This document provides a deep dive into apps on Windows 10. It discusses the evolution of the Windows platform including Windows Phone, Windows 8, Xbox One, and the convergence into the Universal Windows Platform. It covers topics like universal vs. universal apps, platform extension SDKs, binding vs. x:Bind, live tiles, background triggers, task constraints, extended execution, app interactions, and storage. Links are also provided to additional resources for developing apps for Windows 10.