Design for accessibility is not just a buzzword anymore. The rising awareness of designing it to be accessible by everyone becomes the fundamentals of any product development. If we don’t think about accessibility at the beginning stage of the product, the outcome will eventually get back to us, on the other hand, if we always put accessibility one of the essential key elements into the success of our product we will have much better chance to be successful in the journey of promoting our new products.
What is ud demographics-w-notes - adopted for dis stud classHoward Kramer
The document provides an overview of universal design, which aims to make products and environments usable by all people without need for adaptation. It defines universal design and discusses its origins. The document outlines benefits like reaching wider audiences and preventing segregation. Drivers of interest in universal design include accessibility laws and changing demographics. Real-world examples of universal design principles in physical environments are provided.
Even though WCAG 2.0 was written before smartphones put mobile accessibility in the public eye, WCAG 2.0 was written to be forward-thinking and has proved to be so. During this session, you’ll learn about available mobile accessibility resources from the W3C Web Accessibility Initiative. You’ll also learn about the new work going on in the Mobile Accessibility Task Force to create and update techniques for WCAG in mobile websites and native apps.
This document discusses accessibility testing strategies and considerations. It suggests that testing with only screen readers may not be enough, as there are many factors that can impact accessibility including assistive technologies, browsers, and code/platforms. The document provides tips for defining a test matrix that considers operating systems, browsers, assistive technologies, and target audiences. It also outlines approaches for testing screen readers initially and then expanding to other assistive technologies, and discusses challenges in testing and fixing accessibility issues.
The document summarizes trends in web accessibility for 2013, including:
- The Section 508 refresh may be published in December 2013 with a 90-day comment period starting in March.
- The DOJ is looking at following WCAG 2.0 A and AA guidelines for website accessibility under the ADA.
- AODA requires all Ontario government websites to comply with WCAG 2.0 AA by 2021 and other sites to meet WCAG A by 2014.
- HTML5, ARIA, and browser enhancements will improve accessibility support, while mobile accessibility and new interaction models are areas of increased focus.
The document discusses challenges with Voluntary Product Accessibility Templates (VPATs). It provides an overview of what a VPAT is, including that it is a tool to document a product's conformance with Section 508 accessibility standards. However, it notes that VPATs can be difficult for consumers to interpret and compare products. Specifically, VPATs may lack detail, have subjective assessments, and it is hard to verify claims without the product. The document provides tips for evaluating a VPAT, such as reviewing the language, using accessibility checkers, testing with a screen reader, meeting with the company, and getting user feedback.
The document discusses accessibility in the virtual workplace and outlines opportunities and challenges. It notes that accessibility is a civil right and that 48.9 million Americans have disabilities. International surveys found most government and business websites inaccessible. The document outlines moral, legal and compliance issues and strategies for overcoming barriers through universal design, guidelines like WCAG 2.0, tools for evaluation, outreach, and inclusive policies.
UXPA2019 - Unconference: Basics of Building Blockchain InterfacesUXPA International
The document discusses centralized versus decentralized databases. Centralized databases are controlled by a single entity, are private, and require authentication to write to. This describes most applications. Decentralized databases allow any user to directly access the database, as seen in blockchain technology. Benefits of decentralized databases include transparency, but challenges include ensuring privacy through encryption and reaching consensus. The document asks how interfaces could be designed to make interacting with decentralized databases less intimidating, so users feel empowered over their own data.
When Worlds Collide: Improving UX by Applying Progressive Info DisclosureAndrea L. Ames
Do you often feel like there’s more to developing technical product content than user guides, reference manuals, and contextual help? Do you sometimes find that your information deliverables are discontinuous or that the content is redundant between them? Would you like to have more impact on your business and the overall user experience of your product through your content? If so, join Andrea as she presents the human factors concept of “progressive disclosure” and applies it to the architecture and design of information! Andrea will discuss how to approach your information architecture and design from the user’s goals and the tasks that she needs to perform — revealing just the information the user needs, just when she needs it — so that you can positively affect the design of the product and improve the user experience. She’ll also describe the team-interaction considerations necessary to make the approach successful in a real, team-oriented, cross-functional product-development environment.
What is ud demographics-w-notes - adopted for dis stud classHoward Kramer
The document provides an overview of universal design, which aims to make products and environments usable by all people without need for adaptation. It defines universal design and discusses its origins. The document outlines benefits like reaching wider audiences and preventing segregation. Drivers of interest in universal design include accessibility laws and changing demographics. Real-world examples of universal design principles in physical environments are provided.
Even though WCAG 2.0 was written before smartphones put mobile accessibility in the public eye, WCAG 2.0 was written to be forward-thinking and has proved to be so. During this session, you’ll learn about available mobile accessibility resources from the W3C Web Accessibility Initiative. You’ll also learn about the new work going on in the Mobile Accessibility Task Force to create and update techniques for WCAG in mobile websites and native apps.
This document discusses accessibility testing strategies and considerations. It suggests that testing with only screen readers may not be enough, as there are many factors that can impact accessibility including assistive technologies, browsers, and code/platforms. The document provides tips for defining a test matrix that considers operating systems, browsers, assistive technologies, and target audiences. It also outlines approaches for testing screen readers initially and then expanding to other assistive technologies, and discusses challenges in testing and fixing accessibility issues.
The document summarizes trends in web accessibility for 2013, including:
- The Section 508 refresh may be published in December 2013 with a 90-day comment period starting in March.
- The DOJ is looking at following WCAG 2.0 A and AA guidelines for website accessibility under the ADA.
- AODA requires all Ontario government websites to comply with WCAG 2.0 AA by 2021 and other sites to meet WCAG A by 2014.
- HTML5, ARIA, and browser enhancements will improve accessibility support, while mobile accessibility and new interaction models are areas of increased focus.
The document discusses challenges with Voluntary Product Accessibility Templates (VPATs). It provides an overview of what a VPAT is, including that it is a tool to document a product's conformance with Section 508 accessibility standards. However, it notes that VPATs can be difficult for consumers to interpret and compare products. Specifically, VPATs may lack detail, have subjective assessments, and it is hard to verify claims without the product. The document provides tips for evaluating a VPAT, such as reviewing the language, using accessibility checkers, testing with a screen reader, meeting with the company, and getting user feedback.
The document discusses accessibility in the virtual workplace and outlines opportunities and challenges. It notes that accessibility is a civil right and that 48.9 million Americans have disabilities. International surveys found most government and business websites inaccessible. The document outlines moral, legal and compliance issues and strategies for overcoming barriers through universal design, guidelines like WCAG 2.0, tools for evaluation, outreach, and inclusive policies.
UXPA2019 - Unconference: Basics of Building Blockchain InterfacesUXPA International
The document discusses centralized versus decentralized databases. Centralized databases are controlled by a single entity, are private, and require authentication to write to. This describes most applications. Decentralized databases allow any user to directly access the database, as seen in blockchain technology. Benefits of decentralized databases include transparency, but challenges include ensuring privacy through encryption and reaching consensus. The document asks how interfaces could be designed to make interacting with decentralized databases less intimidating, so users feel empowered over their own data.
When Worlds Collide: Improving UX by Applying Progressive Info DisclosureAndrea L. Ames
Do you often feel like there’s more to developing technical product content than user guides, reference manuals, and contextual help? Do you sometimes find that your information deliverables are discontinuous or that the content is redundant between them? Would you like to have more impact on your business and the overall user experience of your product through your content? If so, join Andrea as she presents the human factors concept of “progressive disclosure” and applies it to the architecture and design of information! Andrea will discuss how to approach your information architecture and design from the user’s goals and the tasks that she needs to perform — revealing just the information the user needs, just when she needs it — so that you can positively affect the design of the product and improve the user experience. She’ll also describe the team-interaction considerations necessary to make the approach successful in a real, team-oriented, cross-functional product-development environment.
Don't Panic! How to perform an accessibility evaluation with limited resourcesMichael Ryan
Being tasked with an accessibility evaluation is can be daunting. How can you measure accessibility? What disabilities are the most important? What tools do you need? How long will it take? Where do I start? What does "accessible" even mean?
These are all questions I asked myself last year when I performed my first accessibility eval. This session will share everything I learned since then in performing three accessibility evaluations.
This document provides an overview of accessibility and user-centered design. It discusses putting the user at the center of the design process to create accessible technologies. User-centered design is highlighted as an iterative process that uncovers problems early. Guidelines for accessibility like WCAG are also summarized, which include principles like content being perceivable, operable, understandable and robust. Assistive technologies that can be used to test accessibility are briefly described.
UXPA2019 Enhancing the User Experience for People with Disabilities: Top 10 ...UXPA International
An estimated 1.3 billion people globally report limitations in their daily activities due to a disability. When it comes to the physical world, businesses have made progress in accommodating customers with disabilities. But in the digital world, websites lack basic accessibility features such as text alternatives describing images, proper heading level structures so individuals who are blind and use screen readers can understand the content on a webpage, or captioning for multimedia content for individuals who are deaf or are hard of hearing – let alone assistive technology for customers who have trouble using mobile devices due to dexterity limitations that arise from a variety of conditions.
In this session, attendees will:
* Understand people with disabilities (PWDs) and how they use the web
* Learn about common barriers, issues and solutions
* Discover the different testing methodologies and their interdependencies
* Uncover ROI
Usability ≠ Accessibility. An intro to web accessibility for agencies.Kate Horowitz
This document provides an introduction to web accessibility for agencies. It begins with defining accessibility and the types of impairments it addresses. It discusses the differences between usability and accessibility, and notes that accessibility focuses on making products extensible to a variety of devices. The document then covers the business case for accessibility, how to implement accessibility, and provides a checklist to determine if a project requires an accessible approach. It emphasizes that accessibility is best incorporated from the start of a project.
This document discusses accessibility and the importance of considering people with disabilities in web design. It covers the Accessibility for Ontarians with Disabilities Act (AODA), which aims to make Ontario accessible by 2025. It also discusses the four principles of accessibility: perceivable, operable, understandable, and robust. The document recommends following WCAG 2.0 guidelines and designing according to the "accessible first" principle to create content that can be used by all.
This lecture covered web accessibility and the WCAG initiative. It defined accessibility and discussed how a focus on presentation over content can negatively impact accessibility. The WCAG provides guidelines to make web content accessible, such as providing text alternatives for non-text content and ensuring users can navigate content in an intuitive order. Examples of accessibility issues included CAPTCHAs that are difficult for screen readers and drop-down menus that are not operable without a mouse. Testing tools like the web developer toolbar and Lynx browser were also introduced.
This document discusses web accessibility and the WCAG guidelines. It defines accessibility and describes how a focus on presentation over content can negatively impact accessibility. The WCAG guidelines provide 12 guidelines to make web content accessible, such as providing text alternatives for non-text content and ensuring users have control over time-sensitive content. Examples of CAPTCHAs, drop-down menus, and effects are discussed in terms of their usability and accessibility. Testing tools like the web developer toolbar and Lynx are also mentioned.
The document discusses the importance of user interface design for digital libraries. It outlines several principles for effective digital library UI design, including consistency, simplicity, support for different user levels, permitting easy reversal of actions, providing feedback, and flexibility. A well-designed UI is key to enabling users to easily search for and access the multimedia information available in digital libraries.
The document provides an overview of the key differences between WCAG 1.0 and WCAG 2.0. WCAG 2.0 has 12 guidelines and 61 success criteria within a framework of 4 principles (POUR), compared to WCAG 1.0 which had 14 guidelines and 65 checkpoints. WCAG 2.0 is also technology neutral rather than focused on specific technologies like HTML. It provides guidance on how to meet the success criteria through sufficient and advisory techniques for different technologies.
How to create accessible websites - WordCamp BostonRachel Cherry
This document summarizes a workshop on creating accessible websites. It covers why accessibility is important, common accessibility issues, and how to address them. The workshop teaches that accessibility should be considered throughout the design process by following web standards, learning accessibility guidelines, and using testing tools. Universal design principles aim to make digital content usable by all people.
Designing, Developing & Testing for AccessibilityEric Malcolm
In this talk we will go over the basics of designing, developing and testing for accessibility. Including: Color Contrast, Sizing & Spacing, Device Independent User Input, Page Structure, Headings, Testing Tools, Extensions, Testing with a Screen Reader.
This document outlines the syllabus for a course on Human Computer Interaction taught by Dr. Latesh Malik. The course objectives are to introduce students to concepts of HCI and how to design and evaluate interactive technologies. The syllabus covers topics like principles of interface design, the design process, screen design, interface components, and tools. The course aims to help students understand considerations for interface design and methods in HCI to design effective user interfaces.
This document discusses web and mobile app accessibility testing. It covers laws regarding accessibility, how people with disabilities access apps using assistive technologies, and the difference between accessibility compliance and usability. The document provides guidelines for building and testing apps throughout development to ensure accessibility compliance and usability for people with disabilities. It also includes examples of accessibility standards, developer checklists, and ways to test for accessibility.
Designing and evaluating web sites using universal design principles (hands on)Howard Kramer
This document summarizes a presentation about designing and evaluating websites using universal design principles. It discusses integrating usability and accessibility when designing websites. It reviews concepts of universal design and applies principles of best practices and usability to web design. It outlines exercises to identify when sites incorporate universal design and best practices. It discusses using web standards like semantic HTML and CSS as a foundation for universal design on the web.
The document discusses accessibility and why it matters. It defines accessibility as whether a product like a website can be used by people of all abilities and disabilities. It notes that accessibility is important for people with various disabilities like blindness, deafness, motor impairments, cognitive disabilities, and more. The document emphasizes that accessibility is a human right according to the UN Convention on the Rights of Persons with Disabilities. It also notes there is a strong business case for accessibility as it can improve search results, reduce costs, and increase audience reach. The document provides tips for making products more accessible, such as following W3C guidelines, using semantic HTML, providing text alternatives, ensuring sufficient color contrast and resizeable text, and testing with assist
The document discusses accessibility guidelines and standards. It defines accessibility as removing barriers for people with disabilities to access content. Key points covered include:
- Common barriers like visual, auditory, physical/motor impairments
- Assistive technologies like screen readers, braille displays, voice recognition etc. help people access content
- Legal requirements like Section 504, 508 and international WCAG guidelines promote accessible design
- Demonstrations show how content can be made accessible through simple changes
Ideas 5 - Roger Hudson - Understanding WCAG 2.0awia
Roger Hudson will provide an overview of WCAG 2.0 and the compliance process. He will describe the practical differences to WCAG 1.0 and the benefits to be gained by adopting WCAG 2.0. He will outline the move to technology neutrality and the introduction of the concept of "Accessibility Supported Technologies".
PDF SubmissionDigital Marketing Institute in NoidaPoojaSaini954651
https://www.safalta.com/online-digital-marketing/advance-digital-marketing-training-in-noidaTop Digital Marketing Institute in Noida: Boost Your Career Fast
[3:29 am, 30/05/2024] +91 83818 43552: Safalta Digital Marketing Institute in Noida also provides advanced classes for individuals seeking to develop their expertise and skills in this field. These classes, led by industry experts with vast experience, focus on specific aspects of digital marketing such as advanced SEO strategies, sophisticated content creation techniques, and data-driven analytics.
Don't Panic! How to perform an accessibility evaluation with limited resourcesMichael Ryan
Being tasked with an accessibility evaluation is can be daunting. How can you measure accessibility? What disabilities are the most important? What tools do you need? How long will it take? Where do I start? What does "accessible" even mean?
These are all questions I asked myself last year when I performed my first accessibility eval. This session will share everything I learned since then in performing three accessibility evaluations.
This document provides an overview of accessibility and user-centered design. It discusses putting the user at the center of the design process to create accessible technologies. User-centered design is highlighted as an iterative process that uncovers problems early. Guidelines for accessibility like WCAG are also summarized, which include principles like content being perceivable, operable, understandable and robust. Assistive technologies that can be used to test accessibility are briefly described.
UXPA2019 Enhancing the User Experience for People with Disabilities: Top 10 ...UXPA International
An estimated 1.3 billion people globally report limitations in their daily activities due to a disability. When it comes to the physical world, businesses have made progress in accommodating customers with disabilities. But in the digital world, websites lack basic accessibility features such as text alternatives describing images, proper heading level structures so individuals who are blind and use screen readers can understand the content on a webpage, or captioning for multimedia content for individuals who are deaf or are hard of hearing – let alone assistive technology for customers who have trouble using mobile devices due to dexterity limitations that arise from a variety of conditions.
In this session, attendees will:
* Understand people with disabilities (PWDs) and how they use the web
* Learn about common barriers, issues and solutions
* Discover the different testing methodologies and their interdependencies
* Uncover ROI
Usability ≠ Accessibility. An intro to web accessibility for agencies.Kate Horowitz
This document provides an introduction to web accessibility for agencies. It begins with defining accessibility and the types of impairments it addresses. It discusses the differences between usability and accessibility, and notes that accessibility focuses on making products extensible to a variety of devices. The document then covers the business case for accessibility, how to implement accessibility, and provides a checklist to determine if a project requires an accessible approach. It emphasizes that accessibility is best incorporated from the start of a project.
This document discusses accessibility and the importance of considering people with disabilities in web design. It covers the Accessibility for Ontarians with Disabilities Act (AODA), which aims to make Ontario accessible by 2025. It also discusses the four principles of accessibility: perceivable, operable, understandable, and robust. The document recommends following WCAG 2.0 guidelines and designing according to the "accessible first" principle to create content that can be used by all.
This lecture covered web accessibility and the WCAG initiative. It defined accessibility and discussed how a focus on presentation over content can negatively impact accessibility. The WCAG provides guidelines to make web content accessible, such as providing text alternatives for non-text content and ensuring users can navigate content in an intuitive order. Examples of accessibility issues included CAPTCHAs that are difficult for screen readers and drop-down menus that are not operable without a mouse. Testing tools like the web developer toolbar and Lynx browser were also introduced.
This document discusses web accessibility and the WCAG guidelines. It defines accessibility and describes how a focus on presentation over content can negatively impact accessibility. The WCAG guidelines provide 12 guidelines to make web content accessible, such as providing text alternatives for non-text content and ensuring users have control over time-sensitive content. Examples of CAPTCHAs, drop-down menus, and effects are discussed in terms of their usability and accessibility. Testing tools like the web developer toolbar and Lynx are also mentioned.
The document discusses the importance of user interface design for digital libraries. It outlines several principles for effective digital library UI design, including consistency, simplicity, support for different user levels, permitting easy reversal of actions, providing feedback, and flexibility. A well-designed UI is key to enabling users to easily search for and access the multimedia information available in digital libraries.
The document provides an overview of the key differences between WCAG 1.0 and WCAG 2.0. WCAG 2.0 has 12 guidelines and 61 success criteria within a framework of 4 principles (POUR), compared to WCAG 1.0 which had 14 guidelines and 65 checkpoints. WCAG 2.0 is also technology neutral rather than focused on specific technologies like HTML. It provides guidance on how to meet the success criteria through sufficient and advisory techniques for different technologies.
How to create accessible websites - WordCamp BostonRachel Cherry
This document summarizes a workshop on creating accessible websites. It covers why accessibility is important, common accessibility issues, and how to address them. The workshop teaches that accessibility should be considered throughout the design process by following web standards, learning accessibility guidelines, and using testing tools. Universal design principles aim to make digital content usable by all people.
Designing, Developing & Testing for AccessibilityEric Malcolm
In this talk we will go over the basics of designing, developing and testing for accessibility. Including: Color Contrast, Sizing & Spacing, Device Independent User Input, Page Structure, Headings, Testing Tools, Extensions, Testing with a Screen Reader.
This document outlines the syllabus for a course on Human Computer Interaction taught by Dr. Latesh Malik. The course objectives are to introduce students to concepts of HCI and how to design and evaluate interactive technologies. The syllabus covers topics like principles of interface design, the design process, screen design, interface components, and tools. The course aims to help students understand considerations for interface design and methods in HCI to design effective user interfaces.
This document discusses web and mobile app accessibility testing. It covers laws regarding accessibility, how people with disabilities access apps using assistive technologies, and the difference between accessibility compliance and usability. The document provides guidelines for building and testing apps throughout development to ensure accessibility compliance and usability for people with disabilities. It also includes examples of accessibility standards, developer checklists, and ways to test for accessibility.
Designing and evaluating web sites using universal design principles (hands on)Howard Kramer
This document summarizes a presentation about designing and evaluating websites using universal design principles. It discusses integrating usability and accessibility when designing websites. It reviews concepts of universal design and applies principles of best practices and usability to web design. It outlines exercises to identify when sites incorporate universal design and best practices. It discusses using web standards like semantic HTML and CSS as a foundation for universal design on the web.
The document discusses accessibility and why it matters. It defines accessibility as whether a product like a website can be used by people of all abilities and disabilities. It notes that accessibility is important for people with various disabilities like blindness, deafness, motor impairments, cognitive disabilities, and more. The document emphasizes that accessibility is a human right according to the UN Convention on the Rights of Persons with Disabilities. It also notes there is a strong business case for accessibility as it can improve search results, reduce costs, and increase audience reach. The document provides tips for making products more accessible, such as following W3C guidelines, using semantic HTML, providing text alternatives, ensuring sufficient color contrast and resizeable text, and testing with assist
The document discusses accessibility guidelines and standards. It defines accessibility as removing barriers for people with disabilities to access content. Key points covered include:
- Common barriers like visual, auditory, physical/motor impairments
- Assistive technologies like screen readers, braille displays, voice recognition etc. help people access content
- Legal requirements like Section 504, 508 and international WCAG guidelines promote accessible design
- Demonstrations show how content can be made accessible through simple changes
Ideas 5 - Roger Hudson - Understanding WCAG 2.0awia
Roger Hudson will provide an overview of WCAG 2.0 and the compliance process. He will describe the practical differences to WCAG 1.0 and the benefits to be gained by adopting WCAG 2.0. He will outline the move to technology neutrality and the introduction of the concept of "Accessibility Supported Technologies".
Similar to Research at work Design for Accessibility (20)
PDF SubmissionDigital Marketing Institute in NoidaPoojaSaini954651
https://www.safalta.com/online-digital-marketing/advance-digital-marketing-training-in-noidaTop Digital Marketing Institute in Noida: Boost Your Career Fast
[3:29 am, 30/05/2024] +91 83818 43552: Safalta Digital Marketing Institute in Noida also provides advanced classes for individuals seeking to develop their expertise and skills in this field. These classes, led by industry experts with vast experience, focus on specific aspects of digital marketing such as advanced SEO strategies, sophisticated content creation techniques, and data-driven analytics.
Revolutionizing the Digital Landscape: Web Development Companies in Indiaamrsoftec1
Discover unparalleled creativity and technical prowess with India's leading web development companies. From custom solutions to e-commerce platforms, harness the expertise of skilled developers at competitive prices. Transform your digital presence, enhance the user experience, and propel your business to new heights with innovative solutions tailored to your needs, all from the heart of India's tech industry.
Practical eLearning Makeovers for EveryoneBianca Woods
Welcome to Practical eLearning Makeovers for Everyone. In this presentation, we’ll take a look at a bunch of easy-to-use visual design tips and tricks. And we’ll do this by using them to spruce up some eLearning screens that are in dire need of a new look.
Fonts play a crucial role in both User Interface (UI) and User Experience (UX) design. They affect readability, accessibility, aesthetics, and overall user perception.
International Upcycling Research Network advisory board meeting 4Kyungeun Sung
Slides used for the International Upcycling Research Network advisory board 4 (last one). The project is based at De Montfort University in Leicester, UK, and funded by the Arts and Humanities Research Council.
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Figma is a cloud-based design tool widely used by designers for prototyping, UI/UX design, and real-time collaboration. With features such as precision pen tools, grid system, and reusable components, Figma makes it easy for teams to work together on design projects. Its flexibility and accessibility make Figma a top choice in the digital age.
ARENA - Young adults in the workplace (Knight Moves).pdfKnight Moves
Presentations of Bavo Raeymaekers (Project lead youth unemployment at the City of Antwerp), Suzan Martens (Service designer at Knight Moves) and Adriaan De Keersmaeker (Community manager at Talk to C)
during the 'Arena • Young adults in the workplace' conference hosted by Knight Moves.
Visual Style and Aesthetics: Basics of Visual Design
Visual Design for Enterprise Applications
Range of Visual Styles.
Mobile Interfaces:
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Approach to Mobile Design
Patterns
Technoblade The Legacy of a Minecraft Legend.Techno Merch
Technoblade, born Alex on June 1, 1999, was a legendary Minecraft YouTuber known for his sharp wit and exceptional PvP skills. Starting his channel in 2013, he gained nearly 11 million subscribers. His private battle with metastatic sarcoma ended in June 2022, but his enduring legacy continues to inspire millions.
2. Table of Content
4 Product Overview
6 What is Accessibility
8 Where the industry stands
14 The statistics
19 The examples
26 The recommendation
31 The conclusion
33 Glossary
34 Resources
!3
4. Our organization’s new product line is a consumer-based
D2C solution that empowers the homeowners with the
abilities to monitor and be informed of their home value.
Design for web accessibility is set out for the overall
success of the product.
!5
6. WAI and W3C have published a series of web
accessibility guidelines for making Web content more
accessible, primarily for people with disabilities but to
extend to everyone including the disabled to have access
to the web and internet in whole.
!7
8. WAI-ARIA 1.0 has defined the foundational standards for all web products.
ACM SIGACCESS supports the international community of researchers and
professionals applying computing and information technologies to
empower individuals with disabilities and older adults.
ACM ASSETS sponsors extensive researches and studies on Assistive
Technologies and findings related to computing for people with disabilities
and older adults.
CSCW Conference provides a platform to introduce and talk about the
latest publications to address accessibility issues.
!9
9. With the emphasis of accessibility computing by the
recognizable organizations, design for accessibility is no
longer an option but a requirement for all web
development regardless of the stage of the production.
!10
10. Vision impairment
Hearing impairment
Mobility difficulty
Thinking and understanding
(example: elderlies, someone with autism or learning difficulties)
WCAG 2.1 has identified 4 major types of disabilities to provide
recommendations on how to design web products.
!11
11. Following that, WCAG 2.1 has set up 4 fundamental design principles
The guidelines recommend every organization when designing a digital product to
understand the need to think about the different ways that people interact with content.
Perceivable
Operable
Understandable
Robust
!12
12. “Accessibility of web content requires semantic
information about widgets, structures, and behaviors, in
order to allow assistive technologies to convey
appropriate information to persons with disabilities.” (1)
- WAI-ARIA 1.0
!13
14. “ Can you afford to be less knowledgable than your competitors?
The web is the ultimate environment for empowerment, and he
or she who clicks the mouse decides everything.” (2)
- [Designing Web Usability], Jakob Nielson, ACM
!15
16. Share of homeowners in United States, 2015
71%
24%
5%
Age 25-64
Age 65+
Ageunder25
Resource: https://www.statista.com/statistics/211032/us-homeownership-age-distribution-projection/
!17
17. Based on the statistics demonstrated in the graphs, it’s not hard to
conclude that there are 8.5% of the D2C’s majority users have some
kind of disabilities that require the accommodated design to access
our website. the number is, in fact, a lot higher if we consider the
fourth type of disability based WCAG’s guidelines, as well as put the
user agents into consideration such as highly limited devices, for
example, mobile phones.
!18
19. Keyboard accessibility is a common accessibility design in most
HTML and CSS code. It provides keyboard users the freedom of
navigating the website.
“Keyboard accessibility is one of the most important aspects of
web accessibility. Many users with motor disabilities rely on a
keyboard. Blind users also typically use a keyboard for
navigation.” (3)
-Web AIM/Web accessibility in mind
!20
20. Imaging some users to use the “Tab” and “SPACE” keys to navigate the D2C website just
like what is shown in this video. Failing to provide this basic function makes our product
inaccessible and unusable to those users.
!21
21. “Important visual information often disappears
when color documents are viewed by color
blind people.” (4)
- [Accommodating color blind computer users],
Luke Jefferson, Richard Harvey, ACM
!22
22. “An estimated 253 million people live with vision impairment: 36 million
are blind and 217 million have moderate to severe vision impairment.”(5)
The most common types of color blindness are due to the loss or limited function of red or green cone
photopigments. This type of color blindness is commonly referred to as red-green color blindness
(Deuteranopia). they are unable to see not only green but also the constituent colors with it.
!23
23. “Not to use color as the only way to
explain or distinguish something.” (6)
- [Meeting government accessibility requirements, and
understanding WCAG 2.1], www.gov.uk
!24
24. Low High
The “Home Protection” section on our D2C website uses colors to indicate home risk levels.
This design approach is very effective for data visualization. However, it will fail to convey the
message when not including the alter-text to support the meaning of the colors.
But how this affects the D2C MVP? Why should we care?
!25
26. In this study, Norman Nielsen’s severity scale method is
used to measure the impact of missing WCAG 2.1
accessibility guidelines. (7)
S4 - Catastrophic, "Show-stopper," fixes are imperative for release
S3 - Critical, major High priority, important to fix
S2 - Minor, low priority, should be taken care of later
S1 - Cosmetic, fix when given sufficient time and resource
!27
27. - Provide text alternatives (‘alt text’) for non-text content.
- Not use color as the only way to explain or distinguish something.
- Not use images of text.
- Let people play, pause and stop any moving content.
- Allow user return to what they were doing after they’ve interacted
with the status message or modal input.
S4
!28
28. - Use text colors that show up clearly against the background color.
- Make sure your service is responsive
“ for example to the user’s device, page orientation and font size they like to use.”
- Not use blinking or flashing content - or let the user disable animations
- Make sure the features look consistent and behave in predictable ways.
- Use descriptive titles for pages and frames.
- Make sure users can move through content in a way that makes sense.
- Use descriptive links so users know where a link will take them, or what downloadable
linked content is.
- Use meaningful headings and labels, making sure that any accessible labels match or
closely resemble the label you’re using in the interface.
S3
!29
29. It’s recommended to follow the
guidelines that go under S4 and S3 or
the D2C MVP is not ready for launch.
!30
31. Most of the development of an accessible user interface doesn’t
require a lot of additional time, and the final product will be easy to
use for all categories of people: the colorblind, people with hearing or
motor impairment and people without any disabilities.
It’s never too early to think about accessibility. Designing for
accessibility doesn’t have to be all or nothing. Taking steps toward
better accessibility is better than not making any effort at all!
Establishing the belief of accessibility at the beginning of any product
design helps to build a solid path for the success of the product.
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32. Glossary
ASSETS - Special Interest Group on Accessible Computing
ACM DL - Association for Computing Machinery Digital Library
SIG CHI - Special Interest Group on Computer-Human Interaction
CSCW - computer-supported cooperative work
W3C - World Wide Web Consortium
WAI - Web Accessible Initiative
ARIA - Accessible Rich Internet Applications
WCAG - Web Content Accessibility Guidelines