The document discusses creating a personal learning environment (PLE) landing page. It considers different types of PLEs such as mobile applications, widgets, and web applications before deciding on a personal landing page. Key features are suggested like organizing content into groups and folders, including widgets for maps and RSS feeds, and customizing the design. The concept involves a homepage with buttons to create new content groups and spaces and rearrange existing content. Users would be able to add more content and widgets to individual groups to make the PLE more fully-featured and personalized. Feedback from others is sought to continue improving the PLE.
Reinventing the Los Angeles Lakers Through AnalyticsRoderick Head √
On February 23, 2015, ESPN the Magazine and ESPN.com released "The Great Analytics Rankings," rating all 122 teams across the four major professional leagues (i.e. MLB, NBA, NFL, NHL) on the strength of each franchise's analytics staff, its buy-in from execs and coaches, its investment in biometric data, and how much its approach is predicated on analytics. Interviews around the league and considerable evidence suggest that the Los Angeles Lakers' analytics progress matches their record, almost dead last, categorizing them as a Non-Believer ranked 113 out of 122 overall. The current CBA now favors teams with a long-term vision, development infrastructure, and strategic planning, and makes spending your way out of problems much harder. The Lakers never had to worry about analytics due to having the best talent. Now they are paying the price for not keeping up with the changing process.
Ho presentato queste slide in diverse occasioni. Sono alcune riflessioni sul ruolo che la semiotica potrebbe avere nei progetti di sistemi di orientamento.
Molte immagini dovrebbero essere autoesplicative, anche se sono state montate per supportare un'argomentazione orale.
Nell'ultima parte vi sono immagini che fanno riferimento a progetti presentati come tedi di laurea magistrale alla Scuola del design del Politecnico di Milano. Il primo è di Marilisa Pastore, che ha avuto l'idea di progettare il wayfinding solo attraverso i colori, idea applicata ai poliambulatori dell'Ospedale San Paolo di Milano e poi parzialmente realizzata; il secondo, un'ipotesi di progetto per Bergamo Alta, è di Nicole Bergel.
The starting point of this contribution is the concept of “sense”, which derives from the Charles S. Peirce’s semiotic view: “Our idea of anything is our idea of its sensible effects” (Peirce, CP 5.401). For Peirce, the meaning – or sense – of any sign (text, artifact, system) comes surrounded with all the conceivable effects and the “practical consequences” that the sign produces or could produce.
However, among the practical consequences, could be also included the formation of beliefs and the definition of individual or social behaviour through habits, and furthermore – in the long run – the very organization of political life. From this derives the responsibility of design, which stimulates an improvement of the consumer goods production (sort of an extension of the design, widening its application in more areas: communication, services, ecology etc.) in the cultural context where part of the social and the planet lives are decided.
In this perspective, the sense is no longer just a semantic value within a system, such as the structuralist tradition has taught us, but is open and attempts to a pragmatic dimension. That is, the sense is not found only in texts and artifacts, but above all in the living scene of use: in the context where the objects are found and used.
Software prototyping is an important UX design skill that many people “just do” but effective prototyping requires crucial knowledge and practices that aren’t obvious. In this talk, Everett will explain prototyping and its goals, compare prototyping to sketching, and explore the different types of prototyping. He will then characterize effective prototyping and explain why those characteristics are so important.
Everett will review several commonly available prototyping tools (including SketchFlow), and evaluate their pros and cons. He will conclude by working through some examples so that you can see effective prototyping in practice.
If you or your team is prototyping now or considering prototyping in the future, this talk is for you!
Software prototyping is an important UX design skill that many people “just do” but effective prototyping requires crucial knowledge and practices that aren’t obvious. As a result, many prototyping efforts aren’t productive and fail to achieve their goals.
In this talk, Everett will explain prototyping and its goals, compare prototyping to sketching, and explore the different types of prototyping. He will then give the eight rules for effective prototyping and show why those rules are so important.
Everett will review several commonly available prototyping tools (including SketchFlow), give nine criteria for evaluating prototyping tools, and evaluate the tools based on the criteria. He will conclude by showing some examples effective and ineffective prototyping in practice.
If you or your team is prototyping now or considering prototyping in the future, this talk is for you!
Reinventing the Los Angeles Lakers Through AnalyticsRoderick Head √
On February 23, 2015, ESPN the Magazine and ESPN.com released "The Great Analytics Rankings," rating all 122 teams across the four major professional leagues (i.e. MLB, NBA, NFL, NHL) on the strength of each franchise's analytics staff, its buy-in from execs and coaches, its investment in biometric data, and how much its approach is predicated on analytics. Interviews around the league and considerable evidence suggest that the Los Angeles Lakers' analytics progress matches their record, almost dead last, categorizing them as a Non-Believer ranked 113 out of 122 overall. The current CBA now favors teams with a long-term vision, development infrastructure, and strategic planning, and makes spending your way out of problems much harder. The Lakers never had to worry about analytics due to having the best talent. Now they are paying the price for not keeping up with the changing process.
Ho presentato queste slide in diverse occasioni. Sono alcune riflessioni sul ruolo che la semiotica potrebbe avere nei progetti di sistemi di orientamento.
Molte immagini dovrebbero essere autoesplicative, anche se sono state montate per supportare un'argomentazione orale.
Nell'ultima parte vi sono immagini che fanno riferimento a progetti presentati come tedi di laurea magistrale alla Scuola del design del Politecnico di Milano. Il primo è di Marilisa Pastore, che ha avuto l'idea di progettare il wayfinding solo attraverso i colori, idea applicata ai poliambulatori dell'Ospedale San Paolo di Milano e poi parzialmente realizzata; il secondo, un'ipotesi di progetto per Bergamo Alta, è di Nicole Bergel.
The starting point of this contribution is the concept of “sense”, which derives from the Charles S. Peirce’s semiotic view: “Our idea of anything is our idea of its sensible effects” (Peirce, CP 5.401). For Peirce, the meaning – or sense – of any sign (text, artifact, system) comes surrounded with all the conceivable effects and the “practical consequences” that the sign produces or could produce.
However, among the practical consequences, could be also included the formation of beliefs and the definition of individual or social behaviour through habits, and furthermore – in the long run – the very organization of political life. From this derives the responsibility of design, which stimulates an improvement of the consumer goods production (sort of an extension of the design, widening its application in more areas: communication, services, ecology etc.) in the cultural context where part of the social and the planet lives are decided.
In this perspective, the sense is no longer just a semantic value within a system, such as the structuralist tradition has taught us, but is open and attempts to a pragmatic dimension. That is, the sense is not found only in texts and artifacts, but above all in the living scene of use: in the context where the objects are found and used.
Software prototyping is an important UX design skill that many people “just do” but effective prototyping requires crucial knowledge and practices that aren’t obvious. In this talk, Everett will explain prototyping and its goals, compare prototyping to sketching, and explore the different types of prototyping. He will then characterize effective prototyping and explain why those characteristics are so important.
Everett will review several commonly available prototyping tools (including SketchFlow), and evaluate their pros and cons. He will conclude by working through some examples so that you can see effective prototyping in practice.
If you or your team is prototyping now or considering prototyping in the future, this talk is for you!
Software prototyping is an important UX design skill that many people “just do” but effective prototyping requires crucial knowledge and practices that aren’t obvious. As a result, many prototyping efforts aren’t productive and fail to achieve their goals.
In this talk, Everett will explain prototyping and its goals, compare prototyping to sketching, and explore the different types of prototyping. He will then give the eight rules for effective prototyping and show why those rules are so important.
Everett will review several commonly available prototyping tools (including SketchFlow), give nine criteria for evaluating prototyping tools, and evaluate the tools based on the criteria. He will conclude by showing some examples effective and ineffective prototyping in practice.
If you or your team is prototyping now or considering prototyping in the future, this talk is for you!
ProjectWizards, Inc. President Dave Prior's presentation on how to do project management with an iPad from the PMI Lehigh Valley Spring 2011 Professional Development Day.
Tom Vlasic
Tom helps business incorporate and successfully utilize information technology so they will realize their full potential.
As a keen observer, quick study and adaptive professional, Tom works with a wide range of organizations. His work helps them understand the value of a comprehensive IT strategy and as a result, organizations can unleash their full potential with an approach that will ensure both business and shareholder success. His experience in executive-level roles makes Tom more understanding, productive and focused on facilitating successful outcomes with clients. As an active member on not-for-profit boards, Tom also has a record of enhancing both board and organization performance.
Most recently Tom led an award winning Project Management firm that specialized in delivering complex technology projects in the Healthcare sector.
Tom has a Master of Applied Science degree in Electrical Engineering from the University of Waterloo and is a licenced Professional Engineer
1. Creating Your Own PLE
Team TTVC
Thomas Honné, Timo Greifenberg,Volker Reisen, Carsten Klaffke
Sonntag, 15. Mai 2011
2. The Task
Create some kind of PLE
Sonntag, 15. Mai 2011
3. Think About The Task
mobile application?
a widget?
CREATE
Sonntag, 15. Mai 2011
4. Think About The Task
mobile application?
a widget?
complete framework?
CREATE
a gadget?
Sonntag, 15. Mai 2011
5. Think About The Task
mobile application?
a widget?
complete framework?
CREATE
a platform?
web application?
a gadget?
Sonntag, 15. Mai 2011
6. Think About The Task
mobile application?
a widget?
a personal
complete framework?
CREATE landing page?
a platform?
web application?
a gadget?
Sonntag, 15. Mai 2011
7. Think About The Task
mobile application?
a widget?
a personal
complete framework?
CREATE landing page!
a platform?
web application?
a gadget?
Sonntag, 15. Mai 2011
8. The Idea
• Organize your student life
• Create a personal landing page
• Make it better than existing ones
• Be awesome!
Sonntag, 15. Mai 2011
9. Wanted: Features
(Take One)
• Create folders or groups to sort things
• Use widgets like Google Maps
• Read RSS-Feeds
Sonntag, 15. Mai 2011
10. Wanted: Features
(Take Two)
• Upload documents and pictures
• Share content with others
• Design the page the way you want
Sonntag, 15. Mai 2011
11. Wanted: Features
(Take Three)
• Try to add lots of other things like
• Read your Email
• Include movies (maybe YouTube?)
• Show weather forecast
Sonntag, 15. Mai 2011
13. Just A Plus
Press the button
to create new
groups or spaces
+
Sonntag, 15. Mai 2011
14. Create Your Groups
Managing
Generative
Software
eLearning Software
Developing
Engeneering
Projects
Those are groups.You can click on
them to enter a group.
+
Sonntag, 15. Mai 2011
15. Create Your Groups
Managing
Generative
Software
eLearning Software
Developing
Engeneering
Projects
Bookmarks RSS
elearning.rwth-aachen.de Extremely important news!
www.facebook.com You need to read that!
Those are similar to
groups, but you cannot
access them
+
Sonntag, 15. Mai 2011
16. (Re-)Arrange Them
Bookmarks
eLearning
elearning.rwth-aachen.de
www.facebook.com
RSS
Generative
Software
Extremely important news!
Engeneering
You need to read that!
Managing
Software
Developing
Projects
+
Sonntag, 15. Mai 2011
17. A Closer Look On
Groups
Managing
Generative
Software
eLearning Software
Developing
Engeneering
Projects
C K*
C LI
*
Bookmarks RSS
elearning.rwth-aachen.de Extremely important news!
www.facebook.com You need to read that!
+
Sonntag, 15. Mai 2011
18. A Closer Look On
Groups
When you enter a group you
can create new groups, widgets
and stuff!
+
Sonntag, 15. Mai 2011
19. Not Perfect At All
• We want
• More ideas
• More widgets
• To be more awesome!
Sonntag, 15. Mai 2011
20. What Would You Like?
• Help us to create an awesome service
• Ideas, comments or anything else
• Just talk to us after the lecture
• Thank you for your attention
Sonntag, 15. Mai 2011