Set Design- Cafeteria

Camera pans
forwards, revealing an
establishing shot of
the Cafeteria, bright
light will be used here
to connote an uplifting
atmosphere.

Mid shot of the
characters.
Close up shot is used
of the characters,
along with diegetic
Synchronuous sound
of characters talking

Extreme close up
shot of Sophie’s face
when she comes up
with an idea

High angle shot used on the unpopular
characters to connote they are inferior

Low angle shot used
of characters when
they are huddled in
a circle to connote
their power.

Dark lighting is used
when the low angle
shot of the characters
huddled together is
used, this is to connote
that something bad
may occur next in the
narrative, this creates
an enigma for the
teenage target
audience (Barthes
Enigma code)

Set design

  • 1.
    Set Design- Cafeteria Camerapans forwards, revealing an establishing shot of the Cafeteria, bright light will be used here to connote an uplifting atmosphere. Mid shot of the characters. Close up shot is used of the characters, along with diegetic Synchronuous sound of characters talking Extreme close up shot of Sophie’s face when she comes up with an idea High angle shot used on the unpopular characters to connote they are inferior Low angle shot used of characters when they are huddled in a circle to connote their power. Dark lighting is used when the low angle shot of the characters huddled together is used, this is to connote that something bad may occur next in the narrative, this creates an enigma for the teenage target audience (Barthes Enigma code)