This document summarizes an experiment on small group dynamics using a virtual interaction environment. It included three conditions: a minority voting game with no consensus strategy, a blank interaction with no task, and a majority voting game. The experiment aimed to characterize how communication networks and affinities form in small groups. It used an interface dividing interaction between public chat and private messages, and public/private radar spaces to manipulate positions. Order parameters like activity, centrality degree, and probability matrices were used to analyze communication structure and relationships over time. The results were intended to capture fundamental aspects of individual behavior in small group virtual dynamics.