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TERENCE !
its S&T goals and potential impact for beneficiaries

Rosella Gennari!

!
KRDB - CS Faculty - UniBZ!
!

http://www.terenceproject.eu
Outline
two stories from the DoW book

Chapter 1

What TERENCE has done for its
4 S&T goals

Chapter 2

What TERENCE has done for its
beneficiaries and its potential
impact

©	
  R.	
  Gennari,	
  LUB,	
  <gennari@inf.unibz.it>	
  

TERENCE	
  3rd	
  review	
  meeting,	
  27th	
  Nov	
  2013,	
  l’Aquila
The TERENCE S&T1 goal
characteristation of learners

First of all, TERENCE will provide a refined
characterisation of poor comprehenders in
regard to the TERENCE stories and reasoning
games.
WP1:%user%
requirements

©	
  R.	
  Gennari,	
  LUB,	
  <gennari@inf.unibz.it>	
  

WP7:%
evalua3on

TERENCE	
  3rd	
  review	
  meeting,	
  27th	
  Nov	
  2013,	
  l’Aquila
The TERENCE S&T1 goal
characteristation of learners

It will analyse the domain knowledge of (causal-)temporal
representation, reasoning and visualisation for and with
poor comprehenders.

User requirements will be essential
in producing (and classifying)
adequate stories and games, and in
structuring the conceptual model of
the ALS.
The requirements
will thus contribute
to shape the
guidance mechanism
of the TERENCE
ALS.
S&T1 will require a strong crossdisciplinary effort, starting from
the available domain knowledge,
and building on research results
from medicine, cognitive and
educational psychology.
©	
  R.	
  Gennari,	
  LUB,	
  <gennari@inf.unibz.it>	
  

WP1:%user%
requirements

WP7:%
evalua3on

WP2:%story,%
game,%GUI%and%
ALS%design

WP6:%GUI%and%
ALS%design

TERENCE	
  3rd	
  review	
  meeting,	
  27th	
  Nov	
  2013,	
  l’Aquila
The TERENCE S&T2 goal
evaluation tasks and guidelines
TERENCE will design and assess novel evaluation tasks of text
comprehension

WP1:%user%
requirements

WP7:%
evalua3on

⧂The	
  policemen	
  fell	
  asleep	
  after	
  leaving	
  the	
  office	
  
⧂The	
  policemen	
  fell	
  asleep	
  before	
  leaving	
  the	
  office	
  
⧂The	
  policemen	
  fell	
  asleep	
  when	
  going	
  out	
  from	
  the	
  office
©	
  R.	
  Gennari,	
  LUB,	
  <gennari@inf.unibz.it>	
  

TERENCE	
  3rd	
  review	
  meeting,	
  27th	
  Nov	
  2013,	
  l’Aquila
The TERENCE S&T2 goal

evaluation tasks and guidelines
and, in particular, novel metrics for the reasoning complexity of the
TERENCE games [and stories], that are common to UK and Italy.
The results of the evaluations will allow us to define novel evaluation
guidelines for those in charge of evaluating educational
comprehension tools for children.
WP1:%user%
requirements

metrics/indices
stories Coese

guidelines

WP7:%
evalua3on

WP2:%story,%
game,%GUI%and%
ALS%design

WP6:%GUI%and%
ALS%design

D2.2 TR

games generation algos D2.3
©	
  R.	
  Gennari,	
  LUB,	
  <gennari@inf.unibz.it>	
  

TERENCE	
  3rd	
  review	
  meeting,	
  27th	
  Nov	
  2013,	
  l’Aquila
The TERENCE S&T3 goal
AI technologies and tools

TERENCE will also study scientific questions arising in automated
understanding of stories for novice comprehenders, in English and in
Italian.
In particular, TERENCE will study and contribute to automated
reasoning, possibly with explanatory feedback, that is adequate to
poor comprehenders and their educators.
WP1:%user%
requirements

relation

type
if with signal...

WP7:%
evalua3on

else if deduced...
WP3:%story%
annota3on

WP2:%game%
design%I

WP4:%game%
design%II,%txt%game%
genera3on
WP4:%game%genera3on%process%design

©	
  R.	
  Gennari,	
  LUB,	
  <gennari@inf.unibz.it>	
  

TERENCE	
  3rd	
  review	
  meeting,	
  27th	
  Nov	
  2013,	
  l’Aquila
The TERENCE S&T3 goal
AI technologies and tools
Estimates of construction time indicate that the development of an effective ALS can be costly and time consuming.

The automation of TERENCE (via automated annotations and
automated reasoning) will help reduce the development costs, and
allow researchers to concentrate on the design of the higher-level ITS
models.
As for the automation itself, TERENCE aims at improving on:
T1. novel natural language technologies and tools for story
annotation, in English and Italian,
T2. temporal automated reasoning tools that can interact with
the annotations of stories developed with the annotation tools,
T3. reasoning tasks and tools, so as to enhance temporal and
causal-temporal knowledge, acquisition and automation of
inference skills on texts.

WP3:(story(
annota7on

WP4:(txt(game(
genera7on

WP5:(
illustra7on(of(
visuals

WP6:(
composi7on(of(
txt(and(visuals

learning(material(semi,automated(development
©	
  R.	
  Gennari,	
  LUB,	
  <gennari@inf.unibz.it>	
  

TERENCE	
  3rd	
  review	
  meeting,	
  27th	
  Nov	
  2013,	
  l’Aquila
The TERENCE S&T4 goal
modular and reusable architecture
The difficulty in sharing components among different designers has also impeded
the smooth design and development of ALSs. It is often the case that ALSs are
written in many different programming languages that are incompatible. Frequently,
implementers intertwine the components into one monolithic system.

Modelling the ALS conceptual models
(adaptation, domain, environment,
student) with ontologies, and developing
the components of the adaptation engine
as web services will ensure the highest
level of interoperability and reusability.
Educators will be able to adapt and reuse stories,
illustrations and smart games produced by others, which
will promote collaborative learning. More in general, the
TERENCE web services can be reused within other
collaborative web-based environments. The semantic web
service architecture of TERENCE will also contribute to
reducing development costs. In brief, TERENCE will
contribute to the general

a dva n c e m e n t o f A L S
architectures on account
of: its modularity and the
reusability of its modules,
developed as semantic
web services.
©	
  R.	
  Gennari,	
  LUB,	
  <gennari@inf.unibz.it>	
  

GUI Layer
Educator
Expert

ALS Layer
Reasoning
Reasoner
Module

User
Manager
OpenRDF

Expert GUI

Adaptive
Engine

Story
Manager
OpenRDF

Learner GUI
Annotation
NPL
Module

Game
Manager
OpenRDF

Learner
Visualisation

Visualisation
Module

illustrations

Visualisation
Manager
OpenRDF

WP6:%ALS%
development

WP2:%ALS%
design

WP3:%story%
annota:on

Persistence Layer

WP4:%txt%game%
genera:on

WP6:%
visualisa:on

TERENCE	
  3rd	
  review	
  meeting,	
  27th	
  Nov	
  2013,	
  l’Aquila
Outline
two stories from the DoW book

Chapter 1

What TERENCE has done for its
4 S&T goals

Chapter	
  2

What	
  TERENCE	
  has	
  done	
  for	
  its	
  
bene6iciaries	
  and	
  its	
  potential	
  
impact

©	
  R.	
  Gennari,	
  LUB,	
  <gennari@inf.unibz.it>	
  

TERENCE	
  3rd	
  review	
  meeting,	
  27th	
  Nov	
  2013,	
  l’Aquila
For learners
what we did in words
Keywords: improved reading; appetite for reading
he usage of the TERENCE adaptive learning system (ALS), with adequate learning material and
GUI, calibrated by an intervention plan designed by experts,

improved reading comprehension
The TERENCE intervention may have also stimulated its learners' organic functioning and global
cognition (e.g., visual memory, global-deductive reasoning, attention). Consequently, the longer-term
impact of TERENCE may be by far larger: a potential increase in the communicative and relational
competencies of its learners for communicating with peers and adults (parents and others), as well as
in their self-esteem.

For instance, at the conclusion of the intervention in
schools, a number of children asked to continue
reading the TERENCE books at home, because they
wanted to finish their stories.
No better result could be hoped for the end of a project that, in its infancy, wished to nurture a desire
for reading.
©	
  R.	
  Gennari,	
  LUB,	
  <gennari@inf.unibz.it>	
  

TERENCE	
  3rd	
  review	
  meeting,	
  27th	
  Nov	
  2013,	
  l’Aquila
For learners
what we did in pics

©	
  R.	
  Gennari,	
  LUB,	
  <gennari@inf.unibz.it>	
  

TERENCE	
  3rd	
  review	
  meeting,	
  27th	
  Nov	
  2013,	
  l’Aquila
For educators and parents
what we did in words
Keywords: novel teaching; off-the-shelf open learning material;
guidelines and tools for creating adequate material
Our findings also suggest the possibility of strengthening the paper- and-pencil didactic activities with the adoption of
technological supports, both in an individual setting and in a social context (e.g., in the classroom). In view of that, The
TERENCE ALS with its learning material and learner GUI promises to improve the quality of work of educators and families

by integrating classical teaching activities with novel learning
experiences and methodologies
that are flexible, since they are based on adequate stories and games that are provided in an adaptive fashion, and effective, since
TERENCE improved reading comprehension.

Moreover, the use of the TERENCE authoring tool and guidelines,
in particular for stories and games, obviates the need for
educators to find adequate learning material, render texts
adequate to poor comprehenders or deaf children, or even to
manually create complex games [...] and track the progression of
learners
Thus, for educators, TERENCE is a time saving and cost saving tool, facilitating the adaptation of the material to learners and
enabling its creation, as well as the automated generation of games out of any text.
©	
  R.	
  Gennari,	
  LUB,	
  <gennari@inf.unibz.it>	
  

TERENCE	
  3rd	
  review	
  meeting,	
  27th	
  Nov	
  2013,	
  l’Aquila
For education and psychology actors

what we did in words
Keywords: remediation; large-scale comparative analysis;
evaluation tasks
Potentially, TERENCE entire ALS, learning material and guidelines or authoring tool might be also used in

remediation settings
where clinical psychologists may control in a non-intrusive manner (e.g., crucial for autism) the effectiveness of the
remediation, and the stimulation can be also delivered at home (in a more familiar environment) for longer periods (in
addition to the clinical activities).

Moreover, TERENCE did the first a large scale comparative
analysis of the linguistic and cognitive profiles of hearing and
deaf poor readers, in UK and Italy.
It significantly improves our current understanding of the specific factors causing reading comprehension problems in the
two groups of learners.

New evaluation tasks for the assessment of children's
understanding of causal and temporal linguistic relations
were designed and tested in two languages by large scale
studies.
©	
  R.	
  Gennari,	
  LUB,	
  <gennari@inf.unibz.it>	
  

TERENCE	
  3rd	
  review	
  meeting,	
  27th	
  Nov	
  2013,	
  l’Aquila
For education actors
what we did in pics

©	
  R.	
  Gennari,	
  LUB,	
  <gennari@inf.unibz.it>	
  

TERENCE	
  3rd	
  review	
  meeting,	
  27th	
  Nov	
  2013,	
  l’Aquila
For researchers and technologists
what we did in words
Keywords: networking; scientific events; commercial
exploitation
As a natural consequence of evaluation results and awareness arousal, TERENCE ideas concept and vision have
already been

taken up by related initiatives in Europe or senior colleagues.
Examples are: the Linked Open Data (LOD) European project, in which the TERENCE learning material was
published as open data, and where the annotation and reasoning modules were advertised; the MUSE European
project that took up the TERENCE annotation language, methodologies and findings for NLP; the DARE research
project (http://www.inf.unibz.it/dare), financed by the Province of Bozen-Bolzano, that took up TERENCE stories and
game framework for co-designing games with primary-school classes. Others are reported in the TERENCE
dissemination and exploitation reports.

Moreover, the TERENCE Consortium was also active in
promoting TERENCE findings in research venues
whether by organising events such as the evidence-based and user-centred TEL workshop series, counting already 3
successful issues, or by participating in key TEL conferences such as ICALT.

©	
  R.	
  Gennari,	
  LUB,	
  <gennari@inf.unibz.it>	
  

TERENCE	
  3rd	
  review	
  meeting,	
  27th	
  Nov	
  2013,	
  l’Aquila
For researchers and technologists
what we did in pics

©	
  R.	
  Gennari,	
  LUB,	
  <gennari@inf.unibz.it>	
  

TERENCE	
  3rd	
  review	
  meeting,	
  27th	
  Nov	
  2013,	
  l’Aquila
For policy makers
what we did in short
Keywords: awareness rising; networking with
school stakeholders
Last but not least, TERENCE researchers

got in touch with several policy-makers in
particular in the education sector.
Meetings were organised, for instance, in L'Aquila Province and with the Education Body of the
Province of Bozen-Bolzano

for raising awareness of the problem of text
comprehension that, in particular in Italy, is not
recognised
as a special development disease.Besides raising awareness of the problem, such meetings
allowed consortium members to disseminate the TERENCE results and explain the novelty and
potentiality of the approach of TERENCE for schools, mixing technology with traditional
interventions, and visuo-perceptual skills for reasoning about stories for nowadays learners.

Support letters and agreements were signed for using
TERENCE in traditional schools, some of which
received ICT facilities for TERENCE.
©	
  R.	
  Gennari,	
  LUB,	
  <gennari@inf.unibz.it>	
  

TERENCE	
  3rd	
  review	
  meeting,	
  27th	
  Nov	
  2013,	
  l’Aquila
End of stories from the DoW book
S&T1

ucd+ebd

WP1: learner
requirements

WP7:
evaluations

WP2: AE rules and
ALS design

Impact

WP6: ALS
development

UniPD+UnivAQ

LUH

characterisation

UnivAQ

5 beneficiaries

USAL

S&T2
guidelines

S&T4

S&T3

modular !
& reusable

AI for generation
ucd+ebd

ucd+ebd

WP6: ALS
development

WP2: ALS design
WP1: learner
requirements
UniPD+UnivAQ

WP7:
evaluations

WP1: learner
requirements

WP7:
evaluations

UniPD+UnivAQ

LUH

USAL

UnivAQ

UnivAQ

WP2: story and
game design

WP3:
annotation
KUL

WP4:
generation
LUB

WP5:
illustration
MOME

WP6:
visualisation
LUB

learning material semi-automated development

WP3:
annotation
KUL

WP4:
generation
LUB

WP6:
visualisation
LUB

learning material semi-automated development

LUH

©	
  R.	
  Gennari,	
  LUB,	
  <gennari@inf.unibz.it>	
  

TERENCE	
  3rd	
  review	
  meeting,	
  27th	
  Nov	
  2013,	
  l’Aquila
with
TERENCE books for
X-mas time

The End

K1
E BOO
ENC
E TER
TH

and forgetting others (sorry, Pablo!)

for remembering
its best stories

THE T
EREN
CE BO
OK 2

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The TERENCE FP7 project S&T Goals and Results for Schools and Beyond

  • 1. TERENCE ! its S&T goals and potential impact for beneficiaries Rosella Gennari! ! KRDB - CS Faculty - UniBZ! ! http://www.terenceproject.eu
  • 2. Outline two stories from the DoW book Chapter 1 What TERENCE has done for its 4 S&T goals Chapter 2 What TERENCE has done for its beneficiaries and its potential impact ©  R.  Gennari,  LUB,  <gennari@inf.unibz.it>   TERENCE  3rd  review  meeting,  27th  Nov  2013,  l’Aquila
  • 3. The TERENCE S&T1 goal characteristation of learners First of all, TERENCE will provide a refined characterisation of poor comprehenders in regard to the TERENCE stories and reasoning games. WP1:%user% requirements ©  R.  Gennari,  LUB,  <gennari@inf.unibz.it>   WP7:% evalua3on TERENCE  3rd  review  meeting,  27th  Nov  2013,  l’Aquila
  • 4. The TERENCE S&T1 goal characteristation of learners It will analyse the domain knowledge of (causal-)temporal representation, reasoning and visualisation for and with poor comprehenders. User requirements will be essential in producing (and classifying) adequate stories and games, and in structuring the conceptual model of the ALS. The requirements will thus contribute to shape the guidance mechanism of the TERENCE ALS. S&T1 will require a strong crossdisciplinary effort, starting from the available domain knowledge, and building on research results from medicine, cognitive and educational psychology. ©  R.  Gennari,  LUB,  <gennari@inf.unibz.it>   WP1:%user% requirements WP7:% evalua3on WP2:%story,% game,%GUI%and% ALS%design WP6:%GUI%and% ALS%design TERENCE  3rd  review  meeting,  27th  Nov  2013,  l’Aquila
  • 5. The TERENCE S&T2 goal evaluation tasks and guidelines TERENCE will design and assess novel evaluation tasks of text comprehension WP1:%user% requirements WP7:% evalua3on ⧂The  policemen  fell  asleep  after  leaving  the  office   ⧂The  policemen  fell  asleep  before  leaving  the  office   ⧂The  policemen  fell  asleep  when  going  out  from  the  office ©  R.  Gennari,  LUB,  <gennari@inf.unibz.it>   TERENCE  3rd  review  meeting,  27th  Nov  2013,  l’Aquila
  • 6. The TERENCE S&T2 goal evaluation tasks and guidelines and, in particular, novel metrics for the reasoning complexity of the TERENCE games [and stories], that are common to UK and Italy. The results of the evaluations will allow us to define novel evaluation guidelines for those in charge of evaluating educational comprehension tools for children. WP1:%user% requirements metrics/indices stories Coese guidelines WP7:% evalua3on WP2:%story,% game,%GUI%and% ALS%design WP6:%GUI%and% ALS%design D2.2 TR games generation algos D2.3 ©  R.  Gennari,  LUB,  <gennari@inf.unibz.it>   TERENCE  3rd  review  meeting,  27th  Nov  2013,  l’Aquila
  • 7. The TERENCE S&T3 goal AI technologies and tools TERENCE will also study scientific questions arising in automated understanding of stories for novice comprehenders, in English and in Italian. In particular, TERENCE will study and contribute to automated reasoning, possibly with explanatory feedback, that is adequate to poor comprehenders and their educators. WP1:%user% requirements relation type if with signal... WP7:% evalua3on else if deduced... WP3:%story% annota3on WP2:%game% design%I WP4:%game% design%II,%txt%game% genera3on WP4:%game%genera3on%process%design ©  R.  Gennari,  LUB,  <gennari@inf.unibz.it>   TERENCE  3rd  review  meeting,  27th  Nov  2013,  l’Aquila
  • 8. The TERENCE S&T3 goal AI technologies and tools Estimates of construction time indicate that the development of an effective ALS can be costly and time consuming. The automation of TERENCE (via automated annotations and automated reasoning) will help reduce the development costs, and allow researchers to concentrate on the design of the higher-level ITS models. As for the automation itself, TERENCE aims at improving on: T1. novel natural language technologies and tools for story annotation, in English and Italian, T2. temporal automated reasoning tools that can interact with the annotations of stories developed with the annotation tools, T3. reasoning tasks and tools, so as to enhance temporal and causal-temporal knowledge, acquisition and automation of inference skills on texts. WP3:(story( annota7on WP4:(txt(game( genera7on WP5:( illustra7on(of( visuals WP6:( composi7on(of( txt(and(visuals learning(material(semi,automated(development ©  R.  Gennari,  LUB,  <gennari@inf.unibz.it>   TERENCE  3rd  review  meeting,  27th  Nov  2013,  l’Aquila
  • 9. The TERENCE S&T4 goal modular and reusable architecture The difficulty in sharing components among different designers has also impeded the smooth design and development of ALSs. It is often the case that ALSs are written in many different programming languages that are incompatible. Frequently, implementers intertwine the components into one monolithic system. Modelling the ALS conceptual models (adaptation, domain, environment, student) with ontologies, and developing the components of the adaptation engine as web services will ensure the highest level of interoperability and reusability. Educators will be able to adapt and reuse stories, illustrations and smart games produced by others, which will promote collaborative learning. More in general, the TERENCE web services can be reused within other collaborative web-based environments. The semantic web service architecture of TERENCE will also contribute to reducing development costs. In brief, TERENCE will contribute to the general a dva n c e m e n t o f A L S architectures on account of: its modularity and the reusability of its modules, developed as semantic web services. ©  R.  Gennari,  LUB,  <gennari@inf.unibz.it>   GUI Layer Educator Expert ALS Layer Reasoning Reasoner Module User Manager OpenRDF Expert GUI Adaptive Engine Story Manager OpenRDF Learner GUI Annotation NPL Module Game Manager OpenRDF Learner Visualisation Visualisation Module illustrations Visualisation Manager OpenRDF WP6:%ALS% development WP2:%ALS% design WP3:%story% annota:on Persistence Layer WP4:%txt%game% genera:on WP6:% visualisa:on TERENCE  3rd  review  meeting,  27th  Nov  2013,  l’Aquila
  • 10. Outline two stories from the DoW book Chapter 1 What TERENCE has done for its 4 S&T goals Chapter  2 What  TERENCE  has  done  for  its   bene6iciaries  and  its  potential   impact ©  R.  Gennari,  LUB,  <gennari@inf.unibz.it>   TERENCE  3rd  review  meeting,  27th  Nov  2013,  l’Aquila
  • 11. For learners what we did in words Keywords: improved reading; appetite for reading he usage of the TERENCE adaptive learning system (ALS), with adequate learning material and GUI, calibrated by an intervention plan designed by experts, improved reading comprehension The TERENCE intervention may have also stimulated its learners' organic functioning and global cognition (e.g., visual memory, global-deductive reasoning, attention). Consequently, the longer-term impact of TERENCE may be by far larger: a potential increase in the communicative and relational competencies of its learners for communicating with peers and adults (parents and others), as well as in their self-esteem. For instance, at the conclusion of the intervention in schools, a number of children asked to continue reading the TERENCE books at home, because they wanted to finish their stories. No better result could be hoped for the end of a project that, in its infancy, wished to nurture a desire for reading. ©  R.  Gennari,  LUB,  <gennari@inf.unibz.it>   TERENCE  3rd  review  meeting,  27th  Nov  2013,  l’Aquila
  • 12. For learners what we did in pics ©  R.  Gennari,  LUB,  <gennari@inf.unibz.it>   TERENCE  3rd  review  meeting,  27th  Nov  2013,  l’Aquila
  • 13. For educators and parents what we did in words Keywords: novel teaching; off-the-shelf open learning material; guidelines and tools for creating adequate material Our findings also suggest the possibility of strengthening the paper- and-pencil didactic activities with the adoption of technological supports, both in an individual setting and in a social context (e.g., in the classroom). In view of that, The TERENCE ALS with its learning material and learner GUI promises to improve the quality of work of educators and families by integrating classical teaching activities with novel learning experiences and methodologies that are flexible, since they are based on adequate stories and games that are provided in an adaptive fashion, and effective, since TERENCE improved reading comprehension. Moreover, the use of the TERENCE authoring tool and guidelines, in particular for stories and games, obviates the need for educators to find adequate learning material, render texts adequate to poor comprehenders or deaf children, or even to manually create complex games [...] and track the progression of learners Thus, for educators, TERENCE is a time saving and cost saving tool, facilitating the adaptation of the material to learners and enabling its creation, as well as the automated generation of games out of any text. ©  R.  Gennari,  LUB,  <gennari@inf.unibz.it>   TERENCE  3rd  review  meeting,  27th  Nov  2013,  l’Aquila
  • 14. For education and psychology actors what we did in words Keywords: remediation; large-scale comparative analysis; evaluation tasks Potentially, TERENCE entire ALS, learning material and guidelines or authoring tool might be also used in remediation settings where clinical psychologists may control in a non-intrusive manner (e.g., crucial for autism) the effectiveness of the remediation, and the stimulation can be also delivered at home (in a more familiar environment) for longer periods (in addition to the clinical activities). Moreover, TERENCE did the first a large scale comparative analysis of the linguistic and cognitive profiles of hearing and deaf poor readers, in UK and Italy. It significantly improves our current understanding of the specific factors causing reading comprehension problems in the two groups of learners. New evaluation tasks for the assessment of children's understanding of causal and temporal linguistic relations were designed and tested in two languages by large scale studies. ©  R.  Gennari,  LUB,  <gennari@inf.unibz.it>   TERENCE  3rd  review  meeting,  27th  Nov  2013,  l’Aquila
  • 15. For education actors what we did in pics ©  R.  Gennari,  LUB,  <gennari@inf.unibz.it>   TERENCE  3rd  review  meeting,  27th  Nov  2013,  l’Aquila
  • 16. For researchers and technologists what we did in words Keywords: networking; scientific events; commercial exploitation As a natural consequence of evaluation results and awareness arousal, TERENCE ideas concept and vision have already been taken up by related initiatives in Europe or senior colleagues. Examples are: the Linked Open Data (LOD) European project, in which the TERENCE learning material was published as open data, and where the annotation and reasoning modules were advertised; the MUSE European project that took up the TERENCE annotation language, methodologies and findings for NLP; the DARE research project (http://www.inf.unibz.it/dare), financed by the Province of Bozen-Bolzano, that took up TERENCE stories and game framework for co-designing games with primary-school classes. Others are reported in the TERENCE dissemination and exploitation reports. Moreover, the TERENCE Consortium was also active in promoting TERENCE findings in research venues whether by organising events such as the evidence-based and user-centred TEL workshop series, counting already 3 successful issues, or by participating in key TEL conferences such as ICALT. ©  R.  Gennari,  LUB,  <gennari@inf.unibz.it>   TERENCE  3rd  review  meeting,  27th  Nov  2013,  l’Aquila
  • 17. For researchers and technologists what we did in pics ©  R.  Gennari,  LUB,  <gennari@inf.unibz.it>   TERENCE  3rd  review  meeting,  27th  Nov  2013,  l’Aquila
  • 18. For policy makers what we did in short Keywords: awareness rising; networking with school stakeholders Last but not least, TERENCE researchers got in touch with several policy-makers in particular in the education sector. Meetings were organised, for instance, in L'Aquila Province and with the Education Body of the Province of Bozen-Bolzano for raising awareness of the problem of text comprehension that, in particular in Italy, is not recognised as a special development disease.Besides raising awareness of the problem, such meetings allowed consortium members to disseminate the TERENCE results and explain the novelty and potentiality of the approach of TERENCE for schools, mixing technology with traditional interventions, and visuo-perceptual skills for reasoning about stories for nowadays learners. Support letters and agreements were signed for using TERENCE in traditional schools, some of which received ICT facilities for TERENCE. ©  R.  Gennari,  LUB,  <gennari@inf.unibz.it>   TERENCE  3rd  review  meeting,  27th  Nov  2013,  l’Aquila
  • 19. End of stories from the DoW book S&T1 ucd+ebd WP1: learner requirements WP7: evaluations WP2: AE rules and ALS design Impact WP6: ALS development UniPD+UnivAQ LUH characterisation UnivAQ 5 beneficiaries USAL S&T2 guidelines S&T4 S&T3 modular ! & reusable AI for generation ucd+ebd ucd+ebd WP6: ALS development WP2: ALS design WP1: learner requirements UniPD+UnivAQ WP7: evaluations WP1: learner requirements WP7: evaluations UniPD+UnivAQ LUH USAL UnivAQ UnivAQ WP2: story and game design WP3: annotation KUL WP4: generation LUB WP5: illustration MOME WP6: visualisation LUB learning material semi-automated development WP3: annotation KUL WP4: generation LUB WP6: visualisation LUB learning material semi-automated development LUH ©  R.  Gennari,  LUB,  <gennari@inf.unibz.it>   TERENCE  3rd  review  meeting,  27th  Nov  2013,  l’Aquila
  • 20. with TERENCE books for X-mas time The End K1 E BOO ENC E TER TH and forgetting others (sorry, Pablo!) for remembering its best stories THE T EREN CE BO OK 2