Fredric Jameson is an American literary critic and Marxist political theorist born in 1934. Some of his notable ideas include his analysis of postmodernism and views on production and consumption under capitalism. He is criticized for arguing that postmodernism challenges the very concept of truth and education, and that it can result in extreme individualism and ethical relativism without a shared basis of values. However, postmodernism encompasses a broad range of thinkers and specific theories may have more nuanced interpretations.
Postmodernism (Foucault and Baudrillard)John Bradford
This document provides an overview of postmodernism and some of its key thinkers. It discusses:
- Postmodernism emerged as a critique of modernity and challenged ideas like universal truths, objective knowledge, and historical progress.
- Key postmodern thinkers included Derrida, Foucault, Lyotard, and Baudrillard. They analyzed how power shapes knowledge and questioned foundations of knowledge.
- Foucault argued that knowledge is a form of power and that what counts as truth is determined by prevailing power structures in society rather than objective facts. He analyzed how power operates in subtle ways through social institutions and practices.
This document discusses surrealism and fantasy in art. It provides information on surrealism including its roots in Freudian psychology and dream interpretation. Salvador Dali and Rene Magritte are discussed as major surrealist artists known for their dream-like and psychologically complex works. Dali's paranoiac-critical method and Magritte's suspension of reality are described. Fantasy art is distinguished from surrealism in that fantasy creates things that could never exist in reality, covering themes of the supernatural, mysticism, and science fiction. H.R. Giger is presented as a contemporary artist who blends surrealism and fantasy through his bio-mechanical style, exemplified by his design for the
Postmodernism refers to a skeptical view of objective truth and reality. Some key aspects of postmodernism discussed in the document include:
1) The distinction between reality and media representations is blurred, with media reality becoming the new reality.
2) Postmodern media rejects notions of artistic hierarchy and values intertextuality over realism.
3) Jean Baudrillard introduced the concept of hyperreality, where simulations replace pure reality and the boundaries of real and imaginary are eroded.
A meme is defined as an idea, behavior, or style that spreads from person to person within a culture, as described by Richard Dawkins in his 1976 book The Selfish Gene. Memes spread through a culture via communication and imitation between individuals in a similar way that genes spread.
My First Day At College Essay - Essay SpeechesBrenda Potter
The document discusses the diversity of soil invertebrates and their importance. It begins by noting that soil invertebrates play a vital role in soil health and processes. It then explains that there are many different types of soil invertebrates, including earthworms, nematodes, protozoa, arthropods, and more. The document concludes by stating that soil invertebrates are important for aerating soil, decomposing organic matter, and recycling nutrients to support plant growth.
The document discusses ideas that spread widely through social sharing. It introduces the concept of "Ideas You Love to Share" which are ideas that thrive in today's networked age due to people's ability to connect and influence each other through recommendations. The document contains principles for creating ideas that people will want to share widely with others.
Fredric Jameson is an American literary critic and Marxist political theorist born in 1934. Some of his notable ideas include his analysis of postmodernism and views on production and consumption under capitalism. He is criticized for arguing that postmodernism challenges the very concept of truth and education, and that it can result in extreme individualism and ethical relativism without a shared basis of values. However, postmodernism encompasses a broad range of thinkers and specific theories may have more nuanced interpretations.
Postmodernism (Foucault and Baudrillard)John Bradford
This document provides an overview of postmodernism and some of its key thinkers. It discusses:
- Postmodernism emerged as a critique of modernity and challenged ideas like universal truths, objective knowledge, and historical progress.
- Key postmodern thinkers included Derrida, Foucault, Lyotard, and Baudrillard. They analyzed how power shapes knowledge and questioned foundations of knowledge.
- Foucault argued that knowledge is a form of power and that what counts as truth is determined by prevailing power structures in society rather than objective facts. He analyzed how power operates in subtle ways through social institutions and practices.
This document discusses surrealism and fantasy in art. It provides information on surrealism including its roots in Freudian psychology and dream interpretation. Salvador Dali and Rene Magritte are discussed as major surrealist artists known for their dream-like and psychologically complex works. Dali's paranoiac-critical method and Magritte's suspension of reality are described. Fantasy art is distinguished from surrealism in that fantasy creates things that could never exist in reality, covering themes of the supernatural, mysticism, and science fiction. H.R. Giger is presented as a contemporary artist who blends surrealism and fantasy through his bio-mechanical style, exemplified by his design for the
Postmodernism refers to a skeptical view of objective truth and reality. Some key aspects of postmodernism discussed in the document include:
1) The distinction between reality and media representations is blurred, with media reality becoming the new reality.
2) Postmodern media rejects notions of artistic hierarchy and values intertextuality over realism.
3) Jean Baudrillard introduced the concept of hyperreality, where simulations replace pure reality and the boundaries of real and imaginary are eroded.
A meme is defined as an idea, behavior, or style that spreads from person to person within a culture, as described by Richard Dawkins in his 1976 book The Selfish Gene. Memes spread through a culture via communication and imitation between individuals in a similar way that genes spread.
My First Day At College Essay - Essay SpeechesBrenda Potter
The document discusses the diversity of soil invertebrates and their importance. It begins by noting that soil invertebrates play a vital role in soil health and processes. It then explains that there are many different types of soil invertebrates, including earthworms, nematodes, protozoa, arthropods, and more. The document concludes by stating that soil invertebrates are important for aerating soil, decomposing organic matter, and recycling nutrients to support plant growth.
The document discusses ideas that spread widely through social sharing. It introduces the concept of "Ideas You Love to Share" which are ideas that thrive in today's networked age due to people's ability to connect and influence each other through recommendations. The document contains principles for creating ideas that people will want to share widely with others.
OneNote and Hopscotch were critiqued as digital note-taking and programming platforms for students.
For OneNote, the interactive tutorials were praised for giving hands-on practice, but some elements like color, navigation, and lack of help buttons needed improvement. Hopscotch was praised for its simple, colorful interface that made programming accessible even to young children. While some menu icons lacked clarity, tutorials and saving features supported learners. Overall, both platforms showed potential but could be strengthened through design refinements to aid student comprehension and independence.
Hopscotch is an app for the iPad, iPod, and iPhone that allows users of all ages to create art and games without needing to understand complex coding languages. By dragging and dropping pre-written codes and graphic interfaces, users can easily and intuitively create their own projects. The app provides step-by-step tutorials and colorful, pre-made graphic elements to populate projects quickly and help users feel accomplished. While initially requiring experimentation to use confidently, Hopscotch's consistent interface and accessible help features aim to guide all types of learners.
This document outlines lessons for a unit on the Olympics and space exploration. In the first part, students learn about the history of the Olympics from ancient Greece to modern times. They research and create presentations on the evolution of the games. Later, students examine conditions on other planets and predict how gravity would impact Olympic performance. They graph data on weights and records. Finally, students present information comparing athletic achievements on Earth to theoretical performances on their assigned planet. The lessons integrate social studies, science, math, and language arts standards.
Students will create documentary videos in groups of 2-3 about a social injustice they researched. They will go through the process of planning their documentary, including creating a storyboard. Students will film interviews and footage, and edit their videos. Finally, they will present their documentaries and provide feedback on each other's work. The goal is for students to demonstrate their understanding of an injustice through video while developing filmmaking skills.
Each student group's presentation will be graded using a rubric that evaluates them on graphical representation, explanation of conclusions, content knowledge, creativity, participation, groupwork, and presentation. The rubric contains scales from 1 to 4 for each category, with higher scores indicating clearer graphics, stronger evidence-based conclusions, more accurate content knowledge, more visually appealing presentation, and better participation, groupwork, and presentation skills. The highest possible total score is 31 points.
This document discusses control structures in Java including logical operators, truth tables, nested if/else statements, loops, and testing control structures. It defines logical operators like AND, OR, and NOT and how they are used to construct complex Boolean expressions. It also covers nested control structures, loop verification techniques like assertions, and best practices for testing loops and conditionals.
This document discusses defining classes in Java. It covers defining classes with instance variables, constructors, methods and visibility modifiers. It also discusses encapsulation, objects, scope and lifetime of variables, and using classes to represent graphical shapes. The document provides examples of a Student class and a Circle class to illustrate these concepts.
This document discusses control statements in Java, including if/else statements, while loops, and for loops. It provides examples of using these statements to make choices, repeat processes, and detect and correct common loop errors. Additionally, it covers using dialog boxes and loops for graphical user input and output.
This document covers fundamentals of Java syntax, errors, and debugging. It discusses Java language elements like variables, data types, expressions, and strings. It also describes different types of programming errors and debugging techniques. Additionally, it introduces graphics and GUIs in Java, covering topics like drawing shapes and text, using coordinate systems, and modifying graphics properties.
This document discusses fundamentals of Java programming including why Java is an important language, how Java code is compiled and run, the structure of simple Java programs, and user interface styles. It provides examples of simple "Hello World" and temperature conversion programs, explaining key concepts like variables, objects, methods, and layout managers. The document is intended to help readers understand basic Java programming principles.
The document provides an overview of fundamentals of Java, including:
- A brief history of computers from the 1940s to present day.
- How computer hardware and software work together, with hardware being the physical devices and software providing functionality.
- How data and programs are represented digitally using bits, bytes, binary, and other number systems.
- The components of computer hardware and types of computer software.
- The evolution of programming languages from machine language to modern high-level languages like Java.
- The software development life cycle and waterfall model for developing software projects.
- Key concepts of object-oriented programming like classes, objects, encapsulation, inheritance, and polymorphism.
The document discusses creating Java applications and applets using TextPad as an IDE. It covers using TextPad features like the coding window and color coding. It also discusses important aspects of coding Java programs like using comments for documentation, specifying the public class header that matches the file name, and defining the main method header which is required for standalone applications. The class body is enclosed in curly braces and method headers specify modifiers, return types, names, and parameters.
This document discusses recursion, complexity analysis, and sorting algorithms. It defines recursion and how recursive methods use stacks and activation records. Complexity analysis using Big-O notation is introduced, with examples showing orders of growth such as constant, linear, quadratic, and exponential time. Sorting algorithms like quicksort and merge sort are described, with quicksort having a more efficient O(n log n) complexity compared to O(n2) for some other sorts.
This document discusses advanced operations on arrays in Java, including searching, sorting, insertions, and removals. It covers linear and binary search algorithms, selection, bubble, and insertion sort methods, and how to implement searches and sorts for arrays of objects. It also introduces the ArrayList class in Java and how it provides a more flexible alternative to arrays.
This document discusses object-oriented programming concepts in Java including classes, interfaces, inheritance, polymorphism, and abstract classes. It provides examples and definitions of class variables and methods, interfaces, implementing interfaces, extending classes through inheritance, overriding methods, and using abstract classes. The document is from a chapter in a textbook on Java fundamentals and aims to help readers understand these fundamental OOP concepts.
This document provides an introduction to arrays in Java, including how to declare, instantiate, and manipulate one-dimensional and two-dimensional arrays. Key concepts covered include using loops and indexes to access array elements, passing arrays to methods, and designing techniques like UML diagrams and structure charts for array-based problems.
This document discusses HTML and Java applets. It introduces HTML tags for formatting text, lists, tables, and embedding images and links. It explains how to convert a Java application into an applet and embed it in an HTML page. Key differences between applets and applications are that applets cannot access local files and have constraints on their user interface.
This chapter discusses improving user interfaces in Java programs. It covers constructing query-driven and menu-driven terminal interfaces, as well as graphical user interfaces. It also discusses formatting output, handling number format exceptions during input, and using the model-view-controller pattern to structure GUI programs. The chapter includes examples of converting between Fahrenheit and Celsius temperatures using different user interface styles.
This document discusses control statements in Java, including if/else statements, while loops, and for loops. It provides examples of how to use these statements to make choices or repeat processes conditionally. It also covers errors that can occur in loops and debugging strategies. Additional topics include math methods, random number generation, reading/writing text files, and using dialog boxes for input/output.
A review of the growth of the Israel Genealogy Research Association Database Collection for the last 12 months. Our collection is now passed the 3 million mark and still growing. See which archives have contributed the most. See the different types of records we have, and which years have had records added. You can also see what we have for the future.
How to Make a Field Mandatory in Odoo 17Celine George
In Odoo, making a field required can be done through both Python code and XML views. When you set the required attribute to True in Python code, it makes the field required across all views where it's used. Conversely, when you set the required attribute in XML views, it makes the field required only in the context of that particular view.
OneNote and Hopscotch were critiqued as digital note-taking and programming platforms for students.
For OneNote, the interactive tutorials were praised for giving hands-on practice, but some elements like color, navigation, and lack of help buttons needed improvement. Hopscotch was praised for its simple, colorful interface that made programming accessible even to young children. While some menu icons lacked clarity, tutorials and saving features supported learners. Overall, both platforms showed potential but could be strengthened through design refinements to aid student comprehension and independence.
Hopscotch is an app for the iPad, iPod, and iPhone that allows users of all ages to create art and games without needing to understand complex coding languages. By dragging and dropping pre-written codes and graphic interfaces, users can easily and intuitively create their own projects. The app provides step-by-step tutorials and colorful, pre-made graphic elements to populate projects quickly and help users feel accomplished. While initially requiring experimentation to use confidently, Hopscotch's consistent interface and accessible help features aim to guide all types of learners.
This document outlines lessons for a unit on the Olympics and space exploration. In the first part, students learn about the history of the Olympics from ancient Greece to modern times. They research and create presentations on the evolution of the games. Later, students examine conditions on other planets and predict how gravity would impact Olympic performance. They graph data on weights and records. Finally, students present information comparing athletic achievements on Earth to theoretical performances on their assigned planet. The lessons integrate social studies, science, math, and language arts standards.
Students will create documentary videos in groups of 2-3 about a social injustice they researched. They will go through the process of planning their documentary, including creating a storyboard. Students will film interviews and footage, and edit their videos. Finally, they will present their documentaries and provide feedback on each other's work. The goal is for students to demonstrate their understanding of an injustice through video while developing filmmaking skills.
Each student group's presentation will be graded using a rubric that evaluates them on graphical representation, explanation of conclusions, content knowledge, creativity, participation, groupwork, and presentation. The rubric contains scales from 1 to 4 for each category, with higher scores indicating clearer graphics, stronger evidence-based conclusions, more accurate content knowledge, more visually appealing presentation, and better participation, groupwork, and presentation skills. The highest possible total score is 31 points.
This document discusses control structures in Java including logical operators, truth tables, nested if/else statements, loops, and testing control structures. It defines logical operators like AND, OR, and NOT and how they are used to construct complex Boolean expressions. It also covers nested control structures, loop verification techniques like assertions, and best practices for testing loops and conditionals.
This document discusses defining classes in Java. It covers defining classes with instance variables, constructors, methods and visibility modifiers. It also discusses encapsulation, objects, scope and lifetime of variables, and using classes to represent graphical shapes. The document provides examples of a Student class and a Circle class to illustrate these concepts.
This document discusses control statements in Java, including if/else statements, while loops, and for loops. It provides examples of using these statements to make choices, repeat processes, and detect and correct common loop errors. Additionally, it covers using dialog boxes and loops for graphical user input and output.
This document covers fundamentals of Java syntax, errors, and debugging. It discusses Java language elements like variables, data types, expressions, and strings. It also describes different types of programming errors and debugging techniques. Additionally, it introduces graphics and GUIs in Java, covering topics like drawing shapes and text, using coordinate systems, and modifying graphics properties.
This document discusses fundamentals of Java programming including why Java is an important language, how Java code is compiled and run, the structure of simple Java programs, and user interface styles. It provides examples of simple "Hello World" and temperature conversion programs, explaining key concepts like variables, objects, methods, and layout managers. The document is intended to help readers understand basic Java programming principles.
The document provides an overview of fundamentals of Java, including:
- A brief history of computers from the 1940s to present day.
- How computer hardware and software work together, with hardware being the physical devices and software providing functionality.
- How data and programs are represented digitally using bits, bytes, binary, and other number systems.
- The components of computer hardware and types of computer software.
- The evolution of programming languages from machine language to modern high-level languages like Java.
- The software development life cycle and waterfall model for developing software projects.
- Key concepts of object-oriented programming like classes, objects, encapsulation, inheritance, and polymorphism.
The document discusses creating Java applications and applets using TextPad as an IDE. It covers using TextPad features like the coding window and color coding. It also discusses important aspects of coding Java programs like using comments for documentation, specifying the public class header that matches the file name, and defining the main method header which is required for standalone applications. The class body is enclosed in curly braces and method headers specify modifiers, return types, names, and parameters.
This document discusses recursion, complexity analysis, and sorting algorithms. It defines recursion and how recursive methods use stacks and activation records. Complexity analysis using Big-O notation is introduced, with examples showing orders of growth such as constant, linear, quadratic, and exponential time. Sorting algorithms like quicksort and merge sort are described, with quicksort having a more efficient O(n log n) complexity compared to O(n2) for some other sorts.
This document discusses advanced operations on arrays in Java, including searching, sorting, insertions, and removals. It covers linear and binary search algorithms, selection, bubble, and insertion sort methods, and how to implement searches and sorts for arrays of objects. It also introduces the ArrayList class in Java and how it provides a more flexible alternative to arrays.
This document discusses object-oriented programming concepts in Java including classes, interfaces, inheritance, polymorphism, and abstract classes. It provides examples and definitions of class variables and methods, interfaces, implementing interfaces, extending classes through inheritance, overriding methods, and using abstract classes. The document is from a chapter in a textbook on Java fundamentals and aims to help readers understand these fundamental OOP concepts.
This document provides an introduction to arrays in Java, including how to declare, instantiate, and manipulate one-dimensional and two-dimensional arrays. Key concepts covered include using loops and indexes to access array elements, passing arrays to methods, and designing techniques like UML diagrams and structure charts for array-based problems.
This document discusses HTML and Java applets. It introduces HTML tags for formatting text, lists, tables, and embedding images and links. It explains how to convert a Java application into an applet and embed it in an HTML page. Key differences between applets and applications are that applets cannot access local files and have constraints on their user interface.
This chapter discusses improving user interfaces in Java programs. It covers constructing query-driven and menu-driven terminal interfaces, as well as graphical user interfaces. It also discusses formatting output, handling number format exceptions during input, and using the model-view-controller pattern to structure GUI programs. The chapter includes examples of converting between Fahrenheit and Celsius temperatures using different user interface styles.
This document discusses control statements in Java, including if/else statements, while loops, and for loops. It provides examples of how to use these statements to make choices or repeat processes conditionally. It also covers errors that can occur in loops and debugging strategies. Additional topics include math methods, random number generation, reading/writing text files, and using dialog boxes for input/output.
A review of the growth of the Israel Genealogy Research Association Database Collection for the last 12 months. Our collection is now passed the 3 million mark and still growing. See which archives have contributed the most. See the different types of records we have, and which years have had records added. You can also see what we have for the future.
How to Make a Field Mandatory in Odoo 17Celine George
In Odoo, making a field required can be done through both Python code and XML views. When you set the required attribute to True in Python code, it makes the field required across all views where it's used. Conversely, when you set the required attribute in XML views, it makes the field required only in the context of that particular view.
Strategies for Effective Upskilling is a presentation by Chinwendu Peace in a Your Skill Boost Masterclass organisation by the Excellence Foundation for South Sudan on 08th and 09th June 2024 from 1 PM to 3 PM on each day.
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How to Build a Module in Odoo 17 Using the Scaffold MethodCeline George
Odoo provides an option for creating a module by using a single line command. By using this command the user can make a whole structure of a module. It is very easy for a beginner to make a module. There is no need to make each file manually. This slide will show how to create a module using the scaffold method.
A workshop hosted by the South African Journal of Science aimed at postgraduate students and early career researchers with little or no experience in writing and publishing journal articles.
LAND USE LAND COVER AND NDVI OF MIRZAPUR DISTRICT, UPRAHUL
This Dissertation explores the particular circumstances of Mirzapur, a region located in the
core of India. Mirzapur, with its varied terrains and abundant biodiversity, offers an optimal
environment for investigating the changes in vegetation cover dynamics. Our study utilizes
advanced technologies such as GIS (Geographic Information Systems) and Remote sensing to
analyze the transformations that have taken place over the course of a decade.
The complex relationship between human activities and the environment has been the focus
of extensive research and worry. As the global community grapples with swift urbanization,
population expansion, and economic progress, the effects on natural ecosystems are becoming
more evident. A crucial element of this impact is the alteration of vegetation cover, which plays a
significant role in maintaining the ecological equilibrium of our planet.Land serves as the foundation for all human activities and provides the necessary materials for
these activities. As the most crucial natural resource, its utilization by humans results in different
'Land uses,' which are determined by both human activities and the physical characteristics of the
land.
The utilization of land is impacted by human needs and environmental factors. In countries
like India, rapid population growth and the emphasis on extensive resource exploitation can lead
to significant land degradation, adversely affecting the region's land cover.
Therefore, human intervention has significantly influenced land use patterns over many
centuries, evolving its structure over time and space. In the present era, these changes have
accelerated due to factors such as agriculture and urbanization. Information regarding land use and
cover is essential for various planning and management tasks related to the Earth's surface,
providing crucial environmental data for scientific, resource management, policy purposes, and
diverse human activities.
Accurate understanding of land use and cover is imperative for the development planning
of any area. Consequently, a wide range of professionals, including earth system scientists, land
and water managers, and urban planners, are interested in obtaining data on land use and cover
changes, conversion trends, and other related patterns. The spatial dimensions of land use and
cover support policymakers and scientists in making well-informed decisions, as alterations in
these patterns indicate shifts in economic and social conditions. Monitoring such changes with the
help of Advanced technologies like Remote Sensing and Geographic Information Systems is
crucial for coordinated efforts across different administrative levels. Advanced technologies like
Remote Sensing and Geographic Information Systems
9
Changes in vegetation cover refer to variations in the distribution, composition, and overall
structure of plant communities across different temporal and spatial scales. These changes can
occur natural.
This document provides an overview of wound healing, its functions, stages, mechanisms, factors affecting it, and complications.
A wound is a break in the integrity of the skin or tissues, which may be associated with disruption of the structure and function.
Healing is the body’s response to injury in an attempt to restore normal structure and functions.
Healing can occur in two ways: Regeneration and Repair
There are 4 phases of wound healing: hemostasis, inflammation, proliferation, and remodeling. This document also describes the mechanism of wound healing. Factors that affect healing include infection, uncontrolled diabetes, poor nutrition, age, anemia, the presence of foreign bodies, etc.
Complications of wound healing like infection, hyperpigmentation of scar, contractures, and keloid formation.
Reimagining Your Library Space: How to Increase the Vibes in Your Library No ...Diana Rendina
Librarians are leading the way in creating future-ready citizens – now we need to update our spaces to match. In this session, attendees will get inspiration for transforming their library spaces. You’ll learn how to survey students and patrons, create a focus group, and use design thinking to brainstorm ideas for your space. We’ll discuss budget friendly ways to change your space as well as how to find funding. No matter where you’re at, you’ll find ideas for reimagining your space in this session.
18. What is a Meme?
A meme is - "an idea, behavior or style
that spreads from person to person within
a culture."
it was coined by the British evolutionary
biologist Richard Dawkins in The Selfish
Gene
explains the spread of ideas and cultural
phenomena
19. On the internet…
Photoshop is used to
change a photo for
humorous purposes
A photo is found…