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STEAMSkill:
‘CriticalThinking’
TeacherTips


J A N U A R Y 2 0 2 2 I S S U E . 2
Steam-zine promoting STEAM Education in Co. Clare
TheImpossibleDominoBridge Challenge
TheDiceTrainandATowerofStrength
TheThinkTube
2019-1-IE01-KA201-051545
WalkthePlankandRapunzel'sEscape!
· CheckoutupcomingSTEAMrelatedcoursesatClareEducationCentrehttps://www.clareed.ie/cpd-courses/primary-
courses.htmlorfromthePDSThttps://www.pdst.ie/primary/stem/stem-planning
· Consider including a STEAM professional development session at your staff meeting. Teachers from the Clare
Education Centre STEAM Community of Practice can provide input to staff meetings. Email director@clareed.ie for
details.
· Primary schools in County Clare can avail of STEAM professional development opportunities supported by Clare
EducationCentreandtheIrishAmericanPartnership.Contactdirector@clareed.iefordetails.
· Followthe progress of our Erasmus+ STEAMINGproject onhttps://steamingproject.eu/The resources section of the
project website is being updated with casestudies, exemplars of good practice, resources and details of training
events.
Our involvement with the Erasmus+ STEAMING Project has provided wonderful opportunities to develop our
understanding of STEAM, to engage in professional development and to showcase STEAM teaching and learning in
PrimarySchoolsinCountyClare.TheprojecthasgivenusawonderfulvehicletocollaborateonSTEAMmethodologies,
resources and ideas and to consider how to collate and disseminate these ideas for the benefit of teachers in Clare and
to the wider teaching audiences in Ireland, Croatia, Greece, Norway and Portugal. The Full STEAM Ahead magazines
are part of the suite of resources to be made available as outcomes from the STEAMING Erasmus+ Project and are a
wonderful example of how an international Erasmus+ project can have a very significant impact on teaching and
learningintheindividualparticipantschoolsandbeyond.
YoursinSTEAM,
RayMcInerney,
Director, ClareEducationCentre
MichaelBrowne,
STEAMCoordinator, ClareEducationCentre
Welcome to Issue 2 of Full STEAM Ahead, a Steam-zine to promote STEAM education. The Steam-zine has been
collated and edited by teachers from the STEAM Community of Practice at Clare Education Centre. The group meet
regularly with facilitator Michael Browne to discuss STEAM methodologies, to collaborate, to share and to plan. All
the contributions to the Full STEAM Ahead magazine have been tried out by the group in their own classes and
subjected to rigorous feedback in subsequent meetings of the Community of Practice. This is an outstanding example
ofhowteacherscanengageintheirownprofessionaldevelopmentandsharetheirlearningswiththeirpeers.
Each issue of Full STEAM Ahead focuses on a particular STEAM skill. Issue 2 focuses on the skill of Critical Thinking.
EachofthesuggestedideasprovidesmultipleopportunitiesforteacherstoengagepupilsinCriticalThinking.
Issue 1 of Full STEAM Ahead was published in April 2021. The Irish American Partnership provided funding towards
the printing of the magazine and towards the circulation of the magazine to all Primary Schools in County Clare. . The
focusforIssue1wasProblemSolvingthrough‘Collaboration’.
Fáilte
Adigitalversionofthemagazinecanbefoundhere
https://www.clareed.ie/10-programmes/378-launch-of-our-steam-
magazine-full-steam-ahead.html
Ourhopeisthatyou,teachers,willtryoutsomeoftheactivitiesfromFullSTEAMAheadwithyour
classes.Wehopetoothatyouwillshareyourlearningswithyourcolleaguesatstaffmeetings.Ifyou
wishtolearnmore,weinviteyoutoconsidersomeofthefollowing:
Teacher Tip
steam skill 2 - critical thinking
In Issue 1 of Full Steam Ahead we explored what we understood
'STEAM' to be and what it looks like in action in a typical Irish
classroom. Many teachers may feel that STEAM is difficult to fit
into an already crammed curriculum or that it is intensive on
resources and therefore is hard to prepare. Full Steam Ahead
views STEAM as a learning approach or methodology and
condenses it into 5 simple factors - Problem Solving, Creativity,
Critical Thinking, Pupil led Enquiry and the theme from the first
issue - Collaboration. We believe that any inclusion of these
learningdimensionsisthebasisofasuccessfulSTEAMlesson.
Critical Thinking is employed as soon as a challenge is
presented! It involves analysing the challenge, devising and
evaluating possible approaches. The children lay out courses
of action; employing their capacity to predict, solve, create,
design and invent. ‘Thinking outside the box’ is at all times
encouraged. They draw on the information supplied and on
their previous knowledge and experience, sharing their
insights within their group and charting possible ways
forward. This may involve predicting many steps ahead and
their likely outcomes. While they are engaging, the children
hypothesise and critique the process; assessing the
advantages and disadvantages of their approaches. They
further analyse and reflect on the outcomes, having
completed the task, questioning themselves regarding
further potential improvements. ‘Critical thinking’ involves
a well thought-out approach, which significantly reduces
relianceon‘goodfortune’andchancefindings.


What is
Critical
Thinking?
In this issue we concentrate on 'Critical Thinking' - what that means and how we can spot
opportunities to promote it within our classrooms. Don't limit yourself and your pupils to any
particular age level. You know the ability and interests of your class better than anyone and may
wellfindasuitableSTEAMideainanotheragegrade.HappySteaming!!
Thinking Outside the
Box Thursday
As part of our School Self Evaluation process in O Callaghan’s Mills and cognisant of the Steaming
PolicyoftheDepartmentofEducation, weundertooktoraiseawarenessofSTEM/STEAMamongstthe
pupils,teachersandtheschoolcommunity.(LearnerOutcomes)
WealsowantedtotacklegenderassumptionsinSTEM.(LearnerExperiences)
Anddevelopchildren’scriticalthinking.(LearnerExperiences)
A key area we looked at was teachers’ individual practice developing higher order questioning and
critical thinking. We engaged with The Framework of Enquiry Process used by Primary Science
https://www.sfi.ie/engagement/discover-primary-science-and-maths/resources/teacher-created-
resources/teachers-planning-guide.pdf and Blooms Taxonomy. We used Blooms questioning to
promptdeepercriticalthinking.
To develop critical thinking we introduced, “Creative Thinking Thursdays” for 7 weeks. All classes
from infants to 6th were given the same image. The children drew/sketched and coloured their own
creativeideasoralternativethinking(thinkingoutsidethebox!)


Teacher Tip
Critical Thinking
at O Callaghan's Mills N.S
Resources:
Thereareendlessresources
onvariouswebsitessuchas
Pinterestandfrombooks
suchas'ThinkOutsidethe
Box'byNancyVandeBerge
and'OutsidetheBox'series
byMollyPotter.


We displayed children’s work for all to see and had discussions/reflections with the children about
theirpictures.
In terms of monitoring or assessment, critical thinking is a challenge to monitor but we believe that
STEMandCriticalthinkingare embeddedinourdailypracticeatschoolacrossthecurriculum.
SharonBrady-OCallaghan'sMillsN.S


Image courtesy of Galbally N.S Co. Limerick
Did you ever have that Aunt or Uncle who bet you a fiver that you couldn't balance a coin on the rim of a
glass? Whether we were able to perform these 'tricks' or not - our brains raced through hundreds of
possibilities to win that fiver! This was critical thinking in action! There is a great supply of magic tricks
explained online . One YouTube channel that shows examples is 'Quirkology' - Quirky Stuff for curious
minds. Of course we dont advise that you or your pupils bet on the tricks but some of them are great
puzzlestogetyourpupilsscratchingtheirheads andwinthechallenge!
https://www.youtube.com/user/Quirkology
There are many opportunities to promote a culture of critical thinking in our classrooms outside
planned STEAM lessons. Board games are a great filler for those rainy days but they are also a brilliant
way of developing critical thinking skills. Board games require us to plan, prioritise, predict, evaluate
boththeadvantagesanddisadvantagesofmovesandtheyimprovecognitiveflexibility.
Problem solving, logical thinking, strategy and decision making are all enhanced through many well
known household games such as Chess, Draughts, Mousetrap, Kerplunk, Marble Run, Quarto, Connect
Fourandmany,manymore.
All high street toy-stores stock a variety of classic and modern board games. cogsthebrainshop.ie
specialiseinSTEMandproblemsolvingoptionsintheirEducationalsection.


Many traditional card games require and develop the
very same skills. With practice, they encourage our
pupils torelyonstrategyratherthanchance.
Crazy Eights, Old Maid, Rummy, Slapjack, Go Fish and
many more examples are listed here along with rules on
howtoplaythem.
https://bicyclecards.com/rules/




Betteryet...whynotgoeveneasieronresourcesbutstilldevelopCriticalThinkinginyourclassroom?A
hugerangeof'PenandPaper'games canbefoundonline. Somearesimpleandsomeareelaborate.
They'reagreatwaytohavepupilsemploy thesamestrategieswithlessofthefussbeforehand!This
linktosomepenandpaperoptions isagoodstartingpoint..
Clickhere
Classroom Games
for Critical Thinking
Let's get
Critical Thinking !
What do you
think?
What is
getting in the
way here?
What is
another way
of doing this?
Why is this a
problem ?
What would
happen if....?
How could it
have ended
differently?
What does
this make you
think about?
How would you
explain this
activity to
another pupil?
If you could change
something about
this, what would it
be?
Explain why
this part is
important..
Where can we
see this in the
real world?
How can we
improve this
idea?
Can you spot
any strengths
and
weaknesses?
Jnr & Snr Infants
25 tokens: 5 red, 5 blue, 5 white, 5 green, 5 yellow (can use
moreforolderclasses)
A Gridmadeupof5rowsand5columns
Materials:
Explain the rules of Sudoku to the children. You can only
have one token of each colour in every line and every
column.
Letthemoff…!!
Monitor each group and check their grid, when they think
theyarefinished. Only then point out if there two or more of
thesamecolour ineachline.
Childrencancompletetheirgridsingroupsandtaketurns to
putacolouredtokendown.
Thisgameisalsopossiblewith2DShapesinsteadofcolours.
Sharehowitwent- #FullSteamAhead
@ClareEdCentre
MaterialsNeeded:
· 4lollipopstickspergroup
· 4plastic/papercups
· 20comparebearsorsimilarpergroup.
Challenge:Canyoubuildabridgeusingthefourlollipopsticksandfour
cupstogetthebearssafelyacross?
Check for understanding that the children know what a bridge is and
whatisitspurpose.
· Ensure the children know they need to use all the materials
providedtobuildtheirbridgeanditmustfitthetwentybears.
· When the children complete this task, take away one cup and one
lollipop stick and ask them can they make a bridge now for twenty
bears.Thisiswherethecriticalthinkingreallycomesin!
· After completing the task, have a discussion with the class and get
them to participate in self-assessment. Why did you build your bridge
in that way? What would you change if you were doing this challenge
again?
Would a
blue one
work here?
Explain.
Why did
you put
that one
there?
Explain your
method -
colour by
colour or line
by line.
Materials:
20piecesofSpaghetti
6or7 largeMarshmallows
Ameasuringtape
Atimer
What is the tallest structure we can make using spaghetti
andmarshmallows?
1) Handout 20piecesofspaghettiand6marshmallows
2) Startthetimerfor15mins. Letthemoff…..
3) Whatyouarelookingforbutwillnotsay….
Using the marshmallows as supports to dig the spaghetti
into, begin constructing the tallest freestanding
marshmallowthatyoucan.
Remember the importance of a strong foundation. Will any
group think about doubling up their spaghetti or breaking
aparttheirmarshmallows?
4) As the structure takes shape, remember to make sure it
narrowstowardsthetop.
5) When the time is up, measure the towers to see how tall
theyare.
· Don’t scaffold the children on this challenge by showing
picturesofbridges.
· Give five minutes talk time in their groups to plan what they
willdotomaketheirbridge.
Jnr & Snr Infants


Arrrrghhh me hearties...I have a challenge for all you lily-livered
infants out there...
With your ship-mates, you must build the longest plank that
you can! It must reach out from the edge of your ship
(classroom table) as far as you can build it without it toppling
into the deep sea below! You must only use the materials listed
in the treasure chest so think carefully ! Your teacher will
measure it afterwards .....
Materials:
-Aminimumofthree30cmrulers
-Coins(sameamountpergroup)
-Table
Distributethematerialstoeachgroupandexplainthechallenge.
Startthe15minstimer.Thenbegin… (letthepupils independentlyexplorewiththeirownideas).
Whatwearelookingfor..(butwillnotsaytothechildren)
Takethefirstplank(ruler)andanchoritontotheedgeoftheshipwithpartofitprojectingoutwards. Use the coins
to weigh the plank in place. Think carefully about how many coins you need to use and where they should be
positionedontheplank.
Continuetoextendtheplankoutwardsoverthe‘sea’byaddingextrarulersusingcoinstoholdtheminplace. Each
time you extend the plank you will need to think about where you position the coins in order to keep the plank
projectedoffthesideoftheship.
Whenthetimeisup,useameasuringtapetomeasurethelengthofeachgroup'splank.
Questionthechildrenthroughoutthetaskandattheend. Whatstrategiesweremostsuccessfulincreatingit?
Explain why
the coins are
in that
position?


What would
you do if I
took half your
coins away?




Which plank had
the best design
and why?






Would it be a
good idea to
use a 'bendy'
ruler?






Did you do
anything to
improve your
plank ?


This STEAM Activity lends itself brilliantly towards integrating with any
literacy,dramaororallanguagelessonbasedonPiratesorindeedPeterPan!
One example worth exploring is 'Pirates Love Underpants by Claire
Freedman and Ben Cort. Click on the image of the book for a YouTube
IllustratedReading.
Jnr & Snr Infants


1. Prior to completing this lesson the children need to be familiar with the story of Rapunzel. There are many great read-
aloudsofRapunzelavailableonYoutube.
2. Discuss different ways that Rapunzel can flee her tower. Use critical thinking questions as to why they choose that
escape route? The children will have ingenious ideas as to how Rapunzel can escape (Witches broom, stairs, trampoline,
bridge,divingboardandabulldozer).Howeverthedecisionwasmadetomakeaslide.
3. Considerthefeaturesofaslideandhowwouldweknowiftheslideworked?
4. Give the children sufficient time to make and test their slide. Use compare bears to test if the slide will work for
Rapunzeloriftheyneedtomodifytheirdesign.
ClickhereforaRapunzelSTEMLessonplanfromstem.org.uk(FreeRegistration
neededfirst!)
Toiletroll
Sellotape
Comparebearforeachgroup
Lego,Jengablocksetc.canbesubstitutedfor
toiletrollsandsellotapedependingonclass
ability.
Materials:
There is an opportunity to integrate this STEAM activity with any version of the
classic fairytale of Rapunzel or as an Oral Language lesson. A witty twist on the tale
has been written by Bethan Woollvin. It is suitable for three to seven year olds and
containssomelovelyinkprints.
Literacy:Rapunzel-byBethanWoollvinorClassic
FairytaleVersion
Drama:Dramatoexplorefeelings,knowledgeandideas,
leadingtounderstanding-Exploringandmakingdrama.
Maths:ShapeandSpace-3Dshapes,Measures-Length.
VisualArt:Construction-Makingconstruction.
History:Story
Critical Thinking Project


ForaYouTubeRead-Aloud
VersionofDisney's'Tangled'-
TheStoryofRapunzelClickhere
Clickthislinkfor'Rapunzel'PDFofLevelledReadingTextfromreadinga-z.com
“I need your help! I have been trapped in a tower again by the wicked Witch. She caught me
while I was out for a walk. Please think of ways that I could escape from the tower and work in
groups to design your escape route. I really need your help Junior and Senior infants"-
Rapunzel.
The class will need to use their critical thinking skills to brainstorm and engineer an escape route for
Rapunzel.
The children will encounter many problems while making this slide. Instead of telling the
children what to do to solve it, question them about what they could change to solve their
problem and why that would work? Don’t provide too much scaffolding as this will diminish
criticalthinking.
Allow the children to observe other slide designs, discuss their favourite and suggest how they
couldimprovethedesigns. Thispeerassessmentwillencouragefurthercriticalthinking.
1st & 2nd Class Showushowitwent!#FullSteamAhead
@ClareEdCentre
Materials:
Large Lollipop Sticks
(MulticolouredorPlain)
Uni-fixCubes
SmallPlasticShot-glasses
A range of challenge activities to promote Critical Thinking – each
oneextendingthechallengeslightlymorethanthelast..
Challenge1.
Build a tall structure with as many Uni-fix cubes as you want as your
base!
Challenge2.
Buildthemostattractivestructure thatyoucan!
Challenge3.
Buildthetalleststructurethatyoucan!
Challenge4.
Canyoubuildastructurewithabalconystickingoutofit?
Challenge5.
Build a structure with only one Uni-fix cube as the base. Only the
single Uni-fix cube can sit on the table – everything else must be
placeduponit.
Both of these online logic games are ideal for Critical Thinking and
Practising Strategies. They are found on the websites listed - there's
no need to download any app! Clear instructions are available, when
you click the 'How to Play' Links. Teachers can also improve pupil's
'reasoning' by circulating around the room and asking about their
moves-orbyplayingagameontheclassroomwhiteboardandasking
forsuggestions.Don'tforgetthemagicwords-'why'?and'whynot'?
Clickonthelink: https://0hh1.com Clickonthelink: https://0hn0.com
Thewebsiteitselfgivesasamplewalkthroughonhowtoplay.
An interactive game inspired by the Japanese games Takuzu
orBinarySudoku.
Click a square once to fill it in with red, twice to make it blue.
The goal is to fill in the board in each round with the correct
number and placement of red and blue squares, following the
rules that govern correct placement. Three simple rules - You
can't have three of the same colours in a row either
horizontally or vertically, a full row must have as many red
squares as it does blue and no two rows can be exactly the
same.
Plenty of opportunities to discuss where a square can and
cannotgo.
Bluedotscanseeothersintheirownrowandcolumn.
Theirnumberstellhowmany.
Reddotsblocktheirview.
Fromthesamegamedevelopersas'0hh1'.
Again, the website has a clear walk-through explanation on
howtoplay.
0h n0 is a lovely little logic game that follows its own three
rules:
Players have to look at surrounding dots, columns and rows
andthinkcriticallytodecidewhetheradot isredorblue!
Note:thelinkaddresshasnoletter'O'orI...theyarethedigitszeroandone Note:thelinkaddresshasnoletter'O'-itisthedigit'zero'
1st & 2nd Class
A great Problem Solving Challenge that demands a lot of critical
thinkingandreasoningfromnrich.maths.org
This dice model represents an old blue steam train with a white
funnel on the engine at the front. The dice that make up the train
arejoinedusingthreerules.
RULE1:Facesthattoucheachotherhavethesamenumber.
So,underneaththewhitedie isa3touchinga3onthebluedie.
The blue die has a 6 on the face that touches the 6 on the middle
bluedie.
Themiddlebluediehasa1thattouchesthe1onthelastdie.
Another great strategy game, where more than luck is needed. This is also
foundunder'games'onthenrichwebsite. Clickhere
Youneeda partneranda3x3gridinyourcopyorwhiteboardlikethis...
Taketurnstothrowthedie anddrawthatnumberofdotsinoneoftheboxesonthegrid.
Put all of your dots in one of the boxes. You can't split them up and you can't have more than six
dotsinabox.
Whenaboxisfull,youcouldput atickinthecornerlikethis:
ClickhereforaYouTubevideoofthisgame.
RULE 2: The number on the top of the funnel must equal the total
of the numbers showing on top of the remaining dice (carriages)
thatcanbeseen.
So, the 4 on top of the funnel equals the two 2's on top of the blue
carriages.
RULE 3: Always use four or more dice - so you have at least two
'carriagenumbers'toaddup.
Eachoneyoumakeistohavethefunnelontopofthefrontdie.
YOURCHALLENGE....
Obeyingalltherules,howmanysolutionsarepossible?
Youcanmakemodelslikethisoneoryoucouldmakeitlonger.
Eachoneyoumakehastohavethefunnelontopofthefrontdice.
Keep going until there are three ticks in a row or column or diagonal.
Thewinneristhepersonwhoputsthelasttick.
Now,canyouchangethegametomakeyourownversion?
Clickhereforaposterwithdirectionsonhowtoplay.
Materials:
Whiteboards(orsheetsofcard)
3Dor2D Shapes
After discussing the Maths concept of Symmetry, why not
challenge your class to a Symmetry Challenge - who can
createaninvisiblemirror?
Challenge the pupils to use an array of two dimensional
shapes to build an abstract pattern at the edge of their
whiteboards(orcard).
Pair them with a random classmate who has to reciprocate
the very same symmetrical image at the edge of their own
whiteboards.Whocancreateamirrorimage?
Extend the lesson with more elaborate and imaginative
arrangements or by even adding two more whiteboards! A
greatchancetorevise3Dor2DShapesandtheirproperties!
1st & 2nd Class


Critical Thinking Project


Maths:Shape&Space-3DShapes
Measures-Length&Weight
Science-Strand:Forces-Skills:Predicting,Estimating&Measuring
Maths:Shape&Space-3DShapes
Measures-Length&Weight
VisualArts:Construction
History:ContinuityandChangeintheLocalEnvironment
Geography:HumanEnvironments-Settlements-HomesandOther
Buildings
Materials:
For Warm Up: A stack of Books or Copies (The Class
Novelperhaps)andTwoSheetsofA4paper.
ForMainActivity:
One Basketball, A bundle of Newspapers and a roll of
maskingtape(allpergroup).
WarmUpsandDiscussion:
Clickhereforthiswarmupexperimentfromscience-sparks.com
The children can now attempt the tower challenge. In small groups can they build the tallest structure
possible, usingonlynewspaperandmaskingtape?
When complete, the structure must be able to hold up a basketball for 30 seconds without collapsing.
Introduce the class to the concept of 'fair testing' by explaining that you will use the same basketball for
each tower. The children will hopefully use the knowledge from the previous lesson, when they consider
the sturdiness of their base, the benefits of folding, the strength of different shapes and how they will
holdupthebasketball.
Depending on ability, the teacher
could add in additional conditions
- a required height above the desk
for the basketball, a limit to the
amountofmaskingtape etc...
Give each pair or small group two A4 sheets of paper and a selection of copybooks or books. Set the
children a brief challenge of balancing the books on the two sheets of paper. Give no guidance to
thepupilsonhowtheyfoldormanipulatethepaper.Seewhattheydo!
Fold 3 A4 sheets of card into (i) a rectangular column, (ii) a triangular column and (iii) a cylindrical
column. Get the pupils to predict and vote for which column they think will support most
books/copies. The class may have noticed how creasing and folding paper in the previous warm up
can increase the sturdiness of the paper and therefore vote for the rectangular column. The
cylindrical column has no edges but this also means the weight upon it is evenly balanced and has
nowheretoconcentrate.Thisshouldmakeitstrongestshape
Builders throughout history such as the
Ancient Greeks and Romans knew that
cylinders were one of the most structurally
sound and strongest geometrical shapes.
Can you do an image search or think of any
examples of 'Classical' architecture in your
locality...?
3rd & 4th Class
To begin the lesson, show the class the pre-made think
tube.Placethepupilsingroupsof4/5.Alloweachgroupa
chance to observe 'The Think Tube' and discuss how the
twinesmaybe related.
The groups will then discuss how they think the tube
wouldbemade.
Givethechildrenthematerialsnecessary.
Alloweachgrouptotryandcreate'TheThinkTube'.
Take a kitchen roll insert and make 4 small holes in it:
two on one side and two opposite to them on the other
side.
Cut two pieces of twine, ensuring they are the same
length.(Approx30cm)
Take one piece of twine and thread it into the top hole on
the left side of the tube. Then thread it straight through
the tube and thread it out the top hole on the right hand
sideofthetube.
Take the shorter piece of twine. Wrap it around the piece
on twine that is inside the tube. Cross the twine (As in
picture option 1) and make a small knot in the bottom of
thetwine.
· Prior to this lesson, the teacher should make their own
‘Think Tube’ following the diagram above and following
instructions:
Materials:
String/Twine
Scissors
LargeCardboardtubes(KitchenRollinserts)
MaskingTape
(Youwillneedashorterthirdpieceoftwine)
Take the remaining piece of twine and thread it in the bottom hole
onthelefthandside.Ensureitpassesthroughthebottomloopofthe
shorterpieceoftwinethatistiedinsidethetube.Threadthepieceof
twineoutthebottomholeontherighthandside.
Use masking tape to make little ‘tabs’ or stoppers at the end of each
exposedpieceoftwine.
Block off each end of the tube with masking tube so it is not possible
tolookintothetube.
Take a kitchen roll insert, and make 4 small holes in it: two on one
sideandtwooppositetothemontheotherside.
Cut two pieces of twine, ensuring they are the same length. (Approx
30cm)
Take one piece of twine and thread it into the top hole on the left
sideofthetube.Thenthreaditstraightthroughthetubeandthread
itoutthetopholeontherighthandsideofthetube.
Take the remaining piece of twine and thread it in the bottom hole
on the left hand side. Ensure it passes around the piece of twine that
is already inside the tube (See diagram for option 2). Thread the
pieceoftwineoutthebottomholeontherighthandside.
Use masking tape to make little ‘tabs’ or stoppers at the end of each
exposedpieceoftwine.
Block off each end of the tube with masking tube so it is not possible
tolookintothetube.
In the observation stage, encourage pupils to discuss what effect pulling
eachofthefourvisiblestringshasonotherstrings.
Ensure sufficient time is given to exploration and discussion prior to
handingoutmaterials.
Encourage each group to sketch a plan/idea of how they think the inside
ofthetubelooks.
Remind them that the tube should be closed off at the ends with
maskingtape,toobscuretheinside.
3rd & 4th Class
Materials:
Straws (plastic are best) but could experiment with paper to see if
paper makes a difference/has any challenges, Plastic cups,
pencil/compass, masking tape, (other adhesives optional)
measuringtape,fooddyeinwater(optional)
Create a pipeline to transfer water from one cup to another
withoutspillingit!
Optiontojustletthechildrenoffwithonesimpleinstructionand
materialsandseewhattheycomeupwithor
set specifics - ' Pipeline has to be at least 1m long and transport
500mlofwater'etc.
Create the pipeline out of straws, securing the joints out of
maskingtapetopreventleaks.
Make a hole at the bottom of one of the cups and attach the
pipeline.
Gravity will be needed to help move the water. (This involves
elevating the pipeline using a cup or lollipop sticks so that water
cantravelbetweenthetwocups).TestandModify!
Optionalchallenges:whatisthelongestpipelinemade,thatdoes
notspillwater.
Optional investigations: the best sealants that prevent water
leakingout.
What is an optimum height for the straws to enable the water to
travel? Wheredoestheholeinthecupneedtobe?Why?
Go Outside! Promotegoodteamwork!
Experiment first with the straws and masking tape to
testtheleakage.
Discussionaroundwhatistransportedinpipes,therisks
and how it impacts on our environment. How they need
tobeconstructedandoperated.
Materials:
ForthePaperChain:
1SheetofA4paper,scissors,stickytape,measuringtape.
ForthePaperRing:
A4Sheetofpaperandscissors.
PaperChain
Using one piece of paper and some sticky tape, create the
longestpaperchainyoucan!
Thechildrencutthesheetintostrips.Theycandecidewhether
vertically or horizontally. They also work out the best width
thestripsshouldbe.
Thestripshavetobeloopedtogethertomakethechain.
When the chains are complete, lay them out on a flat surface
andmeasure.
PaperRing
Challenge: Using simply an A4 sheet and scissors, can you cut a
holeinthepieceofpaperinawaythatyoucanfityourwholebody
through?
Youtubelink:Clickhere
Teacher Information: Watch the video yourself before you set the
challenge.Suggestiontoletthechildrenplaywithcuttingoutthe
paperindifferentways.
In terms of paper usage and being conscious of 'Greener Schools'
use A4 sheets from the recycling box or old newspaper sheets to
practise on before the real thing! Newspaper could be used for
collageworklater.
Perhaps only show the final Youtube video at the end, when the
childrenhaveengagedwiththechallengefirst.
3rd & 4th Class
MaterialsNeeded:
Carrots
Woodenskewers
Cocktailsticks
Balloons
Marshmallows
Jellies
Plasticbottleswithliquidinside
Whitetacasanadhesiveifneeded.
https://youtu.be/BgW9a4n9SD0?t=25
Teachercouldwatchthevideoandthenallowchildrentogatherthenecessaryresourcesfromhome.
Introducetheconceptofbalanceandcentreofmass-playingwithmaterialsfirst.
Childrengrasptheconceptveryquickly.
Challengingthemwithquestions....
eg.CanIdothis?
Whywon’titbalance?
HowcouldIgetthemtobalance?
IfIadjustthepositionofapiece,whatmighthappen?
Whyarethesepiecesnotbalancing?
WhatcanIdotofixit?Dotheyweighthesame?
Drawaroughsketchtoplanwhatmaterialstheyaregoingtouseforthesculpture.
Then let them off to create a balancing sculpture! It may suit best to allow the children to complete the
investigationindividuallyasitgivesthemagreatopportunitytoplaywiththematerials.
Oncompletion,recordtheircreationsanddiscusstheresults.
Agreatideaforchildrentocreateastructuretoinvestigatebalanceandstability.
Explain that the students are going to be working
together in teams to build and test different parachute
and carriage designs, to see which one will create the
softestlandingforaneggwithoutcrackingit.
In your group, you must design a parachute that will
land an egg as softly as possible. The egg must not
crackorbedamagedonlanding.
Discuss and outline the need for a fair test and how this
would be achieved. Allow children to design and plan
their parachute. Discuss with each group before they
begin.
When each design is ready, test each parachute by
dropping it from a height. Each parachute must be
droppedfromthesameheight.
Try to get each group to think about the design of the
parachuteandhowitcould‘catch’themostair.
UsefulLinksforthislesson:
ClickhereforaPDFcontainingthislessonfromSFI
ClickhereforaParachuteDesignLessonfromNASA
Critical Thinking Project


Introducetheactivitybyshowingimagesofparachutes,
NASA have a useful resource video at
https://www.jpl.nasa.gov/edu/teach/activity/parachute
-design/whichcouldbeusedhere.
Discuss how a parachute works. The parachute catches
air and creates drag, slowing the descent of the
‘Carriage’.Refertogravitylessonspreviouslycovered.
Discuss why NASA would want wants to land spacecraft
softly (as opposed to a hard landing). Explain that
parachutes are one technology that help NASA land
spacecraftsoftly.
(This lesson could easily be adapted to suit other class/
ability levels by omitting the eggs and using clothing
pets/toysoldierstolowertotheground)
Materials:
String/Twine
Eggs
Sellotape/maskingtape
Rangeofmaterialstoallowedtodesignparachutes-eg.
-paper
-plasticbags
-cardboard
-bubblewrap
-yoghurtcartons
-eggboxes
-papernapkins
-oldfabriccutoffs
-tinfoil
OtherPupilsuggestions....
**Before designing and making the parachute, it would be a
good base for the children to have some understanding of
gravity.**
3rd & 4th Class
Why not integrate some Measurement and Data into the
Challenge?
Have a pupil time the egg drop from release to landing.
Whichdroptakeslongest?
Have a large sheet of paper/newspaper to act as a landing
target for each egg. With a ruler, measure the width of
the'splat'fromtheeggsthatsmash!Canthepupilscreate
achartdetailingthelevelsofdamage?
Literacy:'EggDrop'byMiniGrey(Thereisa
Read-AloudvideoavailableonYouTube)
Science:EnergyandForces -Forces,
Materials-PropertiesandCharacteristicsof
Materials
VisualArts:Construction
Maths:MeasuresandData
There is a range of different experiments that explore the
conceptof'Forces'and'AirResistance' from stem.org.uk
Clickheretoviewthem.
5th & 6th Class
ForaDotsandBoxesPDFTemplate,ClickHere.
If a player draws the 4th wall of a box, they win it! They
mayputtheirinitialsintheboxandthenmoveagain.
Continuedrawinglinesuntilallsquaresareclaimed.
Tips: Be aware of your opponent’s moves and ensure that
you don’t create long chains of boxes which your partner
couldclaim!
Playanonlineversionhere
AnotherStrategyGamefromnrich.maths.org
2playergame-Oneplayerisredandoneblue.
Playerstakeitinturnstocolourdotsontheboard.
E.g.,playeronecoloursadotred,playertwocoloursablue
dot.
The winner of the game is the first one who forms a
squarebydrawingstraightlinesbetweentheirdots.
Thesquarescanbeanysizeandanyorientation.
 Clickherefortheonlineversionatnrich
Magic squares are number grids with a special
arrangement of numbers in them. In this one every row,
columnanddiagonaladdsupto15.
Askthechildrenquestionsabouttheirmagicsquares:
Canyouseeanypatterns?
Are there any connections between the numbers opposite
eachother?
Isthereanotherwaytoarrangethenumbers?
Whyisthistheanswer?
Couldwemakeamagicsquare, usingothernumbers?
The'Topmarks'onlineversionof'MagicSquares'can
befoundhere.
Chomp is played on a rectangular grid, such as squares of a
chocolate bar!. The lower left square is considered "poison".
Players take turns picking a square. With each choice, all
squaresaboveandtotherightofthepickedsquarearenolonger
available --they are eaten. The person forced to take the
"poison"squareloses.
Example:Playingona3x8grid,thelowerleftsquare(inblack)is
the poison square. The first player chooses the red square of the
grid and all the blue squares are eaten. Click here for an online
version.
A2playergame-Playersuse2different
coloursandtaketurnsdrawinglinesbetween2
adjacentdots,eitherverticallyorhorizontally.
Thenthesecondplayerchoosesthe
yellowsquare
Thefirstplayerresponds
withthe red
Anexample:Playingona3x8
grid,thelowerleftsquare(in
black)isthepoisonsquare.The
firstplayerchoosesthered
squareofthegridandallthe
bluesquaresareeaten.
Thesecondplayerplaystheyellowsquare...thefirstplaysthered....Now
thesecondplayerchoosestheblackpoisonsquareandloses
Template
Dots and Boxes
Driveoneofthenailsintothemiddleoftheblock.
The pupils must now balance the remaining eleven nails on the
nailwhichisstuckinthemiddleoftheblock.
They will inevitably try some creative approaches such as
balance the board upside down on the nail and also building
towers with the nails. Plenty of tumbling nails but don't worry -
thisiscriticalthinkinginaction!!
It can be challenging guiding them so it is best to praise and
highlightstrategies, whichwillleadtotheexpectedoutcome.
Withthischallengeitmaybenoharmto keeponreminding the
pupils: Ifwhatyou’redoingisn’tworking,trysomethingnew!
So far, the only successful outcome appears to be the
arrangement pictured above so children may need prompting
towards this if they are not successful after 20 minutes. Never
showthisarrangementbeforehand.
5th & 6th Class
MaterialsNeeded:
Ablockofwood
12nails
Thislessonisfromthebook‘TheBigBookofBrainGames’.
Give each group of pupils 15 dominoes and a copy of the expected
finishedbridge.Thereisanonlinechallengeinstructionandprintable
challengesheet availableherefrommathequalslove.net
Children must work with their group to build the bridge. At first you
will notice that the children may struggle with the activity as they
attempttobuilditinonego.
Successful pupils may build it in separate sections and then bring
themtogether.
It is great for critical thinking but also collaborative working as it is a
puzzlewhichisimpossibletocompleteindependently.
The most successful groups built it in halves and then joined up
bothsides.
Acollaborativeapproachisbest.
Organise the pupils in small groups of 3 so that everyone plays a
roleinsolvingthepuzzle.
The key to success is to include extra domino supports at the bottom,
while building. Once the majority of dominoes have been placed and
the structure is stable, it is possible to remove the supports and place
themontop-theyarethefinalpiecesofthepuzzle!
Materials:
Whiteboardsandpens
A4/A5paper(preferablyfromtherecyclingbox)
Singleholepunch
Children fold their sheet into half and half
again.
While it is still folded in quarters, use a single
holepunchtoput3-4holesinthefoldedpaper.
Pupils must look at the design on their
whiteboard and then draw the pattern of holes
they think they will have, when they open up
their sheet. This must be done before opening
thesheet!
As they develop confidence with this, allow
them to try the activity with a higher number of
holes.
Whydoyouthinkyouweresuccessfulthistime?
We are looking to elicit responses about how the
paperfoldingmayimpactonyourfinalresult.
Children will need to visualise how the page will
openandwheretheholeswillbe.
5th & 6th Class
Frogscanhopintoanemptyspace
FrogscanjumpoverONEotherfrog
Frogscannotjumpbackwards!
MaterialsNeeded:
Indoorversion:
3 red frogs & 3 green frogs (any other
animals/manipulatives)
7lilypads-cutoutfrompaperorcard
Outdoorversion:
3 red bibs & 3 green bibs/ colour markers for feet
etc
7greenhulahoops/markers
Display image on interactive whiteboard and
givethefollowinginstructionstothechildren.
Theideaofthisgameistoswapthefrogsover.
The reds should finish on the right and the
greensontheleft
Extension- can they write a mathematical sequence for the
process?
Children may achieve success once but they need to work out
their method and be confident demonstrating it more than once.
Thiseliminatestheelementofchance!
Materials:
20PipeCleanersorWikkiStix
8LargeLollipopSticks
OneWoodenPencil
2DisposablePlasticorPaperCups
DryIngredientsfortesting:
Suggestions-driedpasta,rice,porridgeoats,beans
Stimulus:
Show the children photos of an old-fashioned water well
system. Pose the question – how will the water pour out from
thebucket?Whichwayshouldthebucketbetiltedinorderforit
tobeemptied?
This STEAM challenge will engage pupils in critical thinking
skills to engineer their own bucket pouring system that will
hold weight and transfer dry ingredients from one container to
another.
Pupilsshouldbepresentedwiththefollowingchallenge:
Plan and design a simple bucket pouring system from the
supplies given. You do not have to use all of the supplies, but no
moresupplieswillbegiven.
StepsforSuccess:
· Askit!
-Whatistheproblem?
-HowwillIsolveit?
· Solveit!
-Brainstormsolutions
-Howwillthematerialsbeused?
· Designit!
-Drawapicture
-Makeyourdesign
· Testit!
-Doesthedesignwork?
-Whatneedsimprovement?
· Improveit!
-Planyourimprovements
-Makethechangestoyourinitialdesign
This bucket pouring STEAM challenge can be linked
effectively with a literacy or SPHE lesson based on the book
“Have you Filled a Bucket Today?” by Carol McCloud – the
book focuses on the power of kindness and filling other
peoples‘buckets’withcompassionandgenerosity.
TeacherTips:
· 20 minutes of brainstorming, planning and designing was
given to each group – pupils were encouraged to draw their
designs, usingindividualwhiteboards
· Children were helped to make 2 holes in the side of the
cupstoallowthepenciltopassthrough.
· The students had a choice over which dry ingredients they
would use for their challenge – dried pasta appeared to be
themosteffective!
· Successful groups constructed the sturdiest base, had the
cup placed at its highest point and had their pipe cleaners
tightlysecured.
· By posing questions, to encourage critical thinking,
starting with: “How could you explain?”, “What can you
infer?”, “What would happen if?”, “Which is more
important?”, pupils were enabled to predict that the bucket
would rotate forward to pour the dry ingredient into the
secondcupviathepipecleanerattachmenttothepencil.
5th & 6th Class
Critical Thinking Project


CriticalThinkingBrainTeaser:
Youareatthebankofariverandaretoldtocollect
exactly 4 litres of water. The problem is that you
have 2 buckets, one bucket holds 5 litres, the other
holds 3 litres. Using these buckets, how can you
measureexactly4litresofwater?
Click here for some bucket
filler activity ideas from
weareteachers.com
InOctober2019theSTEAMCommunityofPracticemettogetherforthefirsttime.Itwascomposedof
approximately twelve teachers, who had participated in previous professional development sessions
on STEAM held at Clare Education Centre. The purpose of the STEAM Community of Practice was to
keep the lines of communication open between Clare Education Centre and schools and to examine
how Clare Education Centre could help in classrooms and in schools. Subsequently the teachers have
met regularly and have developed a range of supports for their colleagues to promote STEAM
teachingandlearningincludingtheorganisationofliveandvirtualSTEAMTeachmeets.
The closure of schools during the Covid pandemic saw the group collaborate on the publication of
weekly STEAM challenges for primary schools. These challenges were suitable for exploration at
homeandthechildrenwereencouragedtosendinvideosandpicturesoftheircompletedprojects.As
time progressed, interest in the STEAM Challenges continued to grow and by June 2020 hundreds of
childrenwere‘steaming’athome.
EngagementwiththeSTEAMchallengeswassuch thattheCommunityofPracticesubsequently
prepared,organisedanddeliveredasuiteofSTEAMwebinarsinitiallyforteachersinClareand
subsequentlyforteachersfromallpartnersinvolvedwiththeSTEAMINGErasmus+project.Having
raisedthebar,theCommunityofPracticedecidedtoproduceaSTEAMmagazine.Ineachpublication,
oneaspectofSTEAMlearningwouldbeexploredandbesupplementedwithlotsofideasforSTEAM
lessons.WhatfollowedwasthepublicationofFullSTEAMAhead,whichwassupportedbythe
STEAMINGErasmus+project.
STEAM Community of Practice at Clare
Education Centre
CratloeNationalSchool
O’Callaghan’sMillsNationalSchool
KilrushNationalSchool


STEAMING is an Erasmus+ KA2 Project which commenced in September 2019 and has a completion
date of August 2022 with the aim of engaging students in the creation of their own STEAM learning.
The project is a Research and Development programme in STEAM education and training. STEAM is
the acronym for Science, Technology, Engineering, Art and Mathematics. The project is being led by
Clare Education Centre in partnership with Mary Immaculate College, Limerick and educational
institutionsfromCroatia,Greece,NorwayandPortugal.
ThethreeprimaryschoolsfromClarethatareparticipatingintheprojectare:
The schools have been actively involved in the development of case studies, project videos,
professional development and the creation of project resources. It is a testament to the staff of the
schools involved in the project that they have maintained and sustained their engagement with the
project despite the ongoing difficulties and limitations posed by the Covid pandemic, which has
prevailedforalmosttheentiredurationoftheprojecttodate.
The STEM team from Mary Immaculate College has been hugely supportive throughout the project
and has published a State of Art report on the place of STEAM in Irish schools. This has been
supplemented by research from the three participant schools. The Mary Immaculate College team
has produced further relevant research papers for the project, provided professional development
inputs to project meetings and training events and supported the three participant schools and Clare
EducationCentreintheirengagementswiththeproject.
Our project partners in Croatia, Greece, Norway and Portugal have been similarly committed to the
Project with each partner contributing reports, case studies, videos and resources. The greatest
benefit however has been the frequent online project meetings, which have witnessed tremendous
collaboration, learning and sharing. The cooperation between the partners resulted in the
organisation of a very successful online Learning, Teaching and Training event in November 2021,
which involved teachers and students from over 60 schools across the partner countries. The project
aims to host two live training courses for teachers in 2022 in addition to an international STEAM
conference and three further professional development sessions for participants from the partner
organisations. A comprehensive STEAM resource pack for teachers will also be produced and made
availableontheprojectwebsite.
STEAMING Erasmus+ Project
Withhugethankstotheteachersand
pupilsacrossClare whokindlysharedtheirideas,STEAM
skillsandactivities.


MichaelBrowne,ClareEducationCentre
SiobhanBarry,ParteenN.S
RuthAndrews,ParteenN.S
MaeveO'Dwyer,CooreN.S
RachelO'Donnell,ScoilIósaf,NewcastleWest
SharonBrady,OCallaghanMillsN.S
JoO'Brien,CratloeN.S
DavinaKehoe,CratloeN.S
AaronCarroll,CratloeN.S
ThismagazinehasbeenproducedinconjunctionwiththeSTEAMING Erasmus+Project
2019-1-IE01-KA201-051545

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Steam zine full steam ahead issue 2 january 2022

  • 1. STEAMSkill: ‘CriticalThinking’ TeacherTips J A N U A R Y 2 0 2 2 I S S U E . 2 Steam-zine promoting STEAM Education in Co. Clare TheImpossibleDominoBridge Challenge TheDiceTrainandATowerofStrength TheThinkTube 2019-1-IE01-KA201-051545 WalkthePlankandRapunzel'sEscape!
  • 2. · CheckoutupcomingSTEAMrelatedcoursesatClareEducationCentrehttps://www.clareed.ie/cpd-courses/primary- courses.htmlorfromthePDSThttps://www.pdst.ie/primary/stem/stem-planning · Consider including a STEAM professional development session at your staff meeting. Teachers from the Clare Education Centre STEAM Community of Practice can provide input to staff meetings. Email director@clareed.ie for details. · Primary schools in County Clare can avail of STEAM professional development opportunities supported by Clare EducationCentreandtheIrishAmericanPartnership.Contactdirector@clareed.iefordetails. · Followthe progress of our Erasmus+ STEAMINGproject onhttps://steamingproject.eu/The resources section of the project website is being updated with casestudies, exemplars of good practice, resources and details of training events. Our involvement with the Erasmus+ STEAMING Project has provided wonderful opportunities to develop our understanding of STEAM, to engage in professional development and to showcase STEAM teaching and learning in PrimarySchoolsinCountyClare.TheprojecthasgivenusawonderfulvehicletocollaborateonSTEAMmethodologies, resources and ideas and to consider how to collate and disseminate these ideas for the benefit of teachers in Clare and to the wider teaching audiences in Ireland, Croatia, Greece, Norway and Portugal. The Full STEAM Ahead magazines are part of the suite of resources to be made available as outcomes from the STEAMING Erasmus+ Project and are a wonderful example of how an international Erasmus+ project can have a very significant impact on teaching and learningintheindividualparticipantschoolsandbeyond. YoursinSTEAM, RayMcInerney, Director, ClareEducationCentre MichaelBrowne, STEAMCoordinator, ClareEducationCentre Welcome to Issue 2 of Full STEAM Ahead, a Steam-zine to promote STEAM education. The Steam-zine has been collated and edited by teachers from the STEAM Community of Practice at Clare Education Centre. The group meet regularly with facilitator Michael Browne to discuss STEAM methodologies, to collaborate, to share and to plan. All the contributions to the Full STEAM Ahead magazine have been tried out by the group in their own classes and subjected to rigorous feedback in subsequent meetings of the Community of Practice. This is an outstanding example ofhowteacherscanengageintheirownprofessionaldevelopmentandsharetheirlearningswiththeirpeers. Each issue of Full STEAM Ahead focuses on a particular STEAM skill. Issue 2 focuses on the skill of Critical Thinking. EachofthesuggestedideasprovidesmultipleopportunitiesforteacherstoengagepupilsinCriticalThinking. Issue 1 of Full STEAM Ahead was published in April 2021. The Irish American Partnership provided funding towards the printing of the magazine and towards the circulation of the magazine to all Primary Schools in County Clare. . The focusforIssue1wasProblemSolvingthrough‘Collaboration’. Fáilte Adigitalversionofthemagazinecanbefoundhere https://www.clareed.ie/10-programmes/378-launch-of-our-steam- magazine-full-steam-ahead.html Ourhopeisthatyou,teachers,willtryoutsomeoftheactivitiesfromFullSTEAMAheadwithyour classes.Wehopetoothatyouwillshareyourlearningswithyourcolleaguesatstaffmeetings.Ifyou wishtolearnmore,weinviteyoutoconsidersomeofthefollowing:
  • 3. Teacher Tip steam skill 2 - critical thinking In Issue 1 of Full Steam Ahead we explored what we understood 'STEAM' to be and what it looks like in action in a typical Irish classroom. Many teachers may feel that STEAM is difficult to fit into an already crammed curriculum or that it is intensive on resources and therefore is hard to prepare. Full Steam Ahead views STEAM as a learning approach or methodology and condenses it into 5 simple factors - Problem Solving, Creativity, Critical Thinking, Pupil led Enquiry and the theme from the first issue - Collaboration. We believe that any inclusion of these learningdimensionsisthebasisofasuccessfulSTEAMlesson. Critical Thinking is employed as soon as a challenge is presented! It involves analysing the challenge, devising and evaluating possible approaches. The children lay out courses of action; employing their capacity to predict, solve, create, design and invent. ‘Thinking outside the box’ is at all times encouraged. They draw on the information supplied and on their previous knowledge and experience, sharing their insights within their group and charting possible ways forward. This may involve predicting many steps ahead and their likely outcomes. While they are engaging, the children hypothesise and critique the process; assessing the advantages and disadvantages of their approaches. They further analyse and reflect on the outcomes, having completed the task, questioning themselves regarding further potential improvements. ‘Critical thinking’ involves a well thought-out approach, which significantly reduces relianceon‘goodfortune’andchancefindings. What is Critical Thinking? In this issue we concentrate on 'Critical Thinking' - what that means and how we can spot opportunities to promote it within our classrooms. Don't limit yourself and your pupils to any particular age level. You know the ability and interests of your class better than anyone and may wellfindasuitableSTEAMideainanotheragegrade.HappySteaming!!
  • 4. Thinking Outside the Box Thursday As part of our School Self Evaluation process in O Callaghan’s Mills and cognisant of the Steaming PolicyoftheDepartmentofEducation, weundertooktoraiseawarenessofSTEM/STEAMamongstthe pupils,teachersandtheschoolcommunity.(LearnerOutcomes) WealsowantedtotacklegenderassumptionsinSTEM.(LearnerExperiences) Anddevelopchildren’scriticalthinking.(LearnerExperiences) A key area we looked at was teachers’ individual practice developing higher order questioning and critical thinking. We engaged with The Framework of Enquiry Process used by Primary Science https://www.sfi.ie/engagement/discover-primary-science-and-maths/resources/teacher-created- resources/teachers-planning-guide.pdf and Blooms Taxonomy. We used Blooms questioning to promptdeepercriticalthinking. To develop critical thinking we introduced, “Creative Thinking Thursdays” for 7 weeks. All classes from infants to 6th were given the same image. The children drew/sketched and coloured their own creativeideasoralternativethinking(thinkingoutsidethebox!) Teacher Tip Critical Thinking at O Callaghan's Mills N.S Resources: Thereareendlessresources onvariouswebsitessuchas Pinterestandfrombooks suchas'ThinkOutsidethe Box'byNancyVandeBerge and'OutsidetheBox'series byMollyPotter. We displayed children’s work for all to see and had discussions/reflections with the children about theirpictures. In terms of monitoring or assessment, critical thinking is a challenge to monitor but we believe that STEMandCriticalthinkingare embeddedinourdailypracticeatschoolacrossthecurriculum. SharonBrady-OCallaghan'sMillsN.S Image courtesy of Galbally N.S Co. Limerick
  • 5. Did you ever have that Aunt or Uncle who bet you a fiver that you couldn't balance a coin on the rim of a glass? Whether we were able to perform these 'tricks' or not - our brains raced through hundreds of possibilities to win that fiver! This was critical thinking in action! There is a great supply of magic tricks explained online . One YouTube channel that shows examples is 'Quirkology' - Quirky Stuff for curious minds. Of course we dont advise that you or your pupils bet on the tricks but some of them are great puzzlestogetyourpupilsscratchingtheirheads andwinthechallenge! https://www.youtube.com/user/Quirkology There are many opportunities to promote a culture of critical thinking in our classrooms outside planned STEAM lessons. Board games are a great filler for those rainy days but they are also a brilliant way of developing critical thinking skills. Board games require us to plan, prioritise, predict, evaluate boththeadvantagesanddisadvantagesofmovesandtheyimprovecognitiveflexibility. Problem solving, logical thinking, strategy and decision making are all enhanced through many well known household games such as Chess, Draughts, Mousetrap, Kerplunk, Marble Run, Quarto, Connect Fourandmany,manymore. All high street toy-stores stock a variety of classic and modern board games. cogsthebrainshop.ie specialiseinSTEMandproblemsolvingoptionsintheirEducationalsection. Many traditional card games require and develop the very same skills. With practice, they encourage our pupils torelyonstrategyratherthanchance. Crazy Eights, Old Maid, Rummy, Slapjack, Go Fish and many more examples are listed here along with rules on howtoplaythem. https://bicyclecards.com/rules/ Betteryet...whynotgoeveneasieronresourcesbutstilldevelopCriticalThinkinginyourclassroom?A hugerangeof'PenandPaper'games canbefoundonline. Somearesimpleandsomeareelaborate. They'reagreatwaytohavepupilsemploy thesamestrategieswithlessofthefussbeforehand!This linktosomepenandpaperoptions isagoodstartingpoint.. Clickhere Classroom Games for Critical Thinking
  • 6. Let's get Critical Thinking ! What do you think? What is getting in the way here? What is another way of doing this? Why is this a problem ? What would happen if....? How could it have ended differently? What does this make you think about? How would you explain this activity to another pupil? If you could change something about this, what would it be? Explain why this part is important.. Where can we see this in the real world? How can we improve this idea? Can you spot any strengths and weaknesses?
  • 7. Jnr & Snr Infants 25 tokens: 5 red, 5 blue, 5 white, 5 green, 5 yellow (can use moreforolderclasses) A Gridmadeupof5rowsand5columns Materials: Explain the rules of Sudoku to the children. You can only have one token of each colour in every line and every column. Letthemoff…!! Monitor each group and check their grid, when they think theyarefinished. Only then point out if there two or more of thesamecolour ineachline. Childrencancompletetheirgridsingroupsandtaketurns to putacolouredtokendown. Thisgameisalsopossiblewith2DShapesinsteadofcolours. Sharehowitwent- #FullSteamAhead @ClareEdCentre MaterialsNeeded: · 4lollipopstickspergroup · 4plastic/papercups · 20comparebearsorsimilarpergroup. Challenge:Canyoubuildabridgeusingthefourlollipopsticksandfour cupstogetthebearssafelyacross? Check for understanding that the children know what a bridge is and whatisitspurpose. · Ensure the children know they need to use all the materials providedtobuildtheirbridgeanditmustfitthetwentybears. · When the children complete this task, take away one cup and one lollipop stick and ask them can they make a bridge now for twenty bears.Thisiswherethecriticalthinkingreallycomesin! · After completing the task, have a discussion with the class and get them to participate in self-assessment. Why did you build your bridge in that way? What would you change if you were doing this challenge again? Would a blue one work here? Explain. Why did you put that one there? Explain your method - colour by colour or line by line. Materials: 20piecesofSpaghetti 6or7 largeMarshmallows Ameasuringtape Atimer What is the tallest structure we can make using spaghetti andmarshmallows? 1) Handout 20piecesofspaghettiand6marshmallows 2) Startthetimerfor15mins. Letthemoff….. 3) Whatyouarelookingforbutwillnotsay…. Using the marshmallows as supports to dig the spaghetti into, begin constructing the tallest freestanding marshmallowthatyoucan. Remember the importance of a strong foundation. Will any group think about doubling up their spaghetti or breaking aparttheirmarshmallows? 4) As the structure takes shape, remember to make sure it narrowstowardsthetop. 5) When the time is up, measure the towers to see how tall theyare. · Don’t scaffold the children on this challenge by showing picturesofbridges. · Give five minutes talk time in their groups to plan what they willdotomaketheirbridge.
  • 8. Jnr & Snr Infants Arrrrghhh me hearties...I have a challenge for all you lily-livered infants out there... With your ship-mates, you must build the longest plank that you can! It must reach out from the edge of your ship (classroom table) as far as you can build it without it toppling into the deep sea below! You must only use the materials listed in the treasure chest so think carefully ! Your teacher will measure it afterwards ..... Materials: -Aminimumofthree30cmrulers -Coins(sameamountpergroup) -Table Distributethematerialstoeachgroupandexplainthechallenge. Startthe15minstimer.Thenbegin… (letthepupils independentlyexplorewiththeirownideas). Whatwearelookingfor..(butwillnotsaytothechildren) Takethefirstplank(ruler)andanchoritontotheedgeoftheshipwithpartofitprojectingoutwards. Use the coins to weigh the plank in place. Think carefully about how many coins you need to use and where they should be positionedontheplank. Continuetoextendtheplankoutwardsoverthe‘sea’byaddingextrarulersusingcoinstoholdtheminplace. Each time you extend the plank you will need to think about where you position the coins in order to keep the plank projectedoffthesideoftheship. Whenthetimeisup,useameasuringtapetomeasurethelengthofeachgroup'splank. Questionthechildrenthroughoutthetaskandattheend. Whatstrategiesweremostsuccessfulincreatingit? Explain why the coins are in that position? What would you do if I took half your coins away? Which plank had the best design and why? Would it be a good idea to use a 'bendy' ruler? Did you do anything to improve your plank ? This STEAM Activity lends itself brilliantly towards integrating with any literacy,dramaororallanguagelessonbasedonPiratesorindeedPeterPan! One example worth exploring is 'Pirates Love Underpants by Claire Freedman and Ben Cort. Click on the image of the book for a YouTube IllustratedReading.
  • 9. Jnr & Snr Infants 1. Prior to completing this lesson the children need to be familiar with the story of Rapunzel. There are many great read- aloudsofRapunzelavailableonYoutube. 2. Discuss different ways that Rapunzel can flee her tower. Use critical thinking questions as to why they choose that escape route? The children will have ingenious ideas as to how Rapunzel can escape (Witches broom, stairs, trampoline, bridge,divingboardandabulldozer).Howeverthedecisionwasmadetomakeaslide. 3. Considerthefeaturesofaslideandhowwouldweknowiftheslideworked? 4. Give the children sufficient time to make and test their slide. Use compare bears to test if the slide will work for Rapunzeloriftheyneedtomodifytheirdesign. ClickhereforaRapunzelSTEMLessonplanfromstem.org.uk(FreeRegistration neededfirst!) Toiletroll Sellotape Comparebearforeachgroup Lego,Jengablocksetc.canbesubstitutedfor toiletrollsandsellotapedependingonclass ability. Materials: There is an opportunity to integrate this STEAM activity with any version of the classic fairytale of Rapunzel or as an Oral Language lesson. A witty twist on the tale has been written by Bethan Woollvin. It is suitable for three to seven year olds and containssomelovelyinkprints. Literacy:Rapunzel-byBethanWoollvinorClassic FairytaleVersion Drama:Dramatoexplorefeelings,knowledgeandideas, leadingtounderstanding-Exploringandmakingdrama. Maths:ShapeandSpace-3Dshapes,Measures-Length. VisualArt:Construction-Makingconstruction. History:Story Critical Thinking Project ForaYouTubeRead-Aloud VersionofDisney's'Tangled'- TheStoryofRapunzelClickhere Clickthislinkfor'Rapunzel'PDFofLevelledReadingTextfromreadinga-z.com “I need your help! I have been trapped in a tower again by the wicked Witch. She caught me while I was out for a walk. Please think of ways that I could escape from the tower and work in groups to design your escape route. I really need your help Junior and Senior infants"- Rapunzel. The class will need to use their critical thinking skills to brainstorm and engineer an escape route for Rapunzel. The children will encounter many problems while making this slide. Instead of telling the children what to do to solve it, question them about what they could change to solve their problem and why that would work? Don’t provide too much scaffolding as this will diminish criticalthinking. Allow the children to observe other slide designs, discuss their favourite and suggest how they couldimprovethedesigns. Thispeerassessmentwillencouragefurthercriticalthinking.
  • 10. 1st & 2nd Class Showushowitwent!#FullSteamAhead @ClareEdCentre Materials: Large Lollipop Sticks (MulticolouredorPlain) Uni-fixCubes SmallPlasticShot-glasses A range of challenge activities to promote Critical Thinking – each oneextendingthechallengeslightlymorethanthelast.. Challenge1. Build a tall structure with as many Uni-fix cubes as you want as your base! Challenge2. Buildthemostattractivestructure thatyoucan! Challenge3. Buildthetalleststructurethatyoucan! Challenge4. Canyoubuildastructurewithabalconystickingoutofit? Challenge5. Build a structure with only one Uni-fix cube as the base. Only the single Uni-fix cube can sit on the table – everything else must be placeduponit. Both of these online logic games are ideal for Critical Thinking and Practising Strategies. They are found on the websites listed - there's no need to download any app! Clear instructions are available, when you click the 'How to Play' Links. Teachers can also improve pupil's 'reasoning' by circulating around the room and asking about their moves-orbyplayingagameontheclassroomwhiteboardandasking forsuggestions.Don'tforgetthemagicwords-'why'?and'whynot'? Clickonthelink: https://0hh1.com Clickonthelink: https://0hn0.com Thewebsiteitselfgivesasamplewalkthroughonhowtoplay. An interactive game inspired by the Japanese games Takuzu orBinarySudoku. Click a square once to fill it in with red, twice to make it blue. The goal is to fill in the board in each round with the correct number and placement of red and blue squares, following the rules that govern correct placement. Three simple rules - You can't have three of the same colours in a row either horizontally or vertically, a full row must have as many red squares as it does blue and no two rows can be exactly the same. Plenty of opportunities to discuss where a square can and cannotgo. Bluedotscanseeothersintheirownrowandcolumn. Theirnumberstellhowmany. Reddotsblocktheirview. Fromthesamegamedevelopersas'0hh1'. Again, the website has a clear walk-through explanation on howtoplay. 0h n0 is a lovely little logic game that follows its own three rules: Players have to look at surrounding dots, columns and rows andthinkcriticallytodecidewhetheradot isredorblue! Note:thelinkaddresshasnoletter'O'orI...theyarethedigitszeroandone Note:thelinkaddresshasnoletter'O'-itisthedigit'zero'
  • 11. 1st & 2nd Class A great Problem Solving Challenge that demands a lot of critical thinkingandreasoningfromnrich.maths.org This dice model represents an old blue steam train with a white funnel on the engine at the front. The dice that make up the train arejoinedusingthreerules. RULE1:Facesthattoucheachotherhavethesamenumber. So,underneaththewhitedie isa3touchinga3onthebluedie. The blue die has a 6 on the face that touches the 6 on the middle bluedie. Themiddlebluediehasa1thattouchesthe1onthelastdie. Another great strategy game, where more than luck is needed. This is also foundunder'games'onthenrichwebsite. Clickhere Youneeda partneranda3x3gridinyourcopyorwhiteboardlikethis... Taketurnstothrowthedie anddrawthatnumberofdotsinoneoftheboxesonthegrid. Put all of your dots in one of the boxes. You can't split them up and you can't have more than six dotsinabox. Whenaboxisfull,youcouldput atickinthecornerlikethis: ClickhereforaYouTubevideoofthisgame. RULE 2: The number on the top of the funnel must equal the total of the numbers showing on top of the remaining dice (carriages) thatcanbeseen. So, the 4 on top of the funnel equals the two 2's on top of the blue carriages. RULE 3: Always use four or more dice - so you have at least two 'carriagenumbers'toaddup. Eachoneyoumakeistohavethefunnelontopofthefrontdie. YOURCHALLENGE.... Obeyingalltherules,howmanysolutionsarepossible? Youcanmakemodelslikethisoneoryoucouldmakeitlonger. Eachoneyoumakehastohavethefunnelontopofthefrontdice. Keep going until there are three ticks in a row or column or diagonal. Thewinneristhepersonwhoputsthelasttick. Now,canyouchangethegametomakeyourownversion? Clickhereforaposterwithdirectionsonhowtoplay. Materials: Whiteboards(orsheetsofcard) 3Dor2D Shapes After discussing the Maths concept of Symmetry, why not challenge your class to a Symmetry Challenge - who can createaninvisiblemirror? Challenge the pupils to use an array of two dimensional shapes to build an abstract pattern at the edge of their whiteboards(orcard). Pair them with a random classmate who has to reciprocate the very same symmetrical image at the edge of their own whiteboards.Whocancreateamirrorimage? Extend the lesson with more elaborate and imaginative arrangements or by even adding two more whiteboards! A greatchancetorevise3Dor2DShapesandtheirproperties!
  • 12. 1st & 2nd Class Critical Thinking Project Maths:Shape&Space-3DShapes Measures-Length&Weight Science-Strand:Forces-Skills:Predicting,Estimating&Measuring Maths:Shape&Space-3DShapes Measures-Length&Weight VisualArts:Construction History:ContinuityandChangeintheLocalEnvironment Geography:HumanEnvironments-Settlements-HomesandOther Buildings Materials: For Warm Up: A stack of Books or Copies (The Class Novelperhaps)andTwoSheetsofA4paper. ForMainActivity: One Basketball, A bundle of Newspapers and a roll of maskingtape(allpergroup). WarmUpsandDiscussion: Clickhereforthiswarmupexperimentfromscience-sparks.com The children can now attempt the tower challenge. In small groups can they build the tallest structure possible, usingonlynewspaperandmaskingtape? When complete, the structure must be able to hold up a basketball for 30 seconds without collapsing. Introduce the class to the concept of 'fair testing' by explaining that you will use the same basketball for each tower. The children will hopefully use the knowledge from the previous lesson, when they consider the sturdiness of their base, the benefits of folding, the strength of different shapes and how they will holdupthebasketball. Depending on ability, the teacher could add in additional conditions - a required height above the desk for the basketball, a limit to the amountofmaskingtape etc... Give each pair or small group two A4 sheets of paper and a selection of copybooks or books. Set the children a brief challenge of balancing the books on the two sheets of paper. Give no guidance to thepupilsonhowtheyfoldormanipulatethepaper.Seewhattheydo! Fold 3 A4 sheets of card into (i) a rectangular column, (ii) a triangular column and (iii) a cylindrical column. Get the pupils to predict and vote for which column they think will support most books/copies. The class may have noticed how creasing and folding paper in the previous warm up can increase the sturdiness of the paper and therefore vote for the rectangular column. The cylindrical column has no edges but this also means the weight upon it is evenly balanced and has nowheretoconcentrate.Thisshouldmakeitstrongestshape Builders throughout history such as the Ancient Greeks and Romans knew that cylinders were one of the most structurally sound and strongest geometrical shapes. Can you do an image search or think of any examples of 'Classical' architecture in your locality...?
  • 13. 3rd & 4th Class To begin the lesson, show the class the pre-made think tube.Placethepupilsingroupsof4/5.Alloweachgroupa chance to observe 'The Think Tube' and discuss how the twinesmaybe related. The groups will then discuss how they think the tube wouldbemade. Givethechildrenthematerialsnecessary. Alloweachgrouptotryandcreate'TheThinkTube'. Take a kitchen roll insert and make 4 small holes in it: two on one side and two opposite to them on the other side. Cut two pieces of twine, ensuring they are the same length.(Approx30cm) Take one piece of twine and thread it into the top hole on the left side of the tube. Then thread it straight through the tube and thread it out the top hole on the right hand sideofthetube. Take the shorter piece of twine. Wrap it around the piece on twine that is inside the tube. Cross the twine (As in picture option 1) and make a small knot in the bottom of thetwine. · Prior to this lesson, the teacher should make their own ‘Think Tube’ following the diagram above and following instructions: Materials: String/Twine Scissors LargeCardboardtubes(KitchenRollinserts) MaskingTape (Youwillneedashorterthirdpieceoftwine) Take the remaining piece of twine and thread it in the bottom hole onthelefthandside.Ensureitpassesthroughthebottomloopofthe shorterpieceoftwinethatistiedinsidethetube.Threadthepieceof twineoutthebottomholeontherighthandside. Use masking tape to make little ‘tabs’ or stoppers at the end of each exposedpieceoftwine. Block off each end of the tube with masking tube so it is not possible tolookintothetube. Take a kitchen roll insert, and make 4 small holes in it: two on one sideandtwooppositetothemontheotherside. Cut two pieces of twine, ensuring they are the same length. (Approx 30cm) Take one piece of twine and thread it into the top hole on the left sideofthetube.Thenthreaditstraightthroughthetubeandthread itoutthetopholeontherighthandsideofthetube. Take the remaining piece of twine and thread it in the bottom hole on the left hand side. Ensure it passes around the piece of twine that is already inside the tube (See diagram for option 2). Thread the pieceoftwineoutthebottomholeontherighthandside. Use masking tape to make little ‘tabs’ or stoppers at the end of each exposedpieceoftwine. Block off each end of the tube with masking tube so it is not possible tolookintothetube. In the observation stage, encourage pupils to discuss what effect pulling eachofthefourvisiblestringshasonotherstrings. Ensure sufficient time is given to exploration and discussion prior to handingoutmaterials. Encourage each group to sketch a plan/idea of how they think the inside ofthetubelooks. Remind them that the tube should be closed off at the ends with maskingtape,toobscuretheinside.
  • 14. 3rd & 4th Class Materials: Straws (plastic are best) but could experiment with paper to see if paper makes a difference/has any challenges, Plastic cups, pencil/compass, masking tape, (other adhesives optional) measuringtape,fooddyeinwater(optional) Create a pipeline to transfer water from one cup to another withoutspillingit! Optiontojustletthechildrenoffwithonesimpleinstructionand materialsandseewhattheycomeupwithor set specifics - ' Pipeline has to be at least 1m long and transport 500mlofwater'etc. Create the pipeline out of straws, securing the joints out of maskingtapetopreventleaks. Make a hole at the bottom of one of the cups and attach the pipeline. Gravity will be needed to help move the water. (This involves elevating the pipeline using a cup or lollipop sticks so that water cantravelbetweenthetwocups).TestandModify! Optionalchallenges:whatisthelongestpipelinemade,thatdoes notspillwater. Optional investigations: the best sealants that prevent water leakingout. What is an optimum height for the straws to enable the water to travel? Wheredoestheholeinthecupneedtobe?Why? Go Outside! Promotegoodteamwork! Experiment first with the straws and masking tape to testtheleakage. Discussionaroundwhatistransportedinpipes,therisks and how it impacts on our environment. How they need tobeconstructedandoperated. Materials: ForthePaperChain: 1SheetofA4paper,scissors,stickytape,measuringtape. ForthePaperRing: A4Sheetofpaperandscissors. PaperChain Using one piece of paper and some sticky tape, create the longestpaperchainyoucan! Thechildrencutthesheetintostrips.Theycandecidewhether vertically or horizontally. They also work out the best width thestripsshouldbe. Thestripshavetobeloopedtogethertomakethechain. When the chains are complete, lay them out on a flat surface andmeasure. PaperRing Challenge: Using simply an A4 sheet and scissors, can you cut a holeinthepieceofpaperinawaythatyoucanfityourwholebody through? Youtubelink:Clickhere Teacher Information: Watch the video yourself before you set the challenge.Suggestiontoletthechildrenplaywithcuttingoutthe paperindifferentways. In terms of paper usage and being conscious of 'Greener Schools' use A4 sheets from the recycling box or old newspaper sheets to practise on before the real thing! Newspaper could be used for collageworklater. Perhaps only show the final Youtube video at the end, when the childrenhaveengagedwiththechallengefirst.
  • 15. 3rd & 4th Class MaterialsNeeded: Carrots Woodenskewers Cocktailsticks Balloons Marshmallows Jellies Plasticbottleswithliquidinside Whitetacasanadhesiveifneeded. https://youtu.be/BgW9a4n9SD0?t=25 Teachercouldwatchthevideoandthenallowchildrentogatherthenecessaryresourcesfromhome. Introducetheconceptofbalanceandcentreofmass-playingwithmaterialsfirst. Childrengrasptheconceptveryquickly. Challengingthemwithquestions.... eg.CanIdothis? Whywon’titbalance? HowcouldIgetthemtobalance? IfIadjustthepositionofapiece,whatmighthappen? Whyarethesepiecesnotbalancing? WhatcanIdotofixit?Dotheyweighthesame? Drawaroughsketchtoplanwhatmaterialstheyaregoingtouseforthesculpture. Then let them off to create a balancing sculpture! It may suit best to allow the children to complete the investigationindividuallyasitgivesthemagreatopportunitytoplaywiththematerials. Oncompletion,recordtheircreationsanddiscusstheresults. Agreatideaforchildrentocreateastructuretoinvestigatebalanceandstability.
  • 16. Explain that the students are going to be working together in teams to build and test different parachute and carriage designs, to see which one will create the softestlandingforaneggwithoutcrackingit. In your group, you must design a parachute that will land an egg as softly as possible. The egg must not crackorbedamagedonlanding. Discuss and outline the need for a fair test and how this would be achieved. Allow children to design and plan their parachute. Discuss with each group before they begin. When each design is ready, test each parachute by dropping it from a height. Each parachute must be droppedfromthesameheight. Try to get each group to think about the design of the parachuteandhowitcould‘catch’themostair. UsefulLinksforthislesson: ClickhereforaPDFcontainingthislessonfromSFI ClickhereforaParachuteDesignLessonfromNASA Critical Thinking Project Introducetheactivitybyshowingimagesofparachutes, NASA have a useful resource video at https://www.jpl.nasa.gov/edu/teach/activity/parachute -design/whichcouldbeusedhere. Discuss how a parachute works. The parachute catches air and creates drag, slowing the descent of the ‘Carriage’.Refertogravitylessonspreviouslycovered. Discuss why NASA would want wants to land spacecraft softly (as opposed to a hard landing). Explain that parachutes are one technology that help NASA land spacecraftsoftly. (This lesson could easily be adapted to suit other class/ ability levels by omitting the eggs and using clothing pets/toysoldierstolowertotheground) Materials: String/Twine Eggs Sellotape/maskingtape Rangeofmaterialstoallowedtodesignparachutes-eg. -paper -plasticbags -cardboard -bubblewrap -yoghurtcartons -eggboxes -papernapkins -oldfabriccutoffs -tinfoil OtherPupilsuggestions.... **Before designing and making the parachute, it would be a good base for the children to have some understanding of gravity.** 3rd & 4th Class Why not integrate some Measurement and Data into the Challenge? Have a pupil time the egg drop from release to landing. Whichdroptakeslongest? Have a large sheet of paper/newspaper to act as a landing target for each egg. With a ruler, measure the width of the'splat'fromtheeggsthatsmash!Canthepupilscreate achartdetailingthelevelsofdamage? Literacy:'EggDrop'byMiniGrey(Thereisa Read-AloudvideoavailableonYouTube) Science:EnergyandForces -Forces, Materials-PropertiesandCharacteristicsof Materials VisualArts:Construction Maths:MeasuresandData There is a range of different experiments that explore the conceptof'Forces'and'AirResistance' from stem.org.uk Clickheretoviewthem.
  • 17. 5th & 6th Class ForaDotsandBoxesPDFTemplate,ClickHere. If a player draws the 4th wall of a box, they win it! They mayputtheirinitialsintheboxandthenmoveagain. Continuedrawinglinesuntilallsquaresareclaimed. Tips: Be aware of your opponent’s moves and ensure that you don’t create long chains of boxes which your partner couldclaim! Playanonlineversionhere AnotherStrategyGamefromnrich.maths.org 2playergame-Oneplayerisredandoneblue. Playerstakeitinturnstocolourdotsontheboard. E.g.,playeronecoloursadotred,playertwocoloursablue dot. The winner of the game is the first one who forms a squarebydrawingstraightlinesbetweentheirdots. Thesquarescanbeanysizeandanyorientation.  Clickherefortheonlineversionatnrich Magic squares are number grids with a special arrangement of numbers in them. In this one every row, columnanddiagonaladdsupto15. Askthechildrenquestionsabouttheirmagicsquares: Canyouseeanypatterns? Are there any connections between the numbers opposite eachother? Isthereanotherwaytoarrangethenumbers? Whyisthistheanswer? Couldwemakeamagicsquare, usingothernumbers? The'Topmarks'onlineversionof'MagicSquares'can befoundhere. Chomp is played on a rectangular grid, such as squares of a chocolate bar!. The lower left square is considered "poison". Players take turns picking a square. With each choice, all squaresaboveandtotherightofthepickedsquarearenolonger available --they are eaten. The person forced to take the "poison"squareloses. Example:Playingona3x8grid,thelowerleftsquare(inblack)is the poison square. The first player chooses the red square of the grid and all the blue squares are eaten. Click here for an online version. A2playergame-Playersuse2different coloursandtaketurnsdrawinglinesbetween2 adjacentdots,eitherverticallyorhorizontally. Thenthesecondplayerchoosesthe yellowsquare Thefirstplayerresponds withthe red Anexample:Playingona3x8 grid,thelowerleftsquare(in black)isthepoisonsquare.The firstplayerchoosesthered squareofthegridandallthe bluesquaresareeaten. Thesecondplayerplaystheyellowsquare...thefirstplaysthered....Now thesecondplayerchoosestheblackpoisonsquareandloses
  • 19. Driveoneofthenailsintothemiddleoftheblock. The pupils must now balance the remaining eleven nails on the nailwhichisstuckinthemiddleoftheblock. They will inevitably try some creative approaches such as balance the board upside down on the nail and also building towers with the nails. Plenty of tumbling nails but don't worry - thisiscriticalthinkinginaction!! It can be challenging guiding them so it is best to praise and highlightstrategies, whichwillleadtotheexpectedoutcome. Withthischallengeitmaybenoharmto keeponreminding the pupils: Ifwhatyou’redoingisn’tworking,trysomethingnew! So far, the only successful outcome appears to be the arrangement pictured above so children may need prompting towards this if they are not successful after 20 minutes. Never showthisarrangementbeforehand. 5th & 6th Class MaterialsNeeded: Ablockofwood 12nails Thislessonisfromthebook‘TheBigBookofBrainGames’. Give each group of pupils 15 dominoes and a copy of the expected finishedbridge.Thereisanonlinechallengeinstructionandprintable challengesheet availableherefrommathequalslove.net Children must work with their group to build the bridge. At first you will notice that the children may struggle with the activity as they attempttobuilditinonego. Successful pupils may build it in separate sections and then bring themtogether. It is great for critical thinking but also collaborative working as it is a puzzlewhichisimpossibletocompleteindependently. The most successful groups built it in halves and then joined up bothsides. Acollaborativeapproachisbest. Organise the pupils in small groups of 3 so that everyone plays a roleinsolvingthepuzzle. The key to success is to include extra domino supports at the bottom, while building. Once the majority of dominoes have been placed and the structure is stable, it is possible to remove the supports and place themontop-theyarethefinalpiecesofthepuzzle!
  • 20. Materials: Whiteboardsandpens A4/A5paper(preferablyfromtherecyclingbox) Singleholepunch Children fold their sheet into half and half again. While it is still folded in quarters, use a single holepunchtoput3-4holesinthefoldedpaper. Pupils must look at the design on their whiteboard and then draw the pattern of holes they think they will have, when they open up their sheet. This must be done before opening thesheet! As they develop confidence with this, allow them to try the activity with a higher number of holes. Whydoyouthinkyouweresuccessfulthistime? We are looking to elicit responses about how the paperfoldingmayimpactonyourfinalresult. Children will need to visualise how the page will openandwheretheholeswillbe. 5th & 6th Class Frogscanhopintoanemptyspace FrogscanjumpoverONEotherfrog Frogscannotjumpbackwards! MaterialsNeeded: Indoorversion: 3 red frogs & 3 green frogs (any other animals/manipulatives) 7lilypads-cutoutfrompaperorcard Outdoorversion: 3 red bibs & 3 green bibs/ colour markers for feet etc 7greenhulahoops/markers Display image on interactive whiteboard and givethefollowinginstructionstothechildren. Theideaofthisgameistoswapthefrogsover. The reds should finish on the right and the greensontheleft Extension- can they write a mathematical sequence for the process? Children may achieve success once but they need to work out their method and be confident demonstrating it more than once. Thiseliminatestheelementofchance!
  • 21. Materials: 20PipeCleanersorWikkiStix 8LargeLollipopSticks OneWoodenPencil 2DisposablePlasticorPaperCups DryIngredientsfortesting: Suggestions-driedpasta,rice,porridgeoats,beans Stimulus: Show the children photos of an old-fashioned water well system. Pose the question – how will the water pour out from thebucket?Whichwayshouldthebucketbetiltedinorderforit tobeemptied? This STEAM challenge will engage pupils in critical thinking skills to engineer their own bucket pouring system that will hold weight and transfer dry ingredients from one container to another. Pupilsshouldbepresentedwiththefollowingchallenge: Plan and design a simple bucket pouring system from the supplies given. You do not have to use all of the supplies, but no moresupplieswillbegiven. StepsforSuccess: · Askit! -Whatistheproblem? -HowwillIsolveit? · Solveit! -Brainstormsolutions -Howwillthematerialsbeused? · Designit! -Drawapicture -Makeyourdesign · Testit! -Doesthedesignwork? -Whatneedsimprovement? · Improveit! -Planyourimprovements -Makethechangestoyourinitialdesign This bucket pouring STEAM challenge can be linked effectively with a literacy or SPHE lesson based on the book “Have you Filled a Bucket Today?” by Carol McCloud – the book focuses on the power of kindness and filling other peoples‘buckets’withcompassionandgenerosity. TeacherTips: · 20 minutes of brainstorming, planning and designing was given to each group – pupils were encouraged to draw their designs, usingindividualwhiteboards · Children were helped to make 2 holes in the side of the cupstoallowthepenciltopassthrough. · The students had a choice over which dry ingredients they would use for their challenge – dried pasta appeared to be themosteffective! · Successful groups constructed the sturdiest base, had the cup placed at its highest point and had their pipe cleaners tightlysecured. · By posing questions, to encourage critical thinking, starting with: “How could you explain?”, “What can you infer?”, “What would happen if?”, “Which is more important?”, pupils were enabled to predict that the bucket would rotate forward to pour the dry ingredient into the secondcupviathepipecleanerattachmenttothepencil. 5th & 6th Class Critical Thinking Project CriticalThinkingBrainTeaser: Youareatthebankofariverandaretoldtocollect exactly 4 litres of water. The problem is that you have 2 buckets, one bucket holds 5 litres, the other holds 3 litres. Using these buckets, how can you measureexactly4litresofwater? Click here for some bucket filler activity ideas from weareteachers.com
  • 22. InOctober2019theSTEAMCommunityofPracticemettogetherforthefirsttime.Itwascomposedof approximately twelve teachers, who had participated in previous professional development sessions on STEAM held at Clare Education Centre. The purpose of the STEAM Community of Practice was to keep the lines of communication open between Clare Education Centre and schools and to examine how Clare Education Centre could help in classrooms and in schools. Subsequently the teachers have met regularly and have developed a range of supports for their colleagues to promote STEAM teachingandlearningincludingtheorganisationofliveandvirtualSTEAMTeachmeets. The closure of schools during the Covid pandemic saw the group collaborate on the publication of weekly STEAM challenges for primary schools. These challenges were suitable for exploration at homeandthechildrenwereencouragedtosendinvideosandpicturesoftheircompletedprojects.As time progressed, interest in the STEAM Challenges continued to grow and by June 2020 hundreds of childrenwere‘steaming’athome. EngagementwiththeSTEAMchallengeswassuch thattheCommunityofPracticesubsequently prepared,organisedanddeliveredasuiteofSTEAMwebinarsinitiallyforteachersinClareand subsequentlyforteachersfromallpartnersinvolvedwiththeSTEAMINGErasmus+project.Having raisedthebar,theCommunityofPracticedecidedtoproduceaSTEAMmagazine.Ineachpublication, oneaspectofSTEAMlearningwouldbeexploredandbesupplementedwithlotsofideasforSTEAM lessons.WhatfollowedwasthepublicationofFullSTEAMAhead,whichwassupportedbythe STEAMINGErasmus+project. STEAM Community of Practice at Clare Education Centre
  • 23. CratloeNationalSchool O’Callaghan’sMillsNationalSchool KilrushNationalSchool STEAMING is an Erasmus+ KA2 Project which commenced in September 2019 and has a completion date of August 2022 with the aim of engaging students in the creation of their own STEAM learning. The project is a Research and Development programme in STEAM education and training. STEAM is the acronym for Science, Technology, Engineering, Art and Mathematics. The project is being led by Clare Education Centre in partnership with Mary Immaculate College, Limerick and educational institutionsfromCroatia,Greece,NorwayandPortugal. ThethreeprimaryschoolsfromClarethatareparticipatingintheprojectare: The schools have been actively involved in the development of case studies, project videos, professional development and the creation of project resources. It is a testament to the staff of the schools involved in the project that they have maintained and sustained their engagement with the project despite the ongoing difficulties and limitations posed by the Covid pandemic, which has prevailedforalmosttheentiredurationoftheprojecttodate. The STEM team from Mary Immaculate College has been hugely supportive throughout the project and has published a State of Art report on the place of STEAM in Irish schools. This has been supplemented by research from the three participant schools. The Mary Immaculate College team has produced further relevant research papers for the project, provided professional development inputs to project meetings and training events and supported the three participant schools and Clare EducationCentreintheirengagementswiththeproject. Our project partners in Croatia, Greece, Norway and Portugal have been similarly committed to the Project with each partner contributing reports, case studies, videos and resources. The greatest benefit however has been the frequent online project meetings, which have witnessed tremendous collaboration, learning and sharing. The cooperation between the partners resulted in the organisation of a very successful online Learning, Teaching and Training event in November 2021, which involved teachers and students from over 60 schools across the partner countries. The project aims to host two live training courses for teachers in 2022 in addition to an international STEAM conference and three further professional development sessions for participants from the partner organisations. A comprehensive STEAM resource pack for teachers will also be produced and made availableontheprojectwebsite. STEAMING Erasmus+ Project