This document discusses Microsoft's use of intended and emergent strategies. It provides examples of Microsoft using an intended strategy when entering the gaming industry by developing a two-year plan for its Xbox console. This allowed Microsoft to carefully analyze the gaming market. The document also discusses Microsoft's emergent strategy of developing the Kinect in response to changing sociocultural trends of increasing health consciousness, allowing it to capitalize on a new market opportunity. While intended strategies provide clear planning, emergent strategies are better suited to adapting to changes in the external environment. The document argues that organizations should use a mix of intended and emergent strategies.