Wearable Technology
in the classroom
While smartphones, tablets, and laptops are becoming
increasingly more common in the classroom, the next
big wave of innovation will be the growth of wearable
technology for educational purposes.
Google Glass, smart watches and productivity wristbands
will all have an impact on the world of teaching and
learning and the rapid adoption of technology in the
classroom. So how can wearable technology be
implemented in the classroom?
blog!
w
00:01
HERO4
F2/100A
12:45
Google Glass
Voice command operated wearable
computer with an optical head-mount
shaped as glasses.
VRG Virtual Reality Headgear
VRGs or VR glasses take entertainment
and learning to the next level providing
a realistic 3D augmented experience.
iPods
Portable media players capable of
storing and playing digital media like
audio tracks, images and videos.
Smart Watches
Computerized wristwatches that can
run mobile apps and even
complete mobile operating systems.
12:45
GoPro
High-definition personal cameras
that can be worn or mounted in
unusual places.
Productivity
Wristbands
Wireless wristbands that measure data
like number of steps walked, sleep
quality and other personal metrics.
VRG
VRG
00:01
HERO4
F2/100A
Learn a new language
Capture video during class
Use facial recognition to
record attendance
Record lectures to view later
Students can ask questions
discretely via Google Glass
Document creation with
photos and video
Use Digital Badges
Repeated content delivery
Google Glass1
Record lectures
Virtual Classroom
Interact with virtual peers
Virtual World Education
Foreign Language Learning
VRG2
Store audio books and more!
Listen to podcasts and iTunes
Create audible tutorials
iPods3
Send alerts to students
about class changes
or assignments
Send messages to teachers
during class
Use as a remote or alarm
for reminders
Smart Watches4
Use for exploration,
research & experimentation
"LIVE FROM THE FIELD"
sessions
Evaluate personal behaviour
GoPro5
Provide feedback of progress
Use in Physical Education
Keep track of student's fitness
Wristbands6
"Wearable technology will be a common
staple in the classroom in 4-5 years."
2013 New Media
Consortium Horizon Report
"13 million wearable tech devices were shipped in 2013
and expected to increase to 170 million by 2018"
Juniper Research
Sources:
CNN // Mashable // Oedb.org // Capradio.org // Pocketables.com // Tossey.com // Etale.org // Johnthomson.org // Wired.com //
Emergingtech.com // blog.herffjonesnystrom.com
Infographic created by Wideo.co May 2014
Here are a few scenarios:

Wearable Technology in the classroom

  • 1.
    Wearable Technology in theclassroom While smartphones, tablets, and laptops are becoming increasingly more common in the classroom, the next big wave of innovation will be the growth of wearable technology for educational purposes. Google Glass, smart watches and productivity wristbands will all have an impact on the world of teaching and learning and the rapid adoption of technology in the classroom. So how can wearable technology be implemented in the classroom? blog! w 00:01 HERO4 F2/100A 12:45 Google Glass Voice command operated wearable computer with an optical head-mount shaped as glasses. VRG Virtual Reality Headgear VRGs or VR glasses take entertainment and learning to the next level providing a realistic 3D augmented experience. iPods Portable media players capable of storing and playing digital media like audio tracks, images and videos. Smart Watches Computerized wristwatches that can run mobile apps and even complete mobile operating systems. 12:45 GoPro High-definition personal cameras that can be worn or mounted in unusual places. Productivity Wristbands Wireless wristbands that measure data like number of steps walked, sleep quality and other personal metrics. VRG VRG 00:01 HERO4 F2/100A Learn a new language Capture video during class Use facial recognition to record attendance Record lectures to view later Students can ask questions discretely via Google Glass Document creation with photos and video Use Digital Badges Repeated content delivery Google Glass1 Record lectures Virtual Classroom Interact with virtual peers Virtual World Education Foreign Language Learning VRG2 Store audio books and more! Listen to podcasts and iTunes Create audible tutorials iPods3 Send alerts to students about class changes or assignments Send messages to teachers during class Use as a remote or alarm for reminders Smart Watches4 Use for exploration, research & experimentation "LIVE FROM THE FIELD" sessions Evaluate personal behaviour GoPro5 Provide feedback of progress Use in Physical Education Keep track of student's fitness Wristbands6 "Wearable technology will be a common staple in the classroom in 4-5 years." 2013 New Media Consortium Horizon Report "13 million wearable tech devices were shipped in 2013 and expected to increase to 170 million by 2018" Juniper Research Sources: CNN // Mashable // Oedb.org // Capradio.org // Pocketables.com // Tossey.com // Etale.org // Johnthomson.org // Wired.com // Emergingtech.com // blog.herffjonesnystrom.com Infographic created by Wideo.co May 2014 Here are a few scenarios: