1. Sting
Overview of the game:As a fertilised queen wasp, you’ve just emerged from hibernation. It’s Spring,
and it’s time to go out in search of a new nesting site. After this you must lay your eggs, search for
food and make-do until your colony is a bit more self-sufficient. At this stage it’s all about
management and making the right decisions. Think of it as kind of like running a business- how much
labour should be dedicated to finding food, building or defending the nest? To what ratio should the
different type of workers/breeders be produced? It’s all about finding the right balance and
managing this alongside random scenarios using the best strategies. But not only this, in Sting, you
are able to move from wasp to wasp, and experience the duties and lives of these insects from a first
hand perspective point of view, simulating and providing a real insight into these creatures’ lifecycle.
Player motivation:The aim of the game is to be the dominant wasp’s nest- Survive the year, and take
over all surrounding territories to win.
Genre: Management/Strategy /Process-Simulation/Educational
Licence: N/A.
Target customer: The kind of person interested in this game would be interested in animals and
creatures, or even have a particular fascination with the insect world. A lot of people would also be
more interested in the management side to gameplay, which is comparable to things like sim city,
with a twist. Players would need to know how to work a mouse and basic hotkeys, but movement
control is not overly complex and is easily learnt. Age 13+.
Competition:SimANT, an old DOS game, was very popular and successful in it’s time, but it has since
become abandonware and is very out-dated in terms of both graphics and actual game play content,
and as such, is not a major competitor.
Unique selling points:There are no other games that use insects, or even more specifically wasps as
the main playable characters. It’s a fresh new outlook on the management genre front, bringing
something really new and fresh to the market.
Target hardware:PC
Game play features:
The ability to play from a top-down / omnipresence / management perspective. (Wage wars
with other nests, manage food distribution, manage egg production, manage building and
repair sites etc)
The ability to play from a first or third person perspective. (Explore, build, find food, attack,
defend, eat, sleep, etc)
Enemies in the form of rival hives, humans, birds, hornets etc.
Spontaneous events and scenarios.
Day/night cycle.
Seasonal changes. (Main game takes place over three-four seasons)
Weather (Rain, snow, hail, mist etc)
Play in either half speed, normal speed, or x2 speed.
Work together in co-op with friends, or battle them in multiplayer, all online.
Build and share new maps.
Buy skins and DLC for new visual content, and all kinds of ways to play.