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Foundations of Serious Games Professor Carrie Heeter
Week 6 Learning Games Part 1 Alan Playing History: The Plague Serious Games Interactive  http://www.playinghistory.eu/   Ted Moon Base Alpha   Virtual Heroes, Army Game Studio, NASA  http://store.steampowered.com/app/39000/   Derek Astro-engineer: Moon Rover Wisdom Tools http://wisdomtools.com/projects/edu_astro.html Daniel Capitalism II  Enlight  http://www.enlight.com/capitalism2/
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[object Object],[object Object],[object Object],[object Object],[object Object]
Make me better, healthier and awesome!  June Enable griefing Ramp up competition by giving other players missions 2 Minute Race Around the World  Julia Competition and Praise Progressive challenge, stamps for validators Duck Scavenger Hunt  John Collecting, competition Collect ducks (limited resource!), compete across football season Fitness Racer  Greg Communication, collaboration, competition faciliate player communication the Lance Project  Kari Competition & collection Energy tokens
You Smokin'?  Alan Serious fun, Pacing Meaningful play, breather, personal pacing Freshman Year: Making the game world more free and open  Kristine Exploration, role play More player freedom, experience consequences of drinking without drinking, role play Sexual Prevention  Sandrine (base winning more on skill/knowledge than chance) Knowledge test helps determine STD outcome Live Love Football  Steve Hard Fun (Story) Depth for study events SimHealth  Mete Surprise Add random humorous surprises Stress Management  Carolyn Surprise Add random humorous scenarios
Garbage Detectives  Daniel Effective rewards Clear useful and useless items, trading mechanic In Somnia  Kristy Rewards More positive rewards Joe Nobody  Derek Enhance story Choose socially charged avatar Eco-Fitness  Ted gameify the player experience energy orb (Tchi) reflects game world eco-health, coach as guide
[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
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Week 6 Learning Games Part 1 Alan Playing History: The Plague Serious Games Interactive  http://www.playinghistory.eu/   Ted Moon Base Alpha   Virtual Heroes, Army Game Studio, NASA  http://store.steampowered.com/app/39000/   Derek Astro-engineer: Moon Rover Wisdom Tools http://wisdomtools.com/projects/edu_astro.html Daniel Capitalism II  Enlight  http://www.enlight.com/capitalism2/
 
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Week 6 LIVE class, 2010

  • 1. Foundations of Serious Games Professor Carrie Heeter
  • 2. Week 6 Learning Games Part 1 Alan Playing History: The Plague Serious Games Interactive http://www.playinghistory.eu/ Ted Moon Base Alpha Virtual Heroes, Army Game Studio, NASA http://store.steampowered.com/app/39000/ Derek Astro-engineer: Moon Rover Wisdom Tools http://wisdomtools.com/projects/edu_astro.html Daniel Capitalism II Enlight http://www.enlight.com/capitalism2/
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  • 5. Make me better, healthier and awesome! June Enable griefing Ramp up competition by giving other players missions 2 Minute Race Around the World Julia Competition and Praise Progressive challenge, stamps for validators Duck Scavenger Hunt John Collecting, competition Collect ducks (limited resource!), compete across football season Fitness Racer Greg Communication, collaboration, competition faciliate player communication the Lance Project Kari Competition & collection Energy tokens
  • 6. You Smokin'? Alan Serious fun, Pacing Meaningful play, breather, personal pacing Freshman Year: Making the game world more free and open Kristine Exploration, role play More player freedom, experience consequences of drinking without drinking, role play Sexual Prevention Sandrine (base winning more on skill/knowledge than chance) Knowledge test helps determine STD outcome Live Love Football Steve Hard Fun (Story) Depth for study events SimHealth Mete Surprise Add random humorous surprises Stress Management Carolyn Surprise Add random humorous scenarios
  • 7. Garbage Detectives Daniel Effective rewards Clear useful and useless items, trading mechanic In Somnia Kristy Rewards More positive rewards Joe Nobody Derek Enhance story Choose socially charged avatar Eco-Fitness Ted gameify the player experience energy orb (Tchi) reflects game world eco-health, coach as guide
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  • 34. Week 6 Learning Games Part 1 Alan Playing History: The Plague Serious Games Interactive http://www.playinghistory.eu/ Ted Moon Base Alpha Virtual Heroes, Army Game Studio, NASA http://store.steampowered.com/app/39000/ Derek Astro-engineer: Moon Rover Wisdom Tools http://wisdomtools.com/projects/edu_astro.html Daniel Capitalism II Enlight http://www.enlight.com/capitalism2/
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