PHPerがgolangでもがいてる話
-- Gopherくん
The Go gopher was designed by Renee French.
The gopher stickers was made by Takuya Ueda.
Licensed under the Creative Commons 3.0 Attributions license.
PHPerがgolangでもがいてる話
-- Gopherくん
The Go gopher was designed by Renee French.
The gopher stickers was made by Takuya Ueda.
Licensed under the Creative Commons 3.0 Attributions license.
In an era when many IT organizations are transforming themselves from cost centers into business enablers, the maturity of an organization’s approach to infrastructure monitoring becomes critical. The IT operations team must move beyond ad hoc monitoring and embrace an approach that actively optimizes the infrastructure for business innovation and agility. A maturity model for infrastructure monitoring offers enterprises guidance on how to achieve that goal.
These slides - baesd on the webinar featuring Shamus McGillicuddy, senior analyst at leading IT analyst firm Enterprise Management Associates (EMA), and Scott Frymire, director of marketing at SevOne - examine:
- The functional capabilities that are required of a mature monitoring platform
- The cultural and process-oriented aspects of a mature IT operations team
- SevOne’s product-agnostic, five-stage maturity model for infrastructure monitoring
(GAM404) Hunting Monsters in a Low-Latency Multiplayer Game on EC2Amazon Web Services
Hear how Turtle Rock launched Evolve, their fast-paced mercenary-vs-monster first-person shooter (FPS), to millions of players using AWS regions around the globe. Turtle Rock provides an in-depth view into Evolve's architecture on AWS, including both their Amazon EC2 and Elastic Load Balancing web API stack, as well as their Crytek-based UDP game servers. Hear how they used Amazon VPC subnets, along with an RDS MySQL based server registration service, to balance players across Availability Zones and regions. Learn about Turtle Rock's innovative game server scaling logic, which maintains a pool of game server capacity while keeping costs in check. Finally, see Evolve’s Graphite and Grafa monitoring setup, which provides player count and server health status across their worldwide fleet.