Enhancers pitched this presentation for a Design Contest promoted by Feltrinelli and Unicredit in the October 2013. It showcases a possible publishing ecosystem which fits contemporary readers needs (fragmented reading experience). We won!
And then we met Bookliners friends and together we designed LEA by Laterza, the first European Platform for reading books via subscription.
This is a presentation Enhancers held at Domus Academy (Milan) in the 2013, when we have taught at the UX in Advanced Car Design class.
It showcases how to forecast the future trends of the Driverless Car Industry using the Paul Saffo's approach. It highlights some potential scenarios stressing on the fact that in the future the interaction with a car will be transformed into a relationship. This presentation is quite provocative but it's 100% based on real facts, maybe weak and initial, but facts!
These are interesting and uncertain times, and we cannot tell yet where they will lead us. The financial world is changing and it
is to be expected that banking itself – whether globally or in the EU – will undergo a significant transformation. Now is not the
time for concrete predictions, yet we look ahead with optimism and with the confidence that also in the times to come, Europe’s
savings and regionally oriented retail banks will drive economic growth and development, as indeed they always have. The aim
of this report is to work towards this goal by stimulating and contributing to the various relevant debates and initiatives, which
are currently shaping the retail banking sector along various dimensions.
Bank of the future - Scenarios for online banking for millennialsEnhancers
Bank of the future is the outcome of a research and a concept design project we made for an Italian bank. This work was completed on the October 2013. It showcases the context, the customer journey and 5 developed scenarios (with related UX concept illustrated) related to a branchless bank that focus on the youngest generation of clients. On request of our client we developed also a prototype of one the 5 concepts. Even if we showcase just 5 of them, as you can notice from the customer journey we have much more in our portfolio.
This includes complete notes needed for the chapter Power Sharing included in CBSE Class X Curriculum.
The notes are prepared by topper of CBSE who scored A1 in Social Science and a 10 CGPA.
This is a presentation Enhancers held at Domus Academy (Milan) in the 2013, when we have taught at the UX in Advanced Car Design class.
It showcases how to forecast the future trends of the Driverless Car Industry using the Paul Saffo's approach. It highlights some potential scenarios stressing on the fact that in the future the interaction with a car will be transformed into a relationship. This presentation is quite provocative but it's 100% based on real facts, maybe weak and initial, but facts!
These are interesting and uncertain times, and we cannot tell yet where they will lead us. The financial world is changing and it
is to be expected that banking itself – whether globally or in the EU – will undergo a significant transformation. Now is not the
time for concrete predictions, yet we look ahead with optimism and with the confidence that also in the times to come, Europe’s
savings and regionally oriented retail banks will drive economic growth and development, as indeed they always have. The aim
of this report is to work towards this goal by stimulating and contributing to the various relevant debates and initiatives, which
are currently shaping the retail banking sector along various dimensions.
Bank of the future - Scenarios for online banking for millennialsEnhancers
Bank of the future is the outcome of a research and a concept design project we made for an Italian bank. This work was completed on the October 2013. It showcases the context, the customer journey and 5 developed scenarios (with related UX concept illustrated) related to a branchless bank that focus on the youngest generation of clients. On request of our client we developed also a prototype of one the 5 concepts. Even if we showcase just 5 of them, as you can notice from the customer journey we have much more in our portfolio.
This includes complete notes needed for the chapter Power Sharing included in CBSE Class X Curriculum.
The notes are prepared by topper of CBSE who scored A1 in Social Science and a 10 CGPA.
Google Self Driving Cars
The Google Self-Driving Car is a project by Google that involves developing technology for autonomous cars. The software powering Google's cars is called Google Chauffeur. Lettering on the side of each car identifies it as a "self-driving car". The project is currently being led by Google engineer Sebastian Thrun, former director of the Stanford Artificial Intelligence Laboratory and co-inventor of Google Street View. Thrun's team at Stanford created the robotic vehicle Stanley which won the 2005 DARPA Grand Challenge and its US$2 million prize from the United States Department of Defense. The team developing the system consisted of 15 engineers working for Google, including Chris Urmson, Mike Montemerlo, and Anthony Levandowski who had worked on the DARPA Grand and Urban Challenges.
Legislation has been passed in four states and the District of Columbia allowing driverless cars. The U.S. state of Nevada passed a law on June 29, 2011, permitting the operation of autonomous cars in Nevada, after Google had been lobbying in that state for robotic car laws. The Nevada law went into effect on March 1, 2012, and the Nevada Department of Motor Vehicles issued the first license for an autonomous car in May 2012, to a Toyota Prius modified with Google's experimental driverless technology. In April 2012, Florida became the second state to allow the testing of autonomous cars on public roads, and California became the third when Governor Jerry Brown signed the bill into law at Google HQ in Mountain View. In July 2014, the city of Coeur d'Alene, Idaho adopted a robotics ordinance that includes provisions to allow for self-driving cars.
Videos
https://www.youtube.com/channel/UCCLyNDhxwpqNe3UeEmGHl8g
An immersive workshop at General Assembly, SF. I typically teach this workshop at General Assembly, San Francisco. To see a list of my upcoming classes, visit https://generalassemb.ly/instructors/seth-familian/4813
I also teach this workshop as a private lunch-and-learn or half-day immersive session for corporate clients. To learn more about pricing and availability, please contact me at http://familian1.com
3 Things Every Sales Team Needs to Be Thinking About in 2017Drift
Thinking about your sales team's goals for 2017? Drift's VP of Sales shares 3 things you can do to improve conversion rates and drive more revenue.
Read the full story on the Drift blog here: http://blog.drift.com/sales-team-tips
How to Become a Thought Leader in Your NicheLeslie Samuel
Are bloggers thought leaders? Here are some tips on how you can become one. Provide great value, put awesome content out there on a regular basis, and help others.
Google Self Driving Cars
The Google Self-Driving Car is a project by Google that involves developing technology for autonomous cars. The software powering Google's cars is called Google Chauffeur. Lettering on the side of each car identifies it as a "self-driving car". The project is currently being led by Google engineer Sebastian Thrun, former director of the Stanford Artificial Intelligence Laboratory and co-inventor of Google Street View. Thrun's team at Stanford created the robotic vehicle Stanley which won the 2005 DARPA Grand Challenge and its US$2 million prize from the United States Department of Defense. The team developing the system consisted of 15 engineers working for Google, including Chris Urmson, Mike Montemerlo, and Anthony Levandowski who had worked on the DARPA Grand and Urban Challenges.
Legislation has been passed in four states and the District of Columbia allowing driverless cars. The U.S. state of Nevada passed a law on June 29, 2011, permitting the operation of autonomous cars in Nevada, after Google had been lobbying in that state for robotic car laws. The Nevada law went into effect on March 1, 2012, and the Nevada Department of Motor Vehicles issued the first license for an autonomous car in May 2012, to a Toyota Prius modified with Google's experimental driverless technology. In April 2012, Florida became the second state to allow the testing of autonomous cars on public roads, and California became the third when Governor Jerry Brown signed the bill into law at Google HQ in Mountain View. In July 2014, the city of Coeur d'Alene, Idaho adopted a robotics ordinance that includes provisions to allow for self-driving cars.
Videos
https://www.youtube.com/channel/UCCLyNDhxwpqNe3UeEmGHl8g
An immersive workshop at General Assembly, SF. I typically teach this workshop at General Assembly, San Francisco. To see a list of my upcoming classes, visit https://generalassemb.ly/instructors/seth-familian/4813
I also teach this workshop as a private lunch-and-learn or half-day immersive session for corporate clients. To learn more about pricing and availability, please contact me at http://familian1.com
3 Things Every Sales Team Needs to Be Thinking About in 2017Drift
Thinking about your sales team's goals for 2017? Drift's VP of Sales shares 3 things you can do to improve conversion rates and drive more revenue.
Read the full story on the Drift blog here: http://blog.drift.com/sales-team-tips
How to Become a Thought Leader in Your NicheLeslie Samuel
Are bloggers thought leaders? Here are some tips on how you can become one. Provide great value, put awesome content out there on a regular basis, and help others.
Snapbook - A concept about new scenarios of book reading
1.
2. IL CONTESTO
La mobilità delle persone è in continuo aumento. Molti di noi
trascorrono una parte significativa del loro tempo in viaggio, su treni,
autobus, aerei e mezzi di locomozione di vario tipo.
I ritmi quotidiani sono accelerati - forse anche troppo per mantenere un
corretto equilibrio - ma è un dato di fatto che la maggioranza delle
persone è impegnata su attività lavorative e non, in qualsiasi orario della
giornata.
3. IL CONCEPT
Il tempo dedicato alla lettura di un buon libro sta cambiando verso
quella che possiamo identificare come FRE, Fragmented Reading
Experience, ovvero tendiamo a leggere sporadicamente alcuni
capitoli o paragrafi del nostro libro, con tutte le difficoltà del caso
per riprendere successivamente il filo conduttore della trama.
Scopo del progetto Snapbook è realizzare una soluzione innovativa
ed efficace per venire incontro ai bisogni della Fragmented Reading
Experience.
11. IL BISOGNO
Snapbook gestisce i contenuti di
un libro in modo da favorire le
letture frammentate, senza che il
lettore si senta in difficoltà, nel
momento in cui deve riprendere la
lettura, dopo un certo periodo.
12.
13.
14.
15.
16.
17. SNAP
Quando inizia la lettura di una nuova sezione, viene
automaticamente presentato un breve sommario che illustra i
contenuti precedenti in maniera ottimale.
I contenuti sono così organizzati in sezioni, o “Snapshot” di testo e/o
multimedia che facilitano la lettura anche in slot temporali limitati e
spalmati nel tempo (esempio i 20 minuti di un percorso su un treno o
autobus).
I “riassunti delle puntate precendenti”, chiamati Snap, potranno
essere presentati al lettore utilizzando tecnologie Push, ideali su
dispositivi mobile di varia natura e ottimali per essere veicolati da
canali di distribuzione centralizzati.
19. Snapbook non sarà soltanto un’applicazione
mobile, ma una soluzione completa, che
consentirà agli editori o fornitori di
contenuti, di accedere in maniera ottimale ad
un apposito portale web per il caricamento e
la gestione delle sezioni dei libri così
distribuiti.
20. SNAP Slider
RIASSUNTO
Quando inizia la lettura di una nuova
sezione, viene proposto un breve
sommario (SNAP) che illustra i contenuti
precedenti in maniera ottimale.
I contenuti sono così organizzati in
sezioni, o “SNAP” di testo e/o multimedia
che facilitano la lettura anche in slot
temporali limitati e spalmati nel tempo
(esempio i 20 minuti di un percorso su un
treno o autobus).
21. Predizione tempi per la lettura degli SNAP
Tab e valutazioni sugli SNAP
SNAP Slider facili da leggere, chiudere e
riprendere se necessario
22. LA GIUSTA
DURATA
Il lettore potrebbe configurare ad esempio un tempo
medio di lettura (esempio 15 minuti) e il software di
generazione automatica semantica generare gli
Snap automaticamente oltre a proporre una
lunghezza adeguata di contenuti leggibili nella
tempistica configurata (15 minuti in tal caso).
Dashboard con lo storico delle letture
Contenuti e promo inviati via Push
Configura il tempo medio a disposizione e la
tua velocità di lettura
24. COME CREARE GLI SNAP
Snapbook non sarà soltanto un’applicazione mobile, ma una soluzione completa, che consentirà agli editori o fornitori
di contenuti, di accedere in maniera ottimale ad un apposito portale web per il caricamento e la gestione delle sezioni
dei libri così distribuiti.