, alone, and working. Make decisions when challenges are presented. Goal is balance, that’s how you win. Teach ways to increase/decrease stress Live Love Football Steve Manage yourself through football season playing well in each game and getting A's in your studies Takes place on map of MSU. Each day player must study, exercise, go to football practice, go to classes, eat, and rest. Other appealing opportunities arise – what do you do?
  • 6.
    in Somnia KristyYou play Orphe, a child of the god Morpheus, the god of dreams.  This makes you a child of two worlds, Awake (Vigil) and Asleep (Somnia).  You are seeking to prove your worth the Morpheus, who only exists in Somnia, the world of sleep Vigil and Somnia are maze like game worlds.  Encounter enemies, drink potions, find Morpheus (takes at least 8 hours in Somnia) .
  • 7.
    ARG Game: Fitnessfor Competition! Ted Transform your workouts into ARG Olympic competitions, 4 fitness levels, individual & country(team) competition COGNITIVE FUNCTION, FITNESS LEVEL, OLYMPIC SCORE, colorful coaches, self-esteem meter Around the World in 2-minutes - A mobile game fitness app Julia 200 mini games (quantity matters more than quality). Social networked competition. Game limits force participation over time. Advance your avatar in race around world. Fitness Racer Mobil App Greg No real story, track distance, speed, compete with world/friends The Lance Project Kari for cylists Diet decisions, fitness plan, cancer info (resources are resources WITHIN game) gameplay not clear Social Norm Duck Adventure Hunt John campus-wide scavenger hunt, mobile-enabled
  • 8.
    Make me better,healthier and awesome! June For combating obesity. Through play, avatar appearance grows more awesome. Visit real buildings, make menu choices (fitness menu, iHop menu). Impacts avatar & points.
  • 9.
    You smokin'? Alan Orient to smoking rules, help those wanting to quit Create strong bonding with avatar & reinforce intent to quit smoking Practice self-distraction, destroying smoking tools Health Game - Sexual Prevention Sandrine Choose avatar, sex, & sexual orientation. Freshman enters U of their dreams. Keep stress low, happiness & health Make party decisions about risky sex & see consequences Freshman Year - a game to prevent irresponsible alcohol consumption among college students Kristine Strong justification for need. Large emphasis on story and setting. Exposed to situations, control impacted by alcohol
  • 10.
    SimHealth Mete Youare alien visiting planets. Somewhat like Ayiti R each the "earth" and notice the unhealthy living conditions (green smoke, over-weight people, lines in front of hospitals etc.). Show the players that "healthy" food costs more , needs more food knowledge/culture, needs more time to prepare. Working for hard labor jobs gets you less money, takes more time and makes you less healthy. So there is a big conflict that is the main learning point of the game.
  • 11.
    Garbage Detectives Daniel OCD On a dark and stormy night, Mr. Craig Corpse was murdered in his eerie mansion. Two detectives, Detective Steven Sleuth and Detective Claire Clues, were sent to investigate the crime and arrest the culprit. investigate a cluttered and disorderly mansion by tossing certain clues into the “trash” and admitting other clues into “evidence” Each piece of evidence costs time. Teaches raise self-efficacy in dealing with obsessive compulsive hoarding. Not all objects should be kept. Joe Nobody –sim - Derek Social Anxiety Disorder teach importance of social communication Creature from newborn to mature access to built-in professional/medical help Face your fears, practice, try teams, earn confidence tokens
  • 12.
    Carolyn: Wii FIThttp://www.wiifit.com/ Sandrine: Finding Zoe http://www.metrac.org/replay/ Kristy: EASe Games http://www.vision-audio.com/ease_games.html Ted: Dirty Bomb: After the Blast http://eduweb.com/portfolio/portfolio.php https://cpheo1.sph.umn.edu/login/?tname=UMNCPHP&desturl=https%3A%2F%2Fcpheo1.sph.umn.edu%2Fdbomb%2Findex.asp
  • 13.
    Week 5 CorporateGames Kari The Business Game Pixel Learning http://www.pixelearning.com/services-the_business.htm Greg Cisco Mind Share Game Cisco https://learningnetwork.cisco.com/docs/DOC-3820 Mete Visa Financial Soccer Visa http://www.financialfootballbeta.com/learn/index.php June At Risk (suicide prevention) Kognito http://www.kognito.com/atrisk
  • 14.
    Carolyn - AppreciateThomas' cautious optimism regarding video games and learning--I think it's good to not make grand claims when the field is so new Sandrine: "Skills developed in games transferring to real life". Doesn't work with me and guitar hero :( Alan - To learn to play a game is to learn a new form of literacy. Kari - “To play a game is to learn a new language, one native to the medium of videogames, rich in the culture of gaming... June - Museum+ game + AR= Ego-trap Ted: How to build a dynamic 'serious' game when you have 3 overlapping and competing areas of expertise driving the design? Jlock - Game Designers are rarely in the drivers seat in serious games projects, is this a good thing
  • 15.
    Steve: How dowe know what we are teaching is what students are learning?" Kristy - Many creatives describe "flow" as "in the zone." Kristine - I wonder if the different player types are usually the same types in real life as when playing games? Mete – can one player's "player type" change during a single play, or a game? Julia - Fullerton claims that player created characters may be more empathetic , but doesn't cite anyone's research Derek - Do Re-Mission narrative and plot add value? Daniel - What makes characters like Mario, Sonic, Link, or Laura Croft (for example) so wildly appealing to audiences when others fall flat?
  • 16.
    What was yourbrainstorm process? Where did you start? What role did theory play in your thinking? What is theory-driven design? What should the relationship be between theory and serious game design?
  • 17.
  • 18.
    Intrinsic Motivation"," ZPD","Scaffolding", "Extrinsic Motivation", "Assimilation", "Accommodation", "Situated Learning", "Distributed Cognition", "Multiple Intelligences", "Problem-Based Learning", "Pedagogical Agent", "Social Cognitive Theory", "Evolutionary Psychology", "Learning Styles", "Fishtank", "Sandbox", "Media Equation", "Credibility", "Captology", "Procedural Rhetoric", "Role Taking", "Presence", "Interactivity", "Narrative Arc", "Reinforcement", "Differential Reinforcement“ Which one is most useful to serious game design?
  • 19.