Team X
Dirty D’s
Rules
• Start with 2 six-sided dice, numbered 1-6.
  Subject pays $3 to play the game. Have
  subject roll both dice simultaneously and add
  results to obtain the total. If the sum totals to
  either 2 or 12, $10 is rewarded to the subject.
  If the sum totals to 3, 4, 10 or 11, the subject
  is rewarded $5. All other sums are not
  rewarded. This game is played on a “dirty”
  Craps table
Expected Value/Standard Deviation
•   Expected Value: $1.94
•   Expected Profit (for subject): -$1.06
•   Expected Profit (for us): +$1.06
•   Variance: $8.72
•   Standard Deviation: $2.95
Game Results
• Theoretical                              • Experimental (50 trials)
   – P(X=2,12)=.056                             – P(X=2,12)=.10
   – P(X=3,4,10,11)=.167                        – P(X=3,4,10,11)=.167
   – P(X≠2,3,4,10,11,12)=.777                   – P(X≠2,3,4,10,11,12)=.777

      The Experimental results are close if not the same as the theoretical
 probabilities which means our experiment exemplifies what we would expect
 as results. Improvements we could seek is a different wage scale that would
 be a better representation of the probabilities. The player earns $5 for rolling
       a sum of 3,4,10, or 11 when we should have different totals for the
  outcomes since 3 and 11 have the same probability and 4 and 10 have the
     same probability. If we improved upon this our game will have better
   justified wage values which in essence will improve our game as a whole.
   We could also possibly change the amount necessary to play because the
   expected profit is almost a $1 which is probably too much for someone to
                         want to take a chance and pay.

Team x

  • 1.
  • 2.
  • 3.
    Rules • Start with2 six-sided dice, numbered 1-6. Subject pays $3 to play the game. Have subject roll both dice simultaneously and add results to obtain the total. If the sum totals to either 2 or 12, $10 is rewarded to the subject. If the sum totals to 3, 4, 10 or 11, the subject is rewarded $5. All other sums are not rewarded. This game is played on a “dirty” Craps table
  • 4.
    Expected Value/Standard Deviation • Expected Value: $1.94 • Expected Profit (for subject): -$1.06 • Expected Profit (for us): +$1.06 • Variance: $8.72 • Standard Deviation: $2.95
  • 5.
    Game Results • Theoretical • Experimental (50 trials) – P(X=2,12)=.056 – P(X=2,12)=.10 – P(X=3,4,10,11)=.167 – P(X=3,4,10,11)=.167 – P(X≠2,3,4,10,11,12)=.777 – P(X≠2,3,4,10,11,12)=.777 The Experimental results are close if not the same as the theoretical probabilities which means our experiment exemplifies what we would expect as results. Improvements we could seek is a different wage scale that would be a better representation of the probabilities. The player earns $5 for rolling a sum of 3,4,10, or 11 when we should have different totals for the outcomes since 3 and 11 have the same probability and 4 and 10 have the same probability. If we improved upon this our game will have better justified wage values which in essence will improve our game as a whole. We could also possibly change the amount necessary to play because the expected profit is almost a $1 which is probably too much for someone to want to take a chance and pay.