This talk explores the potential, and the challenge of designing predictive artificial intelligence-enabled, user experiences for the Internet of Things. The Internet of Things promises that by analyzing data from many IoT devices our experience of the world becomes better and more efficient. The environment predicts our behavior, anticipates problems, and intercepts them before they occur. However, we don’t have good examples for designing user experiences of predictive AI. This talk gives examples of several different systems, lists UX challenges to creating behavioral systems, and potential approaches to addressing those challenges.
2. Let me begin by telling you a bit about my background. I m a user experience
designer. I was one of the first professional Web designers. This is the navigation for a
hot sauce shopping site I designed in the spring of 1994.
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9. When you have a multitude of connected devices and apps, value shifts to services
and the devices, software applications and websites used to access it—its avatars—
become secondary. A camera becomes a really good appliance for taking photos for
Instagram, while a TV becomes a nice Instagram display that you don’t have to log
into every time, and a phone becomes a convenient way to check your friends’
pictures on the road.
Hardware, physical things, become simultaneously more specialized and devalued as
users see “through” each device to the service it represents. The avatars exist to get
better value out of the service.
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54. About ten years ago Timo Arnall and his students tried to address a similar set of
questions around interactions with RFID-enabled devices by creating an iconography
system that communicated to potential users that these devices had functionality that
was invisible from the outside. Perhaps we need something like this for behavior
created by predictive behavior?
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