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2. UML Diagram:
Unified modeling language is defined as a visual modeling language used for
analysis, design and implementation of software systems
UML is used to describe, design, specify new business processes, behavior and
structure of artifacts of software systems. It can be used with software
development methods and for implementation platforms
UML Object Diagrams, UML Collaboration Diagrams, UML Statechart Diagram,
Rational Software Architect, process modelling and algorithm design, UML
Component Diagram and Deployment Diagram, UML Package Diagrams, and
many more
It involves a diverse range of modeling tools which includes Argo UML,
MagicDraw UML, Umbrello Eclipse, Star UML, BOUML, Net Beans
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6. Related Topics for UML Assignment Help
UML case diagram
UML sequence diagram
UML statechart diagram
UML acivity diagram
UML component diagram
UML object diagram
UML collaborative diagram
7. Complex Topics Covered By UML
Diagram:
Analysis and Design
Structural Patterns
Interaction Modeling
Behavioral Modeling
Class Modeling
Structural Modeling
System Design
8. Behavioral Modeling:
The internal dynamic aspects of an information system is described by
Behavioral Models.It supports the business process in an organisation. The
internal logic of process is specified by Behavioral Model
Behavioral modeling has the highest level of abstraction.The abstraction in
this modeling is easy to understand as it contains same logic as in c language.
The designer only need the algorithm of the design
The behavioral statements appear inside these two structured procedure
constructs. The processes used to create sequence and communication
diagrams, behavioral state machines, and CRUDE matrices are analysed
by Behavioral modelling
9. Class Modeling:
he class model shows static class objects in a framework and the connections
between them
The words "class" and "item" are regularly utilized as though they are the
same, all things considered they are most certainly not.
A class is a meaning of articles that have the same sort of properties,
connections and conduct, similar to the class Employee may characterize the
properties "name", "age" and "representative number" and may characterize
an association with the class Department
Class Modeling is the undertaking of determining these classes utilizing a
particular language as a part of which the properties are called qualities, the
relations are called affiliations and conduct is characterized as operations
10. Interaction Modeling:
An interaction model is a design model which combines an application in a way
that supports the conceptual models of its target users.Interaction modeling holds
an application together. Interaction model determine how all of the objects and
actions are interrelate with each other.It support real-life user interactions.
Interaction modelling describes the rule based models and site-specific logical
models.It determines the method to derive models of both
types.Interaction model is based on directed Graphs which consists of nodes that
represents processes.Its edges represents the interaction among
processes.Prototypic implementation of interaction model is integrated in the
modelling software promot
It provides Quantitative (rule based) and Qualitative (logical) modeling
formalism.It is rule based model and facilitates the systematic set-up of a rule-
based model.It combines the advantage of of rule-based modeling and site-
specific logical modeling in a common representation.It offers all informations
that are needed to build consistent models in different formalism
11. Structural Patterns:
Design pattern are the solution for Software design problem which you find
again and again in real world application development.It ease the pattern
by analysing relationship between entities.
Structural Design Patterns are Design Patterns that ease the design by
identifying a simple way to realize relationships between entities.To form the
large structues it compose the address of class and objects.For composing
interface and implementations they use inheritance in class oriented
pattern.Composing objects to realize new functionality, possibly by changing
the composition at run-time is describe by object-oriented patterns.
It includes Class scope pattern,Adapter Pattern,Object scope
patterns,Flyweight,Adapter,Bridge,Composite,Decorator,Façade and Proxy.
12. System Design:
To satisfy the specified requirement of system i.e component, modules,
interface and data are defined by the process of System Design.The process
of creating or altering the system is called System development.It includes
the processes, practices, models, and methodologies used to develop them.
The aim of system design is to offer the relevent informations, data which are
useful and important for system elements implementation.It supplement
the System architecture.It developes, express, documents, and communicates
the realization of the architecture of the system. It consist the complete set
of design characteristics described in a form suitable for implementation.
It manages and provide help in operation and maintenance for system
elements as design strategy for system descibe the search or commonalities.
13. Related Topics Covered By Analysis and
Design:
Business system analysis
Design techniques
Software engineering principles
Methods and frameworks
Process models
Project management
Risk management
Requirements elicitation
System architecture
Software architecture
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