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TV-RING & ImmersiaTV
TV-RING & ImmersiaTV:
Present and future of TV
Sergi Fernández
15/10/2015
TV-RING & ImmersiaTV
2
-Introduction to the TV-RING project
-Main results gathered in the last 24
months
-Main outcomes: products going to
market
-Introduction to ImmersiaTV
WHAT IS THIS PRESENTATION ABOUT?
TV-RING & ImmersiaTV
WHAT IS TV-RING ABOUT?
ICT PSP EU funded project
Started in Sept’13
Finishes in Feb’16
Budget ~2.8 M€
Coordinated by: i2CAT
TV-RING & ImmersiaTV
WHAT IS TV-RING ABOUT?
The Consortium:
TV-RING & ImmersiaTV
WHAT IS TV-RING ABOUT?
TV-
RING
3 pilots
Open
Connected
TV Forum
User
validation
Inform and
exploit
results
WHAT IS TV-RING ABOUT?
7@tv_ring
Professional and End-Users
Gather requirements
Improve apps/features
Evaluate and validate services
User
validation
WHAT IS TV-RING ABOUT?
8@tv_ring
Living Labs
Approach
User
validation
Users panels in
the pilots
Co-creation
workshop
WHAT IS TV-RING ABOUT?
9@tv_ring
3 pilots
WHAT IS TV-RING ABOUT?
10@tv_ring
The Netherlands
Digital Right
Management (DRM)
Recommendation
systems
2nd Screen App
Germany (Berlin-
Brandenburg)
HbbTV App with UHD
contents / MPEG-
DASH
New interactive
formats
TV App Gallery
Spain (Catalonia)
Multicamera Service
MPEG-DASH: Live and
On-demand
3 pilots
WHAT IS TV-RING ABOUT?
11@tv_ring
DRM
WHAT IS TV-RING ABOUT?
12@tv_ring
Recommender
WHAT IS TV-RING ABOUT?
13@tv_ring
2nd Screen
Game
WHAT IS TV-RING ABOUT?
14@tv_ring
Verknallt &
abgedreht
WHAT IS TV-RING ABOUT?
15@tv_ring
SandMänchen
WHAT IS TV-RING ABOUT?
16@tv_ring
Multicamera
WHAT IS TV-RING ABOUT?
17@tv_ring
Multicamera
WHAT IS TV-RING ABOUT?
18@tv_ring
Offline
International &
Regional Workshops
Third parties
engagement > use of
test-beds
Open
Connected
TV Forum
WHAT IS TV-RING ABOUT?
19@tv_ring
Online
For stakeholders:
Information and
discussions
For developers: HbbTV
development tools and
resources
Open
Connected
TV Forum
20@tv_ring
HbbTV Developer Website
The Reference website for developers
21
The website consists of 3 different parts:
• Wiki – Providing tutorials, requirements, guidelines, code snippets, …
• Forum– Providing a place for discussions
• Blog – Providing news around HbbTV, project results
@tv_ring
TV-RING from idea to market
22@tv_ring
Other figures:
23@tv_ring
_More than 1 year of testing with users
_70 households distributed in 2 regular
user panels (almost 200 people)
_+8000 users enjoyed our Apps in The
Netherlands, Germany and Spain
_6 new apps/services have been deployed
and 4 went into production
_TV-RING has been the first in
demonstrating the UHDTV streaming is
possible over HbbTV _TV-RING has been present in more than
30 events and organised 7 workshops
TV-RING & ImmersiaTV
We invite you to try our demos!
...and tomorrow dedicated session on See2Gather (by NPO)
If you want further information, please contact
us: sergi.fernandez@i2cat.net (TV-RING &
ImmersiaTV project coordinator) or visit
www.tvring.eu
25
Start January 2016
30 Months
Budget 3.8M€
Tooling companies
• IP-Based production
pipeline
• Omnidirectional
production tools
Research institutes
• Stitching
• Innovative Codecs
• User Evaluation
Production
• Omnidirectional video
production
• Broadcasting
27
TV-RING & ImmersiaTV
28
ImmersiaTV. General objective
Offer an integrated experience across devices,
enhancing the traditional broadcast with
immersive content and second and third screen
functionalities.
TV-RING & ImmersiaTV
29
ImmersiaTV. General objective
A novel form of Broadcast content that matches
the demands of immersive displays, and can be
shared with tablets and traditional TV
consumers.
TV-RING & ImmersiaTV
30
ImmersiaTV. Why?
TV-RING & ImmersiaTV
31
ImmersiaTV. Why?
TV-RING & ImmersiaTV
32
ImmersiaTV. Why?
33
ImmersiaTV. Why?
TV-RING & ImmersiaTV
34
•OBJ1. Create a new cinematographic language
where the specificities of immersive displays are
taken into account
•OBJ2. Extend the production pipeline to create
omnidirectional content for a multi-platform
environment.
ImmersiaTV. Objective
TV-RING & ImmersiaTV
35
•OBJ3. Re-design the distribution chain for
omnidirectional content (capture, compression,
distribution, reception, and rendering)
•OBJ4. Maximize the quality of the end-user
experience, across devices
•OBJ5. Maximize the impact of the ImmersiaTV
solutions.
ImmersiaTV. Objective
36
Head and/or
tablet movements
Change
Field of view
Trigger
events
Region
Of Interest
Multimedia Server as Home Receptor
Capture
Stitching +
Geometric
Transformations
Encoding &
compression
Distribution (CDN)
Decoding/
Storage
Geometric
conversions
Display(s)
adaptation
Rendering
Capture
Stitching +
Geometric
Transformations
Encoding &
compression
Distribution (CDN) Decoding
Geometric
conversions
Display(s)
adaptation
Rendering
1st Iteration
Offline creation
+ on demand
streaming
2nd Iteration
Live
production &
off the shelf
(near) realtime
streaming
3rd Iteration
Live production
& smart(near)
realtime
streaming
Capture
Stitching +
Geometric
Transformations
Encoding &
compression
Distribution (CDN) Decoding
Geometric
conversions
Display(s)
adaptation
Rendering
offline Video on
demand
Offline encoding (ex. HEVC/H.265)
without restrictions on bit rate, delay
and quality parameters
Real-time encoder (ex. HEVC/H.265)
with restrictions on bit rate, delay
and quality parameters
viewpoint
Multimedia Server as Home Receptor
Multimedia Server as Home Receptor
Low latency &
ROI encoder
Real-time
decoder
Low latency &
ROI decoder
Non real-time
Decoding + storage
viewpoint
viewpointROI estimation
39
40
TV-RING & ImmersiaTV
Thank you for you attention!
sergi.fernandez@i2cat.net
TV-RING & ImmersiaTV project coordinator

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TV-Ring and ImmersiaTV, the present and the future of TV

  • 1. TV-RING & ImmersiaTV TV-RING & ImmersiaTV: Present and future of TV Sergi Fernández 15/10/2015
  • 2. TV-RING & ImmersiaTV 2 -Introduction to the TV-RING project -Main results gathered in the last 24 months -Main outcomes: products going to market -Introduction to ImmersiaTV WHAT IS THIS PRESENTATION ABOUT?
  • 3.
  • 4. TV-RING & ImmersiaTV WHAT IS TV-RING ABOUT? ICT PSP EU funded project Started in Sept’13 Finishes in Feb’16 Budget ~2.8 M€ Coordinated by: i2CAT
  • 5. TV-RING & ImmersiaTV WHAT IS TV-RING ABOUT? The Consortium:
  • 6. TV-RING & ImmersiaTV WHAT IS TV-RING ABOUT? TV- RING 3 pilots Open Connected TV Forum User validation Inform and exploit results
  • 7. WHAT IS TV-RING ABOUT? 7@tv_ring Professional and End-Users Gather requirements Improve apps/features Evaluate and validate services User validation
  • 8. WHAT IS TV-RING ABOUT? 8@tv_ring Living Labs Approach User validation Users panels in the pilots Co-creation workshop
  • 9. WHAT IS TV-RING ABOUT? 9@tv_ring 3 pilots
  • 10. WHAT IS TV-RING ABOUT? 10@tv_ring The Netherlands Digital Right Management (DRM) Recommendation systems 2nd Screen App Germany (Berlin- Brandenburg) HbbTV App with UHD contents / MPEG- DASH New interactive formats TV App Gallery Spain (Catalonia) Multicamera Service MPEG-DASH: Live and On-demand 3 pilots
  • 11. WHAT IS TV-RING ABOUT? 11@tv_ring DRM
  • 12. WHAT IS TV-RING ABOUT? 12@tv_ring Recommender
  • 13. WHAT IS TV-RING ABOUT? 13@tv_ring 2nd Screen Game
  • 14. WHAT IS TV-RING ABOUT? 14@tv_ring Verknallt & abgedreht
  • 15. WHAT IS TV-RING ABOUT? 15@tv_ring SandMänchen
  • 16. WHAT IS TV-RING ABOUT? 16@tv_ring Multicamera
  • 17. WHAT IS TV-RING ABOUT? 17@tv_ring Multicamera
  • 18. WHAT IS TV-RING ABOUT? 18@tv_ring Offline International & Regional Workshops Third parties engagement > use of test-beds Open Connected TV Forum
  • 19. WHAT IS TV-RING ABOUT? 19@tv_ring Online For stakeholders: Information and discussions For developers: HbbTV development tools and resources Open Connected TV Forum
  • 21. HbbTV Developer Website The Reference website for developers 21 The website consists of 3 different parts: • Wiki – Providing tutorials, requirements, guidelines, code snippets, … • Forum– Providing a place for discussions • Blog – Providing news around HbbTV, project results @tv_ring
  • 22. TV-RING from idea to market 22@tv_ring
  • 23. Other figures: 23@tv_ring _More than 1 year of testing with users _70 households distributed in 2 regular user panels (almost 200 people) _+8000 users enjoyed our Apps in The Netherlands, Germany and Spain _6 new apps/services have been deployed and 4 went into production _TV-RING has been the first in demonstrating the UHDTV streaming is possible over HbbTV _TV-RING has been present in more than 30 events and organised 7 workshops
  • 24. TV-RING & ImmersiaTV We invite you to try our demos! ...and tomorrow dedicated session on See2Gather (by NPO) If you want further information, please contact us: sergi.fernandez@i2cat.net (TV-RING & ImmersiaTV project coordinator) or visit www.tvring.eu
  • 25. 25 Start January 2016 30 Months Budget 3.8M€
  • 26. Tooling companies • IP-Based production pipeline • Omnidirectional production tools Research institutes • Stitching • Innovative Codecs • User Evaluation Production • Omnidirectional video production • Broadcasting
  • 27. 27
  • 28. TV-RING & ImmersiaTV 28 ImmersiaTV. General objective Offer an integrated experience across devices, enhancing the traditional broadcast with immersive content and second and third screen functionalities.
  • 29. TV-RING & ImmersiaTV 29 ImmersiaTV. General objective A novel form of Broadcast content that matches the demands of immersive displays, and can be shared with tablets and traditional TV consumers.
  • 34. TV-RING & ImmersiaTV 34 •OBJ1. Create a new cinematographic language where the specificities of immersive displays are taken into account •OBJ2. Extend the production pipeline to create omnidirectional content for a multi-platform environment. ImmersiaTV. Objective
  • 35. TV-RING & ImmersiaTV 35 •OBJ3. Re-design the distribution chain for omnidirectional content (capture, compression, distribution, reception, and rendering) •OBJ4. Maximize the quality of the end-user experience, across devices •OBJ5. Maximize the impact of the ImmersiaTV solutions. ImmersiaTV. Objective
  • 36. 36
  • 37. Head and/or tablet movements Change Field of view Trigger events Region Of Interest
  • 38. Multimedia Server as Home Receptor Capture Stitching + Geometric Transformations Encoding & compression Distribution (CDN) Decoding/ Storage Geometric conversions Display(s) adaptation Rendering Capture Stitching + Geometric Transformations Encoding & compression Distribution (CDN) Decoding Geometric conversions Display(s) adaptation Rendering 1st Iteration Offline creation + on demand streaming 2nd Iteration Live production & off the shelf (near) realtime streaming 3rd Iteration Live production & smart(near) realtime streaming Capture Stitching + Geometric Transformations Encoding & compression Distribution (CDN) Decoding Geometric conversions Display(s) adaptation Rendering offline Video on demand Offline encoding (ex. HEVC/H.265) without restrictions on bit rate, delay and quality parameters Real-time encoder (ex. HEVC/H.265) with restrictions on bit rate, delay and quality parameters viewpoint Multimedia Server as Home Receptor Multimedia Server as Home Receptor Low latency & ROI encoder Real-time decoder Low latency & ROI decoder Non real-time Decoding + storage viewpoint viewpointROI estimation
  • 39. 39
  • 40. 40
  • 41. TV-RING & ImmersiaTV Thank you for you attention! sergi.fernandez@i2cat.net TV-RING & ImmersiaTV project coordinator

Editor's Notes

  1. Wiki – especially for developers, will be mainly filled by HbbTV app developers, includes basic, generally valid knowledge Forum - here also manufacturers, content producers,… everybody who is interested in the information, outcomes and discussions within the platform is invited to use it Blog – here, also a wider range of HbbTV topics is possible, not just developer news!