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Virtual Reality:
Visualizing an 1850s Singapore River Artwork
Presented by Merlin
Cheng Shao Meng (Merlin)
School of Art, Design and Media
25 September 2019, Wednesday
12pm – 1.30pm session 15C,
The Influence of Media & The Media of Influence
URECA
Undergraduate Research Programme
INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA
24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc
INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA
24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc
Research Questions:
How can immersive media (specifically virtual reality)
be used in an art and cultural heritage museum?
What are the advantages of doing so?
Keywords:
• Virtual Reality
• Immersive Digital Environment
• Museography
• Singapore River
• Singapore History
1
INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA
24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc
INTRODUCTION
2
INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA
24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc
What is it?
'Singapore River with Thomson's Bridge',
lithograph, circa 1850s, collection of National
Museum of Singapore
An immersive digital environment/virtual reality app based on
“Singapore River with Thomson’s Bridge”
3
Screenshot from the Singapore River 1850s VR app
INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA
24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc
The installation booth is made up of
• Oculus Go VR headset
• PC port
• Replica paintings that inspired the
environment
This is done in commemoration of
Singapore Bicentennial, with support from
the National Museum of Singapore.
Photo of the installation booth during the
ADM Show 2019 (May 2019)
4
What is it?
INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA
24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc
5
Photos of the installation booth during the ADM Show 2019 (May 2019)
INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA
24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc
What is Virtual Reality?
“An artificial environment which is experienced through
sensory stimuli (as sights and sounds) provided by a computer
and in which one’s actions partially determine what happens in
the environment.”
- merriam-webster.com
“A computer-generated digital environment that can be
experienced and interacted with as if that environment were real.”
- Jason Jerald, The VR Book: Human-Centered Design for Virtual Reality (2015)
6
INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA
24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc
Types of (Consumer) VR Headsets
Standalone Tethered Mobile
Examples:
• Oculus Go
• Oculus Quest
• Mirage Solo
• Vive Focus
Examples:
• Google Cardboard
• Plastic VR viewers
• Samsung Gear VR
Examples:
• Vive Pro
• Oculus Rift S
• Steam Index
• Pimax VR
• PlayStation VR
7
INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA
24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc
VR AS A MEDIA OF INFLUENCE
8
INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA
24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc
In today’s digital and social age, visiting a museum is no longer a
passive experience where visitors are “given” information in a
static environment, but an interactive engagement of the
senses and the mind, where visitors are active participants in the
creative and learning process.
Foreword,
(Re)Presenting Histories: Experiences & Perspectives
9
Angelita Teo
Museum Ex-Director
National Museum of Singapore
INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA
24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc
The Night Café
10
What are some similar VR apps
that has been done?
INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA
24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc
11
Art Plunge
What are some similar VR apps
that has been done?
INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA
24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc
12
What are some similar VR apps
that has been done?
Google Expedition VR
INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA
24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc
13
What are some similar VR apps
that has been done?
The VR Museum of Fine Art
INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA
24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc
14
The Kremer Collection VR Museum
What are some similar VR apps
that has been done?
INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA
24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc
15
The Museum of ThroughView
What are some similar VR apps
that has been done?
INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA
24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc
16
Facebook post by ACM, Dec 2015 Photo of a boy trying out the VR app in the Tang Shipwreck
Gallery, photo taken in 2017
What are some similar VR apps
that has been done?
INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA
24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc
The Concept
Imagined as an installation next to the artworks for people to “go
into” the painting.
• Engages & inspires museum visitors
• Learn more about our history/art history
• Learn how life was like during colonial time period
Photos of the artworks in the National Museum of Singapore’s Singapore History Gallery.
17
INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA
24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc
CREATING A BELIEVABLE WORLD
18
INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA
24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc
19
Video Trailer: https://www.youtube.com/watch?v=bM42VmdtHRo&
INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA
24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc
What is the focus?
The VR app focuses on the common people living during 1850s.
Overhead screenshot of the environment inside the VR app
Character’s dialogues are based on the historical context and events that
occur during that time period.
Characters, objects and buildings are modelled based on historical sources.
20
INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA
24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc
Sketch titled ‘Singapore - Un Policeman’,
late-19th to early-20th century, collection
of National Museum of Singapore
Screenshot of the 3D model. Modelling &
animation was done using Autodesk Maya
and Mixamo.
Development of the app
21
INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA
24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc
22
Present-day map of Singapore River from Google Map
1846 map of Singapore River, zoomed in, image
from National Archives of Singapore
1862 map of Singapore River, zoomed in, image
from National Archives of Singapore
INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA
24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc
23
Different artworks are used to fill in the gap that the main painting could not
INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA
24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc
24
'Sincapour', National Museum of Singapore
1830, by Edmond-Francois Paris, Aquatint/Print, H22.8 x W32.4cm
INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA
24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc
25
View of the Singapore River and settlement from Government Hill
National Museum of Singapore
INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA
24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc
26
'Le Port Interieur, à Singapour' (Interior of the harbour of Singapore)
National Museum of Singapore, Late 1860s, artist unknown, Wood Engraving/
Print, L:26.5 x W:16.8
INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA
24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc
Screenshots of the app during development inside Unreal Engine 4.
27
INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA
24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc
A set of screenshots of the app during development taken inside Oculus Go.
28
INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA
24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc
A set of screenshots taken within the final
version of the VR app, the one on bottom
right is of the PC port
Final version of the app
30
INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA
24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc
PRESENTING TO THE PUBLIC
29
INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA
24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc
Beta demo of the app taken during URECA Poster presentation (Mar 2019)
31
INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA
24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc
A set of photos taken during the ADM Show 2019 (May 2019)
32
INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA
24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc
A set of photos taken during a community event roadshow at HeartbeatBedok on Sept 2019
33
INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA
24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc
More photos of people trying out the VR
headset and the PC port during the respective
public showcase
Feedback & Future Improvements:
Useful as a teaching tool, so it has
potential in a classroom setting as well.
Original languages & dialects
(with subtitle), more animations
(e.g. walking or carrying sandbags)
would add to the realism.
Looking at how different age groups
interact with VR.
34
INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA
24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc
CONCLUSION
35
INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA
24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc
Learning Points:
Q: How can immersive media (specifically virtual reality) be used in an art and
cultural heritage museum? What are the advantages of doing so?
VR can be used to increase engagement and
understanding of the artwork/artefacts, giving
visitors additional context.
Poster of the project done for the
ADM Show 2019
Possible issues:
• Headset integration with exhibition’s design,
• Motion sickness and comfort level,
• Solo experience
The methodology for this VR prototype can also
be applied to other artworks in a museum.
36
Virtual Reality:
Visualizing an 1850s Singapore River Artwork
Cheng Shao Meng (Merlin)
School of Art, Design and Media
25 September 2019, Wednesday
12pm – 1.30pm session 15C,
The Influence of Media & The Media of Influence
URECA
Undergraduate Research Programme
INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA
24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc
THANK YOU
37

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Virtual Reality: Visualizing an 1850s Singapore River Artwork

  • 1. Virtual Reality: Visualizing an 1850s Singapore River Artwork Presented by Merlin Cheng Shao Meng (Merlin) School of Art, Design and Media 25 September 2019, Wednesday 12pm – 1.30pm session 15C, The Influence of Media & The Media of Influence URECA Undergraduate Research Programme INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA 24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc
  • 2. INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA 24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc Research Questions: How can immersive media (specifically virtual reality) be used in an art and cultural heritage museum? What are the advantages of doing so? Keywords: • Virtual Reality • Immersive Digital Environment • Museography • Singapore River • Singapore History 1
  • 3. INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA 24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc INTRODUCTION 2
  • 4. INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA 24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc What is it? 'Singapore River with Thomson's Bridge', lithograph, circa 1850s, collection of National Museum of Singapore An immersive digital environment/virtual reality app based on “Singapore River with Thomson’s Bridge” 3 Screenshot from the Singapore River 1850s VR app
  • 5. INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA 24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc The installation booth is made up of • Oculus Go VR headset • PC port • Replica paintings that inspired the environment This is done in commemoration of Singapore Bicentennial, with support from the National Museum of Singapore. Photo of the installation booth during the ADM Show 2019 (May 2019) 4 What is it?
  • 6. INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA 24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc 5 Photos of the installation booth during the ADM Show 2019 (May 2019)
  • 7. INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA 24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc What is Virtual Reality? “An artificial environment which is experienced through sensory stimuli (as sights and sounds) provided by a computer and in which one’s actions partially determine what happens in the environment.” - merriam-webster.com “A computer-generated digital environment that can be experienced and interacted with as if that environment were real.” - Jason Jerald, The VR Book: Human-Centered Design for Virtual Reality (2015) 6
  • 8. INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA 24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc Types of (Consumer) VR Headsets Standalone Tethered Mobile Examples: • Oculus Go • Oculus Quest • Mirage Solo • Vive Focus Examples: • Google Cardboard • Plastic VR viewers • Samsung Gear VR Examples: • Vive Pro • Oculus Rift S • Steam Index • Pimax VR • PlayStation VR 7
  • 9. INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA 24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc VR AS A MEDIA OF INFLUENCE 8
  • 10. INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA 24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc In today’s digital and social age, visiting a museum is no longer a passive experience where visitors are “given” information in a static environment, but an interactive engagement of the senses and the mind, where visitors are active participants in the creative and learning process. Foreword, (Re)Presenting Histories: Experiences & Perspectives 9 Angelita Teo Museum Ex-Director National Museum of Singapore
  • 11. INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA 24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc The Night Café 10 What are some similar VR apps that has been done?
  • 12. INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA 24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc 11 Art Plunge What are some similar VR apps that has been done?
  • 13. INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA 24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc 12 What are some similar VR apps that has been done? Google Expedition VR
  • 14. INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA 24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc 13 What are some similar VR apps that has been done? The VR Museum of Fine Art
  • 15. INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA 24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc 14 The Kremer Collection VR Museum What are some similar VR apps that has been done?
  • 16. INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA 24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc 15 The Museum of ThroughView What are some similar VR apps that has been done?
  • 17. INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA 24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc 16 Facebook post by ACM, Dec 2015 Photo of a boy trying out the VR app in the Tang Shipwreck Gallery, photo taken in 2017 What are some similar VR apps that has been done?
  • 18. INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA 24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc The Concept Imagined as an installation next to the artworks for people to “go into” the painting. • Engages & inspires museum visitors • Learn more about our history/art history • Learn how life was like during colonial time period Photos of the artworks in the National Museum of Singapore’s Singapore History Gallery. 17
  • 19. INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA 24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc CREATING A BELIEVABLE WORLD 18
  • 20. INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA 24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc 19 Video Trailer: https://www.youtube.com/watch?v=bM42VmdtHRo&
  • 21. INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA 24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc What is the focus? The VR app focuses on the common people living during 1850s. Overhead screenshot of the environment inside the VR app Character’s dialogues are based on the historical context and events that occur during that time period. Characters, objects and buildings are modelled based on historical sources. 20
  • 22. INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA 24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc Sketch titled ‘Singapore - Un Policeman’, late-19th to early-20th century, collection of National Museum of Singapore Screenshot of the 3D model. Modelling & animation was done using Autodesk Maya and Mixamo. Development of the app 21
  • 23. INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA 24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc 22 Present-day map of Singapore River from Google Map 1846 map of Singapore River, zoomed in, image from National Archives of Singapore 1862 map of Singapore River, zoomed in, image from National Archives of Singapore
  • 24. INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA 24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc 23 Different artworks are used to fill in the gap that the main painting could not
  • 25. INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA 24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc 24 'Sincapour', National Museum of Singapore 1830, by Edmond-Francois Paris, Aquatint/Print, H22.8 x W32.4cm
  • 26. INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA 24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc 25 View of the Singapore River and settlement from Government Hill National Museum of Singapore
  • 27. INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA 24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc 26 'Le Port Interieur, à Singapour' (Interior of the harbour of Singapore) National Museum of Singapore, Late 1860s, artist unknown, Wood Engraving/ Print, L:26.5 x W:16.8
  • 28. INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA 24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc Screenshots of the app during development inside Unreal Engine 4. 27
  • 29. INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA 24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc A set of screenshots of the app during development taken inside Oculus Go. 28
  • 30. INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA 24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc A set of screenshots taken within the final version of the VR app, the one on bottom right is of the PC port Final version of the app 30
  • 31. INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA 24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc PRESENTING TO THE PUBLIC 29
  • 32. INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA 24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc Beta demo of the app taken during URECA Poster presentation (Mar 2019) 31
  • 33. INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA 24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc A set of photos taken during the ADM Show 2019 (May 2019) 32
  • 34. INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA 24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc A set of photos taken during a community event roadshow at HeartbeatBedok on Sept 2019 33
  • 35. INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA 24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc More photos of people trying out the VR headset and the PC port during the respective public showcase Feedback & Future Improvements: Useful as a teaching tool, so it has potential in a classroom setting as well. Original languages & dialects (with subtitle), more animations (e.g. walking or carrying sandbags) would add to the realism. Looking at how different age groups interact with VR. 34
  • 36. INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA 24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc CONCLUSION 35
  • 37. INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA 24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc Learning Points: Q: How can immersive media (specifically virtual reality) be used in an art and cultural heritage museum? What are the advantages of doing so? VR can be used to increase engagement and understanding of the artwork/artefacts, giving visitors additional context. Poster of the project done for the ADM Show 2019 Possible issues: • Headset integration with exhibition’s design, • Motion sickness and comfort level, • Solo experience The methodology for this VR prototype can also be applied to other artworks in a museum. 36
  • 38. Virtual Reality: Visualizing an 1850s Singapore River Artwork Cheng Shao Meng (Merlin) School of Art, Design and Media 25 September 2019, Wednesday 12pm – 1.30pm session 15C, The Influence of Media & The Media of Influence URECA Undergraduate Research Programme INTERNATIONAL CONFERENCE OF UNDERGRADUATE RESEARCH – URECA 24-25 SEPTEMBER 2019 | 9am – 8pm | The Arc THANK YOU 37