This document discusses threads and synchronization in C#. It begins by defining what a thread is, noting that it is the smallest unit of processing that can be scheduled by an operating system. It then discusses how threads are implemented in C#, including how to create threads using the Thread class and starting them with Start(). It also covers foreground and background threads, thread priority, and methods for controlling threads like Sleep() and Abort(). Finally, it discusses thread synchronization and how the lock statement in C# can be used to synchronize access to shared resources between threads.