The document provides algorithms to generate various patterns on a Rubik's Cube, including:
1. The Superflip pattern, which orients all edges incorrectly while keeping pieces in place, requiring 20 steps to solve.
2. The Checkerboard pattern, which shifts edges to adjacent faces to form a checkerboard design while keeping corners correctly placed and oriented.
3. Additional patterns described include Wire, Table Cloth, Spiral, Speedsolving.com Logo, Vertical Stripes, Opposite Corners, Cross, Twisted Cube in the Big Cube, Cube in a Cube in a Cube, Anaconda, Python, Black Mamba, Green Mamba, Four Spots