This document discusses distraction and self-regulation in social machines. It summarizes that people now touch their devices over 2,600 times per day with 76 daily sessions on average. This constant connectivity poses a self-regulation challenge. The document then outlines the anti-distraction market that has emerged, providing examples of over 30 apps and tools that aim to reduce distraction by removing apps, providing usage statistics, or rewarding/punishing certain app usage. Finally, it proposes using self-regulation research to understand how to classify anti-distraction tools and predict their effects on user behavior.