Session A5
Chris Rourke
Make it easy to take it easy : User experience in the Travel,
Tourism and Leisure industry
chris@uservision.co.uk
@crourke @uservision
@ucduk #ucd2013

Supporters

Sponsors

Organiser
1
What the user expects

2
..and more pages
for payment

3
The UX challenge for travel, tourism & leisure
 Travel is emotional - expectations are high





Relaxation
Entertainment – self & family
Service
Catering for special circumstances

 Travel booking is complex - many parties involved
 Flight operations & parameters
 Third parties & partners

 Site and booking process may not be fully controlled

4
5
Control, confidence and come back
 High

 Medium

 Low
6
Main usability and UX challenge areas
 First impressions
 Workflow of the search & book process
 Page level interactions







7

IA and categorisation
Search
Date selector
Form interactions
Smart defaults
Geolocation (mobile)
Choice Parameters - flights
Secondary parameters
Loyalty points
Service level
Connections
Date/ time

Price
8
Choice Parameters – hotels, holidays, leisure

Location

Date

Price
9

Secondary parameters
Quality, Service level
Room size
Images
Facilities (gym etc)
Restaurants
Kids?
Loyalty points
Accessibility
Dietary needs
Workflow – Flights
Previously
 Put in some info
 And some more
 And more to specify
 Press submit
 Scroll through huge
results list
 Start again or revise
Not in control
10

Now
 Put in little info
 Submit
 See the results
 Filter & refine

In control & confident
Workflow – Hotels, holidays & leisure
 Offer options to let customer learn & decide by
what matters to them
 Price – location – hotel – room
 Hotel – price – room






11

Location information
Inspiring photos
Clear differences between room options
Facilities
Browsers

Browsers
Not sure what they want
Seek inspiration as much as information
Open minded
Visuals and offers

12
Hunters

Hunters
Know roughly what they want
Compare and contrast to convince
Analytical
Use sort and compare tools

13
Buyers

Buyers
Know exactly what they want
Get it as quickly as possible
Speed and minimal distractions
Use search

14
First impressions matter

15
First Impressions Count

16
17
18
Simple Date Selector

19
Welcome indecision and offer options

20
Welcome indecision and offer options

21
Allow graceful revelations and previews

22
Allow graceful revelations and previews

23
Innovate & exceed expectations

24
Innovate & simplify

25
Innovate & simplify

26
Take advantage of maps

27
Satisfice your customer

28
Satisfice your customer
If no results,
query
relaxation
allows me to
choose options
slightly outside
my original
search.

www.newzealand.com.

29
Be Persuasive
 Reciprocity – If you do something for them (offer a
discount, give a free sample, add in an optional extra)
people are more likely to do something for you
 Commitment and Consistency – If people commit in
writing to an idea or goal, they are more likely to honour
that commitment. So the more people type in details,
the more invested they are in proceeding
 Social Proof – If other people are doing it, people
become much more confident that they too are doing
the right thing
 Authority – People will tend to obey authoritative
figures. These can be classic authority figures, celebrities,
or official ratings and scales
 Liking – People are easily persuaded by people “just like
me”, as demonstrated by the power of viral marketing

30

 Scarcity – If something is short supply, or time-limited
supply, it will generate demand and pressure to buy in
case you lose out on a bargain
Persuasion in Action (2)
Reciprocity

31

Commitment and Consistency

Social Proof

Authority

Liking

Scarcity
Be honest

32
Be mobile
 Mobile is the glue for the
user experience
 Can make – or break experience
 Allow customisation in
settings
 Usual airport
 Usual payment card
 Usual seat etc

33
UX Research for the sector
 Recruit specifically for credibility
 Experience - What people bring with
them is important
 More “let off the leash” tests – let the
user set their own parameters
 Remote
 moderated testing
 self moderated testing
 unmoderated testing

 A/B & Multivariate testing for
conversion funnels

34
Content & journey inventory
Chart describes a typical research journey and where the information needs are met

INFORMATION NEED
Price















Weather















Latest deals?















What is included in price?















How does XXXXX compare?















What is there to do for kids?















What is there to do locally?















What’s new with XXXXX ?















Special deals for customers?















35
Key takeaways






36

Recognise – and foster – the emotional aspect of travel
Discover your target users’ parameters
Let the user play by their own rules, be in control
Allow previews, avoid pogosticks
Research in context
Thank you

Chris Rourke
Managing Director
0131 225 0850
chris@uservision.co.uk
@uservision
@crourke
www.uservision.co.uk

37

User Experience in the Travel and Tourism Industry - Ucd2013 conference talk by Chris Rourke

  • 1.
    Session A5 Chris Rourke Makeit easy to take it easy : User experience in the Travel, Tourism and Leisure industry chris@uservision.co.uk @crourke @uservision @ucduk #ucd2013 Supporters Sponsors Organiser 1
  • 2.
    What the userexpects 2
  • 3.
  • 4.
    The UX challengefor travel, tourism & leisure  Travel is emotional - expectations are high     Relaxation Entertainment – self & family Service Catering for special circumstances  Travel booking is complex - many parties involved  Flight operations & parameters  Third parties & partners  Site and booking process may not be fully controlled 4
  • 5.
  • 6.
    Control, confidence andcome back  High  Medium  Low 6
  • 7.
    Main usability andUX challenge areas  First impressions  Workflow of the search & book process  Page level interactions       7 IA and categorisation Search Date selector Form interactions Smart defaults Geolocation (mobile)
  • 8.
    Choice Parameters -flights Secondary parameters Loyalty points Service level Connections Date/ time Price 8
  • 9.
    Choice Parameters –hotels, holidays, leisure Location Date Price 9 Secondary parameters Quality, Service level Room size Images Facilities (gym etc) Restaurants Kids? Loyalty points Accessibility Dietary needs
  • 10.
    Workflow – Flights Previously Put in some info  And some more  And more to specify  Press submit  Scroll through huge results list  Start again or revise Not in control 10 Now  Put in little info  Submit  See the results  Filter & refine In control & confident
  • 11.
    Workflow – Hotels,holidays & leisure  Offer options to let customer learn & decide by what matters to them  Price – location – hotel – room  Hotel – price – room     11 Location information Inspiring photos Clear differences between room options Facilities
  • 12.
    Browsers Browsers Not sure whatthey want Seek inspiration as much as information Open minded Visuals and offers 12
  • 13.
    Hunters Hunters Know roughly whatthey want Compare and contrast to convince Analytical Use sort and compare tools 13
  • 14.
    Buyers Buyers Know exactly whatthey want Get it as quickly as possible Speed and minimal distractions Use search 14
  • 15.
  • 16.
  • 17.
  • 18.
  • 19.
  • 20.
    Welcome indecision andoffer options 20
  • 21.
    Welcome indecision andoffer options 21
  • 22.
  • 23.
  • 24.
    Innovate & exceedexpectations 24
  • 25.
  • 26.
  • 27.
  • 28.
  • 29.
    Satisfice your customer Ifno results, query relaxation allows me to choose options slightly outside my original search. www.newzealand.com. 29
  • 30.
    Be Persuasive  Reciprocity– If you do something for them (offer a discount, give a free sample, add in an optional extra) people are more likely to do something for you  Commitment and Consistency – If people commit in writing to an idea or goal, they are more likely to honour that commitment. So the more people type in details, the more invested they are in proceeding  Social Proof – If other people are doing it, people become much more confident that they too are doing the right thing  Authority – People will tend to obey authoritative figures. These can be classic authority figures, celebrities, or official ratings and scales  Liking – People are easily persuaded by people “just like me”, as demonstrated by the power of viral marketing 30  Scarcity – If something is short supply, or time-limited supply, it will generate demand and pressure to buy in case you lose out on a bargain
  • 31.
    Persuasion in Action(2) Reciprocity 31 Commitment and Consistency Social Proof Authority Liking Scarcity
  • 32.
  • 33.
    Be mobile  Mobileis the glue for the user experience  Can make – or break experience  Allow customisation in settings  Usual airport  Usual payment card  Usual seat etc 33
  • 34.
    UX Research forthe sector  Recruit specifically for credibility  Experience - What people bring with them is important  More “let off the leash” tests – let the user set their own parameters  Remote  moderated testing  self moderated testing  unmoderated testing  A/B & Multivariate testing for conversion funnels 34
  • 35.
    Content & journeyinventory Chart describes a typical research journey and where the information needs are met INFORMATION NEED Price        Weather        Latest deals?        What is included in price?        How does XXXXX compare?        What is there to do for kids?        What is there to do locally?        What’s new with XXXXX ?        Special deals for customers?        35
  • 36.
    Key takeaways      36 Recognise –and foster – the emotional aspect of travel Discover your target users’ parameters Let the user play by their own rules, be in control Allow previews, avoid pogosticks Research in context
  • 37.
    Thank you Chris Rourke ManagingDirector 0131 225 0850 chris@uservision.co.uk @uservision @crourke www.uservision.co.uk 37