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TELECONFERENCING
 Telecommunications conference
 Technology – enabled method of conducting a meeting or
conference call involving participants who are not physically
present in the same location.
 Can share audio, video, documents and data.
 A valuable tool for business, education, government, and
other organizations, as they enable remote collaboration and
communication
 Point-to-point conferencing involves a connection between
two endpoints (participants).
 Multi-point conferencing involves multiple participants at
different locations.
TYPES
1. Audio Conferencing
2. Video Conferencing
3. Web Conferencing
4. Huddle Rooms
5. Virtual Reality (VR) Conferencing
AUDIO CONFERENCING
 Voice-only conference
 Conference calls, team meetings, and client discussions.
 Requires only a telephone or VoIP service.
VIDEO CONFERENCING
 See and hear
 More interactive than audio conferencing
 Meetings, interviews, webinars, and collaborative work
 Video conferencing systems or software platforms like Zoom,
Microsoft Teams, and Skype.
 Telepresence - an advanced form of video conferencing - aims
to create a more immersive and lifelike meeting experience.
 Cloud based conferencing - High Definition video meetings
with anyone who has a connection to the Internet - go far
beyond remote accessibility.
 Interactive Whiteboard Conferencing - digital whiteboards-
allowing participants to draw, annotate, and collaborate - useful
for brainstorming and creative sessions.
WEB CONFERENCING
•Combines video, audio, and screen sharing.
•Presentations, online training, and collaborative work.
•Interact through chat, polls, and Q&A features.
•GoToMeeting, Webex, and Adobe Connect.
•Desktop sharing - can view and interact with the host's
desktop - useful for troubleshooting, software
demonstrations, and collaborative work.
•Mobile Conferencing: With the rise of mobile
devices, mobile conferencing apps enable participants
to join meetings using smartphones and tablets.
HUDDLE ROOMS
•Small meeting spaces equipped with video conferencing
technology.
•Designed for quick, informal, and collaborative meetings
among small groups.
VIRTUAL REALITY (VR) CONFERENCING
 Create immersive meeting experiences.
 Virtual environment, interact with avatars, and collaborate in
three-dimensional spaces.
ADVANTAGES
 Cost Savings
 Time Efficiency
 Increased Productivity
 Access to Global Talent
 Environmental Benefits
 Continuity and Disaster Recovery
DISADVANTAGES
 Technical Issues
 Lack of Non-Verbal Cues
 Distractions
 Security Concerns
 Social Isolation
 Meeting Etiquette
 Lack of Personal Touch
THANK YOU

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TELECONFERENCING PPT.ppsx

  • 2.  Telecommunications conference  Technology – enabled method of conducting a meeting or conference call involving participants who are not physically present in the same location.  Can share audio, video, documents and data.  A valuable tool for business, education, government, and other organizations, as they enable remote collaboration and communication  Point-to-point conferencing involves a connection between two endpoints (participants).  Multi-point conferencing involves multiple participants at different locations.
  • 3. TYPES 1. Audio Conferencing 2. Video Conferencing 3. Web Conferencing 4. Huddle Rooms 5. Virtual Reality (VR) Conferencing
  • 4. AUDIO CONFERENCING  Voice-only conference  Conference calls, team meetings, and client discussions.  Requires only a telephone or VoIP service.
  • 5. VIDEO CONFERENCING  See and hear  More interactive than audio conferencing  Meetings, interviews, webinars, and collaborative work  Video conferencing systems or software platforms like Zoom, Microsoft Teams, and Skype.  Telepresence - an advanced form of video conferencing - aims to create a more immersive and lifelike meeting experience.  Cloud based conferencing - High Definition video meetings with anyone who has a connection to the Internet - go far beyond remote accessibility.  Interactive Whiteboard Conferencing - digital whiteboards- allowing participants to draw, annotate, and collaborate - useful for brainstorming and creative sessions.
  • 6. WEB CONFERENCING •Combines video, audio, and screen sharing. •Presentations, online training, and collaborative work. •Interact through chat, polls, and Q&A features. •GoToMeeting, Webex, and Adobe Connect. •Desktop sharing - can view and interact with the host's desktop - useful for troubleshooting, software demonstrations, and collaborative work. •Mobile Conferencing: With the rise of mobile devices, mobile conferencing apps enable participants to join meetings using smartphones and tablets.
  • 7. HUDDLE ROOMS •Small meeting spaces equipped with video conferencing technology. •Designed for quick, informal, and collaborative meetings among small groups.
  • 8. VIRTUAL REALITY (VR) CONFERENCING  Create immersive meeting experiences.  Virtual environment, interact with avatars, and collaborate in three-dimensional spaces.
  • 9. ADVANTAGES  Cost Savings  Time Efficiency  Increased Productivity  Access to Global Talent  Environmental Benefits  Continuity and Disaster Recovery
  • 10. DISADVANTAGES  Technical Issues  Lack of Non-Verbal Cues  Distractions  Security Concerns  Social Isolation  Meeting Etiquette  Lack of Personal Touch