This document discusses software prototyping. It defines prototyping and describes different types of prototypes like the evolutionary prototype and temporary prototype. It also discusses traditional models like the waterfall model versus iterative models. Iterative models involve getting user feedback early in the design process through activities like JAD sessions where prototypes are developed with CASE tools to generate code. The document emphasizes that each activity should be mastered before moving to the next activity and that some activities feed into others through user feedback which can help improve the work.
This document discusses software prototyping. It defines prototyping and describes different types of prototypes like the evolutionary prototype and temporary prototype. It also discusses traditional models like the waterfall model versus iterative models. Iterative models involve getting user feedback early in the design process through activities like JAD sessions where prototypes are developed with CASE tools to generate code. The document emphasizes that each activity should be mastered before moving to the next activity and that some activities feed into others through user feedback which can help improve the work.
Amr Ahmed Abd EL-Aziz is seeking a developer position where he can utilize his abilities, knowledge, and experience to collaborate with a team. He has a 9-month diploma in mobile application development from ITI in Cairo, Egypt. His graduation project was a shopping app called Hatsaw2. He has experience developing Android and iOS apps using technologies like Android, RESTful APIs, SQLite, Swift, and Titanium. He also has a bachelor's degree in computers and information from Zagazig University in Egypt. His skills include Java, C/C++, HTML5, databases, and networking. He is a CCNA certified network associate and communicates well in Arabic and English.
Software Freedom Day 2011 at Palestine
Vision & Objectives
O
ur vision is to empower all people to freely connect, create and share in a digital world that is participatory, transparent, and sustainable.
1To celebrate software freedom and the people behind it
2To foster a general understanding of software freedom, and encourage adoption of free software and open standards
3To create more equal access to opportunities through the use of participatory technologies
4To promote constructive dialogue on responsibilities and rights in the information society
5To be inclusive of organizations and individuals that share our Vision
6To be pragmatic, transparent, and responsible as an organisation
==========================
يوم حرية البرمجيات هو احتفال عالمي و تعليمي يهدف إلى تشجيع مستخدمي الحاسب على التعرف على البرمجيات الحرة ذات البرمجيات الحرة و المصدر المفتوح بالإضافة إلى التعرف على المجتمعات التي تقوم بتطويرها و نشرها حول العالم و كيفية المشاركة في أنشطتها
Reham Rezkallah Nasif is a software developer and web developer with over 2 years of experience working at Helnix Technology Company on various projects using technologies like WPF, Windows Desktop, Windows 8 Applications, Roku SDK, Tizen TVs SDK, Samsung TVs SDK, and Yahoo Connected TVs SDK. She has a bachelor's degree in computer and information systems from Assuit University and a 9-month diploma in cloud application development from ITI. She is proficient in programming languages like C#, C++, Java, and BrightScript as well as databases, web development, and soft skills.
Mohsen Saad Mahmoud is a mobile developer currently working at Hewlett Packard Enterprise in Cairo, Egypt. He has over 5 years of experience developing applications for Android and Windows platforms. His education includes a Bachelor's degree in Computer Science from Assuit University in 2014. Notable projects include developing an epilepsy tracking app for Epilepsy Ireland that allows capturing and linking video to patient records, and educational apps while working at ASGATech from 2014 to 2015. He is proficient in C#, Java, ASP.NET, and Microsoft Azure technologies.
This document discusses the opportunities and challenges for collaboration between mobile network operators and app developers. It notes that operators want to increase customer loyalty, prioritize data over voice, and monetize new services, while developers want to find apps that meet user needs, effectively target users, and utilize carrier billing for payments. The document presents several case studies of successful apps developed through operator-developer partnerships, including a customer self-care app, religious content bundle app, and branded sports app. It argues that a bridge is needed between operators and developers to help them work together and realize the benefits of these partnerships.
Software engineering involves analyzing, designing, implementing, and maintaining software through a standard lifecycle process. This includes planning the system requirements, analyzing those requirements, designing logical and physical system specifications, implementing the system by coding and testing it, and maintaining the system with repairs and improvements. Two common models for the software development process are the waterfall model, where each phase must be completed before moving to the next in a linear fashion, and the incremental model, where an initial simplified system is developed and then improved through iterative additions of more details and functionality.
The document discusses Scrum, an agile framework for project management. It describes some issues with traditional waterfall models like high risks and uncertainty. Scrum aims to address these issues by allowing for frequent delivery of working software, adapting to changes, and welcoming late changes. The document then outlines the key aspects of Scrum like product and sprint backlogs, daily stand-ups, sprint reviews, and retrospectives. It discusses how Scrum has been used successfully in various domains like software, games, websites, and more. Finally, it covers some benefits of Scrum from different stakeholder perspectives.
The document compares various software development life cycle (SDLC) models, including the waterfall model, spiral model, prototype model, and iterative model. It discusses the advantages and limitations of each model. The waterfall model is simple and easy to understand but cannot accommodate changing requirements. The spiral model emphasizes risk analysis but can be costly. The prototype model involves user feedback early but risks wasted time if the prototype is rejected. The iterative model allows for changes between iterations but requires more management attention. In conclusion, the best model depends on the project's characteristics and needs.
The document discusses various software life cycle models, including waterfall, V-model, incremental, prototype, spiral, RAD and 4GT. It provides descriptions of each model's phases, advantages and disadvantages. The waterfall and V-model are presented as classic sequential models. Incremental and spiral models iterate through phases to allow for flexibility. Prototype and RAD models emphasize early prototypes. Risk analysis is a key part of the spiral model.
Scrum is an agile framework for managing product development that focuses on continuous delivery of working software in short cycles called sprints, typically two weeks or less. Scrum emphasizes self-organizing cross-functional teams and accountability, iterative development and progress transparency through regular inspection of working increments. Key Scrum practices include sprint planning, daily stand-up meetings, sprint reviews, and retrospectives. Scrum can scale to large, complex projects through techniques like Scrum of Scrums.
Amr Ahmed Abd EL-Aziz is seeking a developer position where he can utilize his abilities, knowledge, and experience to collaborate with a team. He has a 9-month diploma in mobile application development from ITI in Cairo, Egypt. His graduation project was a shopping app called Hatsaw2. He has experience developing Android and iOS apps using technologies like Android, RESTful APIs, SQLite, Swift, and Titanium. He also has a bachelor's degree in computers and information from Zagazig University in Egypt. His skills include Java, C/C++, HTML5, databases, and networking. He is a CCNA certified network associate and communicates well in Arabic and English.
Software Freedom Day 2011 at Palestine
Vision & Objectives
O
ur vision is to empower all people to freely connect, create and share in a digital world that is participatory, transparent, and sustainable.
1To celebrate software freedom and the people behind it
2To foster a general understanding of software freedom, and encourage adoption of free software and open standards
3To create more equal access to opportunities through the use of participatory technologies
4To promote constructive dialogue on responsibilities and rights in the information society
5To be inclusive of organizations and individuals that share our Vision
6To be pragmatic, transparent, and responsible as an organisation
==========================
يوم حرية البرمجيات هو احتفال عالمي و تعليمي يهدف إلى تشجيع مستخدمي الحاسب على التعرف على البرمجيات الحرة ذات البرمجيات الحرة و المصدر المفتوح بالإضافة إلى التعرف على المجتمعات التي تقوم بتطويرها و نشرها حول العالم و كيفية المشاركة في أنشطتها
Reham Rezkallah Nasif is a software developer and web developer with over 2 years of experience working at Helnix Technology Company on various projects using technologies like WPF, Windows Desktop, Windows 8 Applications, Roku SDK, Tizen TVs SDK, Samsung TVs SDK, and Yahoo Connected TVs SDK. She has a bachelor's degree in computer and information systems from Assuit University and a 9-month diploma in cloud application development from ITI. She is proficient in programming languages like C#, C++, Java, and BrightScript as well as databases, web development, and soft skills.
Mohsen Saad Mahmoud is a mobile developer currently working at Hewlett Packard Enterprise in Cairo, Egypt. He has over 5 years of experience developing applications for Android and Windows platforms. His education includes a Bachelor's degree in Computer Science from Assuit University in 2014. Notable projects include developing an epilepsy tracking app for Epilepsy Ireland that allows capturing and linking video to patient records, and educational apps while working at ASGATech from 2014 to 2015. He is proficient in C#, Java, ASP.NET, and Microsoft Azure technologies.
This document discusses the opportunities and challenges for collaboration between mobile network operators and app developers. It notes that operators want to increase customer loyalty, prioritize data over voice, and monetize new services, while developers want to find apps that meet user needs, effectively target users, and utilize carrier billing for payments. The document presents several case studies of successful apps developed through operator-developer partnerships, including a customer self-care app, religious content bundle app, and branded sports app. It argues that a bridge is needed between operators and developers to help them work together and realize the benefits of these partnerships.
Software engineering involves analyzing, designing, implementing, and maintaining software through a standard lifecycle process. This includes planning the system requirements, analyzing those requirements, designing logical and physical system specifications, implementing the system by coding and testing it, and maintaining the system with repairs and improvements. Two common models for the software development process are the waterfall model, where each phase must be completed before moving to the next in a linear fashion, and the incremental model, where an initial simplified system is developed and then improved through iterative additions of more details and functionality.
The document discusses Scrum, an agile framework for project management. It describes some issues with traditional waterfall models like high risks and uncertainty. Scrum aims to address these issues by allowing for frequent delivery of working software, adapting to changes, and welcoming late changes. The document then outlines the key aspects of Scrum like product and sprint backlogs, daily stand-ups, sprint reviews, and retrospectives. It discusses how Scrum has been used successfully in various domains like software, games, websites, and more. Finally, it covers some benefits of Scrum from different stakeholder perspectives.
The document compares various software development life cycle (SDLC) models, including the waterfall model, spiral model, prototype model, and iterative model. It discusses the advantages and limitations of each model. The waterfall model is simple and easy to understand but cannot accommodate changing requirements. The spiral model emphasizes risk analysis but can be costly. The prototype model involves user feedback early but risks wasted time if the prototype is rejected. The iterative model allows for changes between iterations but requires more management attention. In conclusion, the best model depends on the project's characteristics and needs.
The document discusses various software life cycle models, including waterfall, V-model, incremental, prototype, spiral, RAD and 4GT. It provides descriptions of each model's phases, advantages and disadvantages. The waterfall and V-model are presented as classic sequential models. Incremental and spiral models iterate through phases to allow for flexibility. Prototype and RAD models emphasize early prototypes. Risk analysis is a key part of the spiral model.
Scrum is an agile framework for managing product development that focuses on continuous delivery of working software in short cycles called sprints, typically two weeks or less. Scrum emphasizes self-organizing cross-functional teams and accountability, iterative development and progress transparency through regular inspection of working increments. Key Scrum practices include sprint planning, daily stand-up meetings, sprint reviews, and retrospectives. Scrum can scale to large, complex projects through techniques like Scrum of Scrums.
اختبار الأداء مقابل هندسة الأداء_ تحليل الفروقات.pdfBahaa Al Zubaidi
لاحظ السيد السيد بهاء الزبيدي، أن اختبار الأداء وهندسة الأداء هما تخصصان متميزان ومرتبطان في عالم الصناعة. كلاهما ينطوي على تحليل أداء النظام، ولكل منهما زاوية فريدة خاصة به، مما يسمح للمُطورين بتحسين الأداء العام وتجربة المستخدم. معرفة الفروق بين الاثنين هو المفتاح لتطبيق التقنيات الصحيحة أثناء التطوير والاختبار.
17. Functional specification وثيقة توصف بوضوح و دقة المتطلبات التقنية لكل جزء في البرنامج بما يتفق مع متطلبات العميل لا توصف تفاصيل أو كيفيه التطبيق توصف مدخلات و مخرجات كل جزء من الخارج فقط