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“Maturity model” (MM) (based on Crosby’s original idea) has been one of the main buzzwords over the past 20 years. A variety of MMs have been created in several application domains, from Software Engineering to Contract Management. Despite several models intending to cover the same domain, their PRMs (Process Reference Models) typically have different scopes, do not always cover the same set of processes, or have different levels of depth, or do not express the same level of granularity when describing concepts. Thus some important questions from the MM users’ viewpoint arise: how to choose the right models for our needs? After selecting those models, how to build a new, tailored MM based on several sources and customized to a specific domain? This paper motivates these important questions and proposes a way to choose, combine and adapt the contents from multiple MMs within a generic-domain approach we call ‘LEGO’ (Living EnGineering prOcess), based upon the well-known kids’ toy that stimulates creativity through combining different bricks. We present three case studies, one of them based upon the development of the Medi SPICE model, illustrating how the proposed approach may be used to develop MCM (Maturity & Capabilty Models) in this context.
The LEGO Maturity & Capability Model ApproachLuigi Buglione
“Maturity model” (MM) (based on Crosby’s original idea) has been one of the main buzzwords over the past 20 years. A variety of MMs have been created in several application domains, from Software Engineering to Contract Management. Despite several models intending to cover the same domain, their PRMs (Process Reference Models) typically have different scopes, do not always cover the same set of processes, or have different levels of depth, or do not express the same level of granularity when describing concepts. Thus some important questions from the MM users’ viewpoint arise: how to choose the right models for our needs? After selecting those models, how to build a new, tailored MM based on several sources and customized to a specific domain? This paper motivates these important questions and proposes a way to choose, combine and adapt the contents from multiple MMs within a generic-domain approach we call ‘LEGO’ (Living EnGineering prOcess), based upon the well-known kids’ toy that stimulates creativity through combining different bricks. We present three case studies, one of them based upon the development of the Medi SPICE model, illustrating how the proposed approach may be used to develop MCM (Maturity & Capabilty Models) in this context.
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This Month Professional Journal on Management from RIMSR-Brenau University
Preparing Managers for Success in a Changing World.
will be happy to get your feedback \ comments
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After ten years of effort to improve educational achievements by infusing massive amounts of capital into information and communication technologies (ICT), current research constantly demonstrates that access to and the use of ICT are not guarantees for increased achievement by students“.
- Does this mean that public policies in education have failed, especially in regard to technology?
- Are the future generations of professionals prepared for modern labour markets?
- How do we strengthen literacy for the 21st century?
ESRC/SSRC Collaborative Visiting Fellowships
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For today’s information technology organization, working in teams across functional and even organizational boundaries has become an integral part of every project. When asked about these projects, practitioners regularly report on how grave differences between business professionals and tech- nology teams have negatively affected project performance. The serious gap between how the two sides think, talk and work is systemic already in the training and education of both Business and Computer Science students at the univer- sity level. This paper describes the design of a competitive SFU Innovation Challenge which aims to bridge that gap by tasking interdisciplinary groups to create iPhone application prototypes and related business innovation roadmaps. This document then summarizes the objectives of the SFU Inno- vation Challenge, and reports on the difficulties and posi- tive results that materialized when students combined their technological problem- solving techniques and managerial strategies for effectively confronting real-world problems.
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With the vision to empower the students and country to become an IT-enabled powerful environment, we bring forth you “The 10 Best Information Technology Institutes in India, 2018” – which are accelerating the student’s growth by offering best-in-class IT education.
Professional Journal on Management from RIMSR-Brenau UniversityProf. Harsha Kestur
This Month Professional Journal on Management from RIMSR-Brenau University
Preparing Managers for Success in a Changing World.
will be happy to get your feedback \ comments
Information Technology Program: JCU SingaporeJcu Singapore
Modern business and society is increasingly computer reliant. In recent years the Internet and local computer networks have become essential everyday business tools. Not surprisingly, the IT industry is one of the world’s fastest-growing industries, and IT graduates can expect exciting and rewarding careers, anywhere in the world.
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Higher-ed institutions expect pandemic-driven disruption to continue, especially as hyperconnectivity, analytics and AI drive personalized education models over the lifetime of the learner, according to our recent research.
This paper reports on the current challenges the professional sector faces when going mobile. The report discusses the role of mobile devices in the workforce and addresses challenges like compatibility, security and training. It also provides a comprehensive review of the mobile landscape, and reviews current best practices in mobile learning.
Digital Literacy : 21st Century Student & Workforce DevelopmentCTC Tec
Digital literacy does not replace traditional forms of literacy. It builds upon the foundation of traditional forms of literacy.[1] Digital literacy is the marrying of the two terms digital and literacy; however, it is much more than a combination of the two terms. Digital information is a symbolic representation of data, and literacy refers to the ability to read for knowledge, write coherently, and think critically about the written word.
Strategies to promote the development of e-competencies guest6dbe7d
After ten years of effort to improve educational achievements by infusing massive amounts of capital into information and communication technologies (ICT), current research constantly demonstrates that access to and the use of ICT are not guarantees for increased achievement by students“.
- Does this mean that public policies in education have failed, especially in regard to technology?
- Are the future generations of professionals prepared for modern labour markets?
- How do we strengthen literacy for the 21st century?
ESRC/SSRC Collaborative Visiting Fellowships
The BITS Australia degree offers units across the complete spectrum of the bachelor of information technology, pursuing BITS at VIT also prepares the candidate for IT industry certifications in the fields of networking, systems administration, and programming. VIT
Minding the gap: Bridging Computing Science and Business Studies with an Inte...Simon Fraser University
For today’s information technology organization, working in teams across functional and even organizational boundaries has become an integral part of every project. When asked about these projects, practitioners regularly report on how grave differences between business professionals and tech- nology teams have negatively affected project performance. The serious gap between how the two sides think, talk and work is systemic already in the training and education of both Business and Computer Science students at the univer- sity level. This paper describes the design of a competitive SFU Innovation Challenge which aims to bridge that gap by tasking interdisciplinary groups to create iPhone application prototypes and related business innovation roadmaps. This document then summarizes the objectives of the SFU Inno- vation Challenge, and reports on the difficulties and posi- tive results that materialized when students combined their technological problem- solving techniques and managerial strategies for effectively confronting real-world problems.
The 10 Best Information Technology Institutes in India, 2018The Knowledge Review
With the vision to empower the students and country to become an IT-enabled powerful environment, we bring forth you “The 10 Best Information Technology Institutes in India, 2018” – which are accelerating the student’s growth by offering best-in-class IT education.
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http://sandymillin.wordpress.com/iateflwebinar2024
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Knowledge and skills frameworks, generally called competency frameworks, for ELT teachers, trainers and managers have existed for a few years now. However, until I created one for my MA dissertation, there wasn’t one drawing together what we need to know and do to be able to effectively produce language learning materials.
This webinar will introduce you to my framework, highlighting the key competencies I identified from my research. It will also show how anybody involved in language teaching (any language, not just English!), teacher training, managing schools or developing language learning materials can benefit from using the framework.
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For more information, visit-www.vavaclasses.com
This is a presentation by Dada Robert in a Your Skill Boost masterclass organised by the Excellence Foundation for South Sudan (EFSS) on Saturday, the 25th and Sunday, the 26th of May 2024.
He discussed the concept of quality improvement, emphasizing its applicability to various aspects of life, including personal, project, and program improvements. He defined quality as doing the right thing at the right time in the right way to achieve the best possible results and discussed the concept of the "gap" between what we know and what we do, and how this gap represents the areas we need to improve. He explained the scientific approach to quality improvement, which involves systematic performance analysis, testing and learning, and implementing change ideas. He also highlighted the importance of client focus and a team approach to quality improvement.
2. Table of Contents
1 Introduction of III
2 Taiwan’s ICT Education at a Glance
3 Progress in ICT and e-Learning
3. A Glance of III
Founded in 1979 as a Government
Sponsored Not-for-profit Organization
HQ in Taipei, with Goal to Develop a World-
class Information Industry in Taiwan
• Facilitate the Development of Taiwan’s ICT Industry
• Promote the Deployment of ICT in Public & Private
Sectors
32 years of Continuous Growth
• Pivotal Contribution to the Development of
Taiwan’s ICT Industry & Information Society
3
4. Operation & Business Focus
ICT Information
Industry Society
Government Industry Professional Application
Think Tank Promotion R&D Cultivation Promotion
International Cooperation
4
5. Organization
Board of Directors Auditing Office
President
CTO / Vice Presidents
Finance and Resource
Smart Network System Institute International Division Management Division
Industry Development Planning & Evaluation Division
Innovative DigiTech-Enabled
Applications & Services Institute Augmentation Division
Accounting Division
Southern Industry Human Resource
Advanced Research Institute Service Division Development Division
Cloud System Software Institute Information Technology
Services Division
CyberTrust Technology Institute
Bachelor
(18%)
Digital Education Institute Master 1,900* College (5%)
(69%)
Market Intelligence & Other (1%)
Consulting Institute
Science & Technology Ph. D. (7%)
Law Institute
Source: III, 2012.01 *figure includes 460 contractors 5
6. Table of Contents
1 Introduction of III
2 Taiwan’s ICT Education at a Glance
3 Progress in ICT and e-Learning
6
7. Taiwan at a Glance: ICT Infra & Education
Economy and ICT infrastructure
• 11th-Global ICT rankings, 2nd –Asian rankings, WEF GITR report (2012)
• 3rd-Government ICT usage, WEF GITR report (2012)
• 2nd -Global E-Government rankings, Brown University (2010)
• 12th- Global E-Readiness rankings, 2nd -Asian rankings, EIU (2010)
• NO.1 -Global ICT products OEM/ ODM centers
Education
• No. of K1-12 Schools and students :3,892 / 5,530,155
• No. of College & University & students : 163 / 1,250,784
• 2009 PISA Achievements
NO.5 in Mathematics
NO.12 in Science
NO.23 in Reading 7
8. ICT Infrastructure at K-12 Schools
100% Internet available at all K12 schools nationwide
by 1999
Over 50% of K12 school classes can access to the
Internet by 2007
Upgrade K12 computer classes (hardware and
software) in 17 cities by 2007 (total 25 cities)
Training 8,500 seed Smart class teachers and 650,000
teachers to develop courses and teaching practices
and more
Expect to achieve student/pc ratio at 5:1 by 2011
65% of K12 schools implement multimedia smart class Source : Digital Education Institute, III
8
9. Current Status of Digital Divide
TAIWAN Digital Divide
• 7th ranking by World Information Society Report,
ITU, 2007
• 86.4% of households have computer
• 80.8% of households have Internet connections,
of which 81.5% are broadband subscribers
• More than 90% of the individuals who have
finished college education have access the
Internet
• Among the Internet users in Taiwan, 65.1% know
government agencies have dedicated websites Source: www.mediafuturist.com
9
10. Table of Contents
1 Introduction of III
2 Taiwan’s ICT Education at a Glance
3 Progress in ICT and e-Learning
10
11. Current Status of e-Learning Industry
1. Companies adopt e-Learning for training
61.6% of Top 500 companies adopt e-Learning
44.8% of employees in Top 500 companies using e-learning training
increase job efficiency
2. TW E-Learning Industry Value (in NT dollar)
2008 2009 2010 2011 2012f
Learning
5.4 bl 7 bl 10 bl
devices
Smart
2 bl 5 bl 10 bl
class
Core
13.4 bl 15.3 bl 18 bl 21 bl 25 bl
Business
Total 13.4 bl 15.3 bl 25 bl 33 bl 45 bl
Source : 2010 e-Learning Industry Whitepaper 11
12. TW e-Learning Project Progress
TW e-Learning & Digital Archive Industry Value
need to reinvent quality learning mechanics for next gen.
Before the serious change of birth rate and aging population, we
Business
Learning devices Smart class Core Business Digital Archive
49.5
In NT billion dollar
Industry
50
4.5
45 Legislation
40 36.3 Formal
3.3 Learning
35 Talent
28 25
30 Career
2.6 Learning Standard
25
17.2 21 Social
20
12 13.4 1.9 18 10
Learning Skill
15
Licensing
10 5 e-Chinese
12 13.4 15.3 2 mechanics
5 7 10
5.4 Digital
0 archive
2007 2008 2009 2010 2011 2012f
Industry
Market Expansion Model Transfer School
Development
• Value Chain • Integrate channel & • Reinvent Business model
• Talent training multi business • Global cooperation
• Innovative Learning 12
13. Outstanding eLearning Value Chain in TW
Strong service on integration of software and hardware, provide
total solution and partner with overseas company to take projects.
Integration
Cloud service System Mgmt. Consultant Smart Class
provider Integration service service provider
Software Service
Test Library Edu. matl. Smart Class Edu.Tech.
Database mgt. database designer Instruction
Software design
Tools & Content Platform E-learning
Software providers providers Instruction Prof. training
Hardware
Internet Conference eBag Media tablet Smart phone Projector
Interactive W Board ePen eReader All in one PC RFID product
13
14. Leading Research at e-Learning
Smart Classroom for Effective Leaning
• Interactive Learning
• GameBase Learning
Education Cloud for Global Service
• Language Learning Cloud
• Simulation Courseware Cloud
• Education Management Cloud
15. Consultant Service
Partner with III, Your one stop
solution provider in Taiwan
Master Plan
Training
Enterprise School ICT Education Learning
Training Administration Integration Device
1. Training mgt sys 1. RFID sign sys 1. LMS 1. eWhiteboard
2. Learning path sys 2. Conference sys 2. Course dev. Soft. 2. Visual projector
3. LMS 3. School workflow 3. WTB teaching 3. IRS
4. 360 degree sys 4. Cloud ed. service 4. E-Bag
feedback 4. School ERP 5. Media interaction 5. Learning tool
5. Performance sys 5. Digital Library platform 6. Visual Audio
6. TTQS Sys service 6. Mobile Learning equipment
7. Learning Map sys 6. Class platform 7. Online Assessment 7. Conference equ.
15
8. More 7. More 8. More 8. Digital Lectern
and more
16. Call for Strategic Alliance
We want to work with local partners to transform hardware and
software experience and together structure education environment
Focus on Your Core Competencies, Partner for the rest . Taiwan
e-learning companies have a strong and complete ecosystem.
Virtual Strategic
Integration Alliances
Core
Competencies
Customer
Outsourcing Partnership
16
18. Over-Paradigm products and services
e-Learning
course
Consultation developing
e- services tools
Learning
course
packages
Designing the
custom digital
contents and
providing total
solutions
Over the past 11 years, O-Pa has produced more than
11,000 hours e-Learning courses to more than
200 companies and organizations in worldwide.
19. Multimedia eBook and App Cases
Green Page
Age 3 to 8
Children / Life Education
Travel & Learn
City Tour-guide
Marketing / Sales
Customer Service
Catalogue
20. About HiKids Co.
In 2002, HiKids beat its competitors in a race to apply the growing trend of
digital learning to the planning and development of interactive learning
systems for children. To offer children’s online courseware that is excellent in
both quantity and quality, HiKids integrated the 7 learning areas of the Grade
1-9 Curriculum implemented in Taiwan and launched an original product: The
Hikids Preparatory Network.
20
21. Company Products
In addition to the original HiKids Preparatory Network that has
benefitted an accumulated 300,000-odd Taiwanese families,
HiKids recently presented innovations in two product lines for
childhood education:
. WAWA-G: A System for Nurturing Gifted Children;
. WAWA-G Video-Learning System: air kindergarten /
air elementary School.
The unparalleled output of both product lines made HiKids the
largest designer-maker of e-learning systems as well as the
leading brand in children’s e-learning industry in Taiwan,
thanks to the significant and in-depth courseware content.
21
22. The Solution Includes ...
equip (material) enable (teacher)
Courseware (Digital courseware..) Teacher Training & Teaching Resources
empower (student)
Online Homework, Test, Software, Summer Camp
22