This document provides guidance on proper sound reinforcement techniques for DJs and discusses common mistakes made. It is presented as a manual with multiple chapters. The first chapter explains why using speakers in four corners, referred to as a "4 corner setup", is improper and will result in cancellations and standing waves due to sound waves crossing and interfering with each other. Models and diagrams are provided to illustrate this. The second chapter discusses proper gain structure and avoiding distortion, noting that overdriving the system sends distorted signals through the amplifiers and damages equipment. It also cautions about playing monitors and the PA system too loudly and not time aligned. Overall, the document stresses that sound propagation follows the laws of physics and certain techniques like 4 corner setups
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This presentation gives you the basic idea about surround system. Various aspects to be considered while designing surround system and it's various formats.
Home Theater: Surround Sound Formats teaches you about the many standards employed by TV and movie producers to encode the audio in the shows and films you watch. Your home theater equipment--AV receivers and Blu-ray players--then decode the audio to give you the effect you want.
Tired of boring two-channel stereo? Apply a matrixed surround sound format like Dolby Pro Logic II or DTS Neo:6 and use *all* of your speakers!
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Part 3 of a series of four presentations that formed the basis of my short course on spatial audio for artists at the Music Department, Ionian University, Corfu, July 2008
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A paper presented at the Institute of Acoustics Reproduced Sound 25 conference in 2009 looking at the response of two SoundField Ambisonic microphones to sound sources at different distances from the microphone.
Parts 1 and 2 of a series of four presentations that formed the basis of my short course on spatial audio for artists at the Music Department, Ionian University, Corfu, July 2008
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Are you getting a better idea of what 3D sound is? Sound is already three dimensional and even people with 5.1 channel home theaters appreciate its great surround sound effect. But, as outstanding as they are, 5.1 channel systems can’t deliver sound coming from over the top and this is precisely why LG has developed the truly innovative 3D home theater system, to fill out those upper levels of sound.
https://www.lg.com/in/wireless-speaker
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Sound is an essential part of human experience. Whether it is a reactive, proactive, or a byproduct of use, sound is an essential medium to enhance the experience of the products & services we create. But most of what we - as designers - have been designing has been devoid of sound. We define shape, color, motion, behavior etc. but we rarely pay attention to sound. But it’s not that we don’t care about it. We just take it all for granted.
Un-muting Design explores the impact that sound has on design and how we can be more mindful of sound in the way our design is experienced.
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1. Sound Reinforcement for Dummies (and DJ’s)
Hello Friends, And apprentice Audio Technicians, as well as hello to you, Thumb Drive
Divas, and would be Artists of the DJ world.
I have been in the business for more then 35 years, as an Audio Man, doing sound design,
system engineering, and operator and head of sound for hundreds of events etc.
But this is not about me ,this is about you..
This is the Brown Paper, of does and don’t ,for Dummies and DJ’s.
Basic principals of sound reinforcement ,especially for the hearing impaired, high self
esteemed, imposters that pose as Artists behind pre recorded low bit rate MP3 playing on
Mickey Mouse technical gear.
We will refer to these People in general, as DJ M ( M for Moron).
I know most of those who should read this, will have already stop reading right now,
because they think this is just bashing, or they have the attention span of a Gold Fish.
Please ,try for once ,to read the fucking manual to the end, you might learn a thing or
two.
I was prompt to do this by a stupid DJ gig that I resigned from, because some of the
people involved, were trying to make me do stupid things as far as sound reinforcement
installation goes. I did not want my name associated with these idiots and their fly by
night organisation.
So.
Chapter 1:
Why is 4 Corners Sound Stupid, and has never and will never work.
I have heard DJ M refer to this concept as surround sound.
Having several speaker sources converging does NOT make it surround sound.
Here is a basic text for your reading, and a quote from it:
Surround sound is characterized by a listener location or sweet spot where the audio effects
work best, and presents a fixed or forward perspective of the sound field to the listener at this
location. The technique enhances the perception of sound spatialization by exploiting sound
localization; a listener's ability to identify the location or origin of a detected sound in direction
and distance. Typically this is achieved by using multiple discrete audio channels routed to
an array of loudspeakers.[1]
https://en.wikipedia.org/wiki/Surround_sound
So, for you the hard of hearing, it means that every sound source ,or array of speakers
sources should have a distinct program playing, not, or possibly not duplicated in the
other sources. Meaning you should have distinct playback channels for each of them.
For a 4 corner set up, it is referred as Quadraphonic Sound.
It is never the case for DJ M.
I also Heard DJ M refer to this stupid 4 corner concept, with a stereo source, as creating a
sweet spot on the whole surface of the dance floor.
Let me demonstrate otherwise.
2. I am using Meyer Sound Mapp online, to post those figures.
It is a well know tool for sound models and design in 2D.It works for any type of
speakers.
Remember: Sound propagation Obeys the laws of physics, and those laws are
unchangeable. So,no,please don’t say that Funktion One crap will make it better, I will
prove you wrong .
Fig 1 to 4:
Sub arrays in four corners.
In the best possible installation for this non sense, all 4 corners arrays should be equal
distances from one another.(this never happens.)
Here is the results at 55 HTZ,as well as Virtual SIM microphone readings in different
location of the dance floor, or watchacall it? The sweet spot?
3.
4. Fig 5:
You think this is a problem only for the subs??
Here is the result with the low-mids and highs speakers ON, minus the subs.
Center frequency is 80HTZ
5. And FR at Center converge dance floor,minus subs
Now, if you don’t understand those figures, try reading this first:
https://en.wikipedia.org/wiki/Sound
Now do you get it?
In a 4 corner set up, the sound waves that are cross firing and facing each other, are
creating cancellations, unwanted random additions and standing waves that are not
manageable by EQ or any DSP devices.
It is ,This concept of converging identical sound sources, what I call a comb Filtering
Generator.
https://en.wikipedia.org/wiki/Comb_filter
It is what any Audio Man in the world tries to avoid at all costs.
So, DJ M tells me that to avoid these low end propagation problems ( not his words,
sorry..), some Installations would include subs in random positions in the room …well…
They say it is not random ,but it is, because no calculations have been made ,and they put
them where they have room to spare. And they are generally not of the same type,
fabricant or model..
This is Wrong again.
Remember:
Sound propagation Obeys the laws of physics, and those laws are unchangeable.
6. If You Have to Over EQ a Recorded/Playback Source in the PA, it is basically that the
basics of a good installation are not respected, that you have bad gear (FunktionOne),and
you have not tuned the system using the proper DSP and Sound measurement tools.
In these types of set-ups ,the DJ booth is also subject to the uncontrollable spills of low
frequencies, making it very difficult to use vintage turntables and Vinyl because it is
creating feedback.
Fig 7:
Low end result at DJ position.
7. Chapter 2:
Audio gain structure, distortion, and SPL levels.
The Question to DJ M is: Why?
Why do you want to hear your Booth Monitors louder then the back spill of a
huge PA.
Why do you want it so loud in the room? Just take a walk there once in a while??
And my God,Why do you always end up sending distorted square waves into the
system from your so called Boutique specialized Mickey Mouse DJ consoles, or
set up!.
First of all: Red Is Wrong!!!!
Why is it so difficult to grasp!!!
Read this,M, from one of your kind:
http://www.djconquest.com/red-makes-amateur/
And this as well…
http://www.parallelhomeaudio.net/TypesAudioDistortion.html
8. Now you end up sounding ,Mr.DJ M ,as crap, at any point in the evening because you
think it is cool to overdrive the sound chain..
You Cannot help yourself, although we had a sound check at a proper level, without
distortion. You are an idiot, and you will pay for the damaged gear. And if you don’t
back it up when I tell you so, I will hit you with a Baseball Bat.
Fig 7 :Bat
Now understand this: even thou the systems are protected, when you are sending DC
square waves to be amplified, it will create damage to the components. And contrary as
what those idiot DJ gear rental outfits think, if you have under power Amplifiers for the
Speaker components being driven, it will not save you from it, but quite the opposite!!
9. SPL(Sound Pressure Level) is a measure of the sound pressure at any distance.
The measurement unit is in DB.(decibel)
There are several DB measurement scales.
Here is a short definition from wiki, for the scales we normally use in sound
reinforcement:
dB(A), dB(B), and dB(C)
These symbols are often used to denote the use of different weighting filters, used to
approximate the human ear's response to sound, although the measurement is still in
dB (SPL). These measurements usually refer to noise and its effects on humans and
animals, and they are widely used in industry while discussing noise control issues,
regulations and environmental standards. Other variations that may be seen are
dBA or dBA. According to ANSI standards,[44]
the preferred usage is to write LA = x dB.
Nevertheless, the units dBA and dB(A) are still commonly used as a shorthand for A-
weighted measurements. Compare dBc, used in telecommunications.
Now, On his Princess Tech Rider ,DJ M writes that he will need a system that can
reproduce sound at 115 Db.
Tell me more??
At What distance?
What scale do you use as reference?
At what level of input should this system reproduce sound to this level?
Need I say more?
DJ M has also a very specific need for his listening Monitors, or Booth Monitors.
What he asks for, is something that will impair your hearing permanently after prolong
use, due to the type of speakers, the power and sound pressure of what these ensemble
can reproduce, and the proximity of those to DJ M.
Also ,being what he is and what he does, DJ M will play those monitors as loud as he can
to impress his entourage, and thus creating another important sound source, that is not
time aligned with the PA system unfortunately aiming at the audience. All of this adding
to the confusion. And No, my DJ Friends, Playing everything louder then everything else
does not make it better ,or cancel the echoes, or the comb filtering that your wanted
installation has provided, and your demented use of it.
Remember:
Sound propagation Obeys the laws of physics, and those laws are unchangeable.
Friends and I ( and a lot of pro Audio Techs) have come up with scientific, and model
solutions for this type of events, even for a so called 4 corner type of sound propagation
installation, and specially for low end/Subs coherent propagation and directivity...But it
will cost you, double, to have access to this Data and designs...And will cost you a lot in
Hi end professional gear and DSP. And even more to have me install and tune in on the
spot.
I got my ear plugs in ,so your noise and feedback will not be answered ,or read, or
commented by me.
Cheers!