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1 of 6
Shot
No.
Shot Size/Angle Movement Notes Length (secs)
1 EstablishingShot Tracking Settingscene,doesn't
fully
reveal protagonist
3
2 Mid Shot ^ 2
3 Over-shouldershot Pan Showsprotagonist 2
4 Deepfocus Protagonistinview 2
5 Transitioningintoshallow
focus
Revealsantagonist 1
6 Shot,reverse shot Tracking Protagonistwalking,ant
idle.PthenseesA and
walkstowardshim.
2
7 Close-up Eyeline
match???
Pro and Ant 1.5
8 Shotreverse shot Pro and antlookingat
each other,still close up
2
9 Pointof View Fighting 2
10 ShakyCam Fighting,punchedinface 2
11 Overshouldershotof
antag
Afterprotaggot punched,
protag isdazed/stumbles
1.5
12 Wide shot,showingantag
and protag
2
13 Mid shot Zooming
slightlyand
flasheswhite
Protag isaboutto be hit
again
1
14 Transitioningintopointof
viewshot
Antagonistpunches
protagonist
2.5
15 Wide shot Tilt Showsthe protag
falling/collapsing
2
16 Highangle Jumpcut
intolow
angle
Looking down on
17Antagonist, knocks
protagonist
3
17 Pointof viewof antagonist Walkingtowards
protagonist
2
18 Overshouldershotof
antagonist
Lookingdownonprotag 1
19 Low Angle +Pointof view Lookingupat
Antagonistfromeyesof
protagonist
2
20 Retainingpointof view
shot(of protagonist)
Protagonistattempts to get
up and tries to escape. Point
of view is still in play during
the escape.
2
21 Protagoniststandsup –
pointof viewshotretained
again
Protagoniststandsup in
POV shot,he looksto
where he wantsto go and
starts running.
1
22 Wide shot Canted
angle
Runningoutof exit(back
of fieldandturnsrightto
headtowardsBreton
Way)
3
23 Pan Protagonisthidesbehind
wall
1
24 Close-up Protagonistis exhausted. 1
25 Shakycam Antagonistcomesinto
shot,Head to abandoned
buildingdue tochase
scene.
1
26 Overshoulder Looksbehindhim 0.5
27 Close-up (Antagonist) Antag shouting 2
28 Wide shot Run towards each other 2
29 Zoom Antag punches 1
30 Pointof View Tiltup during
uppercut
Protagonistblocks with left
arm, and does uppercut
1
31 Pointof View + High Angle Protag looks down on Antag
(High angle) in POV shot.
1
32 Pointof view Tilt Antagonist gets up and
tackles protagonist(Tilt up)
2
33 Pointof view Antagonist sits on
protagonist,punches himin
the face – protagonist’s
head will shakeback and
forth to simulatethe
punches takingeffect.
4
34 Wide shot Roll over, protag on top
punchingantag
2
35 Mid-shot Tracking Antagonist manages to kick
off the protagonist
1
36 Pointof View Tilting,
canting,shaky
Antagonist and protagonist
fight
2
37 Close-up Antag grabs protag 1
38 Mid shot Shaky cam Pushes him down 1
39 Over shoulder Protag injured 1
40 ^ Grabs himagain 0.5
41 Mid shot Shaky cam Pushes down 0.5
42 POV of antag Protag grabs and antagtries
to push him off.
1
43 Tracking Protag punches antag in the
face
1.5
44 POV of protag Manages to get off. 1
45 High angle Pushes antag down 1
46 Mid shot with slight
zoom
Protag stumbles 1.5
47 POV with tilt Tilt Kick antag 0.5
48 Closeup of protag foot Antag grabs protagfoot 1
49 ^ Pull protagdown 0.5
50 Tilt Protag falls 1
51 Close-up Shaky cam Protag hits head 1
52 POV of protag Shaky cam Blurry camera,dazed 2
53 Low angle Antag stands,hunched over
protag
2
54 POV of protag Antag falls,blood loss 3
55 Deep focus (protagis closer
to camera and blurred, antag
further away and not blurred)
Both lay on ground
exhausted.
2
56 Establishing Policesirens –songcuts
before second part. Protag
stands up
2
57 POV Shaky cam
(more subtle)
Protag stumble 1
58 POV Walkinginto walls (protag) 1
59 Wide shot Policesirens get closer 1
60 Closeup of protag face, Protag turns around, sees
policelight
2
61 Eyeline match ^ 1
62 Superimposition Protag goes around a
corner, policesee antag
3
63 Eyeline match Policeman sees protag
(chorus starts)
2
115 seconds approx – near 2 mins.
64 Pan Protag runs, 1
65 Tracking ^ policechasinghim.This
scene will lastlonger.
2
66 Over shoulder Policebehind protag 1
67 Long shot Slightshake Policeholdinggun 3
68 Low angle with policeman to
the left of the camera.
Small tiltup
duringthe
gun firing
Policeman shoots
protagonistin the left leg
1
69 Mid shot Tiltdown
when protag
falls to floor,
then revert
when he gets
up.
Protagonistfallsto the floor
but quickly gets up seconds
later and limps outside.
2
70 Long shot into mid Protagonistis in the middle
of the long shot, walking
towards the camera which
eventually becomes the mid
shot. Policesirens are
blaringbehind himand the
screen cuts to black.
4
Here is a route of where our music video will be shot. When we get to Breton Avenue, we will improvisea little
with the location.

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Shot list

  • 1. Shot No. Shot Size/Angle Movement Notes Length (secs) 1 EstablishingShot Tracking Settingscene,doesn't fully reveal protagonist 3 2 Mid Shot ^ 2 3 Over-shouldershot Pan Showsprotagonist 2 4 Deepfocus Protagonistinview 2 5 Transitioningintoshallow focus Revealsantagonist 1 6 Shot,reverse shot Tracking Protagonistwalking,ant idle.PthenseesA and walkstowardshim. 2 7 Close-up Eyeline match??? Pro and Ant 1.5 8 Shotreverse shot Pro and antlookingat each other,still close up 2 9 Pointof View Fighting 2 10 ShakyCam Fighting,punchedinface 2 11 Overshouldershotof antag Afterprotaggot punched, protag isdazed/stumbles 1.5 12 Wide shot,showingantag and protag 2 13 Mid shot Zooming slightlyand flasheswhite Protag isaboutto be hit again 1 14 Transitioningintopointof viewshot Antagonistpunches protagonist 2.5 15 Wide shot Tilt Showsthe protag falling/collapsing 2
  • 2. 16 Highangle Jumpcut intolow angle Looking down on 17Antagonist, knocks protagonist 3 17 Pointof viewof antagonist Walkingtowards protagonist 2 18 Overshouldershotof antagonist Lookingdownonprotag 1 19 Low Angle +Pointof view Lookingupat Antagonistfromeyesof protagonist 2 20 Retainingpointof view shot(of protagonist) Protagonistattempts to get up and tries to escape. Point of view is still in play during the escape. 2 21 Protagoniststandsup – pointof viewshotretained again Protagoniststandsup in POV shot,he looksto where he wantsto go and starts running. 1 22 Wide shot Canted angle Runningoutof exit(back of fieldandturnsrightto headtowardsBreton Way) 3 23 Pan Protagonisthidesbehind wall 1 24 Close-up Protagonistis exhausted. 1 25 Shakycam Antagonistcomesinto shot,Head to abandoned buildingdue tochase scene. 1 26 Overshoulder Looksbehindhim 0.5 27 Close-up (Antagonist) Antag shouting 2 28 Wide shot Run towards each other 2
  • 3. 29 Zoom Antag punches 1 30 Pointof View Tiltup during uppercut Protagonistblocks with left arm, and does uppercut 1 31 Pointof View + High Angle Protag looks down on Antag (High angle) in POV shot. 1 32 Pointof view Tilt Antagonist gets up and tackles protagonist(Tilt up) 2 33 Pointof view Antagonist sits on protagonist,punches himin the face – protagonist’s head will shakeback and forth to simulatethe punches takingeffect. 4 34 Wide shot Roll over, protag on top punchingantag 2 35 Mid-shot Tracking Antagonist manages to kick off the protagonist 1 36 Pointof View Tilting, canting,shaky Antagonist and protagonist fight 2 37 Close-up Antag grabs protag 1 38 Mid shot Shaky cam Pushes him down 1 39 Over shoulder Protag injured 1 40 ^ Grabs himagain 0.5 41 Mid shot Shaky cam Pushes down 0.5 42 POV of antag Protag grabs and antagtries to push him off. 1 43 Tracking Protag punches antag in the face 1.5 44 POV of protag Manages to get off. 1 45 High angle Pushes antag down 1
  • 4. 46 Mid shot with slight zoom Protag stumbles 1.5 47 POV with tilt Tilt Kick antag 0.5 48 Closeup of protag foot Antag grabs protagfoot 1 49 ^ Pull protagdown 0.5 50 Tilt Protag falls 1 51 Close-up Shaky cam Protag hits head 1 52 POV of protag Shaky cam Blurry camera,dazed 2 53 Low angle Antag stands,hunched over protag 2 54 POV of protag Antag falls,blood loss 3 55 Deep focus (protagis closer to camera and blurred, antag further away and not blurred) Both lay on ground exhausted. 2 56 Establishing Policesirens –songcuts before second part. Protag stands up 2 57 POV Shaky cam (more subtle) Protag stumble 1 58 POV Walkinginto walls (protag) 1 59 Wide shot Policesirens get closer 1 60 Closeup of protag face, Protag turns around, sees policelight 2 61 Eyeline match ^ 1 62 Superimposition Protag goes around a corner, policesee antag 3 63 Eyeline match Policeman sees protag (chorus starts) 2
  • 5. 115 seconds approx – near 2 mins. 64 Pan Protag runs, 1 65 Tracking ^ policechasinghim.This scene will lastlonger. 2 66 Over shoulder Policebehind protag 1 67 Long shot Slightshake Policeholdinggun 3 68 Low angle with policeman to the left of the camera. Small tiltup duringthe gun firing Policeman shoots protagonistin the left leg 1 69 Mid shot Tiltdown when protag falls to floor, then revert when he gets up. Protagonistfallsto the floor but quickly gets up seconds later and limps outside. 2 70 Long shot into mid Protagonistis in the middle of the long shot, walking towards the camera which eventually becomes the mid shot. Policesirens are blaringbehind himand the screen cuts to black. 4
  • 6. Here is a route of where our music video will be shot. When we get to Breton Avenue, we will improvisea little with the location.