Design for Humanity
From experience to purpose economy
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“The sole meaning of
life is to serve
humanity”
Leo Tolstoy
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From Experience to Purpose Economy
Over the last 21 years, PARK has worked with
design leaders and design teams all over the world,
helping them to maximise the business and
consumer impact of design.
As we look forward to the next 21 years, it’s clear
that the business landscape is changing, and the
companies that win in the future will be those that
make a positive contribution to the world - those
driven by an authentic, deep-rooted purpose.
At PARK, we believe that this shift creates a
significant opportunity for design leaders to step-
up, and help business leaders address some of the
world’s most pressing environmental and social
challenges.
To achieve this, design will need to change, and no
individual or single company has all of the answers
or resources needed. This document is our pitch to
all design leaders to join us as we seek to advance
the role of design, and help to make the world a
better place today, and tomorrow.
Frans Joziasse, May 2019
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Today, 2.3 billion individuals lack
access to basic sanitation
Source: World Health Organisation (www.who.int/news-room/fact-sheets/detail/sanitation)
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1.6 billion people lack
adequate shelter
Source: UN Habitat (unhabitat.org/up-for-slum-dwellers-transforming-a-billion-lives-campaign-unveiled-in-europe/)
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Malnourishment increased
from 777 million people in
2015 to 815 million in 2016
Source: United Nations (www.un.org/press/en/2017/gaef3481.doc.htm)
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Less than 50% of all children and
adolescents meet minimum standards
in reading and mathematics
Source: UNESCO (uis.unesco.org/sites/default/files/documents/fs46-more-than-half-children-not-learning-en-2017.pdf)
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In 2016, 4.2 million people died from
ambient air pollution
Source: World Health Organisation (www.who.int/news-room/air-pollution)
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In 2017, natural disasters caused a
total loss of $340b, with insurers
having to pay out a record amount of
$138b.
Source: Munich RE (https://www.munichre.com/touch/naturalhazards/de/homepage/index.html)
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8 million tons of plastic enters
our oceans every year
Source: Science Magazine (https://science.sciencemag.org/content/347/6223/768)
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The effect of rising temperatures on
workers’ productivity will cost the
global economy more than $2 trillion
by 2030
Source: T. Kjellstrom, 2015 (https://journals.sagepub.com/doi/abs/10.1177/1010539514568711?journalCode=apha)
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1 billion people still lack
access to electricity
Source: International Energy Agency (www.iea.org/publications/freepublications/publication/weo2017specialreport_energyaccessoutlook.pdf)
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76% of American consumers
would refuse to purchase a
product if they found out a
company supported an issue
contrary to their beliefs.
Source: Cone Communications CSR Study (https://www.bentley.edu/files/2017/06/29/2017_ConeCSRReport_0.pdf)
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These challenges are the future
context for business, and the
future opportunity for design
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from
Designing single-use
products
to
Designing circular
systems
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from
Designing faster
transport
to
Designing intelligent
mobility
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from
Designing drug
delivery solutions
to
Designing preventative
healthcare
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from
Designing places
to live
to
Designing sustainable
communities
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from
Designing ‘faster’
food
to
Designing nutrition
for all
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from
Designing educational
content
to
Designing accessible
education
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Every design discipline and design
professional will need to evolve
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“We cannot solve problems with
the same level of thinking that
created them.”
Albert Einstein
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from
Human-Centered
Design
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from
Human-Centered
Design
to
Humanity-Centered
Design
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to
Humanity-Centered
Design
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Humanity-centered values
Design will need to redefine its belief system. Focusing only on consumer and
business outcomes will be viewed as narrow-minded. A belief that all design
must have a positive social and environmental consequence will become the
norm.
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Humanity-centered doing
Design practice will need to go beyond conventional boundaries.
Design will scale-up its impact through collective ownership of
problems, and co-creation of solutions across disciplines, organisations
and industries.
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Humanity-centered output
Design will need to broaden its scope of output. Short-term product
and service benefits will become the cost-of-entry; end-to-end design
of the total eco-system will become the differentiator between good
and great.
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The good news is that it’s
already starting to happen
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Scope
https://scopeimpact.fi/
Scope was founded as a social impact company in 2008 with
the ambition of advancing global development through
creative problem solving and cross-disciplinary collaboration.
“In our projects we bring together care
practitioners, creative problem solvers
and experts from various fields to re-
frame and change the way we provide
health services in the future. It is our
mission to use human-centered design
approach to bring sustainable solutions
for underserved communities.”
- Nico von Flittner, Product Design Lead at Scope
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The Ocean Cleanup
https://www.theoceancleanup.com/
The Ocean Cleanup develops advanced technologies to rid
the world's oceans of plastic. They estimate to remove 50%
of the Great Pacific Garbage Patch in 5 years.
“The plastic pollution problem has always
been portrayed as something that is
unsolvable. The story has always been ‘ok we
cannot clean it up, so the best thing we can
do is not make it worse’. To me that is a very
uninspiring message. If that would truly be
the best thing, to have a future that isn’t
worst than the present, I don't know if I
would be that passionate about what I am
doing here.”
- Boyan Slat, Founder & CEO of The Ocean Cleanup
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LEGO Education
https://education.lego.com/
LEGO Education offers a wide range of physical
and digital educational resources to help
educators make learning fun and impactful.
“As an educational provider it’s our duty to
prepare every student for their (unknown)
future. We do this by creating an irresistible
learning environment where all students are
inspired and engaged.”
- Sorena Veerman, LEGO Education
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“I’m not a revolutionist, for me it is about
an extension of our capitalist system,
that’s what the world needs now. The
economy has been trained to be a combat
dog. Now it’s time to evolve him into a
guide dog, that helps other people.”
Saskia Bruysten, Yunus Social Business founder
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This is just the beginning!
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Join us on the journey
Raymond 21, Hamburg, Germany, 19th -20th September, 2019.
If you’re an established Design Leader that believes Design can do more;
join us this September at Raymond 21 as we seek to collectively re-think the
role of design, and work towards a humanity-centered future.
Keynote collaborators include:
- Guy de Sévaux, General Manager Plastics & Products, The Ocean Cleanup
- Mari Tikkanen, Founder & CEO, Scope
- Nicolas von Flittner, Product Design Lead, Scope
- Sorena Veerman, Primary School Segment Director, LEGO Education
________________________________________________________________________
For more info, and to book your place at
https://raymond.empdl.com/#Home
For questions or enquiries, please contact Carola at boogerd@park.bz Powered by

Raymond 21 - Design for Humanity

  • 1.
    Design for Humanity Fromexperience to purpose economy Powered by
  • 2.
    “The sole meaningof life is to serve humanity” Leo Tolstoy Powered by
  • 3.
    From Experience toPurpose Economy Over the last 21 years, PARK has worked with design leaders and design teams all over the world, helping them to maximise the business and consumer impact of design. As we look forward to the next 21 years, it’s clear that the business landscape is changing, and the companies that win in the future will be those that make a positive contribution to the world - those driven by an authentic, deep-rooted purpose. At PARK, we believe that this shift creates a significant opportunity for design leaders to step- up, and help business leaders address some of the world’s most pressing environmental and social challenges. To achieve this, design will need to change, and no individual or single company has all of the answers or resources needed. This document is our pitch to all design leaders to join us as we seek to advance the role of design, and help to make the world a better place today, and tomorrow. Frans Joziasse, May 2019 Powered by
  • 4.
    Today, 2.3 billionindividuals lack access to basic sanitation Source: World Health Organisation (www.who.int/news-room/fact-sheets/detail/sanitation) Powered by
  • 5.
    1.6 billion peoplelack adequate shelter Source: UN Habitat (unhabitat.org/up-for-slum-dwellers-transforming-a-billion-lives-campaign-unveiled-in-europe/) Powered by
  • 6.
    Malnourishment increased from 777million people in 2015 to 815 million in 2016 Source: United Nations (www.un.org/press/en/2017/gaef3481.doc.htm) Powered by
  • 7.
    Less than 50%of all children and adolescents meet minimum standards in reading and mathematics Source: UNESCO (uis.unesco.org/sites/default/files/documents/fs46-more-than-half-children-not-learning-en-2017.pdf) Powered by
  • 8.
    In 2016, 4.2million people died from ambient air pollution Source: World Health Organisation (www.who.int/news-room/air-pollution) Powered by
  • 9.
    In 2017, naturaldisasters caused a total loss of $340b, with insurers having to pay out a record amount of $138b. Source: Munich RE (https://www.munichre.com/touch/naturalhazards/de/homepage/index.html) Powered by
  • 10.
    8 million tonsof plastic enters our oceans every year Source: Science Magazine (https://science.sciencemag.org/content/347/6223/768) Powered by
  • 11.
    The effect ofrising temperatures on workers’ productivity will cost the global economy more than $2 trillion by 2030 Source: T. Kjellstrom, 2015 (https://journals.sagepub.com/doi/abs/10.1177/1010539514568711?journalCode=apha) Powered by
  • 12.
    1 billion peoplestill lack access to electricity Source: International Energy Agency (www.iea.org/publications/freepublications/publication/weo2017specialreport_energyaccessoutlook.pdf) Powered by
  • 13.
    76% of Americanconsumers would refuse to purchase a product if they found out a company supported an issue contrary to their beliefs. Source: Cone Communications CSR Study (https://www.bentley.edu/files/2017/06/29/2017_ConeCSRReport_0.pdf) Powered by
  • 14.
    These challenges arethe future context for business, and the future opportunity for design Powered by
  • 15.
  • 16.
  • 17.
    from Designing drug delivery solutions to Designingpreventative healthcare Powered by
  • 18.
    from Designing places to live to Designingsustainable communities Powered by
  • 19.
  • 20.
  • 21.
    Every design disciplineand design professional will need to evolve Powered by
  • 22.
    “We cannot solveproblems with the same level of thinking that created them.” Albert Einstein Powered by
  • 23.
  • 24.
  • 25.
  • 26.
    Humanity-centered values Design willneed to redefine its belief system. Focusing only on consumer and business outcomes will be viewed as narrow-minded. A belief that all design must have a positive social and environmental consequence will become the norm. Powered by
  • 27.
    Humanity-centered doing Design practicewill need to go beyond conventional boundaries. Design will scale-up its impact through collective ownership of problems, and co-creation of solutions across disciplines, organisations and industries. Powered by
  • 28.
    Humanity-centered output Design willneed to broaden its scope of output. Short-term product and service benefits will become the cost-of-entry; end-to-end design of the total eco-system will become the differentiator between good and great. Powered by
  • 29.
    The good newsis that it’s already starting to happen Powered by
  • 30.
    Scope https://scopeimpact.fi/ Scope was foundedas a social impact company in 2008 with the ambition of advancing global development through creative problem solving and cross-disciplinary collaboration. “In our projects we bring together care practitioners, creative problem solvers and experts from various fields to re- frame and change the way we provide health services in the future. It is our mission to use human-centered design approach to bring sustainable solutions for underserved communities.” - Nico von Flittner, Product Design Lead at Scope Powered by
  • 31.
    The Ocean Cleanup https://www.theoceancleanup.com/ TheOcean Cleanup develops advanced technologies to rid the world's oceans of plastic. They estimate to remove 50% of the Great Pacific Garbage Patch in 5 years. “The plastic pollution problem has always been portrayed as something that is unsolvable. The story has always been ‘ok we cannot clean it up, so the best thing we can do is not make it worse’. To me that is a very uninspiring message. If that would truly be the best thing, to have a future that isn’t worst than the present, I don't know if I would be that passionate about what I am doing here.” - Boyan Slat, Founder & CEO of The Ocean Cleanup Powered by
  • 32.
    LEGO Education https://education.lego.com/ LEGO Educationoffers a wide range of physical and digital educational resources to help educators make learning fun and impactful. “As an educational provider it’s our duty to prepare every student for their (unknown) future. We do this by creating an irresistible learning environment where all students are inspired and engaged.” - Sorena Veerman, LEGO Education Powered by
  • 33.
    “I’m not arevolutionist, for me it is about an extension of our capitalist system, that’s what the world needs now. The economy has been trained to be a combat dog. Now it’s time to evolve him into a guide dog, that helps other people.” Saskia Bruysten, Yunus Social Business founder Powered by
  • 34.
    This is justthe beginning! Powered by
  • 35.
    Join us onthe journey Raymond 21, Hamburg, Germany, 19th -20th September, 2019. If you’re an established Design Leader that believes Design can do more; join us this September at Raymond 21 as we seek to collectively re-think the role of design, and work towards a humanity-centered future. Keynote collaborators include: - Guy de Sévaux, General Manager Plastics & Products, The Ocean Cleanup - Mari Tikkanen, Founder & CEO, Scope - Nicolas von Flittner, Product Design Lead, Scope - Sorena Veerman, Primary School Segment Director, LEGO Education ________________________________________________________________________ For more info, and to book your place at https://raymond.empdl.com/#Home For questions or enquiries, please contact Carola at boogerd@park.bz Powered by