What’s next?
This is something we at SME have asked ourselves every day of our 25-year existence. The answer lies in creative inspiration and the fearless pursuit of the cutting edge. Our team of creatives and brand strategists strive to answer this question for every one of our clients. Check out our 5 key trends for fan engagement in 2015 below and give us a call to chat about how your brand can become a trendsetter and sharpen the cutting edge of fan engagement.
SNAPPIE APP is a super simple event marketing app which allows event staff to take branded photos & videos of guests to be shared instantly. It increases exposure on social media for events and sponsors through organic reach. All of this, while collecting quality data like never before. www.snappie.co
Adweek - Social Media Strategies (Digital Marketing Today: S18)Julian Gamboa
As part of the Digital Marketing Today course offered at the Haas School of Business by LinkedIn Top Voice for Marketing and Social Media, Julian Gamboa, students are required to look at a company's social media efforts and suggest better strategies.
CREDITS
Client: ADWEEK
Project Director: Julian Gamboa
Project Team: James Chen, Danial Golforoush, Stephanie Tsai, Kelly Zabors
Time N' Joy is a unique platform allowing a users to discover new experiences and events according to his or her personality, center of interest an localisation.
For more informations:
http://www.timenjoy.fr
https://www.facebook.com/timenjoyapp/
SNAPPIE APP is a super simple event marketing app which allows event staff to take branded photos & videos of guests to be shared instantly. It increases exposure on social media for events and sponsors through organic reach. All of this, while collecting quality data like never before. www.snappie.co
Adweek - Social Media Strategies (Digital Marketing Today: S18)Julian Gamboa
As part of the Digital Marketing Today course offered at the Haas School of Business by LinkedIn Top Voice for Marketing and Social Media, Julian Gamboa, students are required to look at a company's social media efforts and suggest better strategies.
CREDITS
Client: ADWEEK
Project Director: Julian Gamboa
Project Team: James Chen, Danial Golforoush, Stephanie Tsai, Kelly Zabors
Time N' Joy is a unique platform allowing a users to discover new experiences and events according to his or her personality, center of interest an localisation.
For more informations:
http://www.timenjoy.fr
https://www.facebook.com/timenjoyapp/
Samsung - Social Media Strategies (Digital Marketing Today: S17)Julian Gamboa
As part of the Digital Marketing Today course offered at the Haas School of Business by LinkedIn Top Voice for Marketing and Social Media, Julian Gamboa, students are required to look at a company's social media efforts and suggest better strategies.
CREDITS
Client: Samsung
Project Director: Julian Gamboa
Project Manager: Corey Lowe
Project Team: Rosa Magana, Nero Chen, Sooji Kim, Stuart Jennings
The combination of photo-sharing and image recognition is revolutionizing marketing. Learn how these technologies create new opportunities for product companies, disrupt retail, and enable social commerce.
I'm often asked how businesses are using computer vision today. Here is a sampling of use-cases organized by industry. Ditto specializes in the ability to quickly train new classifiers for clients. For example specific hair styles, car types, tattoos, flags and even subjective tags like fashionable, romantic, or luxurious. What are you interested in finding in photos? There are 3.2 billion shared on social media every day!
It’s Not You, It’s Me: Navigating the Visual Social Sharing CultureSkye Sant
[A version of my presentation given to Denver Digital Summit 2014]
With Instagram having an estimated 4.5 million daily photo-shares and Pinterest being the web’s third largest traffic referral source, clearly we're in the middle of a visual content revolution. But visual social sharing sites are part of a new cultural paradigm and the prosumer revolutionaries who use them won’t respond to the traditional ways of marketing. It's not about the tools or the platform - it’s all in using the right approach. What are the rules of this new digital culture? What does this audience crave, and what will turn them off? Who's doing it right? And most importantly: how can companies leverage this knowledge to organically amplify their brand reach?
(Works Cited in the comments and at http://easybib.com/key/aa2440)
Periscope is a live streaming app that gives businesses an innovative and entertaining way to engage with their target audience.
Who does use Periscope? What is so special about this platform? How to measure success? When should you broadcast? Find answers on these and many more other questions in my presentation.
From Social to Mobile: A Playbook for Building Successful GamesCatherine Mylinh
ORIGINAL PUBLISH DATE: January 2012
Our experts have made the social-to-mobile transition, and will share their tips and insights, including:
- Successfully transitioning from social to mobile platforms
- Challenges in discovery, acquisition and marketing attribution
- Comparisons between social vs mobile user behaviors
- Unique engineering challenges that didn’t exist in social
- Tips and tricks for monetizing in mobile
Dribbli: Leading the digital transformation in the sports industryCarolina Lorenzo
Dribbli was developed to capitalize on the digital transformational opportunity of the sports industry and to revolutionize the sports participants’ experience in the digital era.
We build a digital system based on an integrated crowdsourcing mobile app that digitizes every individual that takes part in each competition, while providing them and their families and fans with a unique user experiences, that enables them to upload, share and consume data and information.
Video streaming, Machine Learning, Artificial Intelligence and other top-notch technologies provides tools and solutions that are vital to improve:
The management of the competition
The level of engagement of all participants
The accuracy of all the statistics and KPIs for sports marketers
The automatization of best management practices combined with
Dribbli's app was designed to revolutionize the user experience of each member of the grassroots sport's ecosystem.
From competition administrators to referees, from players and coaches to parents, friends and fans, our platform identifies, digitizes and connects the sporting community while empowers every individual in sports with a digital version of their offline experience via the mobile app.
This project main goal will be to:
Build a human-centered approach-based system for all your digital assets
We compile regular insight reports, providing research into branding and digital marketing across a range of sectors. The focus for this report is sports and looks at brands that are communicating to the audience.
Samsung - Social Media Strategies (Digital Marketing Today: S17)Julian Gamboa
As part of the Digital Marketing Today course offered at the Haas School of Business by LinkedIn Top Voice for Marketing and Social Media, Julian Gamboa, students are required to look at a company's social media efforts and suggest better strategies.
CREDITS
Client: Samsung
Project Director: Julian Gamboa
Project Manager: Corey Lowe
Project Team: Rosa Magana, Nero Chen, Sooji Kim, Stuart Jennings
The combination of photo-sharing and image recognition is revolutionizing marketing. Learn how these technologies create new opportunities for product companies, disrupt retail, and enable social commerce.
I'm often asked how businesses are using computer vision today. Here is a sampling of use-cases organized by industry. Ditto specializes in the ability to quickly train new classifiers for clients. For example specific hair styles, car types, tattoos, flags and even subjective tags like fashionable, romantic, or luxurious. What are you interested in finding in photos? There are 3.2 billion shared on social media every day!
It’s Not You, It’s Me: Navigating the Visual Social Sharing CultureSkye Sant
[A version of my presentation given to Denver Digital Summit 2014]
With Instagram having an estimated 4.5 million daily photo-shares and Pinterest being the web’s third largest traffic referral source, clearly we're in the middle of a visual content revolution. But visual social sharing sites are part of a new cultural paradigm and the prosumer revolutionaries who use them won’t respond to the traditional ways of marketing. It's not about the tools or the platform - it’s all in using the right approach. What are the rules of this new digital culture? What does this audience crave, and what will turn them off? Who's doing it right? And most importantly: how can companies leverage this knowledge to organically amplify their brand reach?
(Works Cited in the comments and at http://easybib.com/key/aa2440)
Periscope is a live streaming app that gives businesses an innovative and entertaining way to engage with their target audience.
Who does use Periscope? What is so special about this platform? How to measure success? When should you broadcast? Find answers on these and many more other questions in my presentation.
From Social to Mobile: A Playbook for Building Successful GamesCatherine Mylinh
ORIGINAL PUBLISH DATE: January 2012
Our experts have made the social-to-mobile transition, and will share their tips and insights, including:
- Successfully transitioning from social to mobile platforms
- Challenges in discovery, acquisition and marketing attribution
- Comparisons between social vs mobile user behaviors
- Unique engineering challenges that didn’t exist in social
- Tips and tricks for monetizing in mobile
Dribbli: Leading the digital transformation in the sports industryCarolina Lorenzo
Dribbli was developed to capitalize on the digital transformational opportunity of the sports industry and to revolutionize the sports participants’ experience in the digital era.
We build a digital system based on an integrated crowdsourcing mobile app that digitizes every individual that takes part in each competition, while providing them and their families and fans with a unique user experiences, that enables them to upload, share and consume data and information.
Video streaming, Machine Learning, Artificial Intelligence and other top-notch technologies provides tools and solutions that are vital to improve:
The management of the competition
The level of engagement of all participants
The accuracy of all the statistics and KPIs for sports marketers
The automatization of best management practices combined with
Dribbli's app was designed to revolutionize the user experience of each member of the grassroots sport's ecosystem.
From competition administrators to referees, from players and coaches to parents, friends and fans, our platform identifies, digitizes and connects the sporting community while empowers every individual in sports with a digital version of their offline experience via the mobile app.
This project main goal will be to:
Build a human-centered approach-based system for all your digital assets
We compile regular insight reports, providing research into branding and digital marketing across a range of sectors. The focus for this report is sports and looks at brands that are communicating to the audience.
Venyoo - putting your stadium on the mapTeamVenyoo
VENYOO is uniquely positioned to develop hyper-local mobile maps for large venues. VENYOO provides the highest quality native mobile mapping experience by incorporating crowd sourced reviews, social media integration and data analytics that are specifically tailored to enhance the large venue experience.
Capgemini Report: Why sports tech is a game changerSocial Samosa
As per Capgemini Research Institute's report, technology innovation is rapidly improving the at-home viewing experience for sports fans, but the venue experience is yet to catch up.
1. SME Inc.
O 212.924.5700
F 646.439.9071
www.smebranding.com
Zach Kelly, VP Brand Strategy
Zke l ly@smebranding.com
WHAT’S NEXT FOR 2015?
5 KEY TRENDS IN FAN ENGAGEMENT
SEPTEMBER, 2014
3. In-Stadium: Teams are beginning to cultivate an immersive,
engaging and omni-channel experience unlike ever before
3
4. At Home: With the availability of exclusive content and instant
social conversation, fans can stay engaged on multiple
platforms from their living room
4
5. The Total Experience: In-stadium and at-home have begun to
converge so that fans have the opportunity to always be connected
to the stadium environment, regardless of their location
5
7. The question becomes, how do we continue to build a total
immersive experience across all in-person and at-home channels?
7
8. • Navigation
• Personalization
• In Stadium History
• Augmented Reality
1
BEACONS
8
9. Beacon technology will help personalize and inform
the fan experience though mobile interaction
9
10. The evolution of Beacon interaction will begin to ease
navigation through the stadium, giving fans directions to
their seats, concessions and the nearest bathroom
MLB App: http://mlb.mlb.com 10
http://techcrunch.com/
11. And allow fans to interact with specific locations within
the stadium to initiate a telling of history or augmented
reality experience
http://techcrunch.com/
11
12. • Engagement
• Social Media
• New Apps
2
TEAM
CONNECTION
12
13. Today’s fans have a burning need to be engaged
in social media throughout the game
13
14. Increased wireless and cellular capabilities at stadiums
will continue to give fans greater access to social
media and other apps
14
15. Apps like “Experience” offer
seat upgrades and opportunities
to meet players, mascots and to
get on the fan cam
http://www.expapp.com
Another example, “Uphoria”
relays near instantaneous
highlights to fans, which can
be viewed from multiple angles
15
Experience: http://www.expapp.com
Uphoria: http://www.sportingkc.com/uphoria
16. Gaming systems like Xbox One personalize your viewing
experience by bringing interactivity to live games, stats,
scores, highlights and Fantasy sports all on your TV
http://news.xbox.com
16
X Box One: http://www.xbox.com/
17. Teams and Agencies continue to push the envelope with new
creative mobile content that engages fans with more behind
the scenes access than ever before
http://www.sportingnews.com/
17
18. • Google Glass
• RFID Wristbands
• Licensed Tech
3
WEARABLE
TECH
18
19. As innovation progresses, wearable technology will optimize
the fan experience by bringing them even closer to the field
19
Google Glass - http://www.google.com/glass/start/
20. In game users wearing Google Glass will be able to
stream content to the jumbotron or your TV, giving fans
a first hand perspective of the action
http://blog.ted.com/
20
USA Today - http://www.usatoday.com/story/tech/columnist/shinal/2014/06/26/google-glass-app-to-change-sports-fan-
experience/11422667/
21. Google Glass app “Skybox” overlays stats, graphics and video as
you watch the game to make sure you don’t miss anything if you
look away from the action
http://www.apx-labs.com/
21
Skybox - http://
www.apx-labs.com/
products/skybox/
22. RFID wristbands will continue to evolve the stadium experience by
storing ticket info and checking fans in on social media.
http://www.adweek.com/
22
23. RFID wristbands can also be worn by athletes to give fans even
more information on player movement, stats and action on the
field
23
Spartan Race RFID Example -http://www.spartan.com/
24. Wearable tech is breaking ground in sensory response with the
“Alert Shirt,” which engages fans by giving them the emotional
and physical feel of the stadium, regardless of where they reside
24
Alert Shirt - http://wearableexperiments.com/alert-shirt/
26. 26
RFID wristbands can link to your credit card information,
simplifying food, drink and merchandise purchases
NY Times. Disney Example - http://www.nytimes.com/2013/01/07/business/media/at-disney-parks-
a-bracelet-meant-to-build-loyalty-and-sales.html?pagewanted=all&_r=0
27. Traveling to the stadium is easier than ever before with parking
apps that let you purchase and guarantee parking in advance to
ensure that you always have the perfect tailgate spot
Parking Panda: http://www.parkingpanda.com 27
28. The 2014 MLB All-Star Game at Target Stadium in Minnesota
was the first sporting event to feature self-serve beverages
http://www.cnbc.com/
28
http://www.ipouritinc.com/
http://www.draftserv.com/
30. Environmentally conscious fans, especially Gen Z, expect
stadiums and teams to promote sustainable practices
30
Source: Unilever Project Sunlights How Children Inspire Sustainable Behavior
in Adults, August 2013; JWT Intelligence
31. Programs such as “NHL Green” encourage and help fans recycle
after tailgating events and promote food recovery initiatives to
redistribute prepared but unsold concessions to local shelters
http://www.nhl.com/green/report/
31
http://summit.greensportsalliance.org/
http://www.nhl.com/ice/eventhome.htm?
location=/nhlgreen
32. FIFA recently launched a number of on the ground
environmental programs to help offset the carbon footprint left
by fans travelling to the World Cup from outside of Brazil
http://www.fifa.com/
32
FIFA: http://www.fifa.com
33. START THE NEXT TREND
WITH SME
33
SME Inc.
O 212.924.5700
F 646.439.9071
www.smebranding.com
Zach Kelly, VP Brand Strategy
Zke l ly@smebranding.com
What are you waiting for?