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<digital> storytelling </digital> my story? 
I 
dislike 
/ like 
digitization
<digital> storytelling </digital> What are we going to earn? 
#money? 
#respect! 
#attention! 
discuss this subject for about 3 minutes with your 
neighbour
<digital> storytelling </digital> telling history? 
#text 
#context 
#knowledge 
#objects 
#intangible 
#oral #history 
#value 
#experience 
#game 
# …?
<digital> storytelling </digital> history?
<digital> storytelling </digital> story? 
"When the winds of change 
blow, some seek shelter, others 
build windmills" 
Chinese say
<digital> storytelling </digital> storytelling 
#network 
#innovation 
#connectivity 
#exchange 
#adaptability 
#swarm 
#share 
#credibility 
#tastemakers 
#audience 
#relations
<digital> storytelling </digital> storytelling is drama 
"drama is 
anticipation 
mingled with 
uncertainty"
<digital> storytelling </digital> who's story?
<digital> storytelling </digital> the narrator and his chaging role
<digital> storytelling </digital> Story / dialogue?
<digital> storytelling </digital> Why storytelling? 
storytelling (and listening) means cocreating our heritage
<digital> storytelling </digital> Why storytelling? 
crowdsourcing 'stories' means building relations
<digital> storytelling </digital> Why storytelling? 
defining and refining identity
<digital> storytelling </digital> Why storytelling? 
defining and refining identity
<digital> storytelling </digital> Why digital? the L.I.S.T. model 
( r e a l )T i m e / 
m o m e n t 
S o c i a l 
I n t e r a c t i o n 
conversations 
( m e t a ) 
I n f o r m a t i o n 
/ I n t e r f a c e 
meetings 
stories 
( p o s i t i o n ) 
L o c a t i o n/ 
P l a c e 
experiences
<digital> storytelling </digital> 
The dimensions of time and space were in crisis at the end of the 
20th century. There was the acceleration of transport and 
information but not widely access to it. Internet is the answer to 
this crisis and therefore so successful. 
Digital interaction has transformed the archaic dimensions Space 
and Time into operational interaction in which information, 
position and Time/ moment are aligned. These STIP dimensions 
are mutually reinforcing; from Google Earth and Layar to 
Foursquare and TomTom. 
Digital interaction makes the Here and Now for all of us to an 
emotional dimension that can be experienced and 
operationalized. From the Now man builds his world. The man who 
originated a spatial entity has media at his disposal which he can 
connect him to the world, can help him build this world and 
influence it from there and then. 
Johannes Bongers (Bureau S.) 2005
<digital> storytelling </digital> Narrativity 
“Narrativity is a term that describes the degree 
of ‘storyness’ of a text.” (not of an object, or a (historic) 
person, site or event?)
<digital> storytelling </digital> Narrativity 
standpoint and focalisation
<digital> storytelling </digital> Defining narrativity 
How can stories be folded onto physical 
space in order to create memorable 
human experiences and produce places 
that have distinct identities? 
How can theories of space and theories of 
narrative inform each other? How can 
physical and virtual worlds be combined, 
to produce multi-sensory environments? 
Where is the agency and who or what are 
the actants? What is the role of user 
participation? How can narrative 
environments address social, economic 
and environmental sustainability? 
space and possibility to cross borders (philosophicly)
<digital> storytelling </digital> Narrativity 
communication between the duration of the telling and the 
period of the story being told
<digital> storytelling </digital> Narrativity 
communication between the duration of the telling and the 
period of the story being told
<digital> storytelling </digital> 
Who is telling / writing? 
in search of van Gogh...
<digital> storytelling </digital> where to meet your audience? 
at the official museum website?
<digital> storytelling </digital> L.I.S.T.
<digital> storytelling </digital> where are people social? 
will they look for shared experiences?
<digital> storytelling </digital> where do museums meet? 
will they search and share on common grounds?
<digital> storytelling </digital> search engine for youngsters 
maybe they search for valuable fun?
<digital> storytelling </digital> collecting and recollecting 
maybe people expect to find hem here?
<digital> storytelling </digital> rehearse, remix, recreate… 
people may get involved in a playful way
<digital> storytelling </digital> share and favorite 
maybe they search for instant identity?
<digital> storytelling </digital> Like birds
<digital> storytelling </digital> Like you 
Think about the most precious, 
famous or otherwise spectacular 
object or cultural heritage you know 
or own… 
write a tweet about this, in which you 
summarise the utmost essence in 140 
characters... 
maybe they search for instant identity?
<digital> storytelling </digital> Like you 
How did you use twitter? 
For whom was it? did you think of 
followers or an audience? 
Was it a stand alone text, or did it contain 
a link? 
Did you shorten the link? 
Did you mention someone? 
Was your tweet engaging? 
Was there dynamic in the conversation? 
Did you write (think) intuitively?
<digital> storytelling </digital> How to write/txt?
<digital> storytelling </digital> How to write/txt?
<digital> storytelling </digital> How to write/txt?
<digital> storytelling </digital> How to write/txt?
<digital> storytelling </digital> 6 x L ( 3 x 2) x L 
- Loose 
- Listen 
- Like-wise 
- Learn (lifelong) 
- (L.A.T.) relations 
- be Loved 
Loyalty And Trust
<digital> storytelling </digital> Ask, invite, link, share… 
adjust your way of writing: 
• make a long story short 
• be: 
- brief 
- imaginative 
- direct 
- concise 
- quick 
- dare to make a mistake 
- make it ‘more or less’ ready 
• make it usefull: 
- headers and white spaces 
- (hyper) links 
- active form of writing 
• understand your audience 
• define where to meet? (location + media) 
• how would you describe your relation with the reader? Will it last? 
(make it sustainable, ask to engage, promote, share) 
• do your best to: 
- inform 
- engage 
- entertain
<digital> storytelling </digital> From museum text to copy 
"Communication 
is conversation. 
Not dictating, but 
speaking with. 
And listening."
<digital> storytelling </digital> The art of copywriting 
writing is thinking visual (with a small amount of text), 
is looking through the eyes of your audience
<digital> storytelling </digital> The art of involving (through text) 
Emotion 
Creation 
Senses richness 
Focus 
Repeat 
Keep building
<digital> storytelling </digital> 
The power of stories 
- Stories can bridge the boundaries of time, they can connect the 
past, the present and the future 
- Stories can enable us to find similarities between ourselves and 
others, real, virtual, imagined… 
- Stories can confirm a truth that enhances our sense of who we are 
as human beings, to confirm stories of who we are (we all want 
confirmation that makes sense of our lives) 
- Stories can let us care about - really emotional, intellectual, 
aesthetic - things that are valuable for us; there is no one you can't 
love, once you've heard their story 
- ensure there is a constant directive, a road map, a route that 
includes the central theme 
- give your audience not 4, but 2 + 2. Encourage the urge to finish the 
story, to help, to care, to fill in ... 
- stories have to contain the most important ingredient: surprise
<digital> storytelling </digital> storytelling & crossmedia
<digital> storytelling </digital> crossmedia / transmedia
<digital> storytelling </digital> crossmedia / transmedia 
- Define the core of your story 
- Define ingredients, such as characters, situation / 
location, storyline, time, dramatic change 
- Who is your audience? 
- Why do you want to involve them. What do you want 
from your audience? 
- Which part of the story is suitable for which media? 
at which moment? -> make a roadmap 
- How and when will they interact? 
- How do they get from medium to medium? Why? 
- Have fun!
<digital> storytelling </digital> 
7 lessons about transmedia stories 
Christy Dena 
1: Quality and Speed means Costs. 
2: It’s never as easy as you think it will be. 
3: Have a plan or outline for the whole project before you begin. Know 
thematic elements as well as the look and feel of a project. And know 
when a project ‘ends’. 
4: Set the stage so the audience knows what they are committing to 
structurally (their time and commitment) as well as the ‘story’ elements. 
5: Everything in your transmedia story has a potential barrier to entry. 
For example, having to register to use the site, moving across platforms 
etc. 
6: Everything is a balancing act, for example, between audience size, 
audience engagement, audience contribution, accessibility etc. Don’t 
make the bonus content — the music, the audio play, the game, and 
whatever else I devise — necessary to follow the story. 
7: Promote yourself. 
Your own networks aren’t enough. Go where your audience is, to forums 
and blogs and news sites and put your stuff in front of eyeballs.
<digital> storytelling </digital> 
Transmedia storytelling links 
http://www.youtube.com/watch? 
v=61g72U9ZEsY&feature=PlayList&p=4482DCE2474A1653&playnext=1&playnext_from 
=PL&index=6 
http://www.youtube.com/watch?v=Mn-vO1mi2eQ&feature=related 
http://www.slideshare.net/jgerst1111/digital-storytelling-1303268 
http://www.geheugenvanalmere.nl/ 
http://www.disappearingplaces.net/tags/ 
http://www.frankwatching.com/archive/2007/03/11/digital-storytelling-de-kunst-van-het- 
toevoegen/ 
http://storiesforchange.net/ 
http://en.wikipedia.org/wiki/The_Truth_About_Marika 
http://www.youtube.com/watch?v=iX_ZJkwvKR8 
http://www.brooklynmuseum.org/opencollection/tag_game/start.php 
http://blog.programmableweb.com/2009/04/01/hack-the-brooklyn-museum/ 
http://www.dutchcowboys.nl/events/16338
<digital> storytelling </digital> knowledge ecology 
blog / 
facebook / 
twitter / 
google+ 
scooop. it! 
paper.li 
etc. 
seminar 
expo 
site 
bieb 
event 
stories / knowledge 
+ experience / opinion 
+ news 
(blog , social media) 
+ announcements 
(events, exhibitions, conferences) 
+ node / hub 
(social media, contact information) 
+ best practice 
(showcases, project descriptions) 
+ knowledge database 
(publications, presentations) 
+ external sources 
photo 
3D / AR 
video 
e.g. issuu / 
slideshare / 
flipbook / 
pinterest 
internship 
curriculum 
debate 
+ LinkedIn 
game 
research 
app 
mobile
<digital> storytelling </digital> Case
<digital> storytelling </digital> Case
<digital> storytelling </digital> Case
<digital> storytelling </digital> Case
<digital> storytelling </digital> Case 
what kind of media could the Pushkin Museum use and why?
<digital> storytelling </digital> Case
<digital> storytelling </digital> Thank you for your attention!

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Digital Storytelling Topics Discussed

  • 1. <digital> storytelling </digital> my story? I dislike / like digitization
  • 2. <digital> storytelling </digital> What are we going to earn? #money? #respect! #attention! discuss this subject for about 3 minutes with your neighbour
  • 3. <digital> storytelling </digital> telling history? #text #context #knowledge #objects #intangible #oral #history #value #experience #game # …?
  • 5. <digital> storytelling </digital> story? "When the winds of change blow, some seek shelter, others build windmills" Chinese say
  • 6. <digital> storytelling </digital> storytelling #network #innovation #connectivity #exchange #adaptability #swarm #share #credibility #tastemakers #audience #relations
  • 7. <digital> storytelling </digital> storytelling is drama "drama is anticipation mingled with uncertainty"
  • 9. <digital> storytelling </digital> the narrator and his chaging role
  • 11. <digital> storytelling </digital> Why storytelling? storytelling (and listening) means cocreating our heritage
  • 12. <digital> storytelling </digital> Why storytelling? crowdsourcing 'stories' means building relations
  • 13. <digital> storytelling </digital> Why storytelling? defining and refining identity
  • 14. <digital> storytelling </digital> Why storytelling? defining and refining identity
  • 15. <digital> storytelling </digital> Why digital? the L.I.S.T. model ( r e a l )T i m e / m o m e n t S o c i a l I n t e r a c t i o n conversations ( m e t a ) I n f o r m a t i o n / I n t e r f a c e meetings stories ( p o s i t i o n ) L o c a t i o n/ P l a c e experiences
  • 16. <digital> storytelling </digital> The dimensions of time and space were in crisis at the end of the 20th century. There was the acceleration of transport and information but not widely access to it. Internet is the answer to this crisis and therefore so successful. Digital interaction has transformed the archaic dimensions Space and Time into operational interaction in which information, position and Time/ moment are aligned. These STIP dimensions are mutually reinforcing; from Google Earth and Layar to Foursquare and TomTom. Digital interaction makes the Here and Now for all of us to an emotional dimension that can be experienced and operationalized. From the Now man builds his world. The man who originated a spatial entity has media at his disposal which he can connect him to the world, can help him build this world and influence it from there and then. Johannes Bongers (Bureau S.) 2005
  • 17. <digital> storytelling </digital> Narrativity “Narrativity is a term that describes the degree of ‘storyness’ of a text.” (not of an object, or a (historic) person, site or event?)
  • 18. <digital> storytelling </digital> Narrativity standpoint and focalisation
  • 19. <digital> storytelling </digital> Defining narrativity How can stories be folded onto physical space in order to create memorable human experiences and produce places that have distinct identities? How can theories of space and theories of narrative inform each other? How can physical and virtual worlds be combined, to produce multi-sensory environments? Where is the agency and who or what are the actants? What is the role of user participation? How can narrative environments address social, economic and environmental sustainability? space and possibility to cross borders (philosophicly)
  • 20. <digital> storytelling </digital> Narrativity communication between the duration of the telling and the period of the story being told
  • 21. <digital> storytelling </digital> Narrativity communication between the duration of the telling and the period of the story being told
  • 22. <digital> storytelling </digital> Who is telling / writing? in search of van Gogh...
  • 23. <digital> storytelling </digital> where to meet your audience? at the official museum website?
  • 25. <digital> storytelling </digital> where are people social? will they look for shared experiences?
  • 26. <digital> storytelling </digital> where do museums meet? will they search and share on common grounds?
  • 27. <digital> storytelling </digital> search engine for youngsters maybe they search for valuable fun?
  • 28. <digital> storytelling </digital> collecting and recollecting maybe people expect to find hem here?
  • 29. <digital> storytelling </digital> rehearse, remix, recreate… people may get involved in a playful way
  • 30. <digital> storytelling </digital> share and favorite maybe they search for instant identity?
  • 32. <digital> storytelling </digital> Like you Think about the most precious, famous or otherwise spectacular object or cultural heritage you know or own… write a tweet about this, in which you summarise the utmost essence in 140 characters... maybe they search for instant identity?
  • 33. <digital> storytelling </digital> Like you How did you use twitter? For whom was it? did you think of followers or an audience? Was it a stand alone text, or did it contain a link? Did you shorten the link? Did you mention someone? Was your tweet engaging? Was there dynamic in the conversation? Did you write (think) intuitively?
  • 38. <digital> storytelling </digital> 6 x L ( 3 x 2) x L - Loose - Listen - Like-wise - Learn (lifelong) - (L.A.T.) relations - be Loved Loyalty And Trust
  • 39. <digital> storytelling </digital> Ask, invite, link, share… adjust your way of writing: • make a long story short • be: - brief - imaginative - direct - concise - quick - dare to make a mistake - make it ‘more or less’ ready • make it usefull: - headers and white spaces - (hyper) links - active form of writing • understand your audience • define where to meet? (location + media) • how would you describe your relation with the reader? Will it last? (make it sustainable, ask to engage, promote, share) • do your best to: - inform - engage - entertain
  • 40. <digital> storytelling </digital> From museum text to copy "Communication is conversation. Not dictating, but speaking with. And listening."
  • 41. <digital> storytelling </digital> The art of copywriting writing is thinking visual (with a small amount of text), is looking through the eyes of your audience
  • 42. <digital> storytelling </digital> The art of involving (through text) Emotion Creation Senses richness Focus Repeat Keep building
  • 43. <digital> storytelling </digital> The power of stories - Stories can bridge the boundaries of time, they can connect the past, the present and the future - Stories can enable us to find similarities between ourselves and others, real, virtual, imagined… - Stories can confirm a truth that enhances our sense of who we are as human beings, to confirm stories of who we are (we all want confirmation that makes sense of our lives) - Stories can let us care about - really emotional, intellectual, aesthetic - things that are valuable for us; there is no one you can't love, once you've heard their story - ensure there is a constant directive, a road map, a route that includes the central theme - give your audience not 4, but 2 + 2. Encourage the urge to finish the story, to help, to care, to fill in ... - stories have to contain the most important ingredient: surprise
  • 44. <digital> storytelling </digital> storytelling & crossmedia
  • 45. <digital> storytelling </digital> crossmedia / transmedia
  • 46. <digital> storytelling </digital> crossmedia / transmedia - Define the core of your story - Define ingredients, such as characters, situation / location, storyline, time, dramatic change - Who is your audience? - Why do you want to involve them. What do you want from your audience? - Which part of the story is suitable for which media? at which moment? -> make a roadmap - How and when will they interact? - How do they get from medium to medium? Why? - Have fun!
  • 47. <digital> storytelling </digital> 7 lessons about transmedia stories Christy Dena 1: Quality and Speed means Costs. 2: It’s never as easy as you think it will be. 3: Have a plan or outline for the whole project before you begin. Know thematic elements as well as the look and feel of a project. And know when a project ‘ends’. 4: Set the stage so the audience knows what they are committing to structurally (their time and commitment) as well as the ‘story’ elements. 5: Everything in your transmedia story has a potential barrier to entry. For example, having to register to use the site, moving across platforms etc. 6: Everything is a balancing act, for example, between audience size, audience engagement, audience contribution, accessibility etc. Don’t make the bonus content — the music, the audio play, the game, and whatever else I devise — necessary to follow the story. 7: Promote yourself. Your own networks aren’t enough. Go where your audience is, to forums and blogs and news sites and put your stuff in front of eyeballs.
  • 48. <digital> storytelling </digital> Transmedia storytelling links http://www.youtube.com/watch? v=61g72U9ZEsY&feature=PlayList&p=4482DCE2474A1653&playnext=1&playnext_from =PL&index=6 http://www.youtube.com/watch?v=Mn-vO1mi2eQ&feature=related http://www.slideshare.net/jgerst1111/digital-storytelling-1303268 http://www.geheugenvanalmere.nl/ http://www.disappearingplaces.net/tags/ http://www.frankwatching.com/archive/2007/03/11/digital-storytelling-de-kunst-van-het- toevoegen/ http://storiesforchange.net/ http://en.wikipedia.org/wiki/The_Truth_About_Marika http://www.youtube.com/watch?v=iX_ZJkwvKR8 http://www.brooklynmuseum.org/opencollection/tag_game/start.php http://blog.programmableweb.com/2009/04/01/hack-the-brooklyn-museum/ http://www.dutchcowboys.nl/events/16338
  • 49. <digital> storytelling </digital> knowledge ecology blog / facebook / twitter / google+ scooop. it! paper.li etc. seminar expo site bieb event stories / knowledge + experience / opinion + news (blog , social media) + announcements (events, exhibitions, conferences) + node / hub (social media, contact information) + best practice (showcases, project descriptions) + knowledge database (publications, presentations) + external sources photo 3D / AR video e.g. issuu / slideshare / flipbook / pinterest internship curriculum debate + LinkedIn game research app mobile
  • 54. <digital> storytelling </digital> Case what kind of media could the Pushkin Museum use and why?
  • 56. <digital> storytelling </digital> Thank you for your attention!