Game Republic 29/3/22 - BFI presentation Claiming Video Game Tax ReliefGame Republic
How to claim Video Game Tax Relief in the UK - including detailed info on passing the cultural test. From the Game Republic event held on 29th March 2022 at the National Videogame Museum in Sheffield.
Presentation from Gillian Easson, Creative Dundee at the Creative Spaces//Creative Cities event in Inverness on 18th June 2014 hosted by IOTA (Inverness Old Town Art).
Gillian Easson is a freelance Creative Producer with a background in innovation/design processes and a passion for enabling people and their places to shine. Gillian co-founded Creative Dundee in 2008 to amplify and connect creative and cultural talent in her home city. Creative Dundee regularly hosts Pecha Kucha Night Dundee. Previously a project manager with innovation agency Nesta for 7 years, Gillian managed the creative enterprise programmes and a digital research and development fund for the cultural sector.
Last year Creative Dundee led the development and delivery of We Dundee, an online crowd-sourcing platform that enabled over 3,000 citizens to feed their cultural ideas in to the future of the city.
www.creativedundee.com Twitter @Creative_Dundee
Creative City Networks Review: their role supporting creative talent in Scotland’s cities. An event focused on the Ekos review findings of the 3 city networks: Creative Dundee, Creative Edinburgh and Creative Stirling at Creative Scotland's office.
Find out more about the work of the networks and read the Review report: http://www.creativescotland.com/explore/read/stories/creative-city-networks/2014/creative-city-networks-review
Game Republic 29/3/22 - BFI presentation Claiming Video Game Tax ReliefGame Republic
How to claim Video Game Tax Relief in the UK - including detailed info on passing the cultural test. From the Game Republic event held on 29th March 2022 at the National Videogame Museum in Sheffield.
Presentation from Gillian Easson, Creative Dundee at the Creative Spaces//Creative Cities event in Inverness on 18th June 2014 hosted by IOTA (Inverness Old Town Art).
Gillian Easson is a freelance Creative Producer with a background in innovation/design processes and a passion for enabling people and their places to shine. Gillian co-founded Creative Dundee in 2008 to amplify and connect creative and cultural talent in her home city. Creative Dundee regularly hosts Pecha Kucha Night Dundee. Previously a project manager with innovation agency Nesta for 7 years, Gillian managed the creative enterprise programmes and a digital research and development fund for the cultural sector.
Last year Creative Dundee led the development and delivery of We Dundee, an online crowd-sourcing platform that enabled over 3,000 citizens to feed their cultural ideas in to the future of the city.
www.creativedundee.com Twitter @Creative_Dundee
Creative City Networks Review: their role supporting creative talent in Scotland’s cities. An event focused on the Ekos review findings of the 3 city networks: Creative Dundee, Creative Edinburgh and Creative Stirling at Creative Scotland's office.
Find out more about the work of the networks and read the Review report: http://www.creativescotland.com/explore/read/stories/creative-city-networks/2014/creative-city-networks-review
The consortium building events enable bidders to find out more about the £16M Demonstrator Programme - competition to explore future global, mass market, commercial opportunities in immersive experiences and technologies through supporting a limited number of large and ambitious pre-commercial collaborations in four sectors. This is the presentation from the Moving Image Consortium Building event that took place 21st May 2018 in London.
This is a presentation by Andrew Human, CEO of the Loerie Awards for creative excellence in advertising, which he gave to members of Accelerate Cape Town in April 2009. The Loerie Awards 2009 will be hosted in Cape Town from 24 to 27 September.
What does the danish game industry look like in 2014?
Turnover: 823mkr (+27%)
T.O/Employee: 1.131tkr (+27%)
Profit (40 companies): 214 mkr (+133%)
Companies: 149 (+3%)
Presentation of a product concept that I created in business school. We designed a marketing campaign around this product and then pitched it in front of a panel of marketing experts.
The Creative Ring is a new, European-wide, technology-supported, experimental community for artists, creative talents and stakeholders working in the Creative Industries. This presentation opened the event #CreativeRing15 on June 23, in Barcelona.
The consortium building events enable bidders to find out more about the £16M Demonstrator Programme - competition to explore future global, mass market, commercial opportunities in immersive experiences and technologies through supporting a limited number of large and ambitious pre-commercial collaborations in four sectors. This is the presentation from the Moving Image Consortium Building event that took place 21st May 2018 in London.
This is a presentation by Andrew Human, CEO of the Loerie Awards for creative excellence in advertising, which he gave to members of Accelerate Cape Town in April 2009. The Loerie Awards 2009 will be hosted in Cape Town from 24 to 27 September.
What does the danish game industry look like in 2014?
Turnover: 823mkr (+27%)
T.O/Employee: 1.131tkr (+27%)
Profit (40 companies): 214 mkr (+133%)
Companies: 149 (+3%)
Presentation of a product concept that I created in business school. We designed a marketing campaign around this product and then pitched it in front of a panel of marketing experts.
The Creative Ring is a new, European-wide, technology-supported, experimental community for artists, creative talents and stakeholders working in the Creative Industries. This presentation opened the event #CreativeRing15 on June 23, in Barcelona.
JMeter webinar - integration with InfluxDB and GrafanaRTTS
Watch this recorded webinar about real-time monitoring of application performance. See how to integrate Apache JMeter, the open-source leader in performance testing, with InfluxDB, the open-source time-series database, and Grafana, the open-source analytics and visualization application.
In this webinar, we will review the benefits of leveraging InfluxDB and Grafana when executing load tests and demonstrate how these tools are used to visualize performance metrics.
Length: 30 minutes
Session Overview
-------------------------------------------
During this webinar, we will cover the following topics while demonstrating the integrations of JMeter, InfluxDB and Grafana:
- What out-of-the-box solutions are available for real-time monitoring JMeter tests?
- What are the benefits of integrating InfluxDB and Grafana into the load testing stack?
- Which features are provided by Grafana?
- Demonstration of InfluxDB and Grafana using a practice web application
To view the webinar recording, go to:
https://www.rttsweb.com/jmeter-integration-webinar
Kubernetes & AI - Beauty and the Beast !?! @KCD Istanbul 2024Tobias Schneck
As AI technology is pushing into IT I was wondering myself, as an “infrastructure container kubernetes guy”, how get this fancy AI technology get managed from an infrastructure operational view? Is it possible to apply our lovely cloud native principals as well? What benefit’s both technologies could bring to each other?
Let me take this questions and provide you a short journey through existing deployment models and use cases for AI software. On practical examples, we discuss what cloud/on-premise strategy we may need for applying it to our own infrastructure to get it to work from an enterprise perspective. I want to give an overview about infrastructure requirements and technologies, what could be beneficial or limiting your AI use cases in an enterprise environment. An interactive Demo will give you some insides, what approaches I got already working for real.
Software Delivery At the Speed of AI: Inflectra Invests In AI-Powered QualityInflectra
In this insightful webinar, Inflectra explores how artificial intelligence (AI) is transforming software development and testing. Discover how AI-powered tools are revolutionizing every stage of the software development lifecycle (SDLC), from design and prototyping to testing, deployment, and monitoring.
Learn about:
• The Future of Testing: How AI is shifting testing towards verification, analysis, and higher-level skills, while reducing repetitive tasks.
• Test Automation: How AI-powered test case generation, optimization, and self-healing tests are making testing more efficient and effective.
• Visual Testing: Explore the emerging capabilities of AI in visual testing and how it's set to revolutionize UI verification.
• Inflectra's AI Solutions: See demonstrations of Inflectra's cutting-edge AI tools like the ChatGPT plugin and Azure Open AI platform, designed to streamline your testing process.
Whether you're a developer, tester, or QA professional, this webinar will give you valuable insights into how AI is shaping the future of software delivery.
Dev Dives: Train smarter, not harder – active learning and UiPath LLMs for do...UiPathCommunity
💥 Speed, accuracy, and scaling – discover the superpowers of GenAI in action with UiPath Document Understanding and Communications Mining™:
See how to accelerate model training and optimize model performance with active learning
Learn about the latest enhancements to out-of-the-box document processing – with little to no training required
Get an exclusive demo of the new family of UiPath LLMs – GenAI models specialized for processing different types of documents and messages
This is a hands-on session specifically designed for automation developers and AI enthusiasts seeking to enhance their knowledge in leveraging the latest intelligent document processing capabilities offered by UiPath.
Speakers:
👨🏫 Andras Palfi, Senior Product Manager, UiPath
👩🏫 Lenka Dulovicova, Product Program Manager, UiPath
State of ICS and IoT Cyber Threat Landscape Report 2024 previewPrayukth K V
The IoT and OT threat landscape report has been prepared by the Threat Research Team at Sectrio using data from Sectrio, cyber threat intelligence farming facilities spread across over 85 cities around the world. In addition, Sectrio also runs AI-based advanced threat and payload engagement facilities that serve as sinks to attract and engage sophisticated threat actors, and newer malware including new variants and latent threats that are at an earlier stage of development.
The latest edition of the OT/ICS and IoT security Threat Landscape Report 2024 also covers:
State of global ICS asset and network exposure
Sectoral targets and attacks as well as the cost of ransom
Global APT activity, AI usage, actor and tactic profiles, and implications
Rise in volumes of AI-powered cyberattacks
Major cyber events in 2024
Malware and malicious payload trends
Cyberattack types and targets
Vulnerability exploit attempts on CVEs
Attacks on counties – USA
Expansion of bot farms – how, where, and why
In-depth analysis of the cyber threat landscape across North America, South America, Europe, APAC, and the Middle East
Why are attacks on smart factories rising?
Cyber risk predictions
Axis of attacks – Europe
Systemic attacks in the Middle East
Download the full report from here:
https://sectrio.com/resources/ot-threat-landscape-reports/sectrio-releases-ot-ics-and-iot-security-threat-landscape-report-2024/
Essentials of Automations: Optimizing FME Workflows with ParametersSafe Software
Are you looking to streamline your workflows and boost your projects’ efficiency? Do you find yourself searching for ways to add flexibility and control over your FME workflows? If so, you’re in the right place.
Join us for an insightful dive into the world of FME parameters, a critical element in optimizing workflow efficiency. This webinar marks the beginning of our three-part “Essentials of Automation” series. This first webinar is designed to equip you with the knowledge and skills to utilize parameters effectively: enhancing the flexibility, maintainability, and user control of your FME projects.
Here’s what you’ll gain:
- Essentials of FME Parameters: Understand the pivotal role of parameters, including Reader/Writer, Transformer, User, and FME Flow categories. Discover how they are the key to unlocking automation and optimization within your workflows.
- Practical Applications in FME Form: Delve into key user parameter types including choice, connections, and file URLs. Allow users to control how a workflow runs, making your workflows more reusable. Learn to import values and deliver the best user experience for your workflows while enhancing accuracy.
- Optimization Strategies in FME Flow: Explore the creation and strategic deployment of parameters in FME Flow, including the use of deployment and geometry parameters, to maximize workflow efficiency.
- Pro Tips for Success: Gain insights on parameterizing connections and leveraging new features like Conditional Visibility for clarity and simplicity.
We’ll wrap up with a glimpse into future webinars, followed by a Q&A session to address your specific questions surrounding this topic.
Don’t miss this opportunity to elevate your FME expertise and drive your projects to new heights of efficiency.
7. BIOME COLLECTIVE
GAMES . ART . CULTURE . SPACE
A community and co-working space for people to create, collaborate
and explore new frontiers in games, digital art and technology.
8. GAMES / ART / CULTURE / SPACE
A co-working space for people who want to create, collaborate and
explore games, digital art and technology.
14. National Theatre Scotland, National Museums Scotland, V&A Dundee, Scottish Dance Theatre
Dundee Contemporary Arts, New Media Scotland, Creative Scotland, British Council,
Royal Scottish Academy, Creative Dundee, MakerSpace etc…
London Design Biennale, Dundee Design Festival, NEoN Digital Arts Festival, V&A Digital Design,
AMAZE Festival, GameCity, IndieCade, etc…
80. NON-PROFIT COMMUNITY INTEREST COMPANY LAUNCHED IN 2015
AIM: TO BOOST THE UK’s EARLY-STAGE GAMES DEVELOPMENT ECOSYSTEM
FUNDED BY UK GOVERNMENT
BUILDING A COLLABORATIVE
COMMUNITY
2016
First round of
UK Games Fund
and Tranzfuser
launch
2019
Turning learning
into long-term
practice for
further funding
2018
Creative
Industries
Sector Deal
2017
Bazalgette
Review
recommends
significant
expansion
81. Community Snapshots
We've got around 1000 employees
and contractors associated with our
funded companies and supported
teams
INDIVIDUALS IN FUNDED
COMPANIES
Community followers on our Twitter
accounts for the UK Games Fund
and Tranzfuser
SOCIAL
Community listeners to our Inside
Indie Games Podcast series with
funded companies sharing real-life
experience
PODCAST AUDIENCE
Our current funded companies have
presently offered to support others
DAYS BANKED FOR PEER
SUPPORT WHEN REQUIRED
1000 4700
200 2000
84. Audience testing
Showing vertical slices at
consumer games shows for vital
feedback
Sharing experiences
Interpreting testing outcomes
based on real-world experience
We did it this way
Tailored advice based on similar
situations encountered across
the community
Our Community Connects at Consumer Game Shows
85. EXPERT FEEDBACK
Publishing and finance stakeholders involved
in practice and actual pitches
ROUND TABLE PITCHING
Practice and real time pitching sessions in
publisher style environment
87. Collaboration Tools
DIGITAL SHARE REGISTRY
Pre-formation teams can
define control and
revenue sharing
IP HOUSEKEEPING TOOL
Managing how teams
work together
DIGITAL BADGES FOR
ACHIEVEMENTS
Recognising individuals
and teams
90. www.bfi.org.uk/certification @AnnaMansiBFI @JuliaBrownBFI
MISCONCEPTIONS
ABOUT VGTR
1. The game must feature a red phone box
2. Only narrative games can pass the cultural
test
3. Limited to certain platforms
4. That it’s only for large budget games
5. The application process requires an
accountant
6. The game must have a publisher
7. The applying company must own the IP for the
game
Tanglewood, Big Evil Corporation
91. www.bfi.org.uk/certification @AnnaMansiBFI @JuliaBrownBFI
WHY APPLY?
• It’s worth £££
• How much?
- 25% of the core expenditure used or consumed in
the UK/EEA
- Capped at 80% of total core expenditure
• Example:
• £100,000 budget is all core expenditure that is used or
consumed in the UK/EEA
• The tax relief would be 25% of £80,000 core expenditure
• Tax relief would be up to £20,000
• Can include VGTR in finance plan with loans against it
Snake Pass, Sumo Digital
92. www.bfi.org.uk/certification @AnnaMansiBFI @JuliaBrownBFI
QUALIFYING CRITERIA
FOR TAX RELIEF
• UK Video Games Development Company (VGDC) within
the UK corporation tax net
• VGDC Incorporated before beginning of full development
• Minimum 25% core expenditure in the UK/EEA
• The video game is intended for supply
• Certified as British through the cultural test
• Is it a game?
Socketeer, Ice BEAM
93. www.bfi.org.uk/certification @AnnaMansiBFI @JuliaBrownBFI
CULTURAL TEST
OVERVIEW
• 31 Point Test with pass mark of 16.
• Section A – Cultural Content (16)
• Section B – Cultural Contribution (4)
• Section C – Cultural Hubs (3)
• Section D – Cultural Practitioners (8)
Velocity 2X, FuturLab
94. www.bfi.org.uk/certification @AnnaMansiBFI @JuliaBrownBFI
A – CULTURAL
CONTENT
• A1 – Setting (4 points)
• A2 – Characters (4 points)
• A3 – Story / Underlying Material (4 points)
• A4 – Language (4 points)
Broken Sword 5 – The Serpent’s Curse, Revolution Software
95. www.bfi.org.uk/certification @AnnaMansiBFI @JuliaBrownBFI
B – BRITISH CREATIVITY; BRITISH
HERITAGE; DIVERSITY
British Creativity
• Unique or innovative - Creative or technical
British heritage
• Explores significant British event, person, movement; British
landmarks; British video game heritage
• Game content must have direct connection to heritage subject
Diversity
• Diversity - ethnicity, LGBT, gender, social exclusion, disability, socio-
economic status, age, religion
• Characters; Themes explored; Must be complex
portrayals/explorations
• Development team – Senior roles; Significant contribution
Up to 2 points available per category – maximum of 4 for whole
section
Stories Untold, No Code
96. www.bfi.org.uk/certification @AnnaMansiBFI @JuliaBrownBFI
C – CULTURAL HUBS
• C1 (2 points)
• Conceptual Development
• Programming
• Design
• Storyboarding
• C2 (1 point)
• Audio Production
• Music Recording
• Voice Recording
• Points awarded if over 50% of expenditure on any one
activity (per section) is within the UK
• Requires accountant’s report at final certification
• Only relevant expenditure should be verified
Tubocity, Whitepot Studios
97. www.bfi.org.uk/certification @AnnaMansiBFI @JuliaBrownBFI
D – CULTURAL
PRACTITIONERS
• D1 – Project Leader (1 point)
• D2 – Scriptwriter (1 point)
• D3 – Composer (1 point)
• D4 – Artist (1 point)
• D5 – Programmer (1 point)
• D6 – Designer (1 point)
• D7 – Key Staff (1 point)
• Any one of seven heads of department
• D8 – Development Team (1 point)
• Multiple points available for same individual
• Requires accountant’s report at final certification
Ruby Rei, Wibbu
98. www.bfi.org.uk/certification @AnnaMansiBFI @JuliaBrownBFI
HOW TO APPLY
Online application form
Certification Unit happy to provide advice and guidance in
advance of application via phone, email or in person
4-6 week turnaround time
Interim Certificate for in-development games
Final Certificate for completed games
Use guidance notes for assistance
Fill out only the relevant sections (16 points required)
Attach all supporting documentation.
• Budget/Final Cost Report
• Schedule
• Copy of Game/Game Design Document/Script/Visuals
• Chain of Title/Underlying Material Declaration
• Accountant’s Report
Statutory Declaration and hardcopy application form sent
via post.
Loot Rascals, Hollow Ponds Games